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Thread Statistics | Show CCP posts - 0 post(s) |
Syberbolt8
Gen Tec
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Posted - 2008.05.26 06:28:00 -
[1]
I love this idea, always have ever since I read it, this should be the tier 2 pos's no tech 2 that would be bull as there is already faction pos's and such no need to get into messing with more bpc's.
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Syberbolt8
Gallente Shinra
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Posted - 2008.07.13 15:42:00 -
[2]
If this topic was discussed then please tell us what was said, I too didn't see this topic come up in the CSM Meeting Minutes, though I would like to know what was talked about on this topic, seeing as you guy did bring it up... right?
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Syberbolt8
Gallente The Fated
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Posted - 2008.09.08 02:57:00 -
[3]
I hope it gos through this time, the CSM and CCP need to make this one happen.
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Syberbolt8
Gallente The Scope
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Posted - 2008.11.02 14:38:00 -
[4]
They said no, read the 2nd CSM min's, they call this the funky pos thing or something like that ... still Myself and prob Jinx, and quite a few others will be lobbying the dead horse for the next few years to come. Im Looking for a new Home |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.03 16:56:00 -
[5]
So any chance we can get someone from the new CSM to try a ROUND 2 on this one? or should we start a new post on it, IDK why though this one has all the support. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.14 05:43:00 -
[6]
NEW CSM needs to take this one back to CCP, the players have wanted it for 2 years, and we wont stop asking for it till we get it or something like it. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.22 11:53:00 -
[7]
This belongs on page one, and someone from the CSM needs to take it back to CCP, it wasn't really even talked about last time, it was kind of mentioned, then it was the funky pos idea, bring the subject up, straight forward, push the idea, make it a major topic not a minor one, and maybe CCP will rethink there position on this.
If it at least looks like the CSM had tried to work it in last time I would just leave it alone with CCP's last answer, but as it is, those guys pretty much avoided it, with "no reason to talk about something due to ccps answer."
This CSM needs to push this idea, its something that pos management teams want, and no we are not going to get a 10% of the forums vote for support, there are to few of us that setup and run them for that, but it effects thousands of people in game. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2008.12.31 00:36:00 -
[8]
CSM really needs to take this back to CCP, We wont go away, we will keep this thread and the one in features and Ideas on the first page till this is in the game or EvE-Online closes its doors. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.01.08 23:55:00 -
[9]
UP UP UP, to the top again, we need more support, and CSM needs to reconsider this, and bring it back to ccp. |
Syberbolt8
Gallente I.M. Force
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Posted - 2009.06.09 04:27:00 -
[10]
Originally by: Zaiyo Modi I am disappointed in the lack of imagination and vision of the people who support the modular pos, because a modular pos is what they only seem to care about.
Having been with eve for three years, its flaws and potentials seem to stand out with time, yet the notion of refining and further development of the game mechanics seem to be trivial to say the least.
I fear people are stupefied by a single idea of limited importance to the evolvement/development of the game mechanics. As if getting rid of a big annoyance with pos' is all that is to be of interest.
So now I guess CCP will perhaps make pos' modular and that will pretty much be it. The pos issue, or rather a rethinking of pos logistics and pos warfare seemed like a good opportunity to evolve things, and seeing that there are multiple interesting ideas about a other things, it feels somewhat awful to know that it has to take this long a time to get merely a few steps ahead.
Seems to me that itemization, bugfixing and features are more important that evolving the gameplay and that saddens me.
I hope CSM delegates have some balls to get into the mood of thinking of evolving the game mechanics in a more visonary and imaginary way so that they can at least make a semi qualified judgement when people come up with ideas.
What you call limited importance is the back bone of every major alliance, all t2 gear of any kind. We are asking for ccp to update what has been the same since pos's came out.
Everything in this game has changes at some point or another but pos's. its time they get love too.
Just because we want modular pos's doesn't mean we want it to stop there. That's just one of the major things that should have happened a long time ago.
I have said it before, and Ill say it 10,000 more times, if not this idea then something, its time for pos's to get an overhaul, for better or worse, CCP need to show pos's love.
And to that end, the CSM needs to represent this IDEA to CCP, the way it should have been represented, as an Idea for modular pos's, not the funky pos thing, that they kind of talked about but didn't really have any official talk about.
And the CSM shouldn't come back and call us, the people that are apparently lacking imagination, babies for wanting it to be represented the way it should have been the first time.
And if it is done right, and the CSM bring it up, in official talks, and CCP say no, then they need to give a reason. A real reason, not just "its to hard", as quoted by the CSM.
