
RaidZoft
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Posted - 2008.05.24 04:29:00 -
[1]
I've seen a few good ideas here, and a few horrible horrible ones. I have to agree with the part about learning from Planetside, they had an awesome system with their command ranks, giving them access to more "intelligence" tools such as a commander chat channel and more.
So here's my ideas (or what I agree with that have been said here already) A general doesn't have to mean that he's actually a better combat pilot then the next guy, seeing as generals mostly stay at the back and does stuff like tactics, coordination and so on so intelligence is crucial to win battles and this is where generals or high ranks should shine.
So what type of intelligence help should they get? Much more detailed information about the state of systems. So far we can see things like if systems are contested, vulnerable etc etc on the map, what if we take this one step further for the generals. Give them access to a tactical map of some sort, this should be more accurate then the map.
Here is a few things they should/could have access to on this tactical map: Info about estimated enemy force (no exact numbers, just estimations which can vary a degree in accuracy), what the probability of there being capture points in the system is, if there are currently complexes under attack and how far a system is from becoming vulnerable to takeover. Now there is probably plenty more things to add but this are a few examples.
Now there's the bunker which you shoot down to take over a system, I liked the idea that you could basically dock with it and take control, but I didn't like the idea about controlling NPC's. Lets think more along 0.0 posses, there you can have gunners on turrets, why not allow high ranking players do this with the bunker? Possibly give the bunker a shield to make it even more like 0.0 because as it is right now the bunker is really easy to take down to structure.
Now the bunker should be a safe place for the people owning it, sorta like a pos is, it should defend itself when intruders are in the vicinity, having sentry guns which can be controlled is one way, only granting access to this for high ranking members makes sense, you don't want anyone controlling such a vital part of the defense. Now of course it should NOT be as crazy as posses can be, instapopping smaller ships left and right, but they should not just be shrugged of like it's nothing either.
This turned out to be a long post... Sorry about that... Short version of this post: High ranks = access to better intelligence gathering tools and possibly helping out with the defense of your territory in some special way. |