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Thread Statistics | Show CCP posts - 0 post(s) |
Doc Extropy
Kinda'Shujaa
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Posted - 2008.07.02 14:45:00 -
[301]
I support this, of course.
I must add that I SERIOUSLY wonder why CCP is so silent about that... it is the most called for feature EVER in the history of this game and there is virtually no response (except something on the "drawingboard"). Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.02 15:05:00 -
[302]
Originally by: LordSwift Dont do this CCP.Keep training as it is. If you Use Evemon right. You will not have to get up at silly hours to change skill.
You don't get the point, sorry.
Sometimes you need a quick injection of new abilities for some aspect of the game (in my case this was, for example, Cybernetics III). You can't imagine what **** in the *** learning this level of skill was for me.
I'm not a nerd, I have a REAL LIFE as well, this is game I PAY FOR.
Your suggestion is not helping in any way with stuff like that... I have a LOT of skills I can train to level 5, but sometimes it's that annoying 2 - 16 hour skills that are the problem.
You fail. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
Cass Corbin
Kor-Azor Miners and Prospectors
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Posted - 2008.07.02 15:59:00 -
[303]
Whoa, seriously, 11 pages, and CCP doesn't have the nerve to even post a "we'll get back to you" message?
/signed
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Atiniir
Wyvern Sting
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Posted - 2008.07.02 16:26:00 -
[304]
Being a relatively new player this is something I'd like input on. Be it for or against, I'd like to hear CCP's thoughts on the matter.
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Biscuit0
GoonFleet GoonSwarm
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Posted - 2008.07.02 18:16:00 -
[305]
If it's your job to farm characters, you're going to farm characters.
Not having a skill queue just hurts the casual player.
/signed Life won't wait. |
Odetta Harpy
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Posted - 2008.07.02 20:03:00 -
[306]
Edited by: Odetta Harpy on 02/07/2008 20:05:05 Get this b***in skill queue setup, best idea ever. /signed
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Benediel
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Posted - 2008.07.02 22:21:00 -
[307]
Seriously, it's getting ridiculous now.
I log on this game every day, but right now i have a period of 18 hours each day when i cannot log on (due to work & sleep), making training of 6 hour + skills a waste of time. Really Lame.
Skill queue, changing skills through this website, anything would do.
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Tmarte
Caldari Explora Empire Interstellar Alcohol Conglomerate
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Posted - 2008.07.03 08:17:00 -
[308]
Originally by: Talic Xeron I say no to character grinding. If you set an alarm to get up at the ***** of dawn to change a skill, I think you play this game too much. Besides I sort of like messing with my Eve-mon skill plans to find one so I can be constantly training.
EveMon is a third party program that isn't endorsed by CCP, therefore shouldn't be needed to PLAY the game. 'nuff said.
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Aegir Asgaurd
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Posted - 2008.07.03 09:15:00 -
[309]
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Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.03 11:49:00 -
[310]
Originally by: Tmarte
Originally by: Talic Xeron I say no to character grinding. If you set an alarm to get up at the ***** of dawn to change a skill, I think you play this game too much. Besides I sort of like messing with my Eve-mon skill plans to find one so I can be constantly training.
EveMon is a third party program that isn't endorsed by CCP, therefore shouldn't be needed to PLAY the game. 'nuff said.
Right. The functionality of EveMon and EFT should be part of the Eve - Client.
In fact, without those programs you are more or less left clueless about stuff like "how long will my tank hold", "how much punishment can my ship take", etc...
This is another issue... Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
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Xaen
Caritas.
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Posted - 2008.07.03 14:22:00 -
[311]
Longest overdue feature in EVE. - Support fixing the UI|Suggest Jita fixes|Compact logs |
Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.03 15:15:00 -
[312]
Edited by: Doc Extropy on 03/07/2008 15:35:08 Edited by: Doc Extropy on 03/07/2008 15:21:40 We should make a signature for a skill queue, so the developers see the massive public need for this feature.
