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Bombacla
Gallente Green Men Incorporated
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Posted - 2008.05.08 19:39:00 -
[91]
Edited by: Bombacla on 08/05/2008 19:40:30 3 months old, been living in O.O (outer ring) for 2 months. Member of a small corp that does it's own thing, not a member of an alliance.
so yeah...
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Sophia Furies
Gallente The Circle STYX.
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Posted - 2008.05.09 11:38:00 -
[92]
So many bullies in 0.0
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Crazy Apple |
Rollerrat
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Posted - 2008.05.15 06:23:00 -
[93]
I'm not sure if some people realize this: But a group of 50 active players can be a mighty power in EVE nearly regardless of skill points. If they played together in say level 4 missions for 4 hours every day for a single week. Their corp \ alliance can be richer then most 0.0 alliances. Now they cant compete with cap fleets since they cant pilot capships. But that doesnt stop them from joining them. Any Corp\Alliance doing this would be able to buy new ships for their members.
Heck, 50 players playing for 4 hours\day for a week is enough to finance a war and take 0.0 space for themselves.
Say you make 15m\hour in level 4's. 50*15=750m\hour 750*20h=15b
Say you loose 25m per fully fitted fully insured unrigged BS you loose.
15000/25=600 battleships to loose.
And this is ignoring all profits of war (destroyed enemies) and loot\salvage recovered from your own ships. In reality 15b should be able to pay off an absolute MINIMUM of 1000 ships.
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patteSatan
Deep Core Mining Inc.
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Posted - 2008.05.22 08:54:00 -
[94]
0.0 alliances are just the weak spoiled bastard childrens of CCP. |
posteroid
im right your wrong
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Posted - 2008.05.22 19:34:00 -
[95]
There is so much RL money to be made from eve that most of the 0.0 alliances are led by these profit makers and ofc the more space they own the more money they make.
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Rajere
No Trademark Notoriety Alliance
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Posted - 2008.05.23 06:18:00 -
[96]
Quote: I'm not sure if some people realize this: But a group of 50 active players can be a mighty power in EVE nearly regardless of skill points. If they played together in say level 4 missions for 4 hours every day for a single week. Their corp \ alliance can be richer then most 0.0 alliances. Now they cant compete with cap fleets since they cant pilot capships. But that doesnt stop them from joining them. Any Corp\Alliance doing this would be able to buy new ships for their members.
Heck, 50 players playing for 4 hours\day for a week is enough to finance a war and take 0.0 space for themselves.
Say you make 15m\hour in level 4's. 50*15=750m\hour 750*20h=15b
Say you loose 25m per fully fitted fully insured unrigged BS you loose.
15000/25=600 battleships to loose.
And this is ignoring all profits of war (destroyed enemies) and loot\salvage recovered from your own ships. In reality 15b should be able to pay off an absolute MINIMUM of 1000 ships.
wasn't sure if this was a troll attempt or if you were serious, but if you are, you should know that 15b isn't much to a 0.0 space holding Alliance. What takes you're 50man group 1000 man hours to earn, an alliance can make by simply fueling 2-3 POSes and collecting the high end minerals that were mined and hauling it up to jita, ie ~3-4 man hours per month, leaving 997 hours in which to kill your "1000" ships costing you another 1000 man hours to replace.
Also corps/alliances help out with logistics/production/etc, but generally players are ultimately responsible for their ships. If someone else was covering the cost of all my losses, I'd have lost 100x as many ships, and I lose alot of ships already. Notoriety Alliance Recruitment |
KingOzar
Brute Strength THORN Alliance
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Posted - 2008.06.06 06:23:00 -
[97]
We fight, die, and hold our space. We have the right to do what we want in 0.0.
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Kai Jyokoroi
The Collective Against ALL Authorities
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Posted - 2008.06.06 16:18:00 -
[98]
Jesus Christ, call a waaaaahmbulace why don't you.
I went to 0.0 3 years ago with 1.5 mil SP. Six months later I was leading a 20 strong pvp 0.0 corporation.
Stop whining, learn to pvp, bide your time, and make it happen. It's like going to WoW and saying you want level 70 and full legendary set-up within 2 or 3 months.
