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Rokk Steady
Republic Military School Minmatar Republic
0
|
Posted - 2012.03.04 07:34:00 -
[1] - Quote
thinking of taking this guy caldari my question is what caldari ships are good for solo/ small gang pvp and why? |

Cedo Nulli
Royal Amarr Institute Amarr Empire
69
|
Posted - 2012.03.04 07:36:00 -
[2] - Quote
Tengu ... okthxbye. |

Liang Nuren
Parsec Flux
901
|
Posted - 2012.03.04 07:45:00 -
[3] - Quote
I like the Harpy! :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127 Twitter: http://twitter.com/LiangNuren
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To mare
Advanced Technology
20
|
Posted - 2012.03.04 07:54:00 -
[4] - Quote
no one said drake yet? |

Ahrieman
Parsec Flux
82
|
Posted - 2012.03.04 11:25:00 -
[5] - Quote
Don't forget the Hawk, Hookbill, Raptor and Crow. All work well soloing if you enjoy flying frigs. Sig tanking is the new black |

Darthewok
Perkone Caldari State
26
|
Posted - 2012.03.04 11:37:00 -
[6] - Quote
Best of their classes: Harpy(active tank/DPS combo) Drake(DPS/tank) Falcon(ECM rules) Tengu(tank/buffer, missile range).
The rest: Must as well cross-train to fly another race's ships. CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0 |

Korg Tronix
Heretic Army Heretic Nation
46
|
Posted - 2012.03.04 11:54:00 -
[7] - Quote
Ahrieman wrote:Don't forget the Hawk, Hookbill, Raptor and Crow. All work well soloing if you enjoy flying frigs.
You missed the buzzard and ferox Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! [zaps one of his minions accidentally, minion screams] http://themabinogion.blogspot.com/ |

Annie Anomie
Shadows Of The Federation Drunk 'n' Disorderly
11
|
Posted - 2012.03.04 12:34:00 -
[8] - Quote
Merlin, Blaster corm is viable, Crapacal (anti-frig with AMLs) Blarpy, Drake Tengu |

Calethria
Caldari Provisions Caldari State
0
|
Posted - 2012.03.04 13:27:00 -
[9] - Quote
wow... i just saw this post. It fits my same question perfectly...
i *thought* that Caldari ships are poor for PVP because they are fat and do little DPS.
Or is it a case of "train for the damn tengu, and shut the hell up!"
It's gonna take me 40 days to train the tengu! not to mention any additional training needed for the parts of the ship! |

Liam Mirren
305
|
Posted - 2012.03.04 18:16:00 -
[10] - Quote
Merlin, kestrel, hookbil, moa, ferox, drake, harpy, gila. They're all fine for solo pvp.
Merlin/harpy are great ships whichever way you look at them, kestrel and Hookbil are frigate killers, moa can do fine in a "lol I'm a stupid moa, please attack me", same for the ferox.Drake and gila are obvious. Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |

Liang Nuren
Parsec Flux
901
|
Posted - 2012.03.04 18:32:00 -
[11] - Quote
The Manticore makes a pretty good solo PVP ship too - and its also best in class. Surprised nobody's mentioned it yet.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
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Liam Mirren
305
|
Posted - 2012.03.04 19:29:00 -
[12] - Quote
Solo bombers are very situational, much more so than other ships. So while it can be GOOD it can also be horribly bad, thus it doesn't make my list :P Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |

Drew Solaert
University of Caille Gallente Federation
70
|
Posted - 2012.03.04 19:52:00 -
[13] - Quote
Blackbird for small gang work. I love mine, Dirt cheap and a royal pain in the ass. |

