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ninjaholic
Aliastra
|
Posted - 2008.05.24 21:51:00 -
[1]
The Jist:
Similar to Battlefield 2, and Half-Life 2's Demo record feature, Eve Online should have a Battle-Recorder, so that you can just record detailed data on a ship fight, then edit, save and play it back at a later date, allowing you to Fraps it then, instead of in the middle of the fight, reducing lag and freeing up the amount of load your comp has to deal with.
This also allows you to create a scene, setting up all the camera-work and fly-by's beforehand, instead of during, making director's jobs easier, and giving them powerful tools with which to create inspiring films!
PvPers! This benefits you too!
In serious fights want high FPS, and low client-side lag, fast load-times and quick computers. Sometimes hard to do with a video recording program running in the background.
The idea is the addition comes in two 'flavours' (I'm Irish, so it's spelled flavours ok?) The Battle-Recorder, and it's smaller partner, the Battle-Player.
Features:
BATTLE-RECORDER
- Records positional, directional information etc. in realtime to your hard drive for later edit and playback, not just raw video and audio frames like current video capture.
- Allows you to edit the saved battle information and add camera tracks, pans and zooms for dynamic and stylish angles over a timeline in realtime.
- Uses only a fraction of what standard video capture tools require, allowing lag-free PvP, fleet or otherwise, as well as detailed recording, at ridiculously high resolutions!!
- With such power over the timeframe, it allows you fine-tuned control on the where the camera is, and doing what at any part of the timeline.
- Snapshots, allowing those perfect Kodak moments to be captured. (Preferably in 24 bit BMP format, or lossless PNG)
- The perfect tool for anyone who doesn't want to Fraps at 1920 x 1200 Shocked, because that would be nuts. Well, now you can record in 1920 x 1200 Shocked, and edit it in realtime, then record your work of art with your favourite video capture tool, convert it to your favourite video format and post it up to eve-files.com for all to appreciate!
BATTLE-PLAYER
- Plays-back the previously edited and saved battle, in full-screen or in windowed mode, ready for you to record with your favourite video-capture tool!
Please guys, been tryin to get support for this for ages, and many many people think it's a good idea.
LAG-FREE fight-record tool! |

ninjaholic
Aliastra
|
Posted - 2008.05.25 04:39:00 -
[2]
'Fraid I'm not.
This is the original thread on my Battle-Recorder idea dated 2007.10.01, while this thread is dated 2008.04.19.
I'm just re-posting the idea up so that it's spotted again. I've already had a lot of support in the original thread.
LAG-FREE fight-record tool! |

ninjaholic
Aliastra
|
Posted - 2008.05.25 07:36:00 -
[3]
Hell yea, imagine the videos you'd create! 
Eve O's in-game fight record tool!! |

ninjaholic
Aliastra
|
Posted - 2008.05.25 17:51:00 -
[4]
That's the plan ^^
I'm hoping that the amount of users who're just gagging to show off spectacular fights will encourage and support the idea.
I know there are some fights out there that were amazing to be part of, and imagine if similar events could be intricately filmed and shot with depth and style, quite literally dragging the viewer into the middle of the action, without having to do it on-the-fly.
I'd buy that for a dollar!
Eve O's in-game fight record tool!! |

ninjaholic
Aliastra
|
Posted - 2008.05.25 23:29:00 -
[5]
Support pls 
Eve O's in-game fight record tool!! |

ninjaholic
Aliastra
|
Posted - 2008.05.26 17:49:00 -
[6]
<-- kicks the thread up the *** 
Eve O's in-game fight record tool!! |

ninjaholic
Aliastra
|
Posted - 2008.06.03 08:59:00 -
[7]

Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.01 10:16:00 -
[8]
MOAR SUUPORT PLIX!!
(More support please??)
<3 you guys \o/
With enough attention, CCP might embrace the idea  |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.08 18:36:00 -
[9]
Bumpage!! Any more ideas that could improve the chances of getting this demo tool into/alongside the client are much MUCH appreciated!
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.09 17:35:00 -
[10]
Bump 
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.12 20:54:00 -
[11]
Edited by: ninjaholic on 12/07/2008 20:56:25
Thanks for the support! I love you guys!
I want this added as much as you!
I'm drooling thinking about the vids people can make with this, and a secure file format for the battle is definately a good idea to prevent faked vids.
( There's always someone gotta ruin the party eh? )
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.16 00:11:00 -
[12]
Edited by: ninjaholic on 16/07/2008 00:13:39
The more you guys support this idea, the more chance it'll get stickied and stay up here on top forever!! And maybe even get put into the game :) So help out eh?
And who do you gotta sleep with round here to get things stickied?
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.17 04:01:00 -
[13]
Makes me a sad panda that more people aint signing :(
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.18 02:06:00 -
[14]
Huzzah! So it's not just me? :p
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.21 08:17:00 -
[15]
/kick-thread-to-top
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.22 12:58:00 -
[16]
Originally by: z0de
I like this alot!
although I don't want it to be able to record anything more than final values speed/distance/damage/etc. No saving of modules at all(metagaming) or anything that you couldn't get from a normal video.
Cool, the record feature would have all that info stored, and the idea is that it would play it back in real-time, allowing you to analyze the fight in great detail, with frame-by-frame information available to you. No harm in offering a statistical presentation of the fight recorded. CCP are fans of trends and demographics so it's something that they themselves might even use!! Great idea!
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.24 09:29:00 -
[17]
More signings please ! 
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.25 08:48:00 -
[18]
So, should I give up on the idea entirely or what? Cause none of the guys at CCP have commented on the idea, not even submitted an opinion. It'd be nice if you guys just told me it'd never happen at least 
Been pushing the idea since Oct '07, and I know you guys are busy. But you're not too busy to tell me it'll never happen. Maybe then I could concentrate on another idea instead.
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.07.29 08:51:00 -
[19]
Anyone? 
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.08.05 21:12:00 -
[20]
Buuuuuuuuuuuuuuuuuuuuump 
Eve O's in-game fight record tool!! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.08.06 16:22:00 -
[21]
/me plays the BUMP song 
SUPPORT EVE-O's IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.08.11 13:44:00 -
[22]
Bump song encore!! 
SUPPORT EVE-O's IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
|
Posted - 2008.08.12 07:21:00 -
[23]
Thx for the support guys! \o/
SUPPORT EVE-O's IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
|
Posted - 2008.08.12 11:10:00 -
[24]
Edited by: ninjaholic on 12/08/2008 11:19:44
Well a lot of people are getting off the Fraps-boat cause it sucks, but what sucks even more is warpin-PEWPEW-warpout vids in squinty codec, using the Deafpeg-4 audio codec, which are sometimes boring as hell to watch, as well as an eyesore.
I just wanna see dynamic camera views, with the kind of power like show the just HP of each ship getting blasted somewhere YOU decide on the screen and viewpoints from the tip of Torps, slowly encroaching on their target, which would look sweet! The best part by far is that if you've made a battle 'script', then if the models got updated again, all you'd have to do is run the script, and record the same fight, with the same 'script' and re-record no need to be all "Now I gotta make that video again ..." Man the Devs could even use this to keep the promo vids up-to-date!
C'mon CCP!
SUPPORT EVE-O's IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
|
Posted - 2008.08.15 13:45:00 -
[25]
You might be right there, but surely even without the camera tracks feature, this addition in it's simplest form would still be an immense improvement over the current one.
I mean, you could just replay the same scene several times, but just using different camera angles, instead of setting up complicated camera tracks altogether and still be able to create spectacular fight scenes, far higher in quality than what's currently available to Eve Online PvPers who document their fights.
Come on CCP! I'm not the only one who'd love to see this added to the game!!
SUPPORT EVE-O's IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
|
Posted - 2008.08.15 13:54:00 -
[26]
If this idea gets your support, community, then not only will it most likely become a sticky, it might also become a viable addition to the game!!! But it needs your support first!!
SUPPORT EVE-O's IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
|
Posted - 2008.08.19 17:11:00 -
[27]
Buuuuuuuuuuuuuuuuuuuuuuuuumped  |

