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Insurance Broker
Eve Private Insurance Corporation
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Posted - 2008.05.20 00:43:00 -
[1]
Edited by: Insurance Broker on 20/05/2008 00:44:03 This is not an IPO at this stage, more of a Q&A session for potential investors.
I have been working in implementing what has been talked about here for a long time, a player run insurance corp. With the bulk of the site done and the management plan complete I believe now is the time to announce my intentions.
Basically what I want in this thread is for people to ask questions that they would need answer before investing.
Here as some question that I see arising off the top of my head
Q: Why should I trust you? A: To be honest there isn't much of a reason for you to trust me, I am new to MD. All I can say is that I value my reputation too much to scam a few billion. I also wish to prove that my business idea can work before I start a IPO
Q: What do you insure? A: All non cap ships, all destroyed fittings and all destroyed cargo. Reason for destroyed fittings and cargo is otherwise you may have grabbed the dropped loot.
Q: Are there any cases where you do not get a payout? A: Concordokken, killed by corp/alliance mate. Been killed in lowsec attracts a 7.5% excess fee and 0.0 attracts a 15% excess fee.
Q: What about dealing with CCP's insurance system A: Simple, I assume you have it. Ship cover is market average price - max CCP insurance payout. Means most T1 ships have no insurance cover but you will get a payout for a T2 loss.
Q: What about insurance ratings? A: While I do not want to give away the exact formula, I can tell you it works on your characters age and ship losses.
Q: What returns can I expect? A: This is the most interesting one, I can not honestly answer as it depends solely on ability to get customers. Also the return to investors depends on the fund to liability ratio.
Q: So when do you start business A: Business opens 1st June
Anyway, lets the discussion/flaming begin 
Main character is Matthew Munro
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Matthew Munro
Gallente Aliastra
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Posted - 2008.05.20 00:44:00 -
[2]
confirming I am the main character
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Fifth Symphony
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Posted - 2008.05.20 00:52:00 -
[3]
So this insurance you provide is mainly aimed at players that want their T2 ships and/or expensive modules completely insured. I can see this would definitely be attractive, but here's a few hard questions for you:
1. What is the length of your insurance contracts? 2. What is your policy on self-destruct? 3. Do you have any measures to protect aganist people who use friends/alts to simply blow up their ship to claim insurance before the contract expires? 4. Do you think you have the capital to maintain this kind of a business long enough to weed out all the unscrupulous people who purchase your insurance?
And your website or related information links would be appreciated. Thanks.
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Insurance Broker
Eve Private Insurance Corporation
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Posted - 2008.05.20 01:12:00 -
[4]
Originally by: Fifth Symphony So this insurance you provide is mainly aimed at players that want their T2 ships and/or expensive modules completely insured. I can see this would definitely be attractive, but here's a few hard questions for you:
1. What is the length of your insurance contracts? 2. What is your policy on self-destruct? 3. Do you have any measures to protect aganist people who use friends/alts to simply blow up their ship to claim insurance before the contract expires? 4. Do you think you have the capital to maintain this kind of a business long enough to weed out all the unscrupulous people who purchase your insurance?
And your website or related information links would be appreciated. Thanks.
I personally hope I've made the insurance attractive to all types of players possible, not just the big T2 ships, but even the newer players for wh
1: Insurance contracts are for 1 or 3 months from when the ISK is received by Insurance Broker
2: Self Destruct isn't covered, I will edit the first post with this information
3&4: The measure to stop this in my view is the rating system. As for capital, yes I do believe I have enough, there are measures limiting how much a player can insure as that the fund is no too overcomitted, like a single insurance contract may not be more than a certain percentage of the fund.
The website is coming soon, aka when I get home to upload it to the host.
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EBANK Ricdic
Eve-Tech Savings n Loans
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Posted - 2008.05.20 01:50:00 -
[5]
Make sure you set it to require API verification on Kill Mails.
Hell you could probably get really*****y with this setting up a script that automatically handles claims with an API parser but that might be a little too advanced atm 
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Matthew Munro
Gallente Aliastra
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Posted - 2008.05.20 02:09:00 -
[6]
Edited by: Matthew Munro on 20/05/2008 02:09:04
Originally by: EBANK Ricdic Make sure you set it to require API verification on Kill Mails.
Hell you could probably get really*****y with this setting up a script that automatically handles claims with an API parser but that might be a little too advanced atm 
The only manual work for me is the payment of ISK, all insurance contracts are purchased via the webpage and payment recorded via API, as well as claims been handled via API using eve-central and eve-prices data
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Kuseka Adama
Gallente Paxton Industries Paxton Federation
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Posted - 2008.05.20 04:32:00 -
[7]
Non cap T2 ships... Not a rare market but a lot of people would be rather hardpressed to invest especially in an escalating warfront. Though now i will keep my eye on this.
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Ambo
Dirty Deeds Corp. Axiom Empire
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Posted - 2008.05.20 07:31:00 -
[8]
Ok, I don't see how you can possibly make a profit on this.
I can insure my 500 mil crow for some amount (you give no clues but 100 mil, 300 mil, 400 mil, whatever. It does not really matter). I then go out in it, kill a few ships, great. I then get bored, I'm 50 jumps from home and guess what? It's much easier for me to just get myself killed than go all the way back. I'll even make a profit doing it!
Either you will have to charge more than the cost of the ship, fittings, etc, and no one will use it or you will be losing money. Simple as that.
Insurance CANNOT work in Eve. (and if you want to convince me otherwise you're going to need a LOT more detail) --------------------------------------
Trader? Investor? Just want to track your finances? Check out EMMA |

