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TWD
Evolution Band of Brothers
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Posted - 2008.06.14 01:46:00 -
[1]
No, it's in favor of carebearification.
If putting up POS is easier it will mean that POS spam is also easier. 0.0 wars should be more about PvP and less about POS spam. |

TWD
Evolution Band of Brothers
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Posted - 2008.06.14 02:03:00 -
[2]
I don't know about any hard limit ;) There is only a 5 POS per day limit as far as I know! |

TWD
Evolution Band of Brothers
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Posted - 2008.06.14 02:26:00 -
[3]
Originally by: Dannie Trejo
Originally by: TWD No, it's in favor of carebearification.
If putting up POS is easier it will mean that POS spam is also easier. 0.0 wars should be more about PvP and less about POS spam.
Are you seriously suggesting that the best way to make POS spam unviable is to make it unenjoyable? This is a video game, the object of which is to entertain above all else.
Nah, I'm saying that making the placement of POS easier than it is now (and making POS spam more viable) is bad for PvP in 0.0
If it's unenjoyable for you then I suggest to place less POS. |

TWD
Evolution Band of Brothers
|
Posted - 2008.06.14 02:45:00 -
[4]
Yeah, it happens to be that I read the OP fully. (This time) |

TWD
Evolution Band of Brothers
|
Posted - 2008.06.17 10:48:00 -
[5]
Originally by: Synapse Archae Edited by: Synapse Archae on 16/06/2008 18:40:21
Quote:
Originally by: Dannie Trejo --------------------------------------------------------------------------------
Originally by: TWD -------------------------------------------------------------------------------- No, it's in favor of carebearification.
If putting up POS is easier it will mean that POS spam is also easier. 0.0 wars should be more about PvP and less about POS spam. --------------------------------------------------------------------------------
Are you seriously suggesting that the best way to make POS spam unviable is to make it unenjoyable? This is a video game, the object of which is to entertain above all else. --------------------------------------------------------------------------------
Nah, I'm saying that making the placement of POS easier than it is now (and making POS spam more viable) is bad for PvP in 0.0
If it's unenjoyable for you then I suggest to place less POS.
Oh great, so POS warfare should favor the most boredom-tolerant then? That's not a broken design at all!
No, I'm saying that if this is a problem, then it's a problem of something bigger and that POS warfare in general needs to be revised. I'm sure this would be a positive change to many POS managers but it also has negative effects on POS warfare in general. |
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