I have pushed this idea for the last 3 years because its the only idea that has been well laid out, and other changes do need to come with it, but you have to start somewhere. Support the DEAD HORSE POS's |
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Syberbolt8
Gallente I.M. Force
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Posted - 2009.06.13 17:09:00 -
[11]
Edited by: Syberbolt8 on 13/06/2009 17:17:01
Originally by: Dierdra Vaal Edited by: Dierdra Vaal on 11/06/2009 09:00:12 for those of you asking us to bring this up again - it was brought up in CSM1 and CCP told us that implementing this would require a massive development effort (redesigning the whole visual POS system, not to mention how to deal with existing POSes), while the gain is fairly small: its mostly only a visual change - not a functional one. You have to stay realistic and realise that time spent developing this means time is not spent developing other aspects of the game.
While just as all of you I'd love to see this implemented there are just a lot more important things that need fixing that will actually improve the gameplay instead of making POSes just a bit prettier. It is too bad CCP didnt think of this when they originally made the POS system.
We did ask (in CSM1) for CCP to keep this in mind if/when they would look into new anchorable structures (player housing maybe?). So I'm very sorry but I highly doubt this will be brought to CCP again, in this CSM or future ones.
So, First we get this
Then we get This
Then we get this
And then this
so this:
46. 0102-07-0077 Funky POS Recommendation
Waited the whole term, and was as LaVista Vista said, never officially talked about in the CSM meeting with CCP in Iceland, was given a joke of a name, and made to seem only so so wanted by the general public.
That is hardy taking it to them, and we the player base that vote for you, the CSM want this...
One of the most important things about any proposal is the TITLE, that title made this look like a joke.
We already know this will take a lot of work, and we want development time spent on it, we want CCP to give us a real reason for not working on pos's as a whole, and leaving the whole system as broken as it is.
We want modular pos's, which would help with reduction in lag, make pos's physically appealing. It would also make setting pos's up a lot easier, and feel like you doing more then moving junk around in space.
This could also allow for shared hanger bays, no longer needing to move bpc's from a lab to a production array's, or ships over to hangers when you deliver them. guns wouldn't need there own storage, no array would, making using a pos for production easier. Docking in the pos, so no more pos bubble, it fits however many ships you can fit in the SMA connected to it, it would prevent blobs sitting in pos's for hrs on end, and encourage fights. These are just a few ideas that could go through with this update, its not like it would be the only thing that has to happen when CCP update the looks, and feel, they should upgrade the system as a whole.
If they think it would be to much work to rewrite the current system, they can keep it, and use this as a tier 2 pos, write fresh code for it.
End of day, we want this, and until CSM brings it back to CCP, and we get straight answers, and a yes, or in depth reason as to why not, then we will continue to ask the CSM to bring it to CCP
I hope you like seeing this thread on the front page of assembly hull, because it no one else bumps it, Ill make sure it gets a bump every 24hs.
EDIT: Oh, every week that CSM ignores this, Ill be adding a new ad to isksense for this cause. |
Syberbolt8
Gallente I.M. Force
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Posted - 2009.06.15 02:08:00 -
[12]
Edited by: Syberbolt8 on 15/06/2009 02:08:27
Originally by: SiliconWolf This thread started out as a request to update graphics, but also sneak some functionality upgrades in. And then went off on several tangents.
I see three main groups, and they've all posted. We've heard from the "it makes my computer slow" people, the "it looks too ugly" people, and the "new FUNCTIONALITY, not just graphics" group.
Would someone please delete this thread and start two new ones? I'd be happy to sign the new "functionality" thread, although I've personally set up 5 POSs and my wish list only has on it: powergrid booster modules, CPU booster modules, and silos that can be accessed without being offlined.
I won't sign the graphic petition because I don't really care what they look like.
If you had read the first page of the OP then you would know the poster didnt intend for it to be purely a gfx change
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=391410&page=1#24
oh, also bump from the bottom of page one :)
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Syberbolt8
Gallente The Fated E.Y
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Posted - 2009.06.15 23:27:00 -
[13]
bump, we need more supporters, lets try and keep this on the first page till the CSM see the need to bring this back to ccp. |
Syberbolt8
Gallente The Fated E.Y
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Posted - 2009.06.17 17:02:00 -
[14]
CSM we are asking you to take this back, and represent it correctly, In the official manner it should have been taken to CCP to start with. |
Syberbolt8
Gallente The Fated E.Y
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Posted - 2009.06.22 13:20:00 -
[15]
Edited by: Syberbolt8 on 22/06/2009 13:23:29
Originally by: Daveion Steel /me Signs this.