Liang Nuren
Parsec Flux
901
|
Posted - 2012.03.04 21:07:00 -
[14] - Quote
Liam Mirren wrote:Solo bombers are very situational, much more so than other ships. So while it can be GOOD it can also be horribly bad, thus it doesn't make my list :P
Its true, you have terrible luck against frigates and destroyers, but a fight against a BC or BS is likely to go your way.
Eventually.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
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Super Chair
Project Cerberus Caldari State Capturing
164
|
Posted - 2012.03.04 21:56:00 -
[15] - Quote
150mm rail corms are pretty beast 
http://state.eve-kill.net/?a=kill_detail&kll_id=12501215
Also, Rokh is great ship (although more for small gang so you can get friends to tackle for you, 40km blaster range is win)
Rook is a great ship, but goodluck getting people to fight you 
Navy Caracal is pretty good at brawling against frigs (and if you HML fit it, you can go against cruisers, just avoid cynabals/SFIs)
Hookbill is probably one of the best close range fighters for frigs
Moa is good ship too, you can get a 27k EHP tank with 400+ dps blasterfit
Caracal is a cheaper navy caracal good for killing frigs
Drake is win
Tengu is even more win
I wouldn't advise a naga for solo work and just get a talos instead once you have tech 2 large blasters
|

Malcanis
Vanishing Point. The Initiative.
3111
|
Posted - 2012.03.05 13:50:00 -
[16] - Quote
Rook can be pretty nice, especially in partnership with some up-close-and-personal type ship to partner with, it's just that getting people to engage can be a problem Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Fon Revedhort
Monks of War DarkSide.
609
|
Posted - 2012.03.05 14:24:00 -
[17] - Quote
Nighthawk worked wonders for me back in 2009   Fon Revedhort for CSM 7 |

Fleet Warpsujarento
State Protectorate Caldari State
19
|
Posted - 2012.03.05 16:10:00 -
[18] - Quote
-Drake, Tengu, and Hookbill are the only Caldari ships that are indisputably at the top of their class. -Blackbird, Falcon and Rook can be powerful in small gang, but since the introduction of the Oracle and the Tornado they have become rather squishy and vulnerable, especially in larger gangs. -Naga and Cormorant are best at the questionably useful role of extreme range sniping. -Merlin, Harpy, Hawk are all used pretty commonly for solo stuff.
The rest are either outclasses by other races' ships or fill a role that is not very useful. |

Gypsio III
Dirty Filthy Perverts
210
|
Posted - 2012.03.05 17:14:00 -
[19] - Quote
Fleet Warpsujarento wrote:-Naga and Cormorant are best at the questionably useful role of extreme range sniping.
It's the most damaging t3 beyond about 70 km, apart from a bit around 170-ish km where Aurora comes in. At around 100 km, the other t3s don't come close in raw DPS, given comparable fits. |

Fleet Warpsujarento
State Protectorate Caldari State
19
|
Posted - 2012.03.05 17:50:00 -
[20] - Quote
But how useful is that role in practice, in small gang PvP? |

RougeOperator
Autocannons Anonymous Late Night Alliance
163
|
Posted - 2012.03.05 17:56:00 -
[21] - Quote
Fleet Warpsujarento wrote:But how useful is that role in practice, in small gang PvP?
The Naga?
Very useful. My first hand accounts of using all the new BCs.
Hybrid and Assault ship rebalance made lots of caldari ships that were bad Good. I have had lots of good results in the Moa and Ferox as blaster ships. That can hit out to 20+km with blasters with null.
The OPT range bonus on their blaster boats with the change to Null is very good. OPT range bonus is not just for rails anymore. |

RougeOperator
Autocannons Anonymous Late Night Alliance
163
|
Posted - 2012.03.05 19:16:00 -
[22] - Quote
Double post. |

Fleet Warpsujarento
State Protectorate Caldari State
19
|
Posted - 2012.03.05 19:40:00 -
[23] - Quote
Quote:The Naga?
Very useful. My first hand accounts of using all the new BCs.
What exactly do you mean by this?
Because as far as I can tell the other T3s are markedly better when fitted to DPS up to 70km, and only after that does the Naga have any advantages. The problem with this being that any range beyond this is mostly unhelpful for small gang purposes. |

