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Thread Statistics | Show CCP posts - 0 post(s) |
Alekseyev Karrde
Noir.
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Posted - 2008.12.02 12:23:00 -
[151]
POS and their modules should be player buildable like ships and damn near everything else. New indy market AND it counters POS spam as a convinient tactic (since the towers will either have minerals and build timer to create or, if you buy off market, the prices will be player driven so more demand aka pos spamming = untenably higher prices). This then allows for a reduction in setup time as discussed above.
Fuel, aside from starbase charters, should not be 100% dependant on NPC sellers. Filter Oxygen, Uranium, Mechanical Parts into exploration (or some such thing) to increase their availability generally and convinience in 0.0
Do something ffs.. ---
Zombie Apocalypse Guitar-Wielding Superteam |
Berious
Sniggerdly Pandemic Legion
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Posted - 2008.12.02 13:16:00 -
[152]
Edited by: Berious on 02/12/2008 13:17:05 Killing them isn't a barrel of laughs either and it requires a lot more people to suffer. If POS get easier to spam they should be easier to kill. Reduced HP for mods and the tower maybe?
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Jareck Hunter
Academy of Decadence Hereticus Aegis Communis
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Posted - 2008.12.03 02:13:00 -
[153]
See no problem with a queue for them. Our Posbuilders use a Alt for Deploying and play with another Char or watch some movies while doing it.
Cause of the alredy existing Limits (5per day per system), there will be no more posspamming then there is actually.
If somebody wants to place a pos somewhere, they will simply do it, if it makes fun or not. Thats the reality in 0.0 atm. ------------------------------------------------- Sorry for my bad english^^
Join public Channel "Decadence" or visit www.eve-decadence.de |
Pliauga
Federal Defence Union
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Posted - 2008.12.03 07:16:00 -
[154]
There should be no place for intended boredom mechanics in new eden
---------- DRONE love rulez!! 'mkay?! . |
geno effort
GoonFleet GoonSwarm
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Posted - 2008.12.03 08:51:00 -
[155]
Supporting this very much. POSes as it stands are a necessary part of the 0.0 game, and there's no reason whatsoever for them to be this tedious to set up.
Imagine if the only way to destroy POSes would be by using a single dread, on one module at a time. That's what the logistics people of all alliances have to put up with, in reverse.
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Piitaq
19th Star Logistics
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Posted - 2008.12.03 10:46:00 -
[156]
Originally by: Ticondrius Edited by: Ticondrius on 28/11/2008 10:03:42 Building on the idea of predeploying a pos: pos-in-a-box.
You basically get out into space and 'prefit' the pos, selecting from a list of possible towers and structures. Note that this requires no actual items. Once you have your pos design all set out, you complete it, and receive something like a BPC or reaction, let's call it the 'Deployment Plan' or DP. You then take the pos tower out, and anchor/online it as normal, THEN drop ALL of the modules for it into a new storage space, along with the DP. Then hit the 'Deploy' button on the pos and watch all your pretty structures appear and begin anchoring and onlining, one at a time. Once done, you can recover the DP from the tower and reuse it as much as you like.
Note that you cannot make an impossible DP, such as a small tower with 50 large guns. CPU and PG requirements will be checked during DP creation.
This
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Dasfry
Demio's Corporation 101010 Alliance
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Posted - 2008.12.03 22:37:00 -
[157]
Edited by: Dasfry on 03/12/2008 22:44:58 I agree the setup also fun the very first time...
Then gets rather old, after the first time.
I will agree that it was hairy when I setup a POS, and moments before the shield came online I had an entire gang warp in on top of my ship open fire... I lived long enough that the shields came online to see the entire gang be push flying outward away from the POS.
Aside from working with equipment that costs $100's of millions of isk... that the rest was absolutely BORING
One possible solution is to allow a player who is setting up a POS. To preset them down each component. And then just have them go through their timers on there own. So it still takes the same amount of time to anchor and online as it did before... it just don't require that the player be there eyeballing it for several hours. *********** Dasfry, Director Demio's Corporation
Military Tactics |
suicide
Synergy.
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Posted - 2008.12.09 23:29:00 -
[158]
POSs need to be completely re-examined. They need to be purchased, setup, and fueled. Besides being a huge ISK sink, they are a FUN sink and should be put out of our misery.