Just curious how you guys put a thumbs up under your char.
D...
There is a check box below the text box that says support this thread, just check it.
5 times in trying to post this, please CCP for the love of god fix the forums Support the DEAD HORSE POS's |
Syberbolt8
Gallente The Fated E.Y
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Posted - 2009.06.23 22:58:00 -
[16]
Originally by: Silwar Naiilo Edited by: Silwar Naiilo on 23/06/2009 18:08:49 /signed
The current POS system is extremely disappointing. Permissions are convoluted, the actual POSes just look like floating junk, and the majority of modules are worthless.
There's 41 pages of support on the original idea thread. Tells you something.
This thread being little over a year old with 21 pages and almost 400 out of the ~ 560 posts are support posts with the thumbs up, and I'm willing to bet around 100 of the non-support posts are from jinx, myself and a few others who have lobbied this post for the past year.
Now THAT says something, it says that its wanted, and not only wanted, but wanted by most everyone that bothers to click post on this thread.
other then capital posts show me one active post that has that kind of support. CCP the players want this, and if we could get every one that plays the game to log onto the forums and read it, Im willing to bet that at very least 3/4s of the players would support this. |
Syberbolt8
Gallente The Fated E.Y
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Posted - 2009.06.24 22:55:00 -
[17]
Edited by: Syberbolt8 on 24/06/2009 22:55:37
Originally by: Zastrow J When I go face to face with CCP later this year you can be sure that I will share some choice words about POS with them
When you do, if you bring up this idea, and I hope you do, could you please name it something other then the funky pos idea?? Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.06.26 02:24:00 -
[18]
page one again, Best idea for pos revamp since 2006 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.07.01 19:17:00 -
[19]
I stop bumping for one day and its on page 10, we need more support guys, vote for this today :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.07.06 02:32:00 -
[20]
/me walks in, picks up stick, hits horse 10x, puts down stick, walks out. Support the DEAD HORSE POS's |
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Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.07.09 21:10:00 -
[21]
Originally by: BeanBagKing I support this topic...
I'm pretty new, but it's clear to me that this has been the most supported topic around since before I got here.
CCP, I think most players realize this will take a lot of work and that other things will take a back burner while this gets done. WE STILL WANT IT DONE! Yes, I know that it's not your job to simply do everything the players want a ****-all on game mechanics and backend that we don't have to deal with or give two thoughts about. However, I think it's clear that the support that has been given to this idea deserve at least a days worth of CSM discussion. After which you should devote a dev blog to explaining exactly why you are either a) ignoring what seems to be an overwhelming majority of the player base (at least the ones posting on the forums) or b) exactly how and when you intend on implementing this.
CSM's (except the one who recently said he had words for CCP regarding POS's). We, the players who elected you, DEMAND that you discuss this with CCP. We realize you cannot force them to change anything in the game, but you -should- be forcing this into discussion each and every chance you get to talk with them. It's clearly the most supported idea, 60 pages between this thread and the OP. You didn't get elected to offer the excuses that I've read, you got hired to represent the players. This doesn't mean one 5 minute discussion, this means keep telling CCP, EVERY TIME you meet with them "Hey, the players still really want this, they won't @#$@ing leave us alone about it, we need to discuss this again." then you can come back here and give us the notes on that meeting so we know your actually doing something to earn that trip to Iceland you apparently get.
To the CSM who said he'd have words for CCP on this a page or two back... Guess we'll have to wait and find out if your actions match your words. Don't disappoint us or we'll never believe you again.
QTF
I agree with you 100%, CSM needs to take this back to CCP, even if they don't want to, its one of the most supported Idea's in the game. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.07.14 15:36:00 -
[22]
Come on guys, lets try and keep this on the front page, and get those votes in. Still the best idea since 2006 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
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Posted - 2009.07.19 14:15:00 -
[23]
/me walks in, stomps dead horse, walks out.
best idea since 2006 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
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Posted - 2009.07.25 15:06:00 -
[24]
Hits horse with a stick. |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
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Posted - 2009.07.27 17:58:00 -
[25]
Originally by: Cheesestick Charlie I had to tear down a refining POS last night, god that sucked...
The refinery has an unanchor time of 2 hours, wtf? Then ofc accidently offlined the tower without unanchoring a last mod, so had to wait another half hour to re-online the tower...what a pain in the ass...
POS's right now are pretty fail...they're useful as a safe bubble, for labs and for the refinery (and the refineries are only useful in a wormhole). They're a pain to put up and take down, and seriously need to be looked at.