ninjaholic
Gallente
|
Posted - 2008.08.20 12:24:00 -
[28]
MOAR Suppoart pleeeeez. (Translated: More support kindly please!) Need cool client side fight record tool of uberness. People will love this, and the videos and films section will explode with detail, and the many streaming flash video sites will flourish!! |

ninjaholic
Gallente
|
Posted - 2008.09.06 10:36:00 -
[29]
Edited by: ninjaholic on 06/09/2008 11:22:24
Bump :)
Man, just imagine the camera able to follow torps as they crash into a ship in a heavily populated battlefield, ships exploding in the background. Imagine watching the guns from directly above or behind the turret cracking a ship apart like an egg one powerful blast at a time. Or from the first-person view of a corpse, slowly spinning in space, watching the last moments of a fight it was one of the victims in.
Man, the atmosphere would be great!
The whole idea is to create the fight grid on your own PC, rather than in-game, completely eliminating network lag problems and generated in real-time, and being able to play it from different camera angles recording each piece with your favourite capture program, but with different and customizable info on the screen, like ship HP, so people can see the damage, and see how ships are doing in a fight, rather like the cool GUI the guys get flying the luxury yachts during the Alliance tournaments.
The sky is the limit to say the least. 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente
|
Posted - 2008.10.26 12:33:00 -
[30]
Nudge much? 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Procrasgineering Inc
|
Posted - 2008.10.27 15:56:00 -
[31]
Edited by: ninjaholic on 27/10/2008 15:57:58
C'mon guys! This is a great idea! But needs your support!
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.03 18:37:00 -
[32]
Bump? 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.06 13:41:00 -
[33]
Originally by: CCP Zulupark Demo recorder: Nothing discussed so far, no plans in place.
This may well become a feature some day, but not in the immediate future.
This makes me a sad panda 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.10 08:51:00 -
[34]
I'll never quit this idea CCP. You'd better just keep me happy and include it 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.16 16:39:00 -
[35]
My God, I LOVE YOU GUYS <3 \o/
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.17 01:14:00 -
[36]
I got two words. Eve TV.
Just take a look at the Alliance Tournament videos. Those fights were epic good.
Sometimes hard to watch, cause we didn't get to see each moment captured, edited and cleaned up so that we didn't miss a single HP lost. Just imagine what the guys at CCP could do with this tool? Every Alliance Tournament video would be riveting. Their streaming servers would overload >.<
I got two words. Promo Videos.
Take a look at the videos that were created to inspire new pilots to sign up. Those videos with depth, and darkness, that mimic the cold hard edge of space that we take for granted, and give it a harsh substance, a texture we've no words that can describe, timed to a theme where each audio riff is visual, each and every wrecking shot making the camera shake violently like you could taste that rainbow of Amarr colour. And those were made without the tool. Just imagine the kind of videos those guys could make, or even the end-user could make of the epic fights they've been in.
Those 500-man fleet battles you still lose sleep over, and with this tool you won't miss a single weapon cycle, rep cycle, drone blown up, smart-bombed missile, and not one faction ship destroyed excluded. Everyone would get their air-time. Their moment, in your personal preference of 360x360 angles, and at whatever speed you like, in whatever video codec that makes you go "jumping Jesus now that's quality!", in whatever resolution you can make without making your 'puter explode, without a drip of lag.
I got two words. Battle Recorder. 
It wouldn't break the bank. It wouldn't break the server. It can only break the limits more. What little one's Eve Online's got left. It can only broaden the popularity, create more of that sweet sauce we all love spending our late hours, girlfriends driving us nuts to come to bed, but we just gotta get it finished before we hit the pillow. More of the user-created content that's ever-expanding. Always flowing, almost all of it unique. Imagine being able to review a fleet war, and imagine what you could learn about mass PVP.
Imagine being able to present it in all it's glory in a million different ways. Every. Single. Moment. Every fight. Not a moment lost, not a second missed. Every gate-camp. Every pwn. Every Titan. Every blow to a faction. To an alliance.
The only thing that stops it gettin abused is it if only allows you to record while an aggression counter is active, so that people couldn't just Force Recon in there and create a snapshot of a fleet. But the opposition could do the same 
We can only learn more.
No.
MOAR.
Gif uber demo tool plx thx  |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.17 11:10:00 -
[37]

SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.23 23:19:00 -
[38]
HERRO THERE. So, what you guys think? Any more suggestions? Comments? Ideas?
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
|
Posted - 2008.11.26 19:14:00 -
[39]
Legends! Thanks!
I r waiting for more uber suggestions though. I can't think of many improvements over the ideas so far. I'd love to know what the devs think, but tbh, the day they listen to li'l ol' me, I'll be out with my shotgun shooting down flying pigs 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.02 08:54:00 -
[40]
Yup, the movie makers would rejoice, and have many a nerdgasm 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.05 15:33:00 -
[41]
So, no suggestions? Additions? Ways to possibly improve on the idea?
I was thinking about built-in video export stuff, but it would be much more and unnecessarily complicated tbh, only giving the CCP guys more work to do.
I recon being able to export all the frames, in (preferably) a very high FPS, like 120 frames/sec or something, in 24/32-bit TGA or 24-bit BMP files or something would be class, allowing fans of VirtualDub to still use the tool to keep making videos in sick high-quality, then make a gorgeous movie using one of the superb encoding tutorials in the forums, and being still able to work with individual frames and still use excellent programs like Adobe After Effects and Photoshop/GIMP, and then include them in the final draft.
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.09 14:17:00 -
[42]
Edited by: ninjaholic on 09/12/2008 14:22:49
Gimme a B ...
Gimme a U ...
Gimme a ... (You get the idea )
Yea Smelts, the video files themselves are just location and direction info and which modules are activated, so the file sizes would be teeny (and I ain't talking <16).
Man the possibility of having an entire fleet snapshot are immense. Exact numbers of ship-types, exact numbers of hits taken/given/missed, complete fight-logs, the ability to completely review an entire fleet war to improve upon your own fleet warfare tactics is immeasurable, not to mention the photo-perfect opportunities.
I'm sure the tool-making programmers would go nuts for that kind of data to crunch. Man, I can't even write down half the possibilities cause by the time I've got it written, 3 or 4 more have gone through my head .... 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.09 14:24:00 -
[43]
Sticky this dammit 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.11 10:13:00 -
[44]
Thanks guys, I r wanting this lots.
'Cause to be honest, I've not got the time to spend on creating nber vids, instead, can just pew, load editor, save Saw III like epileptic camera effects, and quickly Fraps it, or export it as high-quality frames, and use VirtualDub to make an immense-sized AVI , stick it up on Eve-Files.com for you guys to enjoy!
The part that I love is that you could use a covert ops frigate to go see a HUUUUUUUUUUGE fleet fight, stay cloaked the whole while, and just wait... Then when all the lag is over, you could replay the video, lag-free, maybe even give the whole fleet fight to your corp or alliance to watch, then make an nber video for it , and stick it up on (R.I.P. Stage6 ) YouTube, maybe even just use snippets as hi-lights, or just get some sweet images ^^
AMAGAD CCP! C'MON! DO WANT! (I ain't the only one either )
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.22 04:38:00 -
[45]
Edited by: ninjaholic on 22/12/2008 04:38:27
WALL OF TEXT ALERT 
Just kidding
I would honestly explode if CCP implemented this.
And to answer your question, the recorded file would indeed contain every single event that were to pass inside the grid that you're recording. Alas, only the grid events would be recorded though, so if another ship warped in, then that would get added to the list of events, but anything it did before it became visual to the player wouldn't be recorded.
By events I mean any instruction given by the player involved in the fight or scene. A ship warping out, a turret firing, a ship self-destructing, a drone attack command, recorded in a linear fashion, just like a combat log.
In fact, all this is is a glorified combat log, with positional and directional info thrown in, and for a few more objects than just your ship. These then get replayed, much like the Quake 3 demo record/playback feature you clearly were impressed by. (I've used the Half-Life 2 Source Engine's own Demo Record feature loads, and find it excellent, if a bit cranky sometimes).
But even at it's worst, Eve Online's Own Battle Recorder/Player tool would be a game-video creator's wet dream.
/me has a nerdgasm
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.22 04:43:00 -
[46]
BTW: Who the hell do I have to sleep with to get this done? 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2008.12.23 11:25:00 -
[47]
Yea, I've seen Clear Skies. Jan Chisholm et al have done a great job, and could really use a tool of this calibre!
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Kangaroos With Frickin Lazerbeams Wildly Inappropriate.
|
Posted - 2009.01.08 14:32:00 -
[48]
"What's that? This thread needs my support?! OK!"
Eve needs a kewl video tool like the one I'm suggesting (or an equivalent). Discuss.
Thanks guys 
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |

ninjaholic
Navy of Xoc Wildly Inappropriate.
|
Posted - 2009.01.30 18:00:00 -
[49]
Buuuuuuuuuuuuumpage for exposure!!! |

ninjaholic
Navy of Xoc Wildly Inappropriate.
|
Posted - 2009.02.07 12:47:00 -
[50]
Not a bad idea at all separating the two parts, and disclaiming their use to resolve disputes!
I think the major problem would be that lag might show in the complex logs the recorder would create, and then people might go nuts when the differences show up there, or potentially cause problems, and then you'd get the people using those logs for disputes etc. That might be avoided by encrypting the logs, so that only CCP can read them, but the Eve client can write them of course, then no-one will edit or modify the logs to falsify their contents, and it would stop people creating fights from scratch, or building unique scenarios with the tool. As much as I hate to stifle creativity, that's not entirely a bad thing, as knowing the griefer community in Eve is the majority, I wouldn't trust them to not use it for personal gain at someone else's expense. 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Navy of Xoc Wildly Inappropriate.
|
Posted - 2009.02.26 13:07:00 -
[51]
Exposure bumpage!
Any more suggestions guys? The ones we've got here rock balls so far 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Navy of Xoc Wildly Inappropriate.
|
Posted - 2009.03.03 17:19:00 -
[52]
Buuuuuuuuuuuuuuuuuumpaaaaaaaaaaaaaaaaaage
Do want tbh in case you haven't noticed :p
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Aliastra
|
Posted - 2009.03.08 22:29:00 -
[53]
O-HAI 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Interstellar Armaments Free Trade Zone.
|
Posted - 2009.03.11 13:15:00 -
[54]
You guys know you want it.
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.03.19 12:36:00 -
[55]
So c'mooooooooooooooooooon more ideas? Changes? Suggestions?
Is it perfect the way it is? 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.03.19 15:27:00 -
[56]
That's the idea. You could even do a collaborative video with friends, each taking a scene and working it over in your own unique way. Can even study fleet ops and correct people on their fleet etiquette, habits and learn so much about the most critical parts of either fleet or solo/small gang ops. Second by second view of what happens, how fast, and when 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.03.20 19:50:00 -
[57]
Bump cause this idea is pro 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.03.23 13:50:00 -
[58]
Edited by: ninjaholic on 23/03/2009 13:50:31
Quote: A recording function should be fairly easy to implement in any MMO or other networked multi-player game.
That's what I'm hoping The backbone is already there. It just saves the data when recording instead.
Quote: All the recorder needs to do is record all information the client receives from the server. Then the player could be a game client connected to a mock server (not a real server but a part of the client which pretends to be the server) which sends the recorded information to the client again and with the same timing.
Yup, that's exactly it.
Quote: This is how it was done in the early version of the Unreal engine (and it's probably still done this way in the latest version).
'Tis indeed 
Quote: Advantages: - 100% client-based - Re-use of a lot of existing code - The recorder only records what the client can see while recording (This is good, because it means it can't be exploited!)
It's possible too to encrypt the demo file, so that people can't use anything but the client to modify it.
Also, there's the issue of using demo files as 'evidence' of something or other. And if I was asked, CCP shouldn't take demo files as evidence of anything at all.
Funny thing is this is probably just a visual version of the kind of logs that CCP already have 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.01 16:04:00 -
[59]
Lol, that's a bit harsh 
They're just busy on the important things; adding content, creating more bugs, extending downtime, locking threads.
Y'know, it might be the constant complaining that's keeping them so busy 
Nah seriously, I WANT the damn recorder. DumbTube would go mental with Eve vids, and I could spend all day in work watching something with quality, rather than Warp-in, Scram, Orbit@optimal, wait... xD
There's so much talent in the players in Eve Online, much of it latent, untapped. (Although most of the players are clearly tapped , but you get what I mean )
No other MMORPG has such massive online community support and such dedicated hardcore players. They would go nuts for such an addition to the game.
GIF PLIX CCP! :p
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.01 18:42:00 -
[60]
Edited by: ninjaholic on 01/04/2009 18:46:59
Nope, I've already ranted about that 
But I can only agree with you wholeheartedly, as being able to study an opponents fleet can only create more interesting fights, with more focused offense and defence, possibly tipping the balance of war to a higher point of a knife edge. Which will only make for more interesting fights, more thought behind them. Even people going to great lenghts to DPS-only to show epic demos of ships melting like butter in a volcano.
You could even discern pilots skill levels from the ships abilities, and study tracking, support tactics, look for the effects of sensor boosters, active vs passive vs plates etc.
It has the potential to be information overload for people to learn from, it has the potential to be the platform for the most amazing PVP videos we'll ever see.
Don't worry, I defo didn't miss the tactical side of things 
But the GREATEST PART OF ALL, is:
We can have those demos played while in the Corporation Conference Room. 
When we get ambulation, just like the infamous Death Star conference scene in Star Wars Episode IV, we could see an example of a recorded demo, obviously frame by frame, and slower than if played locally on the host machine, that would be a teaching tool like no other, allowing Fleet Commanders unprecedented interactive and detailed information to process and review.
You could even set up examples, record them, and teach them to other players. Maybe even for a fee 
Post them online for download and study. Have hundreds of people work on one epic video together, all just using the ONE demo file, not having to share huge amounts of AVI files, just doing certain scenes each.
They sky ain't the limit any more 
>>>SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!<<<
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.03 16:22:00 -
[61]
Bump for justice!!!! 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.09 11:10:00 -
[62]
Hey look what I found 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.13 14:46:00 -
[63]
So say we all! 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.20 14:02:00 -
[64]
So, any other ideas to add? Amendments? Typos?! C'MAAAN!
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.28 16:01:00 -
[65]
I heard on the vine that it's defo on the board somewhere.
But I'm not satisfied with that. 
Nor should you be 
So I'm gonna keep this alive til it gets into the game!! (And probably get my petitioning rights blocked lol)
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.04.28 16:02:00 -
[66]
Sticky this would stop me spamming it with bumps 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.05.01 15:28:00 -
[67]
OHAI! Anyone else like this idea? Maybe propose it gets stickied? More wub from the devs? C'mon guys, it can only succeed with your support, and contributions. Don't care about whether I get the credit or whatever, just want a cool tool with which to make some SWEET ASS videos!!!1
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.05.06 16:30:00 -
[68]
Can't the idea be refined more? I'm sure there are epic improvements that could be made!
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Interstellar Armaments Free Trade Zone.
|
Posted - 2009.05.13 15:51:00 -
[69]
This pleases the badger 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente THORN Syndicate Mostly Harmless
|
Posted - 2009.05.25 12:56:00 -
[70]
/nudge 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente Aliastra
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Posted - 2009.06.12 09:33:00 -
[71]
Same idea occurred to me, see post 138 and let me know what you think!
The idea focuses around replaying the demo to a conference room of your corp-mates, when walking in stations appears! |