RougeOperator
Autocannons Anonymous Late Night Alliance
164
|
Posted - 2012.03.05 21:05:00 -
[24] - Quote
Fleet Warpsujarento wrote:Quote:The Naga?
Very useful. My first hand accounts of using all the new BCs. What exactly do you mean by this? Because as far as I can tell the other T3s are markedly better when fitted to DPS up to 70km, and only after that does the Naga have any advantages. The problem with this being that any range beyond this is mostly unhelpful for small gang purposes.
You are going to have to give examples of these fits you are talking about.
Talos and Naga have the same damage bonus. But a naga lets me land at 100 or more away and still have the same DPS as that talos at that range. While my mates have it pinned down.
I live and die in low sec. Not EFT. |

The Vastator
Posthuman Society
3
|
Posted - 2012.03.05 21:40:00 -
[25] - Quote
I'll add something just for the sake of adding something. The obvious HML drake and blaster...erhmm autocannon ferox are decent fleet ships. Other ships include merlin and it's variants, EEE SHEE EMMM and co . |

Gypsio III
Dirty Filthy Perverts
210
|
Posted - 2012.03.05 22:43:00 -
[26] - Quote
Fleet Warpsujarento wrote:But how useful is that role in practice, in small gang PvP?
Considering that 70 km is the edge of Drake HM spam range, quite useful, I believe. |

RougeOperator
Autocannons Anonymous Late Night Alliance
164
|
Posted - 2012.03.06 02:59:00 -
[27] - Quote
The Vastator wrote:I'll add something just for the sake of adding something. The obvious HML drake and blaster...erhmm autocannon ferox are decent fleet ships. Other ships include merlin and it's variants, EEE SHEE EMMM and co  .
A null using boaster ferox has great range now. AC ferox still has a place but the blaster Dps with null range bonus is solid and you don't need to cross train. |

Tazarak theDeceiver
Southern Cross Knights Order Of The Unforgiving
16
|
Posted - 2012.03.06 03:11:00 -
[28] - Quote
both the recons are great fun |

Rokk Steady
Republic Military School Minmatar Republic
0
|
Posted - 2012.03.06 04:19:00 -
[29] - Quote
Tazarak theDeceiver wrote:both the recons are great fun
I have some ideas to make the rook solid for solo picky hunting.. but does anyone have any good fits for the falcon and rook? |

Gibbo3771
AQUILA INC 0ccupational Hazzard
48
|
Posted - 2012.03.06 11:55:00 -
[30] - Quote
May as well just a fly a drake/tengu like everyone else.
All your going to fight against are those and canes, so may as well choose one tht can actually fight. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

OT Smithers
Cult of Baal
112
|
Posted - 2012.03.06 14:03:00 -
[31] - Quote
Caldari ships, despite the latest hybrid boost, remain basically sub par at this point, and I that recommend anyone thinking of starting a toon select one of the other three races. This is not to say that Calari ships are so inferior that PvP with them is impossible, only that a new player is better served to look elsewhere.
With that said, to answer the original question:
Frigates: Caldari frigates tend to be slow, relatively tough to fit, and with low paper DPS. Their T1 frigates are situational and rely on tricks and noob mistakes from enemies to work at all.
Harpy: Every time a serial killer is arrested you see their neighbors and coworkers on TV. They always say how quiet he was, how he kept to himself and they never knew. The Harpy is the maniac of eve frigates.
Hawk: Had an epic, and often underrated tank prior to the buff. Now it can control range as well. You see a lot of these in low sec, and that is the surest judge of actual utility. Pirates use what works, forum and eft warriors use what look good on paper.
Hookbill: might well be the king of the dogfighters. It's actually fast, and it has five midslots. It is, however, very tough for a new player to fit.
Cruisers: In every way worse that the other race's cruisers. They are slower, heavier, fewer drones, tighter fittings, and (if I recall correctly) even have fewer slots than the same tech levels.
Caracal / Navy Caracal: A fine gang support ship for low or null sec. Maintain some range, stay aligned to some celestial, and spam light (assault launchers) or heavy missiles. Avoid the temptation to overtank.
Cerberus: This can spam heavy missiles out to a couple hundred kilometers -- cool, but rarely useful. It does nothing that the Tech 3 BC's don't already do better, and at twice the cost.
Falcon: The most hated ship in the game.
Blackbird / Rook Use these if you don't want people to attack you.
Battlecruisers:
Drake: It might not be the best BC in the game (they are ALL fantastic), but it is certainly a great ship. Avoid the temptation to overtank -- use those midslots to better purpose.
Battleships: Slow, crap weapon systems, and limited mislots. What's not to hate.
Raven: In Khazakhstan the word "Raven" means human waste or *****. It must in Iceland as well. Okay, I made all that up, but it aught to be true.
Scorpion: This is apparently good in the type of battles I have never actually been a part of. Since I have participated in most kinds of battles at one time or other, I am not sure what this would be, but I keep hearing it. Whatever. Caldari BS's are crap. |