Believe me, as someone who has put up and taken down way more then his fair share of death stars I know the feeling, back to page one with this one in hopes of something different Support the DEAD HORSE POS's |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
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Posted - 2009.07.30 22:36:00 -
[26]
Still the best running idea to date on pos's Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.02 15:28:00 -
[27]
Page one, great thread.
As someone else said, max PW and TF can be the same as current pos's though I would like to see an array that use's TF and fuel to make more PW and the other way around, more pw and fuel to make TF. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.05 18:54:00 -
[28]
Originally by: Pakarinen ok say to beat this further into the ground, you have a new type of ship bigger then a titan, a base ship, its basicly a giant hull, like massive sorta like wide and yet also long, and spread out, and then you could start with that then you could like install generators/towers of varying portians that would do the fuel processing, etc, and then you could have other sections which would be sorta standard, thier would be like weapons ports, sensor arrays, support structures, docking bays, and perhaps even like outer hull areas to accept motherships to land ontop of and bind ontop, adding its abilties to the base ship perhaps, even allowing titans to join up,etc. Perhaps maintain the huge pos shields though but only allow em to function when synched in a orbit
This is what the Titain was ment for, but CCP couldn't do it. Saying that, these idea's deserve a topic of there own, they cant just be droped on top of this idea and expect them to float well. Also it might be a good idea to format the text a little better.
Thanks for the Ideas though, oh and bumped to page one. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.12 20:32:00 -
[29]
Wrong page Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.16 13:53:00 -
[30]
This was on the wrong page. Support the DEAD HORSE POS's |
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.23 20:22:00 -
[31]
Saved from, well I'm not sure what page, its more then 6 deep.
CSM its time to bring it back to ccp and you know it.
Come on people we need more support. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.26 13:22:00 -
[32]
Page one with you.
Support the dead horse Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.29 16:02:00 -
[33]
Page one with you!! Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.09.01 23:36:00 -
[34]
to date 15 isksense ads have been made, Ill keep making them to support this post. As said before every week this go's without CCP saying or doing something about it, Ill post a new ad. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.09.04 01:06:00 -
[35]
First page, saved from page 3, best post in F&I and Assembly Hall Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.09.12 12:17:00 -
[36]
Originally by: Zastrow J POS are a buggy mess and that's why CCP is moving away from them for sovereignty mechanics in Dominion. I can venture to guess that with their removal from a central role in sov they now can be tinkered on without massively impacting alliance warfare. Furthermore it sounds like the "infrastructure hub" that was mentioned in the most recent dev blog thread is going to incorporate these ideas.
That would be utter win... just saying, but pos's themselves still need to be fixed. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.09.23 13:19:00 -
[37]
to the first page with you... Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.10.01 13:03:00 -
[38]
Originally by: TexasWARlord
Originally by: T'san Manaan agreed with this in '07 when I first read it.
And I still agree with it today. this is not too different from the mechanics of T3 ships.
You should be able to open a fitting menu on a POS and start adding "subsystems".
Heck or just give us an interface so we can move POS modules and set them up like they look in missions would be fine to.
Originally by: TexasWARlord
Quote: CCP Abathur
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
Having said that, we're well aware of the current state of starbase warfare and it's one of our top post-Trinity priorities for overhaul.
That said, I am quite sure this has been suggested before but only GOD could locate it in all theses 3 YEARS of postings.
Understandable it would take time but why not just introduce this as a TIII Player Owned Station ?
The main gripe here seems to be how would we impliment it and what would happen to the old POS's ?
Anyone who saw this (especialy if the bugs that now exist have been even half fixed) would WANT to replace the old one(s)...
And I did see it somewhere and agree, eventualy they could be phased out entirely.
This brings us back to DOMINION. Seeing how MANY existing POS's will no longer be needed then it would stand to reason that the market will be flooded with thousands of very very cheap POS's... What better time to hit the recycle button.
CCP has already stated a buyback program is NOT going to be offered, so why not make it a ingrediant in the TIII building process.
Introduce it as a fragment of Mag sites and when reversed a TIII BPC is produced, when manufactured (like any faction POS) a current L/M/S POS is required to complete the build...
Skill it or do not, this would solve the recycling process and it would also bolster commerce and exploration.
"Exploration of Mags for the Sleeper Station Fragments" "Mining (Undoubtably like a faction POS it would need additional ore)" "Industry (Those who cannot build it will want it built" "PVE and Traders (Being its TIII I am quite sure some TIII parts would be needed)
And CCP think of the JOY you would bring to the ART department dreaming up concept ART for a TIII Sleeper intergrated look to the skin of this BRILLIANT and BOLD new POS
Note: They did a awesome job on the Sleeper Stations we have now (and it didnt take 3 years) imagine letting them run rampant with this new concept art. Use the base design of this POS as its been offered but make it look deep, dark, scarey, tantalizing and delicious... LIKE EVE ITSELF !
