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1. Black Ops - Jump Bridge Generator - in Ships and Modules [original thread]
Originally by: El Yatta Are you (trying to interpret your made up mumbojumbo here) suggesting that the fuel for a Covert Portl jump should come from the cargo bay of the portalled ship, not the BO? Thats not a terrible suggestion, but it ...
- by Rollerrat - at 2008.05.28 22:05:00
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2. Black Ops - Jump Bridge Generator - in Ships and Modules [original thread]
Originally by: Waxau Jump Portals/Jump Bridges are the same thing. Difference is that Jump Portals are fitted on ships, and bridges are fitted to POS. However, Black ops fit COVERT jump bridges, which only allow covert ops ship classes. ...
- by Rollerrat - at 2008.05.28 11:01:00
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3. Black Ops - Jump Bridge Generator - in Ships and Modules [original thread]
With their current buildup Black Ops beeing able to create jump bridges instead of jump portals would be a lot more fair to the black ops class. Could make it so that it would recuire a covop cloak fitted to work. Hence, black ops could only move...
- by Rollerrat - at 2008.05.28 08:48:00
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4. Interesting thought - why large projectiles aren't "in line" ? - in Ships and Modules [original thread]
Originally by: Kehmor Post stats, not just random statements. I'll agree artilery needs to be looked at, autocannons are fine. Remember they require no cap to fire. Then again minnie BS's have a lot less cap then the ships fitting cap ...
- by Rollerrat - at 2008.05.28 08:43:00
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5. Moon Mining - in Ships and Modules [original thread]
If you got a good moon that alone can be worth billions weekly. A decent moon about a billion a month, dont forget you can have tons of moons though.
- by Rollerrat - at 2008.05.25 20:47:00
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6. Why is there no "battleship plus" ship class? - in Ships and Modules [original thread]
IMO a battleship should be a battleship. I'm frankly quite ****ed that neither marauders or black ops have any place at all in a fleet. A T2 battleship either dangerous enough or survivable enough (aint gonna happen) or even better, usefull enough...
- by Rollerrat - at 2008.05.22 16:25:00
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7. Nano ship changes - in Ships and Modules [original thread]
Originally by: Deviana Sevidon Flame as much as you want, but the combination of speed mods is a bit too powerful. Nano because others are blobbing? Yes, you are so right? In case some of the Nano-Fanboys have not realized. It is gettin...
- by Rollerrat - at 2008.05.22 14:51:00
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8. Rokh best low sp sniper? - in Ships and Modules [original thread]
Best choice: Train Amarr. Now, since you've got BS5 and im guessing a shiny raven. Rohk works fine for now if you wanna participate in fleet combat. Your damage is not as importaint as the "I'm a meatshield" aspect anyhow. If you do 200 DPS less ...
- by Rollerrat - at 2008.05.21 15:19:00
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9. Eve Private Insurance Corp - in Market Discussions [original thread]
Would be a lot of fun knowing who you insured and for how much. :P
- by Rollerrat - at 2008.05.21 15:15:00
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10. Bombs - in Ships and Modules [original thread]
The only usage for these is to kill off fighters currently. 2-3 stealth bombers killing off a pack of fighters is one of the few cases where this is profitable. For them to be viable damage would have to atleast be doubled, er even better, made i...
- by Rollerrat - at 2008.05.20 05:36:00
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11. Minmatar T2 Ammo - in Ships and Modules [original thread]
Isent Minnie T2 ammo the only T2 ammo in active use? :P
- by Rollerrat - at 2008.05.20 04:21:00
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12. Vagabonds. Serious business.. - in Ships and Modules [original thread]
If you really really wish to kill it though, a nanophoon with neuts is gonna help. Then he's guaranteed to get ****** when in web range. Other then that, screw the whole idea of killing this Vagabond thing. HE'S GOT SNAKES, KILL THE POD!
- by Rollerrat - at 2008.05.17 06:50:00
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13. Faction Battlecruisers in an upcoming expansion? - in Ships and Modules [original thread]
*thinks about all the fun he can have soloing a faction fitted incredibly overtanked CNDrake* *then recalls capships cant be used in highsec* joking around now but yeah, some more faction ships would be cool. Buff the current ones while at it, I...
- by Rollerrat - at 2008.05.15 21:30:00
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14. [AUCTION] Nyx class mothership + Fit - in Price Checks [original thread]
I dont know how good ur reputation is, but using a middleman for the trade cant be bad. Paying 20+ billions in advance, no.
- by Rollerrat - at 2008.05.15 06:37:00
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15. 0.0 alliances nothing but bullies? - in Corporations and Alliances Summit [original thread]
I'm not sure if some people realize this: But a group of 50 active players can be a mighty power in EVE nearly regardless of skill points. If they played together in say level 4 missions for 4 hours every day for a single week. Their corp \ allian...
- by Rollerrat - at 2008.05.15 06:23:00
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16. Best drone ratter? - in Ships and Modules [original thread]
What would be best for drone region ratting? Minnie BS@5, Gallente BS@4, can fly minnie, gallente and caldari CS's. T2 Heavy's 15 days off, so concider them included. Thinking torp+AC phoon with AB or MWD for ripping em to shreds. Dunno how much ...
- by Rollerrat - at 2008.05.13 11:03:00
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17. Simple Black ops fix. - in Ships and Modules [original thread]
Originally by: Cutie Chaser Originally by: Ja'kar crappy tank - crappy dps - slow locking - cloak timer - cannot warp when cloaked _ yah - great covert ship! On the contrary, what is more covert then a ship class you NEVER see...
- by Rollerrat - at 2008.05.02 14:53:00
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18. The ragnarok needs more CPU - in Ships and Modules [original thread]
Edited by: Rollerrat on 01/05/2008 11:02:06 So a nano titan can more or less outrun a hictor then, lol. :P EDIT: Looked over the screenshot again, and im pretty sure snakes dont affect capships in game.
- by Rollerrat - at 2008.05.01 10:59:00
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19. Dev's made any statement on the Vargur? - in Ships and Modules [original thread]
thinkering thinkering.. how about a bloody boost to AC optimal and falloff? Beeing able to use AC's at 45-60km would fix all imo.
- by Rollerrat - at 2008.04.28 12:28:00
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20. Dev's made any statement on the Vargur? - in Ships and Modules [original thread]
And any eventual changes to it? I'm a bit annoyed I cant train for an effective Marauder atm.
- by Rollerrat - at 2008.04.27 20:14:00
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