Mr Horizontal
Gallente KIA Corp KIA Alliance
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Posted - 2008.05.20 09:57:00 -
[9]
I think this is attempt #5 to create a proper insurance concern in EVE. However valiant the attempt, the business model just can't work. We have to have repercussions in game.
The *only* insurance mechanism one can introduce is to make an insurance mechanism that evens out the odds of invention.
Director | www.eve-bank.net |

Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.05.20 10:38:00 -
[10]
I'd like to see a few examples of typical premiums/payouts. The only way an insurance company can win is if someone doesn't lose a ship during the contract- given the rather high loss rate of many types of ships, I'd suggest re-calculating people's premiums on a weekly or even daily basis.
For example, you could charge a 100m upfront premium, and calculate how many days' cover that was worth using an actuarial method. Then, depending on the losses reported each day, you could re-calculate and adjust the remaining length of cover as appropriate. If you made the penalties severe enough, you might just make a profit. My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Mensageiro Cai
Project 1.5
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Posted - 2008.05.20 10:45:00 -
[11]
I think it's possible to introduce an insurance company for destroyed modules only. To get it to work, you'd have to introduce many deterrents, and it probably wouldn't be feasible for the customers, and thus they wouldn't take out the policy.
The drop/destroy rate is approximately 55% drop 45% destroy (or 60% 40% or something!). Either way this means there's a bigger change of your module surviving than being destroyed, and thus not getting payout for that module. This can be affected by loaded charges and cargohold, but it is still totally random from what I can see.
Assume you have an 11 item fitting worth, say 198 million (It's a number I just knocked up on a spreadsheet). That 198 million includes a nice officer mod worth 125 million - unlikely but possible. The maximum value of insurance would be 85% of the total fitting value, so 168 million. Of that, you pay 80% as an insurance value over 30 days. This means 4.48 million per day, or a lump sum of 134.4 million.
So say you lose the ship, you will have paid the 134.4 million. Based on the modules i randomly picked, the worst case is that you lose 178 million in modules, so potentially gain 33.6 million (if you loot your own wreck which is possible in PvE). Best case (for the insurance company) is you lose 25 million in modules, thus the insurance company profits by 109.4 million.
It's a rough example, and doesn't include excess, lowsec or nullsec penalties and contains very quick maths based on no real foundation. But it's a start! |

Kazzac Elentria
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Posted - 2008.05.20 12:24:00 -
[12]
I would need to see the standard coverage and claims contract for a client before I would approve.
You'll need to make sure it's lock down air tight with no room for arguments on liabilities |

