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Tusko Hopkins
HUN Corp. HUN Reloaded
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Posted - 2008.05.22 16:47:00 -
[1]
Ship tech has advanced a lot since sentry guns have been introduced. New ship classes, massive tank beasts have been introduced, but the firepower of the sentries is still 2004ish. They need to be buffed up to be in line with today's ships.
First alternate to CSM.
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Heartstone
Jericho Fraction The Star Fraction
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Posted - 2008.05.22 16:51:00 -
[2]
Low Sec sentires need to be buffed a bit but also graded so the closer to High Sec they are the more problematic they are. For instance.
0.4 150% DPS of current 0.3 125% DPS of current 0.2 100% DPS of current 0.1 75% DPS of current
or something similar. That way there would be more meaning to the security status.
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Erotic Irony
0bsession
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Posted - 2008.05.22 16:53:00 -
[3]
Edited by: Erotic Irony on 22/05/2008 18:13:51 No they need to racial damage, makes no sense that everything is doing nothing but kinetic thermal despite being artillery or a laser. ___ Eve Players are not very smart. Support Killmail Overhaul
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Siona Windweaver
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Posted - 2008.05.22 17:25:00 -
[4]
I support it, also racial damage idea is good.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.05.22 17:28:00 -
[5]
Originally by: Heartstone Low Sec sentires need to be buffed a bit but also graded so the closer to High Sec they are the more problematic they are. For instance.
0.4 150% DPS of current 0.3 125% DPS of current 0.2 100% DPS of current 0.1 75% DPS of current
or something similar. That way there would be more meaning to the security status.
Originally by: Erotic Irony No they need to racial damage, makes no sense that everything is doing nothing but kinetic thermal despite being artillery or a laser.
Agreed on both counts. ------------------ Fix the forums! |

Ishina Fel
Synergy. Imperial Republic Of the North
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Posted - 2008.05.22 20:02:00 -
[6]
Sounds fair enough, though it is hardly a pressing issue.
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.05.22 20:06:00 -
[7]
Edited by: Kazuo Ishiguro on 22/05/2008 20:06:35 How is this thread on -1 supports when several people have apparently voted in favour of it?
Edit: seems to be working now. My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Nick119
Professional Industries
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Posted - 2008.05.22 22:59:00 -
[8]
Agreed no more perma tanking sentrys
~Originally by: CCP Prism X~ Holy crap, I gave away real information! |

SencneS
Rebellion Against big Irreversible Dinks
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Posted - 2008.05.22 23:03:00 -
[9]
You can sit on a 0.4 gate circle tanking with remote reps all day long. So I agree with this.
Amarr for Life |

Stakhanov
Metafarmers
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Posted - 2008.05.22 23:26:00 -
[10]
Maybe that's because , you know , sentries were never meant to be impossible to tank ?
Battleships and command ships have been able to comfortably tank sentries since they were implemented. The sentries do their job fine , instapopping flagged frigates and drones. I am positive heavy interdictors were designed with sentry tanking in mind.
Not signed. I suppose sentries do not have racial damage to make them relatively hard to tank with cruisers (ruptures with EM/therm hardeners could camp amarr gates all day)
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Frecator Dementa
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Posted - 2008.05.23 00:37:00 -
[11]
. ----------------------- forum ate my post again |

Minud Distr
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Posted - 2008.05.23 01:11:00 -
[12]
Agreed. It should be possible to tank sentries, but their current damage is ridiculous compared to today's ships. |

Kinkie Yuuki
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Posted - 2008.05.23 01:18:00 -
[13]
I concur.
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Zeknichov
Imperial Shipment
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Posted - 2008.05.23 01:20:00 -
[14]
Why buff sentry guns in low-sec? We want more low-sec fighting not less.
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Bunyip
Center for Advanced Studies
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Posted - 2008.05.23 05:00:00 -
[15]
One of the ideas I had in my original campaign bid was to make the sentries increase over time. Yes, they do pitiful damage, and gate camps are kinda a nightmare, but this will force people to keep on the move rather than just sitting and tanking until the cows come home.
What I'm thinking is maybe the damage doubles every 5 minutes. This way, gate camps can still be held, but not for anywhere near as long as they used to be. -Bunyip
"May all your hits be crits." - Knights of the Dinner Table.
A candidate for the Council of Stellar Management. View my website here. |