ninjaholic
Gallente Aliastra
|
Posted - 2009.07.08 13:01:00 -
[72]
Justice nudge go! 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.07.14 12:29:00 -
[73]
Edited by: ninjaholic on 14/07/2009 12:31:15
Bumpittity bump bump bump buuuuuuuuump!
Originally by: Averick Maeve Love the idea, I wanna watch my victims explode over and over again. Should also be relatively easy to code.
@ Averick: Hell yea! Watch their failures a million times, in many different angles, and in slo-mo 
Originally by: Izo Alabaster I usually play 2 clients at once, making FRAPS impossible to run on my system, since it's already taxed by the two EVE clients. This idea would be very helpful in recording fights.
Please implement this, CCP.
@ Izo: Fraps is FAIL anyway, as a lot of people who play EVE don't have high-end systems, Fraps is an impossbility for some. This way, even the bare bones computer with just enough to run EVE can at least record demos and watch them, even if it is only using the EVE client of sorts!
Originally by: Myrkala Still hoping the dev's will see this and think seriously about doing something like this.
Would make for EPIC fleet battle videos! 
/SUPPORT
@ Myrkala: Agreed! There would be much video-capped pwnage! The directors of videos would go mental for this
Originally by: Mara Rinn If the battle recorder was low-bandwidth enough it could be left on all the time. This would make debugging edge case simulator problems much easier: simply submit the battle recorder footage with your bug and CCP can know exactly which objects were on grid, where, and doing what.
@ Mara: It wouldn't use extra bandwidth at all. It would use the data the client normally receives, record this, plus a little complex positional info on a timeline, and be able to recreate it on-demand later. It also wouldn't use the net services of EVE so you probably wouldn't even need to be connected and can do all this stuff during downtime, or extended downtime instead of in between fleet ops, or even when you're just plain ol' BORED. 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.07.14 17:10:00 -
[74]
Dammit, sticky this! 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente Aliastra
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Posted - 2009.07.23 08:15:00 -
[75]
So, no sticky no? Dammit  
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
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ninjaholic
Gallente Aliastra
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Posted - 2009.07.31 09:58:00 -
[76]
Nope, not one post of encouragement, not one supportive post from a GM, not one mention that this thread ever even caught someone on the payroll of CCP's eye.
Thanks guys! 
Be nice if you guys showed that for such an epic idea, that you even gave a **** 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.08.01 10:41:00 -
[77]
ohai 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.08.02 23:48:00 -
[78]
Moar support! (Well obviously you have to like the idea first )
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.08.11 11:15:00 -
[79]
Edited by: ninjaholic on 11/08/2009 11:16:24
Originally by: Dynamix Boon I'd really like to see this implemented.
That makes two of us man ^^
Originally by: Dynamix Boon I think it would be an invaluable learning tool.
You can say that again. Step-by-step analysis of a fight, frame-by-frame learning on who did what, when, where and how you might prepare for it, or help it. It's sick the amount we could learn from the tool. Including CCP.
Just imagine watching the Alliance Tournament on your own computer? Instead of downloading several hundred megs of data? It'd just be a couple of 10's of megs instead ....
Originally by: Dynamix Boon CCP are investing a lot of time in to the "new player experience", could some of that time be put in to teaching resources like this, not just tutorials?
It was already spotted that CCP are looking into it, but I DON'T WANT TO WAIT!
Why isn't this stickied yet 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.08.12 12:34:00 -
[80]
So, no more improvement suggestions?
Anyone care to comment on the possibility of watching the Alliance Tournament LIVE STREAMED from the event, direct to your client?
So, instead of watching what the commentators watch, you could listen to the voice channel, and watch the event yourself, at your computer.
Available afterwards in demo file form so us lovers of epic vids could make sweet camera rolls of explosions galore.
C'mon guys, this idea rocks balls and CCP should be going nuts about it 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.08.13 08:58:00 -
[81]
Ahem 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.08.28 07:05:00 -
[82]
Edited by: ninjaholic on 28/08/2009 07:06:06
Also, H.264 support :p
Sticky-ing this would be nice too 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.08.30 15:15:00 -
[83]
Haha Kronossan I get ya ^^
Nope, not been suggested before. And there's no reason why it couldn't be done. 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.08.31 07:23:00 -
[84]
Bump. I updated the original post, adding all you guys' suggestions.
Thanks for all the ideas! Keep em coming!
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.09.27 15:00:00 -
[85]
Did someone say something about a Battle Recorder? 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
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Posted - 2009.09.30 23:42:00 -
[86]
Originally by: Cruthensis
I think that's the one that should nail it for CCP. Practically everyone wanting to watch the AT has the client, which can do all the rendering for them. No more bandwidth hogging video.
Effectively, it'd be like being on the grid as an invisible pilot. I expect they'd want to have some kind of relay(s) for the data to go out to the audience to ensure the grid itself remains lag free for the participants, but that shouldn't be so hard.
Absolutely. Just imagine how many user-recorded videos would hit the net overnight, and every single one of use would be there, watching it happen LIVE...
Awesome's not the word. There isn't a word that can describe it!
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.10.02 19:13:00 -
[87]
Originally by: U'los Rid**** would really like to see this. One button to start/pause/stop recording.
Or just a simple keyboard shortcut. There's still some left 
>>> SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! <<<
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.10.16 22:45:00 -
[88]
Any more support?
Ideas? Suggestions? Improvements? Faults or flaws?
Support it and CCP will give it to you 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.10.18 03:41:00 -
[89]
Justice bump! 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|

