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Thread Statistics | Show CCP posts - 22 post(s) |

YouShouldntEatIt
Matte Gray
1
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Posted - 2012.03.06 18:19:00 -
[1] - Quote
lemme get this straight....... (I know this is still in the works but I'll treat this as what is in the devblog is going live right now)
1) I spent ~30 days training Battlecruiser 5 (thats $15-17 dollars btw). Now you want to split it up and make me train 4 seperate battlecruiser skills to fly ships I can already fly? The only way this is acceptable is if I get every sp reimbursed and the 4 racial battlecruiser skills take up NO MORE sp than the vanilla battlecruiser skill.
2) I think I've heard my fill of bitching about the proliferation of capitals, super and normal, in this game enough to think that the idea of reducing said requirement of racial battleship 5 from level 5 to 4 would imply the person behind that idea is either insane, or has a number of bot accounts needing capitals.
just checking to make sure i heard things right.... |

YouShouldntEatIt
Matte Gray
3
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Posted - 2012.03.06 18:34:00 -
[2] - Quote
Pallidum Treponema wrote:Changing skill requirements, Yes. Being able to train for, for instance, recons without having to train for covert ops first. That I can agree with.
The only thing about this that doesn't make sense to me is to fly a battlecruiser (essentially a bigger cruiser) requires the cruiser skill. so why shouldn't a recon (essentially a bigger covert op) require covert op skills?
Of course, this is just how I view the ship progression in eve. Maybe it's because I grew up with the current system >.> |

YouShouldntEatIt
Matte Gray
3
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Posted - 2012.03.06 18:46:00 -
[3] - Quote
Anja Talis wrote:YouShouldntEatIt wrote: The only thing about this that doesn't make sense to me is to fly a battlecruiser (essentially a bigger cruiser) requires the cruiser skill. so why shouldn't a recon (essentially a bigger covert op) require covert op skills?
Of course, this is just how I view the ship progression in eve. Maybe it's because I grew up with the current system >.>
Yeah. Ignoring the class size tiers, the current system did make sense. Doesn't mean it should stay that way though.
Very true. I just like the way they build off eachother. It makes you feel like you're specializing more if you have a few prereqs related to the ship you wanna fly, rather than a newb saying "Oh I want to fly a bigger covop ship, lemme just train this one skill to level 1 and voila!"
I realize they may be trying to make the game "easier" for new people, they seem to be destroying the immersion that I've grown fond of. |
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