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Deldrac
Bat Country Aegis Militia
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Posted - 2008.06.15 20:06:00 -
[99]
Talk to the sovreignty holders before you move in, there are areas that operate on a NRDS (not red don't shoot) policy, as a new person you'll likely be viewed with suspicion, but ask what the local etiquette is and you'll be fine.
If anyone is demanding what you see as unreasonable fees for 0.0 access, just move right along. There is a *lot* of 0.0 space.
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Lith Fael
Coalition of Nations Free Trade Zone.
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Posted - 2008.06.17 09:47:00 -
[100]
Edited by: Lith Fael on 17/06/2008 09:49:36 You have to think of the 0.0 space as a savage frontier land, where every alliance claimed space sector is like an real earth country/kingdom, which has to deal with its neighbors, either friendly or aggressive, has to deal with invaders, traitors, spies, and all that drama stuff. The 0.0 space is not just a play field to go have fun in like in most mmos or even empire in eve, its mostly completely player run, and thats the point of it. What you can not expect is for them to just ignore a complete stranger wandering into their home, and taking their stuff. Like in the real world. The roid ores and moon ores are finite resources.
One thing I noticed reading the pages here is that people talk about 0.0 npc space, which may not be clear to you. It's easy to confuse that 0.0 with true 0.0, at least until you notice that the 0.0 that has normal names is not really 0.0, more like 0.05. Look for the systems with names like fp-32s, ae4-sd, 17c-r3, and other seemingly random letter names, and you'll likely be in full 0.0. That being said.. the bully types (aka pirates) generally are in the 0.05 and up, or the borders of 0.0 near those areas (until a defense force comes along and slaps them around.)
Personally I got in a midway deep 0.0 corp with less than 1mil skill points when i started out, and got rich (for a newb) pretty quick solo mining or ratting (plus corp ops). The recruitment channel has some of these easier to join corps looking for people, and the recruitment forums here have em.. Just be sure to try to get a picture of what they are doing before jumping in.. last thing you want is to join a corp.. that gets the russians deciding to invade 2 days later. Ouch. Doomsdays hurt.
Note: Views expressed are my own and are no way a reflection of any corporation or alliance ties that may be involved. |
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Nadeuh
Dawn of a new Empire Pure.
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Posted - 2008.06.18 17:21:00 -
[101]
After the Faction war patch, 0.0 is just another way to live in EVE. Either u like it or don't. Do whatever u wanna do with EVE and make your choices from that. Carebear, pirate, sign up for faction war, empire, 0.0 - whatever Lots of ways u can go, and u can allways take a turn at some point u wanna hit another road. Only of the many great things about EVE. Freedom!!!
But living in 0.0 is not a right u can claim.. Its a privileged and something u need to fight for. Everybody!! But it doesn't make u a bully . Not more of a bully that u can become in empire
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Morgenrei
Native Freshfood
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Posted - 2008.06.18 19:39:00 -
[102]
But NBSI is some kind of iron curtain. It¦s just a documentation, that an alliance holds a bigger area than it can really secure.
What makes sense if you administrate a region, but can¦t be gentle and provide freedom and dynamic competition, that means -be REALLY souveraign-? (Just read lots from the star fraction recently )
Being a caretaker is definitively better than being an occupant.
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Kalana Eargon
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Posted - 2008.06.19 03:56:00 -
[103]
I've been around Providence region for the past week not allied to anyone and I haven't been shot at by any people that control that region, I was only shot at once by some common pirates. There is a truth to what your saying though, noobs can't survive in 0.0, you know why because those that do survive leave there noobness behind when they pay attention to local, check if there was recent traffic, dont fly PvE ships into blind systems. It doesn't matter what your actual SP is really, you can still be a noob and do stuff in 0.0.
1) Join an alliance yourself - Why the hell don't you just join one thats right for you or start your own corporation and join one. There are PLENTY of corps that allow freedom you just have to open the door. Your mind is blocked by the propaganda that people tell you, you probably want to believe this to complain about your recent losses or failures but you really just need to stop.
2) Everyone in this game started as a noob, it's those that change and stop being a noob that become leaders out in 0.0 and live out there. It's not hard to start your own corporation and grow with it like they did, the only thing is you want what they have fast and they worked there way slowly to it.