ninjaholic
Gallente Aliastra
|
Posted - 2009.10.23 23:14:00 -
[90]
Originally by: Ada Veer Notice this idea CCP 
What she said!
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Aliastra
|
Posted - 2009.10.30 18:47:00 -
[91]
Originally by: Cadde This is one of those things that should be so bloody obvious to CCP... I can't believe they haven't done this since the beginning!
That's what I said the second it came into my head!
Originally by: Cadde Over and over again the idea of making such a thing has come up in my mind, but still CCP refuses to make the good chances and instead waste their goddamn time on less necessary stuff.
Well, I wouldn't call all the cool changes they've made unnecessary cause tbh speed tanking did need a good nerfing, we do need something else to pump skills into and the game does need a new time sink and a new focus, i.e. Tech 3 and Sovereignty.
Originally by: Cadde On my priority list, this would end up way high. Just below FIXING the stuff that doesn't work as intended and making the GUI better. Also, making the client seamless (that is, no more stuttering in the rendering engine due to crappy I/O handling) is a high priority item.
Lol there is some stuff that does need a fixing, but there's a list that Oveur published a while back and pretty much all of the stuff you've just mentioned is on it. Don't worry, 'twill get fixed eventually 
Originally by: Cadde The next expansion (which would go in line with their "excellence" drive) should focus on the client, making it better for all and implementing these tools at the same time.
I'd explode if this client addition came out sometime in the next year. I'd just fly about filming fights. I wouldn't even take part in half of them, and just make sh**-hot vids out of them, slam them up on YouTube in HiDef.
All without using a second of CRAPS. I mean FRAPS.
Originally by: Cadde In short... /Signed
Awesome stuff 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Aliastra
|
Posted - 2009.11.07 17:39:00 -
[92]
Nudge to the front 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Aliastra
|
Posted - 2009.11.17 11:40:00 -
[93]
Ohai! Here's an awesome idea that I need more people to see!
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Aliastra
|
Posted - 2009.12.03 01:31:00 -
[94]
Awesome! CSM support! Nice page, and some great ideas! You've got my support in kind!
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Aliastra
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Posted - 2009.12.04 16:14:00 -
[95]
Anyone else got any ideas for improvements?
I've already ploughed as much as possible into it, and can't come up with any more uber customisations!
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Macabre Votum Morsus Mihi
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Posted - 2009.12.16 14:24:00 -
[96]
Originally by: Planetary Genocide This sounds a lot like Bungie's Video rendering thing that they use for Halo 3.
You're absolutely right. Actually, most FPS games use this exact kind of system to record demos and also keep file sizes and system strain to an absolute minimum, and pretty much every FPS except CoD4:MW2 uses it!
Originally by: Planetary Genocide I'm not exactly sure if that's where you got the idea from, since your original thread is after H3 came out, but regardless (irregardless is not a word), this would be a freaking brilliant idea for EVE.
Blame Half-Life. I used to use the DemoUI in the original versions of the Source engine, and the idea has been milling in my head since day 1 in Eve!
Originally by: Planetary Genocide I don't have any ideas that probably haven't been suggested already, so i'll read through the thread later when i have time and see what's missing that I think could be useful.
Even if you were repeating something another person said, it's only going to strengthen the idea in the sense that many people would find it useful!
But I'll keep an eye out see if there's anything suggested, and swing it into the main post!
Thanks for the feedback and support guys! You're awesome!
DO WANT!
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Macabre Votum Morsus Mihi
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Posted - 2009.12.18 17:38:00 -
[97]

So, could I get a GM, or someone from ISD to pop in here and tell me if they think it's a good idea?
It'd be awesome if a DEV popped in here and told me this idea rocks like scree!
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Macabre Votum Morsus Mihi
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Posted - 2009.12.20 01:39:00 -
[98]
I figured that'd be asking too much 
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
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ninjaholic
Gallente Macabre Votum Morsus Mihi
|
Posted - 2010.01.18 11:42:00 -
[99]
I love you guys, you're awesome!
\o/
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL! |

ninjaholic
Gallente Macabre Votum Morsus Mihi
|
Posted - 2010.02.16 10:04:00 -
[100]
Hey! Look what I found!
This still hasn't been put into EVE? AMAGAD. C'mon guys, this idea's awesome and you all know it!
Do want! \o/
Support EVE's own IN-GAME fight record tool! or Do the 1 minute Eve Poll |

ninjaholic
Gallente Aliastra
|
Posted - 2010.02.22 04:12:00 -
[101]
Originally by: Commandante Caldari Edited by: Commandante Caldari on 16/02/2010 12:05:57 What's very important: an EVE Post-Render Engine.
The recorded data should be able to be post-rendered for a new level of visual effects, perfect AA, shadows, reflections, motion blur, de-focus etc. Overall - I am not sure if that task would make sense for CCP due to the high amount of additional work - an EVE Movie Maker with a post-renderer could support extreme detailed models, real volume shader effects we know from common 3D apps renderer, different type of explosion effects, ships breaking into thousand of pieces etc. Just an overkill-idea. I know. But worth to put it on a future task list.
I try just to imagine that you have full control over post-camera work with loads of cam features combined with a high-end rendering of the recorded stuff in cinematic or better: Sci-Fi movie VFX quality what we know from e.g. BSG, Star Wars ...
CCP ... really ... give us this feature and you get tons of impressive promo-stuff for free and it will bait thousands of new players into the game for sure. It's the ultimate tool to keep record of history inside EVE and will offer a totally new visual experience how epic big battles really are. It will offer new breathtaking possibilities of EVE film making and opens the gate to real storytelling far beyond FRAPS cuts with metal soundtracks. EVE WILL BE MORE EPIC.
Abso-fracking-lutely agreed. Honestly, as much as I'd explode one atom at a time over a year if they introduced this I'd be so unable to contain my joy, they only need to add the post-rendering engine, so we can make uber vids. If, and by all means hell yea I hope they do, they add a whole movie maker afterwards, then I can promise you that there'll be so much more free Eve advertising and a whole host of new subscribers, CCP won't know what to do with them!
Also, the second half mentions that the Alliance Tournament, could actually be STREAMED to the clients in much the same manner as the recorder saves the info, could be encrypted and still be fast, smooth and reliable!
Support EVE's own IN-GAME fight record tool! or Do the 1 minute Eve Poll |

ninjaholic
Gallente Aliastra
|
Posted - 2010.02.24 02:52:00 -
[102]
Originally by: Haxfar Portlaind What about adding a feature to filter out unwanted info? Like if there's a unwanted ship coming by, you can simply unselect it to be rendered?
BTW, should this be in that CSM forum-thread-thing-sub?
Added to the main posts! Excellent idea Haxfar!
Support EVE's own IN-GAME fight record tool! or Do the 1 minute Eve Poll
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ninjaholic
Gallente Aliastra
|
Posted - 2010.02.25 01:01:00 -
[103]
Edited by: ninjaholic on 25/02/2010 01:02:22
250 replies, almost 11k views. Why isn't this stickied yet? 
Originally by: Commandante Caldari Edited by: Commandante Caldari on 16/02/2010 12:05:57 What's very important: an EVE Post-Render Engine.
The recorded data should be able to be post-rendered for a new level of visual effects, perfect AA, shadows, reflections, motion blur, de-focus etc. Overall - I am not sure if that task would make sense for CCP due to the high amount of additional work - an EVE Movie Maker with a post-renderer could support extreme detailed models, real volume shader effects we know from common 3D apps renderer, different type of explosion effects, ships breaking into thousand of pieces etc. Just an overkill-idea. I know. But worth to put it on a future task list.
I try just to imagine that you have full control over post-camera work with loads of cam features combined with a high-end rendering of the recorded stuff in cinematic or better: Sci-Fi movie VFX quality what we know from e.g. BSG, Star Wars ...
CCP ... really ... give us this feature and you get tons of impressive promo-stuff for free and it will bait thousands of new players into the game for sure. It's the ultimate tool to keep record of history inside EVE and will offer a totally new visual experience how epic big battles really are. It will offer new breathtaking possibilities of EVE film making and opens the gate to real storytelling far beyond FRAPS cuts with metal soundtracks. EVE WILL BE MORE EPIC.
Is that even possible? That Eve could be MORE EPIC?!!?
Hell yea! And post-rendering is a great idea, it could be an option in-game for us all, and even added to the Battle-Player for awesome graphics that we can record and share! Though I think the code-monkeys refer to it as post-processing? But Eve would look superb!
Support EVE's own IN-GAME fight record tool! or Do the 1 minute Eve Poll
|

ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.03.01 02:59:00 -
[104]
Edited by: ninjaholic on 01/03/2010 03:02:26
Originally by: Myrkala Oh, this thread, glad to see it still active, the video community would EXPLODE if this could be done.
I am of course talking about the superawesome re-playable combat-log generator, with framedumping for awesome smooth videos.
PS. I remember seeing 60fps Quake videos with motion blur added, that was so cool. 
Absolutely. Post-rendering is such a gorgeous end-result for videos. Motion-blur would be an orgasmic plus, and is already featured in games much less capable than EVE's engine. But that aside, if CCP consider this at all (which, let's face it, they must, the community wants this bad...), it will be an awesome plus.
Originally by: Kronsur Boon Doesn't CCP already have an in house "Post-Render Engine"? I believe it was used by DireLauthris to create Day Of Darkness II. CCP also use it to produce the awesome trailers.
Many players, especially during fleet fights, turn the effects off. It would be great to actually see the epic battles unfold in all their high detail quality.
You're right Kronsur Boon, they do. They use it to create the trailers we know and love, but in effect it's very simple and used to align ships and perform very unexciting actions. The fight scenes are from genuine gameplay if I remember correctly, with the other scenes created using their own tool for getting the ships to align. The engine is capable of awesome graphics effects and indeed post-processing, but a lot of it isn't unlocked in-game and we'd all just turn it off anyway during fights. That's the point of the battle-recorder tool. Turn on ALL those options, and put that sh*t up online in HD. Get us another 50k pilots in here (which, I sometimes wonder, may not be a good thing!)
Originally by: Lord Helghast Edited by: Lord Helghast on 25/02/2010 12:39:44 this is a great idea and needed, position and direction data is all thats needed, and the ship types, weapon targets, afterwards, we cud render it with full 16xAA and all the goodies, and produce proper videos (halo 3 camera anyone?)
EDIT: WHY ISNT THIS IN THE ASSEMBLY HALL?
It's in there already. 
Support EVE's own IN-GAME fight record tool! or Do the 1 minute Eve Poll
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ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.03.02 14:19:00 -
[105]
Quote: The CSM inquired about the possibility of a battle recorder, a tool that stores the data stream from the server which would enable re-rendering of events and therefore help with videos. CCP explained that this is technically possible and actually exists as an in-house tool. However, quite a bit of development time is needed in order to release it to players. Itæs therefore a question of prioritization.
From: http://www.eveonline.com/council/transcripts/2010/CSM_CCP_Meetings_18-20_02_2010.pdf, page 14, paragraph 2.
Words fail me for how truely awesome this is! This implies that it is indeed planned to release this tool to the players!
Support EVE's own IN-GAME fight record tool! or Do the 60 sec Eve Poll
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ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.03.25 05:51:00 -
[106]
Nudgery 
Support EVE's own IN-GAME fight record tool! or Do the 60 sec Eve Poll
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ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.04.24 12:50:00 -
[107]
*cackles maniacally*
YEEEEEESSS!! MWAHHAHAHAH
The videos will be the greatest ever seeeeeeeeeeeeeeeeen!
Support EVE's own IN-GAME fight record tool! or Do the 60 sec Eve Poll
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ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.04.30 03:28:00 -
[108]
Sticky this already!
Support EVE's own IN-GAME fight record tool! or Do the 60 sec Eve Poll
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ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.05.09 16:12:00 -
[109]
Originally by: BeanBagKing /signed
This also sounds a lot like my old suggestion (well, old to me, first time I've seen this one). I'd love to see a feature like this, especially for alliance tournaments and the like so you could check out ships, their speed, their pilots, etc while watching the "instant replay" on your local computer.
I WOULD DIE INSIDE IN THE BEST WAY POSSIBLE ...
... if we could use a tool like this to stream the Alliance tourny direct to our clients. Wouldn't be hard for them to use a whole server for it, they've got the test server, and others xD
I just don't see how it's NOT possible! 
Support EVE's own IN-GAME fight record tool! or Do the 60 sec Eve Poll
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ninjaholic
Gallente Federal Defence Union
|
Posted - 2010.05.27 03:45:00 -
[110]
Originally by: Gil Warden I'm a little late in responding, and I just haven't had the time to go thorough all the posts, yet. But it is a very interesting suggestion, and I'd even dare say a must.
However For this to work the recording should come with a tool to merge multiple recordings. The recorder only get the data the pilot can "see", not for the whole system, or any neighbouring systems. That mean that in a fleet fight you really need all participants to record, and then be able to merge these recordings for the "full" picture. Also, if podded, you are cut off from recording that battle any longer. "Enemy recordings" could be made available via CCP 24 hours after the battle, though even 24 hours after the fact, it would still pose a security risk as it could reveal safe spots etc.
Of course, the playback software will be more of a challenge to write, and that is where CCP will have to put most of it's dev time.
It would be even more fun if the battle data is stored in a format that is editable, in case you are going to make a film or tell a story. It could start a whole new set of third party tools to edit these films.
I like. I have to admit I had the idea that it would be simple, but I think because it would be likely to get CCP to add it if that were the case, but they seem to add stuff that create waves. This idea would create some nice waves :)
I'm beginning to think that combining the recorded fights to create a sort of in-game movie, then recording it after doing all the hard work in the editor is an awesome idea!
Nice work, I'll update the original post :)
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.05.30 00:01:00 -
[111]
Originally by: Lubomir Penev I'd rather have blinking leds on my AlienWare box.
Oh wait, supported.
Rofl. I kinda like the AlienFX idea xD
But prefer this one !
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.06.04 15:04:00 -
[112]
Originally by: Insultan No, no, terrible idea! It's too easy, it would just make the game too fun.
I hate fun. I want everyone to suffer and cry as my 425ms LAG IIs return you to your stations and causes your fraps to hang. 
Rofl 
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.06.07 04:12:00 -
[113]
So, er, yea, anyone else think that this idea can be improved upon?
Have had a lot of different opinions, from "simple is best" to "it's gotta have everything from post-processing to export-as filetype options!"
What do you think though?
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.07.08 15:15:00 -
[114]
Edited by: ninjaholic on 08/07/2010 15:16:49
Originally by: Admiral Morlan /SIGNED!!!
I've wanted this since the second week!
Really? That soon? This should be your post then 
Originally by: Agallis Zinthros
Originally by: ninjaholic Edited by: ninjaholic on 01/03/2010 03:21:40 Save the best for last? Of course! Why wouldn't it be possible to STREAM the Alliance Tournament DIRECTLY to your client? So you could WATCH IT HAPPEN LIVE at home and be your own cameraman recording your own demos. Even listen to the commentary via EVE voice!
Oh god this. Not only will it look better and play at any resolution, but it will save CCP tons of money in bandwidth costs.
Absolutely agreed! The bandwidth support is already there. CCP would probs need a new server and node though, but that would be the easy part 
Also, can we sticky this yet? 
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.07.18 12:37:00 -
[115]
Edited by: ninjaholic on 18/07/2010 12:44:22
Originally by: Gecko O'Bac Very interesting idea though I think it's quite more complex doing this for eve than for half life... It'd be very interesting to have though.
I'll politely disagree here. Adding client-based logging wouldn't task the client in any way more than running ICQ in the background 
Originally by: Gecko O'Bac One feature, though I realize it's quite complex, that should be added is some sort of incremental additions to a "logged" file. The reason is... Big battles mean crashes... For a complete view of the battle you might have to aggregate different files from different people...
