
Dhakamis
Lonetrek Blacksoul Federation
0
|
Posted - 2012.08.09 00:27:00 -
[1] - Quote
So, if the tier system is being thrown out and devs want to move to a system with ship lines, has anyone thought about the problems this will cause with race lines? As things are now, the races are not similar in the roles that their ships would have in this new system.
For example, the Caldari line is filled with the "bombardment" role ships, since this race specializes in missile combat, while other races like the Minmatar tend to have more "attack vessel" style ships. These role tendecies are built into the storyline around the 4 main races, and cannot easily be changed without affecting the story of EVE. With all spaceship command skills having 4 racial variants, capsuleers would need to train all the way up the ship progression for each race to access that race's tendencies in ship line.
Why not make each of the ship progression skills generic, like Battlecruisers and Destroyers currently are, since capsuleers still have to train many specific skills (associated to race variant anyway) in order to fly a certain race's ship anyway? For example, to jump from flying the Amarr Abaddon to the Caldari Raven (equivalent to jumping from a combat ship to a bombardment ship), you still have to train up all of the missile and shield skills that are the mainstay of Caldari ships. Why is it necessary to train another set of skills based on just the race of the ship, despite the progression level being the same (still Battleship-level)? If a player can already fly at a Battleship-level in one race, is it really necessary to have make them train Caldari Frigate, Caldari Cruiser, the proposed Caldari Battlecruiser skill, and Caldari Battleship skills in order to fly the same progression level, but a different role ship? In a system based on ship lines and roles, because each race is unbalanced in the roles its ships play, required skills should be based on skills necessary for that race (for Caldari, shield skills) and skills needed for that ship's role (missile skills for bombardment). Throw out the race-variants of each ship progression level (they don't make much sense anyway) so capsuleers can easier access the different roles offered by a certain races of ship.
If my capsuleer already knows how to fly a Minmatar cruiser, what is so different about Gallente cruisers that he has to train more to learn how to fly another cruiser-level ship? It makes sense that he would have to learn armor tanking and different turret systems, because that is required by the new race/roles, but specific race-variant requirements don't make much practical sense...  |