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yani dumyat
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Posted - 2008.12.10 12:36:00 -
[159]
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Cataracts
GoonFleet GoonSwarm
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Posted - 2009.03.09 09:10:00 -
[160]
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Burger Man
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Posted - 2009.03.09 21:18:00 -
[161]
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Tradra Lenth
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Posted - 2009.03.09 21:22:00 -
[162]
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Alqualonde
Merch Industrial GoonSwarm
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Posted - 2009.03.09 21:27:00 -
[163]
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Darth Shenron
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Posted - 2009.03.10 02:11:00 -
[164]
I like the idea of a pos fitting screen. Used in conjunction with the dead horse idea, NOW THAT would be a patch worth waiting for.
setup on screen, fly componants out to moon. and deploy watching drones assemble the full pos, while you wait
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Dahlia Houghton
DarkStar 1 GoonSwarm
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Posted - 2009.03.10 19:34:00 -
[165]
POS kill people
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Echthalian
Battlestars GoonSwarm
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Posted - 2009.03.10 20:33:00 -
[166]
Totally agree.
Games are suppose to be FUN! Games are NOT suppose to make you want to kill yourself from boredom, and tedious repetition. (sounds like ratting too)
On that note, cheers to all the POS keepers.
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Xiobe
GoonFleet GoonSwarm
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Posted - 2009.03.10 20:43:00 -
[167]
reply and bump and support even tho daveydweeb is terrible -- lose. their. they're. there. couldn't care less. lego. colour. flavour. |
Corsa Grane
GoonFleet GoonSwarm
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Posted - 2009.03.11 02:11:00 -
[168]
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CowsCANBark
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Posted - 2009.03.11 02:37:00 -
[169]
Originally by: TWD No, it's in favor of carebearification.
If putting up POS is easier it will mean that POS spam is also easier. 0.0 wars should be more about PvP and less about POS spam.
hows that working out for you?
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Gun Gal
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Posted - 2009.03.11 02:37:00 -
[170]
yes, lets give in again to the goons, look how they took delve.
metagamed their way in and spammed a bazillion towers up.
and now they want to make it easier
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CowsCANBark
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Posted - 2009.03.11 04:06:00 -
[171]
Originally by: Gun Gal yes, lets give in again to the goons, look how they took delve.
metagamed their way in and spammed a bazillion towers up.
and now they want to make it easier
We've killed twice as many pos as we've "spammed"
And we've spent over 100 man days spamming.
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Solo Arthurus
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Posted - 2009.03.12 11:55:00 -
[172]
Originally by: CowsCANBark
Originally by: Gun Gal yes, lets give in again to the goons, look how they took delve.
metagamed their way in and spammed a bazillion towers up.
and now they want to make it easier
We've killed twice as many pos as we've "spammed"
And we've spent over 100 man days spamming.
What the **** is wrong with you?
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Ahro Thariori
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Posted - 2009.03.14 04:58:00 -
[173]
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Treylis
GoonFleet GoonSwarm
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Posted - 2009.03.14 08:09:00 -
[174]
POS setup mechanics killed my family and ****d my dog.
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Marlona Sky
Astroglide X The Foray Project
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Posted - 2009.03.14 10:33:00 -
[175]
There is nothing wrong with the...
Hold on one min...
Like I was saying there is nothing wrong with the current..
Gimmi another min..
The current mechanics allow plenty of time to do other...
Two more minutes... brb
With the current POS.. ...
/me anchores another module
Ok, so like I was saying the current POS mechanics are working fine and that... ...
Ok @#$%&$%# stupid @#$@%^%#^ POS with s@#%$@@ty mechanics!!!
Free POS stuff at planet 5 moon 12!!!!
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Kralin Ignatov
The Colour Out of Space Un-Natural Selection
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Posted - 2009.04.15 05:13:00 -
[176]
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SilverSwann
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Posted - 2009.04.20 00:28:00 -
[177]
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Kiara Nerora
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Posted - 2009.04.20 01:14:00 -
[178]
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plastastic
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Posted - 2009.04.20 01:35:00 -
[179]
i never saw the point of having to place guns in the first place seeing all calculations are done from the tower. There just needs to be a menu like the skill planer to anchoring and online pos mods. The menu bring up all pos modules that are inside the pos shields you set the order of anchoring and onlineing then the tower just auto places and online all the modules. Take the same time but no arrows and no need to be there at the tower for 8 hours.
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Shadow Devourer
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Posted - 2009.04.20 03:10:00 -
[180]
Listen to this man CCP.
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