This, is a very good concept. Like a torrent? If EVE online's clients provided the server, the CCP staff and the game at large with detailed log files, then you'd be doing a version of Folding@Home except with server logs. This would probably be a big can of worms that would need to be opened carefully, but I can see how it would really benefit the community and CCP.
This would mean CCP would have a perspective on what the clients themselves see, and can then compare it to what happens on their servers, and build a very accurate and real-time model for performance analysis and even troubleshooting. I can really see this taking off for Singularity and stress-testing.
The flipside? CCP would be inundated with logs to plough through 
However, @CCP, you guys should look at this idea separately as having clients submit encrypted log files for analysis would lend to some seriously accurate data for performance analysis in real-time.
Originally by: Gecko O'Bac Also, you might want different PoVs, like what was going on with the support fleet, with the BS fleet and with the capital fleet...
This is a unanimous want! This means we can have the fleet fought from anyone's perspective! Would make for some sweet ass tactical assessments and videos 
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.07.21 17:01:00 -
[116]
Originally by: Serious Masta ive got this idea too, but not with these details.
I can't take credit for ALL these ideas.
I want to take this second to say thanks to everyone who not only likes and wants the idea as much as I do, but to say thanks for all the awesome criticisms and contributions that have been posted here since Oct 1st 2007.
You guys are legends!
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.07.21 17:50:00 -
[117]
Edited by: ninjaholic on 21/07/2010 17:51:30
Originally by: Gecko O'Bac I didn't mean in terms of resources, but complex to actually implement. I say that because If I understand exactly how eve works, the clients receive all the positional info from the server, updated every x secs (and lag dependent), since eve basically is a big physics engine with graphics attached on top, while half life is a graphic engine with physics attached on top.
This is pretty much bang on lol. The data for the demo record tool only takes the data that the client is or has already processed and sent, and saves it to disk. This process is only going to barely task the computer more than it already does.
Originally by: Gecko O'Bac So on HL most of the simulation is client side and thus easier to manipulate. Eve on the other hand doesn't work like that... If you lag the client does nothing, at most your ship will continue flying straight on in the last direction taken at the same speed it had when you stopped receiving info.
Now, ofc I may be wrong, I'm not inside either game, but that's how things are usually done.
I honestly think that Eve would be even more light on the computer as a whole. The source engine is much larger and the Havok physics engine is far more complex than the physics in New Eden, so in all honestly, I think the opposite, that it'll be really simple to get the client to at least record the info without any real issue, and as for the lag, I'm sure the lag will screw it all up anyway 
Playing it back will be a simple case of 'pretending' that the fight is happening realtime and supply the client with fake data over time, meaning that lag wouldn't be an issue, and you'd even get a better idea of how the fight went in realtime, wihtout any lag that might have occured.
CCP could even use this so simulate internal server lag issues, building a fight, and running it as if it were on the server, and then do it on a client to isolate lag to either end.
Or maybe I've got it all wrong. We might see eh? 
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.07.30 19:49:00 -
[118]
BAM! Needs your support! 
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.09.11 23:59:00 -
[119]
Anyone else think this idea needs something else?
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.09.19 19:12:00 -
[120]
Edited by: ninjaholic on 19/09/2010 19:12:34
Come oooooooooooooooooon needs more support :D
13,841 reads. Hot damn.
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.09.30 00:25:00 -
[121]
Originally by: Rugs Once upon a time ( 2006 actually ) I posted this idea as well, and many have posted after that...
The thing is, it works in so many other games ( HL1 from 1998 ffs! :) and it's only using resources from the client pretty much, it's up to CCP to implement it.
Wow, that's well earlier than when I thought of it! 
But agreed totally, it's an awesome addition to other games, primarily first-person shooter games, and even in their relatively problematic and bug-filled state they're still mandatory tools for creating spectacular game vids! MW2 was left behind and without the ability to record demo files (probably to hide flaws in the dynamic host system) and the MW2 players were left out in the cold! But, they then started using the same system EVE players do, Xfire vids, FRAPS etc. Which is a shame really.
Originally by: Covert Kitty /signed This sort of a feature has helped make demo video's in many other games. I would certainly make use of it.
Mee toooooo!! People can host their battles online and we can download and watch the fights. It would also put an end to bickering over actual events, and how they went down. An alliance moving in to take a region of space can have their pilots record the fights, and review them for tactical advantages or for just making fantastic propaganda videos. Imagine being able to load up a recorded demo of a 10 titan drop and a 50 cap ship fight! In hi-def, high-FPS !! Imagine instead of squinty YouTube vids, you can watch the fight in real time as if it was right in front of your face. Well, technically, you're watching it unfold just like the original player did!!! DO WANT.
Originally by: Isidore Tailleur do this.
it would create loads of free advertising for CCP if making EVE vidoes wasn't such a hassle...
Not just that but it will create SO MUCH MEDIA. There are already hundreds of EVE videos online and posted in the forums, but if we could just download the tiny files and watch those instead, you'd be saving hundreds of gigabytes of data for a start, and more people would download and watch them. Their sheer size alone is one of the reasons that I don't download every one of them!
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.10.03 21:21:00 -
[122]
Originally by: GizzyBoy THis.
Save incoming telemetry data, and just have a special mode in client to play it all back. If your there you are already getting most of the data that makes the pixels, all you have to do is save the stream, Then allow clients to play back this stream and convert it to video on client as you move camera around etc. also make eve tv for alliance matches much nicer.
That's pretty much it in two sentences. Haha
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.10.13 06:50:00 -
[123]
So, I've got the recording fights idea, the streaming Alliance Tournament to client idea, the post-processing idea, the unwanted-items-off-grid idea, the frame-by-frame or avi export idea, and the stats idea.
What's missing? (Apart from the fact it's not in the game yet lol)
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.11.17 19:43:00 -
[124]
Needs plenty more support!
All of you! GET IN HERE! 
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.11.20 07:29:00 -
[125]
Edited by: ninjaholic on 20/11/2010 07:35:16
I think I just had a mild stroke.
[link]
Guys, this is your chance to get the Battle-recorder implemented.
You should have a look at this list, and submit your ideas for what order they should be prioritised by CCP in this thread.
This is well worth participating as you can see the list is long and has many many amazing additions that EVE needs.
But most of all, EVE needs you. This Battle-Recorder is #21. If you want it in the game, nows your chance to vote for it. I'm compiling mine as we speak, and man are there some excellent additions!
So come on guys, hundreds of amazing ideas need your support, this included!
So, again, take a gander at this list this list, and submit your numbers in here!
Please note, this submission was made by Alekseyev Karrde CEO & Contracts Manager of Noir. Don't forget to express some gratitude!
*Edit, added image link. Grrr
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.11.20 14:01:00 -
[126]
Originally by: Elm'o Would be awesome. Probably hell of a payload for the cpu to handle but we're allowed to dream.
I've had this response a lot. To be honest, it wouldn't task your system any more than it already does which is the beauty of it 
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ninjaholic
Gallente NME1
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Posted - 2010.11.29 08:33:00 -
[127]
The November 2010 Prioritization Crowdsourcing results are in!