3) Most people in alliances aren't "bullies" they are just following orders and protecting there way of life. Do you just let people you don't know into your house that you built, no you don't, and there not going to let people into there region that they worked and still work very hard to maintain. Pirates can easily just put "CVA friendly" on there bio and come in a blow miners up, those "bullies" your talking about risk there ships to protect others they play with. You obviously know that you will die out there and most people will warn you before you go out there. You know its lawless territory but you still want there to be peace... it doesn't matter if there anti-pirate or pirates alliances are going to protect what is rightfully theirs.
So you know what stop complaining and go do something about it, "we pay just as much to play" ok then well those that are better than you have payed more than you so far, and those that truly have payed just as much as you had the same chance and look were they are and now look were you are. You knew or should have know what you were paying for to begin with. You know what come down to Providence sometime and test your luck, i've gone through many gate camps and never been shot at by CVA or allies because they know a good person when they see one, now if you have low sec status there going to kill you and if you are mean there going to kill you. When you enter there protected territory you need to pay them something (respect, money, friendship), you don't just have an army for a nation and not pay them anything and just expect them to protect you, same with police.
Here are your main choices to deal with this "problem": Join an alliance that suits you, Create an alliance and attack them, Create a corporation and join them, create an alliance and ally with them, find a friendly 0.0 area to go to. Oh and for your SP req. problem, there actually doing you a favor, if you don't have 3-5mil SP then you will get ganked by rats and can't do anything out there, you will be murdered by pirates. Your trying to say that noobs with 1.2mil SP should be able to join any corp they want just because they want to, well that doesn't seem fair... so with that logic your saying that I shouldn't be able to pick who I play with then. Yes noobs do belong in Empire until they can stop being a noob, being a noob isn't judged by your SP it's judged on how you play the game. Once you've realized how the game works and work with it to get what you want instead of complaining and asking for people to fix it then your not a noob. Please do go ahead and criticize what I just said or question it I will answer all questions I see, well if I can find this again, it usually takes me a while to find certain topics
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Camille Breeze
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Posted - 2008.06.19 12:24:00 -
[104]
To the OP and any low sp newbies wanting to move to 0.0. All those corps advertising that they're recruiting 4-5+ mil sp (some 10mil+ or even higher) players really have a point in doing so.
0.0 isn't a carebear land like empire. Sure there's 1+mil rats on the belts and the high end ores, but I don't really see someone under 2mil sp killing those, unless he decided to screw the learning skills and went for a BS in the first place.
An avarage pvp oriented player (if you don't want pvp then stay in empire) with 5mil sp probably does have a BS trained, which allows him to make money by himself, and preferably interceptors. Becouse lets put it this way, flying T1 ships in a roaming gang (that's mostly what you do for pvp in 0.0) is laughable. Only thing they're good for is cheap cannon fodder or remote boosters, becouse coupled with the low SP they don't have the dps to take anything on.
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Lith Fael
Coalition of Nations Free Trade Zone.
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Posted - 2008.06.19 18:29:00 -
[105]
Edited by: Lith Fael on 19/06/2008 18:30:50
Originally by: Camille Breeze To the OP and any low sp newbies wanting to move to 0.0. All those corps advertising that they're recruiting 4-5+ mil sp (some 10mil+ or even higher) players really have a point in doing so.
0.0 isn't a carebear land like empire. Sure there's 1+mil rats on the belts and the high end ores, but I don't really see someone under 2mil sp killing those, unless he decided to screw the learning skills and went for a BS in the first place.
Actually very low SP players are quite handy to have around.. cheap pods (for quick travel), and the losses from getting blownup/podded are minimal.. so they make most excellent scouts or frig fleets.
On the other hand they won't be able to do much solo, thats true. So depends on the corp and its people.
Also I was down solo mining and ratting (slowly, and I went for bs before learning) in 0.0 at less than 1 mil sp - its all about knowing how to take advantage of the AI's behaviors and game mechanics (without exploiting) to optimize your activities. I had came up with a very clever semi-ninja mining tactic that let me mine for hours in a scythe without the rats doing much to me heh
Note: Views expressed are my own and are no way a reflection of any corporation or alliance ties that may be involved. |
Slayfoe's Bull
Mnemonic Enterprises New Eden Research
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Posted - 2008.06.20 13:59:00 -
[106]
Originally by: Sicil Fioet In EVE might is right... the moral principles of real life are not applicable.
