
DHG
Precision Engineering Insurgency
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Posted - 2008.05.30 19:09:00 -
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1) What is the shortest possible distance in Eve that you can warp? 50km
2) What of the following is the most critical aspect ot being successful at PVP in Eve? c) Personal Player Skill and Teamwork Skills
4) What of the following two items are the most important thing to a fleet? a) A good fleet commander. He'll only invite pilots who know what they do, have enough sp, can use t2 stuff and can work together in a fleet. Also, he'll arrange accurate reconnisance first before doing things.
5) A situation occurs where a command ship comes through your gate camp and manages to get away (dictor off center or something goes wrong in a tackle). The command ship gets back to the gate and jumps. After that there are NPC corp characters 1 week old flying in and watching. About 10 minutes later the same command ship jumps through the gate. What do you do? It's most probably a trap, but if my scouts confirm he's allone, we'll attack him, outside of webrange and watching overview for cyno's.
6) What of the following element of force structure are the most important for a successful fleet? What is it supposed to do? Anyway, I would take option x) Use the right tools for the job.
7) Your recon reports that there are a group of nano ships including 2 vagabonds headed for your gatecamp of tech 1 cruisers. You have 1 interdictor. Is there any way you can catch and kill the 2 vagas? How would you go about it? You got to be kidding here, this is a perfect example of why you should get the right tools for the job.
8) A ship warps to a gate you are camping in 0.0 and arrives 15km from the gate. What do you do? If my scouts confirm he's allone, we'll attack him, outside of webrange and watching overview for cyno's.
9) When in a battle with a number of other ships, when a ship is called to be primary target by the Fleet Commander (FC), should he ever switch primary to another target? If so, under what conditions? When carriers are remote repping your primary.
10) You are in a multiship fleet battle with battleships, interceptors, cruisers and HAC's facing you. You are flying a destroyer. The FC calls a Scorpion as primary target. What do you do? I wouldn't be there in the first place, as since there's nothing good a dessy can do in a real fleet. But since you asked, I'd say shoot the inties first.
11) You are in a fleet with 5 battleships and 3 interceptors and opposing you is the following ships: Blackbird, Blackbird, Scorpion, Armageddon, Apocalypse, Dominix, Munin, Hugin, Thorax, Vagabond and Crow. What order should the ships get destroyed in and why. Get the ECM ships first, while neuting the nano ships. Remote reps will keep my BS buddies allive.
12) You are a person brand new to the game with only 2 million skillpoints. You want to learn PVP and get in an alliance with a real life friend of yours. The alliance then forms up a fleet of battleships and other ships and you want to participate but can only fly a frigate. What ship would contribute most to helping your alliance mates. Staying home, lag is bad enough as it is in fleets and I can't contribute much anyway. I'll wait until I can fly interceptors.
13) True or false, 40 Destroyers can kill 10 battleships in a fleet on fleet battle? If so, how can it be done? False, try hitting in a real fleet at 175K with destroyers. Or in case of a short range gang, the BS's will remote rep each other while basicly instapopping the webbed destroyers. No, you can't keep your transversal low for all BS's when you're webbed, most BS's are able to create a 20km sphere of pain around them with their short range, high damage, decent tracking weapons.
14) When training your new character, what is more important, getting in a bigger ship or developing skills like navigation and engineering. Explain your answer. Nav and engineering, it's pretty obvious. Bigger ships require better skills in other departments to use their bigger kind of modules.
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