Thank you so much to all who lent their support to get this much-needed addition in to the client! (It came 30th, with over 360 votes! That is FANTASTIC!)
<3
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ninjaholic
NME1
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Posted - 2010.12.11 13:23:00 -
[128]
BUMP! So, like you guys need to see this and vote for it when it comes up k? k. 
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ninjaholic
NME1
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Posted - 2010.12.25 22:44:00 -
[129]
Originally by: ILikeMarkets It would be great if they would allow us to pick what ship to view from, or to move freely, but I doubt that would be possible.
Totally possible. Otherwise, while limited, it would defeat the entire learning experience and negate the primary reason for the tool, to show epic fights in epic ways! It is after all just a grid of x, y & z locations moving in x, y & z direction at x speed for y 'ticks' or frames. Honestly something a client does a million times a year already. The only difference is that the 'server' would be your own computer, running the maths for the fight locally. And a single grid is already what your machine has to deal with every time you jump into a new system, or warp to a moon, fight, POS, gate etc. This is all stuff that the client already does! That's the beauty of it. All the code is already there. All the resources are already there. All we need now is a way to record it, modify it in beautiful ways, then capture it in your favourite vid cap utility. Unless an in-built one is provided 
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ninjaholic
NME1
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Posted - 2010.12.27 19:30:00 -
[130]
What an awesome response. Give me some time to gather as much info as I can and have a good read and think about your post as I'm swamped at the moment, typing this from in work 2 hours after I was supposed to leave lol. I love posts like these 
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ninjaholic
NME1
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Posted - 2011.01.24 05:08:00 -
[131]
Edited by: ninjaholic on 24/01/2011 05:18:14
@ AlleyKat - You may well be right. While I've searched high and low for more information that might lead to exposure of how the server and clients pair up or sync, I've been only able to find speculative designs, more based on in-game experience by the author than anything. Shame.
Maybe the bot designers could contribute, as the programs they design seem to suggest an understanding of the client-server relationship! 
You may be right too with the suggestion that the client might wait for server response before executing an action, as even the CSM submission page states that lag "may be a prohibitive issue". **SADFACE** (source). This, coupled with the massive slide-show big fleet-fights become, does suggest the client does indeed wait for the server's response before most, if not all, actions. This could be a hurdle 
To answer you about the amount of data that would need to be recorded, I have only the most efficient in-built record tool to base my numbers on, (as other record tools I've experienced seem to have massive demo files ), Source-based games (TF2, CSS, L4D etc) record their demo files at about 32kb/s. For a 60-minute demo file, that works out at a not-too drive-destroying 110.56 Mb. This is based on public server demos, taking 66 'ticks' or frames a second, * 60 seconds, * 60 minutes, with roughly 20 people per server and records x, y & z co-ordinates, the players direction, and keyboard input for each frame. The single map that Source-based games would use could be considered the 'grid' (or sphere/bubble as CCP refers to it as).
A gird in Eve however, might contain up to 400 people. So you might get some very big numbers 
I'm currently not able to see a huge difference in tests between even 32-man Counter-Strike: Source or Team Fortress 2 demo files and lower numbers of players demos for the same games, a Kb or two more /sec at best, but the demos may well be optimised for the engine's max supported limit of 24 players. More are possible but Valve themselves state that +24-man servers might bug out a lot. They're really stable, however, and the demos only grow by a few Kb in total.
To answer your question about the engine, ha, they just rebuilt Eve on Carbon, so maybe, just maybe we'll get some awesome new camera angles or controls! 
I've see that glitch before too lol. I once got chased by a moon in to warp. Was a bit scary!
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ninjaholic
Dirty Work Inc. Sspectre
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Posted - 2011.03.09 19:37:00 -
[132]
JUSTICE BUMP!
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ninjaholic
House Aratus Fatal Ascension
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Posted - 2011.05.16 13:50:00 -
[133]
Call me crazy but has there been a remarkable drop in interest in the Battle-recorder/player idea? SADFACE.
Bit of support would mean that the Alliance Tournament (maybe not 9, but maybe 10!) could be streamed to your client direct! Meaning YOU'd be the camerman :D
Come on guys this is an epic idea with stunning details, and even at it's most basic is one of those absolute must-have tools the Eve client needs!
Show your support!
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ninjaholic
House Aratus Fatal Ascension
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Posted - 2011.06.15 18:22:00 -
[134]
Probably not the best time to push this idea, what with CCP SWAMPED with Incarna, but I'd wet myself if I at least knew it was gonna end up in the client or a CCP member would post and say, like, dayum, this is an EPIC idea. Because lets face it it is. The community would just eat this up and spit out some delicious visual candy and overcome YouTube with Eve content. Even potentially surpassing MW2's content hahaha.
TL;DR Want Battle-Recorder/Player. Put it in Eve!
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ninjaholic
House Aratus Fatal Ascension
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Posted - 2011.06.25 11:05:00 -
[135]
Originally by: Jace Errata +1 to this. It r awesome.
^ This!
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ninjaholic
House Aratus Fatal Ascension
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Posted - 2011.06.28 17:28:00 -
[136]
Originally by: b1zz I support, of course.
You legend! Thanks!
Though with all this hype about greed-transactions I dunno if ÇÇP would even notice this thread lol.
If they DO look here, how about adding this to the client as an appeasement? 
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ninjaholic
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Posted - 2011.06.30 11:58:00 -
[137]
That makes it you, me and 330-odd other people. Can't believe ÇÇP are greed-mongering instead of developing this awesomeness 
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ninjaholic
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Posted - 2011.06.30 22:47:00 -
[138]
Bumped because I spent a heap of time that could've totally been spent doing any of the tens of things I'm procrastinating over to squeeze this into one single post. Which worked. Bump for appreciation 
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ninjaholic
Gallente House Aratus Fatal Ascension
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Posted - 2011.07.23 20:12:00 -
[139]
Edited by: ninjaholic on 23/07/2011 20:12:32
Originally by: MotherSammy Massive +1 to this idea. Others have mentioned this concept but you outlined its functionality best.
I am most definitely not the only person who is dying to have this developed.
Originally by: MotherSammy CCP need to do this for their own good. The resulting videos would become amazing advertising for the game. The current set of "video-maker-controls" are laughable and broken. Clear skies had access to the jessica (CCP cinematics) engine for a while and an in-game approximation of this would be fantastic.
I only wish the guys at CCP felt this strongly about it! Thanks for the input, and utterly agreed!
Originally by: Eight Bit Hmm.. now if the recorded battles could be watched on the CQ TV screen.... :)
Haha yea that would be pretty SPECTACULAR.
Originally by: MotherSammy Ian Chisholm was given a copy of Jessica lite to take home
OMG WANT.
Originally by: UniToxic This isn't implemented yet because? :o
I wish I knew the answer to that 
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ninjaholic
Gallente House Aratus Fatal Ascension
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Posted - 2011.07.27 01:43:00 -
[140]
Alright guys, it's that time again, where you all slam home how much you want the Battle-Recorder developed.
When you're voting, just include item #13!
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