That is simply wrong. Morality doesn't depend on context, being a good person (or conversely a bad person) doesn't depend on whether the actions that bring it about are digital or physical.
Just because you can doesn't mean that you should. Nicely portrayed in a film called Schindler's List - have a look at the scene where the camp commander takes pot shots at the inmates when drunk. Still looking for a fun corp that doesn't believe in griefing. |
Resipsa Loquitor
Black Eclipse Corp Band of Brothers
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Posted - 2008.06.21 03:52:00 -
[107]
Not sure how the OP got the opinion that people aren't welcome into 0.0? We love when visitors come! In fact, we like it when they bring really well-fitted ships with plenty of high end equipment and faction modules. We enjoy having Spartan contests with our visitors and then having a drink together with our new 0.0 friends down at the pub, if they're willing to stick around afterwards.
Come on over! The regions are fine!!! ---
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Ava Santiago
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Posted - 2008.06.24 03:44:00 -
[108]
Originally by: Jinn AsaniQui It's simple really... Either you have power and welth, or you dont. There is no middleground in EVE, (atleast thats my opinion).
Most financial transactions occur in Empire space. Most sales occur in empire space. The money is is empire space. The power is in 0.0 - because it means you can sell even more valuable goods in empire space.
Dread Complex loot is offloaded in Jita - not the "alliance Space" it was acquired in.
Concord doesn't provide consequences. Concord provides insurance payouts. |
Ava Santiago
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Posted - 2008.06.24 03:46:00 -
[109]
Originally by: Kai Jyokoroi Jesus Christ, call a waaaaahmbulace why don't you.
I went to 0.0 3 years ago with 1.5 mil SP. Six months later I was leading a 20 strong pvp 0.0 corporation.
Stop whining, learn to pvp, bide your time, and make it happen. It's like going to WoW and saying you want level 70 and full legendary set-up within 2 or 3 months.
If you can't get this in WoW in this time frame, you need to learn how to play RPG MMO's.
Concord doesn't provide consequences. Concord provides insurance payouts. |
Zostera
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Posted - 2008.08.14 11:54:00 -
[110]
As a very new player to EVE (1st month of paid account) I have a very different opinion than the OP. In this reply I speak only for myself and not my Corp or Alliance.
EVE Alliances have fought for the space they "own", investing huge amounts of EVE resources and their own personal time to build the network of logistics and defence fleets to support their claim to space. So why would they open themselves to the risk of losing that?
I appreciate that travelling in 0.0 can be tough if you do not have friendly standings with the owners, so priority one is to either use diplomacy to get friendly standings for your corp in a region where you can operate, or if you are a solo player you should apply to one of the alliance corps as a member. But don't expect this to come freely. You moving into an area will reduce the resources available to the host alliance, the resources they fight hard to defend, so it is entirely reasonable that you be asked to provide something in return.
That, as they say, is life.
My own route into 0.0 began as a new player 5 days into free trial. I realised Empire was not the game environment I would be happy spending time in and 0.0's mix of diplomacy, war, mining and manufacture based entirely on player effort was where I wanted to be. So 7 days into EVE with less than 1 mil SP I found myself in NPC 0.0 flying a tackle fitted Rifter on my first PvP roam, and I haven't looked back.
For sure I can't rat in a frigate, but fit a salvager and ask your corp mates if you can salvage their rat wrecks. Doing an hour of this each day and contracting the salvage up to Empire for sale makes more than enough money for skill books and ship replacement. Financial losses are low, you don't need a huge income to support it. By choosing this route I have something to offer, an extra point in combat and I get to experience the intensity of 0.0 life.
As some other posters have said it is teamwork that counts, so work hard for the team, offer what you can, be prepared to lose a ship get podded and jump into another ship and rejoin the action asap whenever required. Do this and you will earn the respect of your corpmates and alliance and find a platform to build on for your own plans in EVE.
Good luck.