Mike Whiite
Progressive State
25
|
Posted - 2012.03.06 14:29:00 -
[32] - Quote
I miss the Manticore and the Tengu in your list, both are very good PvP ships |

Fleet Warpsujarento
State Protectorate Caldari State
19
|
Posted - 2012.03.06 16:46:00 -
[33] - Quote
Quote:You are going to have to give examples of these fits you are talking about.
Talos and Naga have the same damage bonus. But a naga lets me land at 100 or more away and still have the same DPS as that talos at that range. While my mates have it pinned down.
I'm thinking mainly of the Shield Scorch Oracle and the Barrage Nano Tornado, which have much better speed, applied DPS, and somewhat better tank (how much better depending on the exact fit you use) than the 425 Naga up to the roughly 70km point. I don't deny that the Naga is much better for landing at 100 and doing DPS from there, but I don't understand why that's any better than having an Oracle at 50 or 70, doing much higher damage and travelling much faster.
Quote: I live and die in low sec. Not EFT.
Let's not start measuring our epeens, we both live and fight in lowsec.
Quote: Considering that 70 km is the edge of Drake HM spam range, quite useful, I believe.
HM spam is less of a problem than you might think as the the Nado and the Oracle are surprisingly resilient, and the missiles take forever to get to that range. Moreover, as a counter to Drakes the EM damage of Scorch is a lot more effective than than the Kin/Therm of railguns.
Quote: And ECM boats like to hang out in tthe 70-100 km region too. Problem here is that the sniper Naga won't be in the middle of the fleet that the ECM are landing 70-100 off, because it doesn't have the tracking or the tank to fight effectively at close range. Who knows how far away from the Naga the ECM will actually be, while the Oracle/Nado, which was hanging out 30km away from "0" will be able to burn into range in seconds, most likely. |

Sjugar
Science and Trade Institute Caldari State
24
|
Posted - 2012.03.06 17:09:00 -
[34] - Quote
Griffin, with caldari frigate V and signal suppression IV you can permajam rifters and thrashers easy and then slowly slowly kill them when you hold them scrammed with your 1 drone and low low dps. |

Longinius Spear
Double-Down Narwhals Ate My Duck
5
|
Posted - 2012.03.06 17:25:00 -
[35] - Quote
Falcon.
I have never been sad they were in any fleet I had. they are good in nearly all situations.
For solo work.. I like to fit mine with 2 Med Smart bombs, Warp disruptor, MWD and 2 Hobgoblins. It takes a while to kill people but it can be rewarding.
Smart bombs are to keep the "Unjamed drones" away. Or can be used as a offensive weapon if your bored.
See below.
http://narwhals.eve-kill.net/?a=kill_detail&kll_id=12206231 |

Fleet Warpsujarento
State Protectorate Caldari State
19
|
Posted - 2012.03.06 17:31:00 -
[36] - Quote
Falcons are kinda squishy for their price though. |

