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Eight
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Posted - 2004.05.05 12:18:00 -
[1]
Let's try this again. The new accuracy formula is now active on Chaos. There are some rough numbers in place for tracking speeds of all turrets, they will need to be tuned over the next couple weeks based on internal testing and feedback from players. NPCs are currently not being tuned so ignore any results from NPC combat for feedback purposes.
Please reply to this thread ONLY with feedback from direct personal testing on Chaos. If you have other things to say on the topic please use this thread which is already in full swing.
~Eight |

Eight
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Posted - 2004.05.05 15:22:00 -
[2]
In Castor 1425 and previous the scanner was using a different method to calculate transverse velocity than the accuracy formula. This has been fixed in Castor 1426.
~Eight |

Eight
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Posted - 2004.05.05 17:04:00 -
[3]
Parallax Error: Excellent feedback, thanks.
~Eight |

Eight
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Posted - 2004.05.05 17:05:00 -
[4]
Drones have not been addressed yet and will be giving bogus results for the time being.
~Eight |

Eight
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Posted - 2004.05.10 16:25:00 -
[5]
Updating Chaos with some new values.
NPCs now have sane values for accuracy and signature radius.
The short range turrets (pulse lasers, autocannons, blasters) have improved tracking.
Previously all turrets in a single type and class (example: Hybrid type, Railgun class. Or Energy type, Pulse Laser class) and size (S M L) had the same tracking speed. That is 250mm railgun, 200mm railgun, and dual 150mm railgun had the same tracking speed. Now they have tracking speeds proportional to their range.
Microwarpdrives now give an increase to signature radius equal to their boost to speed. So a frigate at top speed with a MWD should be equally hittable as the same frigate in the same situation at top speed without a MWD.
--------------------- Please limit replies in this thread to only feedback from direct personal testing on Chaos, and direct all general comments to this thread (which I am in fact reading much of).
~Eight |

Eight
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Posted - 2004.05.12 18:55:00 -
[6]
Indeed, this is the wrong thread for missile discussion.
~Eight |

Eight
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Posted - 2004.05.13 13:45:00 -
[7]
Originally by: hatchette I don't think signature radius matters for tracking.. it matters only for locking time. But i could be wrong...
You are infact wrong ;-) Please see this dev blog for more details.
~Eight |

Eight
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Posted - 2004.05.14 13:36:00 -
[8]
Originally by: Xavier Perez
The tracking of large lasers simply can not compete with the tracking on a 1400 howie.
Was this a 'slip of the tongue'? Without getting into a discussion about their respective overall effectiveness in combat, the Mega Beam Laser I has a tracking speed of .0075, where as the 1400mm arty is .00214. Both small numbers, but one is 3.5 times the other. The Mega Beam Laser tracks far better than a 1400mm Howitzer Artillery.
Other than that, thanks for the feedback.
~Eight |

Eight
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Posted - 2004.05.14 13:38:00 -
[9]
Originally by: Darax Thulain Quote from Eight : Microwarpdrives now give an increase to signature radius equal to their boost to speed. So a frigate at top speed with a MWD should be equally hittable as the same frigate in the same situation at top speed without a MWD.
Originally by: Eight
Originally by: hatchette I don't think signature radius matters for tracking.. it matters only for locking time. But i could be wrong...
You are infact wrong ;-) Please see this dev blog for more details.
*smiles* Ok, so clarify this for me if you will. Lets say I got a normal Breacher doing 400m/s passing across someones screen. And then I got another Breacher with 2x 1mn mwd doing 10000m/s across the same screen, this one having its signarure radius increased proportional to the speed increase. They would be equally easy to track and hit? So this would mean that that little frigate has the same signature radius as a titan or similiar in effect. So lets say that the Breacher with its two mwd's drops its speed to a mere 2000m/s, then that one would be easier to hit because it isnt at top speed of its potential? "as the same frigate in the same situation at top speed without a MWD"..?
If you take two identical ships, one at max velocity (let's say 400m/s) without a MWD, and one running a MWD at 'partial power' to maintain the 400m/s of his friend. The one with the MWD will be significantly easier to 'track'.
Is that what you're asking?
~Eight |

Eight
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Posted - 2004.05.16 23:10:00 -
[10]
Uhm... The Megathron with Blasters is the best tracking battleship. It's going to track better than the Beam Lasers. The discussion was 1400mm Projectile Artillery vs Beam Lasers. Beam Lasers are far better in THAT case.
~Eight |

Eight
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Posted - 2004.05.17 00:01:00 -
[11]
Interceptor Skill Bonus has gone from 10% reduction in Signature Radius per skill level to 5%.
The affects of Signature Radius on tracking are much greater with the new system, and a full 50% reduction was too great. Tests with 20% (Skill Level 2 in old system, Skill Level 4 in new) reduction showed much more reasonable results.
~Eight |
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