Ireculb Demesne
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Posted - 2008.05.21 02:20:00 -
[13]
So i'm interested in hearing two things, really -
First, how are you going to calculate the worth of a payout? I'm assuming there's a way to 100% verify what a givin person lost, though I I don't know what it is offhand.
Second, how are you going to calculate the worth of a givin insured item?
And actualy, there's a third - if I understand right, you'll have to charge more than what you've decided an item is worth for the duration of the contract if your going to make a profit.
The only way that came to mind that you might be able to pull this off is by adjusting the rates across the board based on what sort of payouts you did on a givin day... but then, this sort of system might just chase away the people who will want the insurance most (the ones who get stuff blown up) or the honest customers, depending on how you set it up.
I guess the real problem is that there's no such thing as insurance fraud in Eve.
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Insurance Broker
Eve Private Insurance Corporation
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Posted - 2008.05.21 06:06:00 -
[14]
Ok some brief replies,
Ambo: tbh 0.0 PvP'ers are not my target customers, you are all a massive insurance liability, looking at your loss record you'd never be a customer due to what your rating would be.
I don't need to win with every single customer, I just have to win overall which I believe is very doable.
Also the point of me going live the way I am is to prove it works without risking any isk other than my own.
Mr Horizontal: There are still repercussions in game, losses make your insurance cost more
Kazuo Ishiguro & Kazzac Elentria: The contract for the insurance is part of the policy buying process, so when I go live for signups you can see it.
Ireculb Demesne: The killmail API tells me what was destroyed and there are sites that have the values for given ships and items. If I can't get a value from that method I will do it by hand, the number of items that would happen for is extremely rare. Insurance ratings are done per person, excess can be applied to other things (ship types, system sec status, corp, alliance). If one part is proving unprofitable then I will up the excess till either they make a profit or are no longer customers.
Now assuming my ADSL is working when I get home tonight, I will upload the site. 3rd time lucky
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Ambo
Dirty Deeds Corp. Axiom Empire
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Posted - 2008.05.21 07:30:00 -
[15]
Originally by: Insurance Broker
Ambo: tbh 0.0 PvP'ers are not my target customers, you are all a massive insurance liability, looking at your loss record you'd never be a customer due to what your rating would be.
I don't need to win with every single customer, I just have to win overall which I believe is very doable.
Also the point of me going live the way I am is to prove it works without risking any isk other than my own.
Lol, very true. Last night was the first time I've had a fight in 0.0 and not died. Shame I didn't get a kill either but there we go. 
If you exclude PvPers then I suppose there is a chance this could work. I'm still dubious about potential profits but you seem to be on the right track.
Good luck in any case, you'll need it.  --------------------------------------
Trader? Investor? Just want to track your finances? Check out EMMA |

Jackie Fisher
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Posted - 2008.05.21 08:31:00 -
[16]
Originally by: Insurance Broker
Ambo: tbh 0.0 PvP'ers are not my target customers, you are all a massive insurance liability, looking at your loss record you'd never be a customer due to what your rating would be.
I don't need to win with every single customer, I just have to win overall which I believe is very doable.
Also the point of me going live the way I am is to prove it works without risking any isk other than my own.
Who is your target customer then? It looks very much like the people who would want to use your service are the people you won't/can't insure and the people who you would want as customers are less likely to use you as their ship losses are limited and would not justify substantial insurance costs.
Does your insurance cover faction/officer items? If so how much Isk reserve do you have to cover pimped mission ships etc?
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Anas Damona
KOM TV
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Posted - 2008.05.21 13:56:00 -
[17]
If the payout is capped at say 90% of the modules value, then it's never worth your while blowing up your ship for an insurance payout (not in pure ISK terms anyway). It still takes the sting out of the loss though, so it's possible to run an insurance business, it's just a matter of number crunching.
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MilowFV
Echo Heavy Industries
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Posted - 2008.05.21 14:58:00 -
[18]
I am guessing he is trying to target mission runners and highsec haulers. Say for some strange reason I want to haul 2.5 billion isk worth of stuff in my freighter to Jita it might be worth it to me to hedge my possible lose by taking out insurance.
I am not sure I personally would do that as I hate taking hugh risk with stuff when I can minimized it and have time to waste, but others might feel it worth paying for insurance depending on the cost and carrying the cargo all at once for the time saving.
Best of luck and I will keep an eye on how this is working out for you.
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Rollerrat
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Posted - 2008.05.21 15:15:00 -
[19]
Would be a lot of fun knowing who you insured and for how much. :P
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Matthew Munro
Aliastra
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Posted - 2008.05.22 23:27:00 -
[20]
Originally by: Ambo
Lol, very true. Last night was the first time I've had a fight in 0.0 and not died. Shame I didn't get a kill either but there we go. 
If you exclude PvPers then I suppose there is a chance this could work. I'm still dubious about potential profits but you seem to be on the right track.
Good luck in any case, you'll need it. 
I won't exclude PvP'ers outright, just want ones that don't die very much :) Par of the reason I need the Full API is killmails which is what forms your rating.
Originally by: Jackie Fisher
Originally by: Insurance Broker
Who is your target customer then? It looks very much like the people who would want to use your service are the people you won't/can't insure and the people who you would want as customers are less likely to use you as their ship losses are limited and would not justify substantial insurance costs.
Does your insurance cover faction/officer items? If so how much Isk reserve do you have to cover pimped mission ships etc?
Target customers are people who don't die but want a little safety net, so I guess that'd be miners, mission runners and haulers when I think about it. While I'd like to insure PvP'ers because they'd get insurance, it's because they'd make a huge gain which would be my loss. The fund is starting at 500mil so I'd be starting with massive insurance cover, there is a limit of a single insurance cover been worth 20% of the fund.
Originally by: MilowFV I am guessing he is trying to target mission runners and highsec haulers. Say for some strange reason I want to haul 2.5 billion isk worth of stuff in my freighter to Jita it might be worth it to me to hedge my possible lose by taking out insurance.
I am not sure I personally would do that as I hate taking hugh risk with stuff when I can minimized it and have time to waste, but others might feel it worth paying for insurance depending on the cost and carrying the cargo all at once for the time saving.
Best of luck and I will keep an eye on how this is working out for you.
You hit the nail on the head on target customers, not that it was my intent when I started but it quickly became apparent that these were the type of customers that'd make this business work.
Originally by: Anas Damona If the payout is capped at say 90% of the modules value, then it's never worth your while blowing up your ship for an insurance payout (not in pure ISK terms anyway). It still takes the sting out of the loss though, so it's possible to run an insurance business, it's just a matter of number crunching.
All items are coverable, if my system can't get a price for a item destroyed then a dialogue would be open to discuss a reasonable value for the item. It is recommended if the item is a non market item to evemail first to find out what it'd be valued at in terms of payout.
It's good to see that the general attitude is good luck, though I'd get shot down as insane 
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Hastur DragonTooth
coracao ardente Cruel Intentions
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Posted - 2008.05.23 19:56:00 -
[21]
As stated previously an Insurance company's business model won't work in Eve. Contrary to popular belief, insurance companies generally don't make a dime off their policies. Most of them actually lose $.05-$.20 on every dollar in premium. There is however a lag time between when premium comes in and those exact same dollars are used to satisfy whatever claims are made. The Insurance company invests those premium dollars during that lag time in various businesses and that's how they try to make a profit. Think berkshire hathaway, it's not just an insurance company but a massive holding company.
You would also have to keep a reserve, an amount to cover all the expected claims. Since you can't quite rely on statistics to gauge say the # of ship losses during the summer months it'll be awfully hard to calculate your reserve.
You not only would lose money hand over fist as you would be hard pressed to find consistent investment returns for the likely level of capital if you were successful, but you would likely fold within the first month when you find yourself constantly increasing reserves. .. |