Also everybody supporting this idea may have a look at my bio ingame.
---
To be honest... what we REALLY want is a dev blog saying: "we are going to include a skill queue system [or dual skill training, whatever] with the next patch".
A negative response to this would make me reevaluate the customer orientation of CCP, tbh.
Again, this is NOT about making this a total afk - game or something, this is about comfort, this is about getting rid of the "half done skill problem" (which is annoying as hell) and this, CCP (!), is about giving YOUR PAYING customerbase a feature that almost everyone wants.
Lets see, what the response is. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |
Kethry Avenger
VENOM72 Sylph Alliance
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Posted - 2008.07.03 16:44:00 -
[313]
I'm in favor of a skill queue provided skills stop training within some reasonable time of not having an active account. Immediately up to a week seems fair to me.
On a related note I want alts to train skills too.
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Aiko Intaki
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Posted - 2008.07.03 16:54:00 -
[314]
Originally by: Doc Extropy I support this, of course.
I must add that I SERIOUSLY wonder why CCP is so silent about that... it is the most called for feature EVER in the history of this game and there is virtually no response (except something on the "drawingboard").
If you had to decide between "queued training" and "training while unsubscribed", which would you choose? CCP is likely concerned about the impact of training queues on people's second and third account subscriptions... and that's not really something they can easily tell their player base. At the very least it's something they should very well be concerned about, but which the average player will likely be fairly unsympathetic toward.
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Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.03 17:07:00 -
[315]
Originally by: Aiko Intaki
Originally by: Doc Extropy I support this, of course.
I must add that I SERIOUSLY wonder why CCP is so silent about that... it is the most called for feature EVER in the history of this game and there is virtually no response (except something on the "drawingboard").
If you had to decide between "queued training" and "training while unsubscribed", which would you choose? CCP is likely concerned about the impact of training queues on people's second and third account subscriptions... and that's not really something they can easily tell their player base. At the very least it's something they should very well be concerned about, but which the average player will likely be fairly unsympathetic toward.
Queued training. If I was CCP I would have NEVER implemented "training while unsubscriped", this is unfair towards CCP as well as the playerbase. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |
Tenoh
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Posted - 2008.07.03 19:44:00 -
[316]
I doubt there will be an official response cause you see its good for the CCP to have you train one skill at a time so you wont progress too fast and get bored with the game so they can suck more money out of you.Cant say i blame them for wanting money but as their client i hate it,its the same as allowing autopilot to warp directly to the gate with out wasting hours crawling there as usual.We pay for the account though so i think we also should have all our alts train skills at the same time, i dont see any other reason for not letting us do this then just CCP's corp greed.
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kyoukoku
The Scope
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Posted - 2008.07.04 01:38:00 -
[317]
Originally by: Jade Constantine
From my notes of the discussion it was pretty much a yes in the following form:
Something like ... you nominate a Primary and a Secondary Skill. The primary is the normal training skill and when it runs out it automatically flips to the secondary. This means you get to put the short time-skills anytime you like in the knowledge that they'll flip to a longer secondary skill when they finish. This was seen to address the main problem of short skills finishing at odd times without giving into a formal 5-10 whatever stage skill queue that would just let people never need to login.
I think we voted the fix a high priority so hopefully should see action on it soon.
This is cool and I would strongly support proceeding with this as a top priority. It would also be nice, but not absolutely required, that if your secondary skill then completed before you could login to set a new primary one, it would just continue to the next level but if it then also completed without any further login, it would stop there and go no further.
Again this would maybe just be a nice little extension to the primary/secondary skill queue but I can see that some may not think it's such a good idea as they may think we are asking for too much!
Something else that just crossed my mind, and which I've not seen mentioned previously, is that if say for instance the SP that your current clone grade was rated for was exceeded by the completed skills, there could be a message/notification of some sort once you logged in again to remind you that you should upgrade your clone to the next suitable level.