Mods could be handled the same way...
This can work into DOMINION if they get a loud enough cry from the people who PAY
Agreed, This needs CSM to bring it to ccp again, the last time it was brought up was a joke, oh btw Zastrow J what ever happened when you guys talked to CCP about pos's, care to share anything or do we have to wait for the meeting minutes, which I am having a hard time finding an up to date list of current events brought up by this CSM, you guys need to organize things better, in an easy to read format, and time stamp everything in the wiki so we know what time frame everything was brought up in, and when updates have been made if anywhere.
IDK I might just be missing it, but I don't think so.. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.07 04:37:00 -
[39]
Originally by: TexasWARlord
Originally by: Jinx Barker The idea has been around since 2006... it is 2009, so, I guess 4 years is OK for CCP to actually ignore the community.
CSM, thus far, has been as useful as mammaries on the bull when it comes to proper POS overhaul.
I agree CCP has not adressed this matter and should with the growing support of its paying customers...
However I tend to think they have put the CSM mechanic into place to have fair representation of the players.
Lets try not to muck up the water with critisism of the CSM roles just yet, the system is fairly new and seems to have some momentum as well as a few bugs to work out.
To me being a CSM is like having the job of a prober in a worm space corp...
Its a thankless job that gets critisized often, has tons of time and energy invested and no matter what or how you do it someone always has something negative to say or a better way to get the job done...
But yet that same someone with the big mouth is all to often the one who does the least to help the overall cause and the first to hide when its time to knuckle down and do the tedious ground work...
And campaigning for a pilot for CSM has a different place my well intentioned friend !
Try to keep this topic clear, consise, focused and thriving with genuine input.
THAT will get the attention of those that make the decisions.
Rambling, flaming, bantering and soap boxing for a CSM candidacy simply gives those that wish to read this thread and digest its content more crap to wade through and detracts from the impact and serious consideration it should get.
Treat the topic like your favorite vessel and tweak it to the point it makes a impact and is noticable.
Support those few men and women who have given their time, effort and thick skins to present such ideas a chance to do their job and feel good about doing it rather than shoot them down at each opportunity.
Like I tell my corp and alliance members if you can do the job better, step up to the plate show your stuff (basicly put up or shut up)
If your not part of the solution then better to stay silent rather than add to the problem.
While I agree most of what you said, keep in mind, not everyone is able to take time away from there RL and fly to Iceland, or go to meetings every week about a video game.
In addition to that, the CSM considers this issue already brought up, and I as well as many others disagree with that, it was a poor job, they misrepresented the idea, and made it look like a joke, not worth 10 min of there time. It never even made it, officially to the table, as it was "already discussed" and "there was no point in talking about it" as such, the CSM has failed on this topic, and until that changes, or I am in a position to signup for the CSM and support this idea myself, I'm going to lobby for it.
Sure you can sit there and say you do the job, and see how it gos for you, but end of day, the real world knocks and bread and butter come before anything else. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.10.17 14:26:00 -
[40]
first page again. voice your support people :) Support the DEAD HORSE POS's |
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Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.10.19 00:23:00 -
[41]
Originally by: Smithers Jones Concerning POS Fueling requirements.
With the advent of dominion and sovereignty changes I would like to suggest a change to the way POS' are fueled.
Rather than having to gather all the required resources. I'd like to see the creation of a new POS Battery to replace all of the components required. Allow the pos battery to be manufactured (create a BPO) and put it on a timer such as 30, 60, 90 days. This should significantly reduce the number of calculations performed on every POS on every moon in EVE and allow for better logistical support of an alliance, corporation, or individual tower.
A secondary battery called a reinforcement battery could replace stront and stront timers in 6, 12, 18, 24 hour increments allowing multiple reinforcement batteries to be installed on a tower.
For tower mods and armament either leave the hvy water/liquid ozone required or change these mods to use cpu and power as part of the POS Battery.
Cheers
This would be a great addition to pos's, may I suggest you start a thread about this so it gets the support it deserves? Support the DEAD HORSE POS's |
Syberbolt8
Gallente Terminal Impact Kairakau
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Posted - 2009.12.08 06:10:00 -
[42]
Edited by: Syberbolt8 on 08/12/2009 06:10:39
Originally by: Song Li To let people know. I have put it on the agenda.
Cool, you might want to check this out if you have missed it..
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1226681
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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