Tasko Pal
Heron Corporation
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Posted - 2008.05.23 20:24:00 -
[22]
Edited by: Tasko Pal on 23/05/2008 20:24:08
Originally by: Hastur DragonTooth As stated previously an Insurance company's business model won't work in Eve. Contrary to popular belief, insurance companies generally don't make a dime off their policies. Most of them actually lose $.05-$.20 on every dollar in premium. There is however a lag time between when premium comes in and those exact same dollars are used to satisfy whatever claims are made.
In other words, once you take into account the time value of money, insurance companies make plenty of dimes off their policies. Also in the real world there's considerable competition while in Eve the only competition, currently, is the default insurance. So I see no indication here that the business model won't work.
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Kazzac Elentria
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Posted - 2008.05.23 20:45:00 -
[23]
Originally by: Hastur DragonTooth As stated previously an Insurance company's business model won't work in Eve. Contrary to popular belief, insurance companies generally don't make a dime off their policies. Most of them actually lose $.05-$.20 on every dollar in premium. There is however a lag time between when premium comes in and those exact same dollars are used to satisfy whatever claims are made. The Insurance company invests those premium dollars during that lag time in various businesses and that's how they try to make a profit. Think berkshire hathaway, it's not just an insurance company but a massive holding company.
You would also have to keep a reserve, an amount to cover all the expected claims. Since you can't quite rely on statistics to gauge say the # of ship losses during the summer months it'll be awfully hard to calculate your reserve.
You not only would lose money hand over fist as you would be hard pressed to find consistent investment returns for the likely level of capital if you were successful, but you would likely fold within the first month when you find yourself constantly increasing reserves.
I disagree, I think if structured correctly it could be very easy to turn a profit and then some since you could use the existing funds to participate in other ventures.
Hence why I could see partnering with an entity like Evebank. Let someone else earn the residual income so that the insurance group can focus on running it. |

