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Ciprian
Amarr Thundercats RAZOR Alliance
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Posted - 2008.05.19 14:55:00 -
[1]
Can someone pls get primary bonuses of Paladin in line with his t1 version.
thx
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Linas IV
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Posted - 2008.05.19 16:17:00 -
[2]
I dont want to sound rude, but the paladin is the best Marrauder anyway, it doesnt need another bonus. Ps: Btw look at the Vargur it does much less Dps at 20km than the Paladin at 45 km.
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MacQueen
Amarr Sniggerdly Pandemic Legion
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Posted - 2008.05.19 18:09:00 -
[3]
Give us back 100% illumination! Oh wai-
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Ciprian
Amarr Thundercats RAZOR Alliance
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Posted - 2008.05.19 21:32:00 -
[4]
I dont want to sound rude too,but i kinda dont care about Vargur. Apoc:10% bonus to Large Energy Turret capacitor use and 7.5% bonus to Large Energy Turret optimal range per level. Paladin:5% bonus to capacitor capacity and 2% bonus to the velocity factor of stasis webifiers per level, and 25% less cap amount by default. Clearly Paladin needs 7,5% optimal range bonus per amarr bs lvl, and same cap amount as Apoc.
/me pokes CCP
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Nugry7
Amarr Thundercats RAZOR Alliance
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Posted - 2008.05.19 21:43:00 -
[5]
i agree with Cip the mauraders should have the t1 version bonuses olso.. atm they arent worth the isk they cost
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CCP Gangleri
C C P

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Posted - 2008.05.19 21:44:00 -
[6]
No it doesn't.
There is nothing that dicates that a tech2 version of a ship must have the same bonuses as it's base hull.
Originally by: CCP PrismX
Obviously this reply does not constitute a promise to do anything but I'd like to see the discussion take off and see opinions from both sides.
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Ciprian
Amarr Thundercats RAZOR Alliance
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Posted - 2008.05.19 21:51:00 -
[7]
Common sense dicates it.Just go check other t2 ships and bonuses of their t1 versions.
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Hemdal
Minmatar Thundercats RAZOR Alliance
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Posted - 2008.05.19 22:01:00 -
[8]
I totaly agree with my main-Paladin bonuses sux
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Deva Blackfire
D00M.
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Posted - 2008.05.19 22:22:00 -
[9]
Originally by: Ciprian Common sense dicates it.Just go check other t2 ships and bonuses of their t1 versions.
Like Khanid ships?
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Ciprian
Amarr Thundercats RAZOR Alliance
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Posted - 2008.05.19 22:40:00 -
[10]
Just like Curse why not. P.S: Developer: Carthum Conglomerate
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IHaveTenFingers
Caldari ADVANCED Combat and Engineering Axiom Empire
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Posted - 2008.05.19 22:50:00 -
[11]
Im not sure Carthum ships were supposed to be worth flying. I have never been happy in one. -TF
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Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2008.05.20 11:45:00 -
[12]
Edited by: Reatu Krentor on 20/05/2008 11:55:11
Originally by: Ciprian Common sense dicates it.Just go check other t2 ships and bonuses of their t1 versions.
Like the Anathema, Purifier, Malediction, Sentinel, Vengeance, Retribution, Heretic, Sacrilege, Damnation and Guardian? None of these follow the T1 bonuses. That's 11 out of 20 T2 amarr ships that don't... (including the paladin)
*edit* And before you go, "But what about the other races?" It's no different there. There are 5 Caldari T2 ships that inherit their T1 bonuses, 10 gallente and 10 minmatar. That makes an average of 8.5 ships out of 20 inheriting the T1 variant bonuses. -- stuff -- |

RoCkEt X
Caldari The Order of Chivalry Nex Eternus
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Posted - 2008.05.20 11:51:00 -
[13]
paladin is best marauder.... i must protest... golem ftw. and giving the marauders thier t2 bonuses would be silly.
thier dps would be immensely overpowered and they would pop enemy battleships as if they were cruisers - not cool if ur a BS pilot...
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Nahia Senne
Black Eclipse Corp Band of Brothers
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Posted - 2008.05.22 14:11:00 -
[14]
i have to say, bring paladin in line with golem. taht thing is a monster 
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