Ratklif
Orbidon Galactic Industries Imperial Crimson Legion
2
|
Posted - 2012.03.06 17:52:00 -
[37] - Quote
What about the Command Ships. Is the Nighthawk no good anymore? What about the Vulture now with hybrid buff?
|

OfBalance
Caldari State
115
|
Posted - 2012.03.06 18:07:00 -
[38] - Quote
Ratklif wrote: What about the Vulture now with hybrid buff?
lmao |

Liam Mirren
312
|
Posted - 2012.03.06 18:14:00 -
[39] - Quote
The vulture is not intended to do dps, it can do it in a "help, I'm a gang link fit I can't depend myself. I really hope no one attacks me right now" solo thingy but ever there it's mediocre at best, and its support dps is laughable. Another gripe about the vulture is that it doesn't get even close to the EHP a Damnation can get in gang link fit. Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |

Gypsio III
Dirty Filthy Perverts
211
|
Posted - 2012.03.06 18:38:00 -
[40] - Quote
Fleet Warpsujarento wrote:I'm thinking mainly of the Shield Scorch Oracle and the Barrage Nano Tornado, which have much better speed, applied DPS, and somewhat better tank (how much better depending on the exact fit you use) than the 425 Naga up to the roughly 70km point. I don't deny that the Naga is much better for landing at 100 and doing DPS from there, but I don't understand why that's any better than having an Oracle at 50 or 70, doing much higher damage and travelling much faster.
Some general points.It's a long time since I've been in lowsec, but when I was there, my personal style emphasised range. Other styles are viable too, and I have nothing against Oracle or Tornado when they're used appropriately. But I do object to your assertion that the 70-100 km range window is unimportant, in the same way that you would object if I was to state that the close-range window was unimportant, presumably.
I struggle to get much past 30k EHP on a Tornado. Missile flight time to 70 km is 12 seconds, hardly an eternity. I would not describe these things as resilient, and in a straight slugging match with a basic HML Drake they will normally die - or be driven from the field, which is why I regard the ~70 km effective HM range as important. Interestingly, if you do regard EHP as important, then the Naga is worth a look on that basis. If you have logistics support, then sure, you may prefer to stay inside the HM envelope and take the hits, but if not, then the option to outrange them exists. Re. damage types: yes, Scorch is good vs Drakes, hybrids are okay, Barrage is lolterrible.
Quote: Problem here is that the sniper Naga won't be in the middle of the fleet that the ECM are landing 70-100 off, because it doesn't have the tracking or the tank to fight effectively at close range. Who knows how far away from the Naga the ECM will actually be, while the Oracle/Nado, which was hanging out 30km away from "0" will be able to burn into range in seconds, most likely.
The other t3s don't have the tank to operate effective at close range either. So here's a guess. Naga warps in at 50 km; Falcon uncloaks/Scimitar arrives on the other side at 50-70 km. Result: 100-120 km range, Naga applies damage after 5 s reload. Tornado and Oracle, which arrived at 20-30 km because they can't survive close up either, find themselves hopelessly out of range and possibly with t2 BCs to fly around if they do want to approach the Falcon/Scimitar. I mean, your statement admits that the other t3s will not be in range, it's not much of an argument, honestly.
I spent a long time in lowsec specialising in anti-ECM/ranged logistics duty - I found it absurd that people would complain about ECM when they had made the conscious decision to fly ships incapable of driving ECM boats from the field. |