Hastur DragonTooth
coracao ardente Cruel Intentions
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Posted - 2008.05.23 20:48:00 -
[24]
Nope, they rarely make money on the underwriting business. Take into account whatever you wish, even abstract terms such as "time value of money" and the loss ratios still show the underwriting business generally lose money. Pick your favorite insurance company, look at their financials and look for the Combined Ratio. If it's 100 or over, they're losing money on their underwriting book.
You can gain a further understanding that insurance companies don't really have much confidence in their underwriting by they way the policy is actually covered. You may think you have an auto policy through State Farm, say. Well, their logo might be on the letterhead but in the backroom it's not that true. While they wrote the policy, they aren't really insuring the entire policy. Their competitors might through agreement have the first 20% of the policy, another company the next 20% and the original underwriting company might only have 50% or less of the policy. If Insurance were really their main business and there was confidence in their underwriting this would not be the case.
The difference between the real world and Eve, is as I stated, investment outlets for high levels of capitalization to cover their poor loss ratio. Combine that with the level of reserves for, in a real world corollary, insuring tanks during a time of war.
If you think the business model will work then I got a bridge to sell you. .. |

Tasko Pal
Heron Corporation
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Posted - 2008.05.24 04:02:00 -
[25]
Originally by: Hastur DragonTooth Nope, they rarely make money on the underwriting business. Take into account whatever you wish, even abstract terms such as "time value of money" and the loss ratios still show the underwriting business generally lose money. Pick your favorite insurance company, look at their financials and look for the Combined Ratio. If it's 100 or over, they're losing money on their underwriting book.
You can gain a further understanding that insurance companies don't really have much confidence in their underwriting by they way the policy is actually covered. You may think you have an auto policy through State Farm, say. Well, their logo might be on the letterhead but in the backroom it's not that true. While they wrote the policy, they aren't really insuring the entire policy. Their competitors might through agreement have the first 20% of the policy, another company the next 20% and the original underwriting company might only have 50% or less of the policy. If Insurance were really their main business and there was confidence in their underwriting this would not be the case.
The difference between the real world and Eve, is as I stated, investment outlets for high levels of capitalization to cover their poor loss ratio. Combine that with the level of reserves for, in a real world corollary, insuring tanks during a time of war.
If you think the business model will work then I got a bridge to sell you.
In other words, once you take into account the time value of money, insurance companies profit on the underwriting business. They wouldn't be in the insurance business at all, if the policies were collectively losing them money (once you adjust for the income that that money earns). Hastur, you need to try harder, if you're going to disagree with us. I do agree that the very last point (about insuring tanks in time of war) seems more relevant. Namely, that this is a far riskier business than real life insurance.
Another thing that bothers me is not the high level of risk involved, but the clumpiness of that risk. An insurance business works best when they don't have to worry about large insurance claims (say from an earthquake or hurricane to give US examples). Even if they can cover the claims, they'll run into short term liquidity problems. That can result in being forced to make bad short term investment decisions (eg, selling off some of your assets at suboptimal prices) in order to cover the payouts. And if you can't cover, you might go belly up - even if you estimated the risk right.
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Chung Pow
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Posted - 2008.05.25 06:17:00 -
[26]
About to pass out...just stumbled accross this and would like to think outloud....forgive the babble if it seems that way...sleep deprivation can do that.
Well, the secret to a successful insurance company in this game would be in the underwriting. An insurance company will go belly up with the loss ratio without a good underwriter. I am sure you guys have put gigantic spread sheets together with rediculouse amounts of figures...however, it all comes down to the insurability of the client.
I am in insurance and see ratings on risk and such...for instance...A 16 year old and a 600 cbr = parents wallet wtfbbqpwned. I have seen the yearly insurance be higher than the what the bike cost, or on the other hand...60 year old man...harley...$11 a month.
Then...one of the greatest factors that could prove to be pivital in the solidarity of the companies is this...There probably needs to be multiple insurance companies and each company take a percentage of a large risk. Say Joe Blows Company takes 30% Jane does takes 30% and uncle jeds takes 40%. If there is a major loss then the single insurance corp doesn't get anihilated.
Other things like contractual stuff like...If you purchase insurance and you get it at a low rate due to not being at war then if you go to war say within 2 weeks you will not be covered. There should also be limitations on where the ships will be insured. There could be a clause that says if you get killed in low sec your ship will not be insured....or it will be insured at a lower payout.
I think this idea can work and I would love to sit in on a focus group to bat around ideas. I have been thinking about this for some time.
I will try and contact ya in game just to chat  Chung |

Haakkon
GoonFleet GoonSwarm
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Posted - 2008.05.26 05:00:00 -
[27]
This has a great deal of potential, though overall, as has been mentioned before, accurately evaluating your clientFle and actually providing a valuable service to a customer while still making a profit are the biggest challenges.
And yes, 0.0 PvP is a bad idea to insure http://killboard.goonfleet.com/player/haakkon
I lose a lot of ships, and a lot of the time I do because it's just plain fun, as I think most of the non financially-inclined players do, especially if there's little risk to lose them, or even minimal financial loss.
If I could lose well-fit battleships and only end up actually losing 5m, I'd do it every day.
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