Rawr Cristina
Naqam Project Alice.
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Posted - 2008.05.23 07:52:00 -
[16]
the only way I would be happy with a buff to sentry gun DPS is if the tracking got nerfed.
buffing sentry DPS by itself is going to do nothing but force people to use even bigger camps than they already do. ...
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Leandro Salazar
The Blackguard Wolves
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Posted - 2008.05.23 08:51:00 -
[17]
Originally by: Rawr Cristina the only way I would be happy with a buff to sentry gun DPS is if the tracking got nerfed.
buffing sentry DPS by itself is going to do nothing but force people to use even bigger camps than they already do.
Yes, buffing their damage will only make people use bigger gangs. As long as the sentries split their fire. Now if sentries did the same damage to ALL ships regardless of gang size, the gang size would not matter anymore at least for sentry tanking, and thus remove one encouragement for bigger blobs.
Nerfing sentry tracking would be utterly wrong imho, currently the only redeeming thing about lowsec is that nanofaggots can't tank sentries very well, so lowsec actually provides 'normal' combat and most camps are escapable in fast ships because they have no inties.
Make suicide ganking more difficult!
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Sariyah
HUN Corp. HUN Reloaded
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Posted - 2008.05.23 09:04:00 -
[18]
Edited by: Sariyah on 23/05/2008 09:05:26 And in what way bigger gangs are a bad thing? Say 100 pirates now make 20 camps they will only have 10 camps, it's still better ain't it. Manpower is a limited resource in Eve.
Yep, damage should be 150-200%... maybe 150 is good enough but even 200 would be tankable with properly fitted heavy ships. At least no newbs in BBs on gates.
Aoe sentry guns sound really silly. Increasing damage sounds just fine. Don't be like CCP sometimes moving between extremes. A 150-200% damage would make it considerably more difficult to camp compared to what it is now. More tank = less firepower etc.
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Rawr Cristina
Naqam Project Alice.
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Posted - 2008.05.23 17:08:00 -
[19]
Originally by: Sariyah Edited by: Sariyah on 23/05/2008 09:05:26 And in what way bigger gangs are a bad thing?
Less camps, and those that exist are too huge to actually deal with for a lot of people
overall effect = less fights (and those you get are likely to be blobfests rather than the typical 2/3 vs 3/4) ...
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.05.23 17:21:00 -
[20]
Originally by: Tusko Hopkins Ship tech has advanced a lot since sentry guns have been introduced. New ship classes, massive tank beasts have been introduced, but the firepower of the sentries is still 2004ish. They need to be buffed up to be in line with today's ships.
No. Battlecruisers and T2 cruisers (HICs? HACs?) are able to tank the sentry guns, but they generally have to sacrifice gank in order to fit a good tank. Battleships can tank the sentry guns. My frigates, AFs, Interceptors, Interdictors, T1 cruisers* and Recons cannot tank the sentry guns. (did I leave out any ship types?)
In other words, spend more than 60M on a ship, and you might survive the sentry guns. Spend less, and you probably won't. The Sentry guns, much like CONCORD, are not there to provide you with absolute protection. They are there to provide a penalty for criminal aggression.
*Note: I have seen Moas and Ruptures that were able to tank sentry guns for a short period of time, less than 2 minutes... hardly a "problem".
Originally by: techzer0 I'm invincible until proven wrong
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xena zena
Catalyst Corporation Dominatus Phasmatis
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Posted - 2008.05.23 17:27:00 -
[21]
Racial damage will *ONLY* make it easier to tank. right now they do equal damage on all types, hardest to tank.
They're pretty tough to tank! You really have to gimp your damage and speed to be able to tank them, and usually only in the largest of ships. Most HAC's can't indefinitely tank them, they have to use cap boosters, which limits their ability to tank them to just a minute or two.
Not a big issue IMHO. 
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Scoop de'Woop
X Bane X
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Posted - 2008.05.23 17:30:00 -
[22]
Yup, don't see any problem with the way they are now.
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Furb Killer
The Peacekeeper Core
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Posted - 2008.05.23 18:02:00 -
[23]
Originally by: Zeknichov Why buff sentry guns in low-sec? We want more low-sec fighting not less.
Exactly, more fighting, where for me fighting is something where both sides shoot each other and not one side completely outguns the other side. The last gatecamp i saw had 25 ships camping one low sec gate. It wasnt a fight for those who came through, it was insta popped.
If you want more fighting you need more people. You get more people if people can enter low sec without being ganked.
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.05.23 18:18:00 -
[24]
Originally by: Furb Killer
Originally by: Zeknichov Why buff sentry guns in low-sec? We want more low-sec fighting not less.
Exactly, more fighting, where for me fighting is something where both sides shoot each other and not one side completely outguns the other side. The last gatecamp i saw had 25 ships camping one low sec gate. It wasnt a fight for those who came through, it was insta popped.
If you want more fighting you need more people. You get more people if people can enter low sec without being ganked.
I don't think you understand... the sentry guns don't just stay on one target. They fire at one guy a few times then move to the next guy. It doesn't matter how many ships you have in your gate camp, if each ship can't tank the guns, then they'll die. Why do you think you see battleships, HICs, BCs, HACs and recons which stay cloaked for the most part in these lowsec camps, but no frigates, no cruisers, no dictors? 'Cause the frigs, cruisers and dictors can't tank the guns.
They're not camping the gate with 25 people because that's the only way to be able to tank the guns - they're doing it because they have 25 people who want to sit there and camp the gate.
Now, you might say that having a bunch of ships means that the guns cycle around through more people, which gives everyone else time to rep up before the guns get back to them, but by that logic, unless you make it so the guns instapop BSes, upping the damage isn't going to change anything there, either - they'll just bring even MORE ships to make it take even longer for the guns to cycle back to any given target, so that they still have time to rep up between cycles of sentry fire.
This is a 'careful what you wish for' kind of thing...
Originally by: techzer0 I'm invincible until proven wrong
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Furb Killer
The Peacekeeper Core
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Posted - 2008.05.23 18:47:00 -
[25]
Exactly again, so increase their damage, then gatecamps become harder, and you get less gatecamps.
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lecrotta
lecrotta Corp
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Posted - 2008.05.23 19:02:00 -
[26]
Originally by: Furb Killer Exactly again, so increase their damage, then gatecamps become harder, and you get less gatecamps.
Low sec sentry guns add to the dps of the defender and are fine as they are, to boost them to a stupid level would make low sec way to safe.
Gate camping in low sec is easily avoided if are smart enough to have a scout but if you do not you deserve to get popped tbh.
PS: RK & bruce suck at pvp . |