Fleet Warpsujarento
State Protectorate Caldari State
19
|
Posted - 2012.03.06 20:16:00 -
[41] - Quote
Quote:Some general points.It's a long time since I've been in lowsec, but when I was there, my personal style emphasised range. Other styles are viable too, and I have nothing against Oracle or Tornado when they're used appropriately. But I do object to your assertion that the 70-100 km range window is unimportant, in the same way that you would object if I was to state that the close-range window was unimportant, presumably.
Quote:I struggle to get much past 30k EHP on a Tornado. Missile flight time to 70 km is 12 seconds, hardly an eternity. I would not describe these things as resilient, and in a straight slugging match with a basic HML Drake they will normally die - or be driven from the field, which is why I regard the ~70 km effective HM range as important. Interestingly, if you do regard EHP as important, then the Naga is worth a look on that basis. If you have logistics support, then sure, you may prefer to stay inside the HM envelope and take the hits, but if not, then the option to outrange them exists. Re. damage types: yes, Scorch is good vs Drakes, hybrids are okay, Barrage is lolterrible.
30k (or closer to 25k on the fits I would use), is not enough to win a straight up fight with a Drake, but it is enough that it'll take one Drake a minute or so to force you off field or even just out of their HML range. That's a minute of them wasting their DPS on a target that they will not be able to kill. That's why, as a rule, they don't bother to actually shoot at your t3 unless they have a point. Sure, your Naga doesn't have to do the range dance that you would have to if they do target you, but it's not going to hurt your side even if the Oracle or Nado has to, it's just going to disrupt the enemy at the cost of an even slighter disruption to you.
This is all without even considering the ease with which a Naga at long range can be driven off field by a single frigate heading in its direction, a weakness that the closer range t 3s, moving faster, operating closer to friendly support, and with vastly better tracking, are not nearly so vulnerable to.
Quote:The other t3s don't have the tank to operate effective at close range either. Not at close close range, but as you say, beyond about 30k you're pretty resistant to potshots shots.
Quote:So here's a guess. Naga warps in at 50 km; That'll be the last thing it ever does In practice it's usually more like 100.
Quote:Falcon uncloaks/Scimitar arrives on the other side at 50-70 km. Result: 100-120 km range, Naga applies damage after 5 s reload. Tornado and Oracle, which arrived at 20-30 km because they can't survive close up either, find themselves hopelessly out of range and possibly with t2 BCs to fly around if they do want to approach the Falcon/Scimitar. I mean, your statement admits that the other t3s will not be in range, it's not much of an argument, honestly.
There's a big difference between "hopelessly out of range" and "being able to apply full DPS within 10-15 seconds of the Falcon beginning to ECM unless the Falcon lands in an absolutely spot on perfect position on directly the opposite side of the fight". An enemy getting lucky and landing in the right place may well screw you, sure, but the same is even more true of a rail Naga. Even this all assumes that you've only brought one of the t3s with your gang. If you've got one or two more Oracles you can guard both "hemispheres" of your fleet from ECM very effectively.
The big advantage of the Naga over the others, and I don't dispute this, is that it can hit ECM ships from a range that makes it immune to being ECM'd itself. But that really isn't enough to compensate for the greater damage and flexibility of Oracle and Nado. I'm not saying that the Naga is a bad ship ( because it isn't), and I'm not saying that it doesn't have some minor advantages for certain parts of small gang warfare in lowsec, but it's hard to consider it as a competitor to the others when it does have such disadvantages.
|

Randomgenerated Alt
State War Academy Caldari State
0
|
Posted - 2012.03.07 20:55:00 -
[42] - Quote
Calethria wrote:wow... i just saw this post. It fits my same question perfectly...
i *thought* that Caldari ships are poor for PVP because they are fat and do little DPS.
Or is it a case of "train for the damn tengu, and shut the hell up!"
It's gonna take me 40 days to train the tengu! not to mention any additional training needed for the parts of the ship!
Caldari in general do suck for pvp.. Drake,Tengu,Harpy and hawk are ok for solo. Minnie is the flavor of the year, they do everything caldari do but ecm.. and they do it better.
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Zheno
Blue Republic RvB - BLUE Republic
1
|
Posted - 2012.03.08 19:16:00 -
[43] - Quote
I mean... Drake.. Tengu anyone? [IMG]http://i52.photobucket.com/albums/g35/jstigs/evesig.jpg[/IMG] |
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