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Endometriosis
Minmatar R.u.S.H. - Fanatics Ultima Rati0
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Posted - 2008.08.15 20:40:00 -
[111]
*only read op*
You shouldnt be able to pay for system access to large 0.0 alliances. Because all said alliances have a not blue shoot it policy ---------------------- Darkelf > sigh... have u not noticed how crap ur ship is with those stabs on?
polestar > i suck no matter wtf i have on m8 |
Divad Ginleek
Gallente Gateway Industries House of Mercury
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Posted - 2008.08.16 15:35:00 -
[112]
To the OP: 0.0 alliances make heavy investments to get their names on the "sovereignty" info of the systems they own. Its the way the game is designed.
think of 0.0 like the New World in the 15-1600's, and belt rats/smaller corps + alliances like indians. The large powers (British Empire, Spain etc) come in and destroy everything in their way to claim the territory as their own. this is how 0.0 is, unclaimed by the NPC factions, thus up for grabs. an alliance that holds space is its own faction, like Amarr, Gallente, etc. So you ask how they can "own" a system and refuse access... the answer is BECAUSE CCP DESIGNED THE GAME THAT WAY... duh?
It's not like other carebear MMOs where no player has the "right" to deny access to game content and you can complain to GMs to have them banned. If you don't like the system, A) go play another game, or B) do what you said. create a 2000 man alliance and cleanse 0.0 of all the big meanies (it would be interesting to see how you deal with squatters and spies if you hold space.) But that would take work, so i guess option A is more your speed. ::insert witty signature here:: |
Holy Lowlander
Aurora Acclivitous Paxton Federation
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Posted - 2008.08.20 08:23:00 -
[113]
There are neutral friendly 0.0 area's tough.
CVA and its allies hold a region under Amarr called 'providence' . In this region NRDS is active. Wich means Not red don't shoot. Neutrals can go there are rat , mine or even pewpew against people red to CVA and its allies.
People shooting non-reds will be set red by CVA and its allies , making you another target .
be aware tough , we have these lovely russian neighbours that like to pewpew in providence .
to put it in a roleplaying perspective , These lovely russians are the bullies and you are the guy that needs 12 friends to kick their asses :) |
John Blackthorn
Foundation Sons of Tangra
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Posted - 2008.08.20 19:28:00 -
[114]
Bottom line is that most alliances compete against other alliances for resources such as rare moon minerals. Those rare moon minerals make billions of isk and thus is easy isk that can be used to buy things with with little investment.
As for neutrals the alliance membership just doesn't know if you truly are a netural just wanting to ran around in 0.0 a little bit or if you are there to attack someone in the alliance controlled space. |
Xeronn
Amarr Ordo Drakonis Curatores Veritatis Alliance
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Posted - 2008.08.22 12:44:00 -
[115]
Originally by: Kalana Eargon
stuff
respectfully sir , you don`t quite get CVA and i would personally ask you to do youre reading before posting here . This is just a personal request though.
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Seishomaru
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Posted - 2008.08.29 01:18:00 -
[116]
Originally by: Darth Plague Actualy the solution is very simple.There is such a gap between the older players and new players that the new players have no chance of ever being able to compete for 0.0 unless you can get 2k members. The only viable solution is to make another server so the new players can compete,where every one can start on even ground.The old players that control most if not all of 0.0 oppose this idea .You may ask why and the main reason is they make alot of isks off of the ppl who are trapped in empire.The large old alliances learned their lesson very well when the Goons left empire for low sec and 0.0 ,that is one of the reasons you see so many small griefer corps in empire so as to keep another empire corp or alliance from getting large enough to compete.One of the alarming things I have seen tends to be once a empire corp reaches around 100 members it is relentlessly war dec'ed out of existance.Because this keeps happening over and over and over it can be assumed that alot of these empire pirate corps were formed by the large 0.0 alliances just to make sure no one gets large enough to be able to compete in 0.0 . Darth Plague
Did you ever stop to notie that one of the most powerfull alliances in game is an alliance that started not so logn ago made 100% of noobs, was laughed at from beign a noobpack and they proved that people like you are COMPLETELY WRONG ?