Maybe this could be in the form of an eve-mail, a flashing on your character's skill sheet clone entry or a dialog box that will allow you to jump into the current station's Med-Lab (assuming you are in a staion with a Med-Lab that is). But basically something that draws your attention to the discrepancy before you go and get yourself podded and loose the points you;ve just accumulated. If you then still go out without upgrading your clone and get podded then tough *****, you were warned! Ninja Salvaging ain't stealing
from desusig.crumplecorn.com |
lady2isis
Caldari Philae Temple
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Posted - 2008.07.04 03:43:00 -
[318]
Edited by: lady2isis on 04/07/2008 03:57:01 Edited by: lady2isis on 04/07/2008 03:55:07 Edited by: lady2isis on 04/07/2008 03:54:06 Edited by: lady2isis on 04/07/2008 03:53:34 can you hear those faint voices in the background behind you.........
.... ... .. .
it says "exploits"~
no to skill queue~ sorry guys
but, developing methods to allow skill changing through either the web or mobile phone, yes
/signed i am who i am; therefor i am Her |
MarleWH
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Posted - 2008.07.04 06:11:00 -
[319]
Yes god please.
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kyoukoku
Gallente The Scope
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Posted - 2008.07.04 09:26:00 -
[320]
Edited by: kyoukoku on 04/07/2008 09:29:30
Originally by: lady2isis Edited by: lady2isis on 04/07/2008 03:57:01 Edited by: lady2isis on 04/07/2008 03:55:07 Edited by: lady2isis on 04/07/2008 03:54:06 Edited by: lady2isis on 04/07/2008 03:53:34 can you hear those faint voices in the background behind you.........
.... ... .. .
it says "exploits"~
no to skill queue~ sorry guys
but, developing methods to allow skill changing through either the web or mobile phone, yes
/signed
Yeah. right. like a WFE or mobile phone method of changing a skill in training isn't going to be exploitable at all. Get real.
As it stands if macro-ers can exploit mining using macro software it's going to be p!ss easy for them to macro the current skill sheet or have some poor sods who are paid peanuts in some third-world country to sit at a bank of computers just clicking through the skills as they complete.
By giving ordinary players the ability to queue up a secondary skill, or whatever the implementation will actually be, it gives us all more flexibility and will actually give real players more power while giving the macros/farmers very little advantage, if any, in relative terms. Ninja Salvaging ain't stealing
from desusig.crumplecorn.com |
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Hariya
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Posted - 2008.07.04 11:30:00 -
[321]
No.
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AltBier
Minmatar Freelance Unincorporated
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Posted - 2008.07.04 11:58:00 -
[322]
Edited by: AltBier on 04/07/2008 11:58:42
Looks like the issue is resolved:
http://oldforums.eveonline.com/?a=topic&threadID=812997&page=4#106
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Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.04 12:00:00 -
[323]
Originally by: AltBier Edited by: AltBier on 04/07/2008 11:58:42
Looks like the issue is resolved:
http://oldforums.eveonline.com/?a=topic&threadID=812997&page=4#106
Rejoice!
Dual training is cool... I like that idea. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |
Cyberman Mastermind
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Posted - 2008.07.04 12:10:00 -
[324]
Skill Queue. -------------------------------------------------- I'm a rich person. How I know? I can afford to be a miner. |
Sean Graves
Caldari Shipwrights Corporation
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Posted - 2008.07.04 14:13:00 -
[325]
/signed
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Matthew Cooper
Sebiestor tribe
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Posted - 2008.07.04 15:04:00 -
[326]
Originally by: Tarminic Stop posting with your alt Kieron.
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Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2008.07.06 09:36:00 -
[327]
I would support a skill queue.
Have it hold at max 30 days worth of training including the skill you are training at the moment.
If someone cancels their subscription the queue is cleared.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |
Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.06 09:53:00 -
[328]
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Sir SmellyFart
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Posted - 2008.07.06 14:30:00 -
[329]
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Namarus
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Posted - 2008.07.06 14:49:00 -
[330]
I support this.
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