El'Niaga
Republic Military School
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Posted - 2008.05.24 10:15:00 -
[27]
Originally by: Herschel Yamamoto
Originally by: Heartstone Low Sec sentires need to be buffed a bit but also graded so the closer to High Sec they are the more problematic they are. For instance.
0.4 150% DPS of current 0.3 125% DPS of current 0.2 100% DPS of current 0.1 75% DPS of current
or something similar. That way there would be more meaning to the security status.
Originally by: Erotic Irony No they need to racial damage, makes no sense that everything is doing nothing but kinetic thermal despite being artillery or a laser.
Agreed on both counts.
I agree with these two proposals.
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Conrad Rock
Caldari Provisions
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Posted - 2008.05.24 10:59:00 -
[28]
Signed, this will force pirates to have bigger camps, so overall, there will be less camped low-sec systems.
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Ameliorate
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Posted - 2008.05.24 12:11:00 -
[29]
Biased support: I am sick of gate camps popping my Badgers.
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Ethaet
Aliastra
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Posted - 2008.05.24 12:59:00 -
[30]
Edited by: Ethaet on 24/05/2008 12:59:11 /signed. sentry guns should be powerful enough to kill most non capital ships eventually. Maybe increasing dps over time as they keep firing -------------------------------------------------------------- Seriously, we need some kind of separation between the post and signature. There you go. Now that wasn't so hard  |
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