SP are among the LEAST meaningful things on this game. ownership of rare moons t2 bpos those are the advantages really hard to overcome. But SP are not because thsoe old players are all gainign skils on beign able to fly more ships but they are not getting any beter on flying Battleships anymore. So in 6 -7 months you are exaclty as good as they are on battleship helm.
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Morgenrei
Native Freshfood
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Posted - 2008.08.31 11:43:00 -
[117]
Great Wildlands is also a place to live in for a neutral....when you avoid the roaming gangs regularly coming from other 0.0 areas. Not many people have the free-space-thinking. Pity, but thats how the people are.
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Minami Sayuri
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Posted - 2008.09.04 21:23:00 -
[118]
0.0 is all about survival of the strongest and there's strength in numbers... You can't expect people to be benevolent about the resources in their territory. It's precisely those resources that give them the advantage and reward them for being able to hold that territory. Sure, you can go out to Syndicate or some other NPC-owned 0.0 space and test your mettle there if you so please. You'll have access to stations and the markets. You'll also be able to put up a POS or two if you want. The simple fact is that when you enter a hostile, no-holds-barred environment, the protection of having a community of friends helps. That is exactly what corporations and alliances are.
As a newb, your best bet is honestly to join an already established corporation that will help you get on your feet. There are plenty of 0.0 alliances out there that are willing to take lesser experienced players (and sometimes even brand new players) into their fold. When I first started EVE, EVE University (E-UNI) was one of these corps and I joined them right after finishing up my trial... I don't know much about the corp or their policies these days, but just know that there ARE corps and alliances out in 0.0 that are looking to help newer players as well as those that are looking just to shoot anyone that gets in their crosshairs. It's just a matter of looking in the right places and finding the right corp.
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Shortfused
Caldari Lost Connection
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Posted - 2008.09.05 11:59:00 -
[119]
Just going to slap in my 2 cents on this.
In the passt I found access to 0.0 not as hard as a lot of people think it is. But what a lot of people think is that they "need' to lay claim on their very own piece of 0.0 space.
I led a small corporation back then, we were 7 active players strong. ( look how sarcasticly I write strong) After some looking and talking we were allowed to head on over to a nice spot in 0.0, no fees required and the only thing that was asked was that if a hostile or hostiles would come barge in to check with others who were there if we would go on active defence or passive defence. Next to that just give word to the Alliance who controlled the area what was going on and they would send in the required pilots to kill the intruders if it was a lot more then we could handle.
I allso have been part of an Alliance in the old days that got kicked out of the skies by a far better organised Alliance when it came to PvP. And allso been in an Alliance which kicked instead of getting kicked. I left my last Alliance with a tad over 25 million SP. I joined into my first Alliance with a tad less then 2 mill SP.
However, I never expected to be a ruler of my own little spot in 0.0 since that was never my goal.
If you want to conquer a part of 0.0 space you have to be preparred to make a lot of sacrifices. If you think that is not fair then ask what sacrifices a lot of those who dwell in 0.0 for a long time have made to insure the stability of their Alliance.
And yes, there are people who will shoot you if they are bored. And yes there are pirates who don't give a rats ass about Alliance borders and kill whom they can kill.
But at the end of the day you just have to ask yourself one question.
Was or is it worth the risk to be in 0.0
If yes then good, enjoy and have fun. Be it by being there allready or working on getting there. If no, then please don't whine about the fact you can't or dare to hop into 0.0
Life is a cycle, and I love to recycle. |
Dashhammer II
Amarr O RLY corp YTMND.
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Posted - 2008.09.06 06:40:00 -
[120]
I had a guy come into our region the other day. He was a pirate I knew from a very long time ago. I waved and said Hi. I told him he didn't have standings and I told him how to get in touch with the people that could get him standings. He thanked me for my advice.
Then he dropped a pos and anchored it. Before he could get it online the entire region had CYNOed straight to him and obliterated his POS. He called us bullies. Said we were unfriendly.
Alliances go through a lot of trouble to secure a section of 0.0 for themselves. There is a lot of blood, swet and tears that have been shed over the last half decade in those regions. For an outsider to come into my home and show no respect for the rules I have laid out...
It just makes me want to kill him. In 0.0 we have a saying... If you are not blue... you are glue.
- Dashhammer II |
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