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Thread Statistics | Show CCP posts - 5 post(s) |
Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:12:00 -
[1]
can you ask them to bloody SPEAK UP! I have my volumes all on max, the background game noise that is left is drowning them out half the time.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:17:00 -
[2]
Originally by: GM Nova
Originally by: Oakrayven can you ask them to bloody SPEAK UP! I have my volumes all on max, the background game noise that is left is drowning them out half the time.
Deselect, "audio enabled" in the escape menu.
done and done, theirs still bairly a murmur with all game noise off. its specific people the guy who breaths into his mike all the time comes in loude and clear unfortunatly.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:24:00 -
[3]
fixed it by switching off the default seting and adjustig the sond levels manualy
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:30:00 -
[4]
Right, so all the members of the big alliances realy have to do is creat a "FW corp" so they can jump in when they want to FW so you end up with FWGoonfleet, FWBOB and so on.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:40:00 -
[5]
Originally by: Wadaya Guess I will wait 2 months for the transcript, the sound is always garbled on the Live Dev Blog, maybe it should be streamed using the EveTV site, and not use the crap that is Eve Voice.
Wad
its understandable most of the time they need to get that one guy to stop breathing into the mike, I swear hes harder on my base speakers than a mission where the drones agroed all the missleboats
they also need to not use the Voice activated mike setting the cuttouts are annoying
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:44:00 -
[6]
Originally by: BogWopit The missions behind enemy lines sounds like a fab idea, and an ideal use for covert / recon and black ops bs combo's, would it be posible to allow covert cyno's to allow for black ops bs's to fulfill thier true role which has until now in my eyes been fairly useless.
Cheers
BogWopit
actualy from the sound of things Cynoes may not be allowed but then its hard to tell.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 20:50:00 -
[7]
ok a few points Devel coments Level 5 Rewards are going up. . . some new faction cruisers Tier 1&3 cruisers (mostly "hole filling" I think is what he was trying to say) some hole filling frigates
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 21:24:00 -
[8]
Edited by: Oakrayven on 15/05/2008 21:25:49
Originally by: Cailais
Originally by: Sapphrine
Originally by: Cailais
Basically, if you're in an RP alliance now, you're barred from FW unless you massively restructure your alliance into corp/s.
I think what you really wanted a system whereby the 'RP Alliances' (CVA/Ushra'Khan) got given the top seat at the table: a system designed especially for you...The choice was the system theyve chosen or you (RP corps) vs "Goons/Bob et al" who wouldnt give a monkeys about the RP but would have fueled the 'conquest' with massive .0 funding and cap blobs.
C.
Their is nothing stoping them from doing so, all they need to do is spin off a few Faction War corps that are defacto "in" the Aliance without actualy being "In" the alliance so they can go Faction waring if they want to.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.15 21:52:00 -
[9]
Originally by: Tatsue Nuko It doesn't solve it really. . . . So 95% or something of present day loyalists will not join in because they don't want to drop everything they've already done for their empire. 0.0 alliances will not join in (they have more important wars). Non-aligned RPers will not join in, because their RP would be violated.
What we have left is the today completely unaffiliated people in Empire who are not the mining-mission running alts who are used as the PvP mains money/ammo/ship/module maker. . . . But those that have spent years of effort into a career of fighting for their empire based on existing game mechanics are now told that they either will not be allowed to fight for their empire when it goes to war, OR they have to actually dissolve...
I just don't know what to say to that. It's so weird it just boggles my mind.
I have to agree here.
aparnetly they are going out of their way to entice people to PvP in low security, but PVPers need not apply kind of logic is somewhat interesting.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.16 05:37:00 -
[10]
Originally by: Cailais
Originally by: Tatsue Nuko
Originally by: Cailais
It's akin to introducing a new space deployable and saying "you cant join either BoB, Goons or Morsus Mihi and be allowed to use this". Which is rather the point.
C.
No the real story here is they come out with a mechanic that says "you cant join either BoB, Goons or Morsus Mihi and be allowed to use this.. .. .. But feel free to join FactionwarfareBoB, Factionwarfare goons or FactionWarfare Morsus Mihi who are not OFFICIALY part of the aliances named for them, but they defacto are anyway.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.16 16:12:00 -
[11]
Originally by: Andres Talas
Originally by: Sanche Tehkeli
Finally, if you're a dev, you have a problem, talk to Hardin. Talk to the Chin with the Spin.
no the Devs dont have a problem
they play EVE to, and we all know what aliance has the bulk of the players
Their clearly hoping FW disrupts the other aliances more than theirs from all the "im bored with 0.0 lets go Faction Waring!" people who move from the aliance to the FW psudo aliance.
Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not Paranoid enough to play EVE.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.16 16:29:00 -
[12]
Originally by: Marta Shrite How about - Alliances can hold 0.0 in the name of their chosen faction, and can invite FW through the gate?
Actualy this makes more sence
Since the Big aliances cant participate directly , they can go into FW space and shut down access to anyone not in the faction they are indirectly suporting, and ultimatly render FW pointless for thoes not in the big Faction aliances!
See? the player base will always come up with a solution to any dumb design decisions made by the developers! Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not Paranoid enough to play EVE.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.17 21:21:00 -
[13]
Originally by: Arshes Nei Ask yourself WHY you gave us the ability to form playerowned corps and alliances in the first place,
what are they supposed to do? Create a megacorp to join the FW?
Do you really want to pull friends apart cause of a gamemechanic?
This seems to be supposedly a content bridge between 0.0 alliance action and (comparably) small empire action, which is exactly where alot of the RP alliances stand. Yet they are barred from it. You will steal members from them, limiting their future growth, and ultimately kill them(imho).
Anyway you seemed to take great care of not stepping on the toes of the 0.0 alliances while already standing on the heads of the RP alliances in empire.
P.S. Apart from that FW sounds like a load of fun, but im a bit worried that it will make fair pvp to easy to archive. I mean care to explain me why i should spend 5 hours roaming in 0.0 to get a handful of ganks, if i could have 5 hours of adrenaline pumping pvp in empire? Do you really think somone who got used to pvp in a enviroment like that will ever enjoy 0.0 pvp as it is now?
You ask that last question as if you thought they actualy think things through to their logical conclusion and not to whatever wishfullfilling conclusion they hope to get out of the process.
Dont get me worng, overall they seem to do a good job.. . . but all too often they seem to fall into the Step 1 steal underpants step 2. . . . Step 3 PROFIT! chain of logic with some things.
Frankly to me its a fairly blatant attempt by the developers to break up or disrupt up some of the aliances, and limmit the flow of players from high sec to 0.0 by providing the new players with a "alternative".
but then Im an old PARANOIA player Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not Paranoid enough to play EVE.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.18 03:37:00 -
[14]
Originally by: Arshes Nei
Originally by: Oakrayven
You ask that last question as if you thought they actualy think things through to their logical conclusion and not to whatever wishfullfilling conclusion they hope to get out of the process.
Dont get me worng, overall they seem to do a good job.. . . but all too often they seem to fall into the Step 1 steal underpants step 2. . . . Step 3 PROFIT! chain of logic with some things.
but then Im an old PARANOIA player
Tbh i account it to technical difficulties. Some devs have a vision how stuff should be, then the programmer devs come and say:
"oh my, that would require a rewrite of the WHOLE corp/alliances system, oh and look at that, we would have to rewrite the mail delivery system for that, and that thing there would never work with our current chat system."
So they *sigh* and try to slimline things, if faction>alliance>corp is technically too difficult to implement they try to make do with alliance(faction)>corp. After all that might aswell solve some other nontechnical problems like keeping the big bad 0.0 boys out of the game. What we have to do as players is tell the devs when we dont like the way they implement something, and that it would be worth the extra time needed to do it differently.
their is that
theirs also the reality that theires more of us than their are of them. . . or at least I hope so, It would be scary to think of someone single handedly paying their salaries . . . .and despite their best intentions they ended up with the player base as a whole doing with their game what they did not intend for it to be. Its fairly obvious they realy did not intend for the game to be Frigate blob of lagdeath for example, and I also suspect they did not intend for PvP to be so "expensive" that so mANY people end up virtualy macroboting a mining-production alt to pay for it at that players "comfort" level. Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not Paranoid enough to play EVE.
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Oakrayven
Gallente Federal Navy Academy
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Posted - 2008.05.18 04:48:00 -
[15]
Let me clarify something
I personaly think that this (Faction warfare) or something like it, should have been in the game more or less from launch, then their would have been the steping stones of
Kill NPC missions in High sec empire. Small scale PvP missions for faction in low sec. Large scale PvP Aliance wars in high sec.
the problem is their running smack into some of the "Laws of MMO design" Especialy the big one that warns you that once the developers have established a form of gameplay, your game will atract only thoes who want that kind of gameplay, trying to change the type of game you play in mid stream risks alienating the very people who currently play your game.
that said, Im hopeing they get a lot better at explaining just what the heck is going on.
Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not Paranoid enough to play EVE.
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