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flearider
Fusion Enterprises Ltd Mostly Harmless
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Posted - 2008.06.16 09:45:00 -
[1]
so it's out the big update ?? so what does Factional Warfare do for the long term player ...well nothing to be honest unless you want to leave your alliance that thing most of us have put 6months to yrs into . it's there for the noobs and those that can't find a good home.
so whats ccp going to give to the 0.0 people ?that we will have to wait and see getting rid of lag would be a good thing ..but then again 0.0 life is changing now instead of the space it's all about the moons dyspro worth 8-10 bill a month .. one thing ccp could do to shake up 0.0 is have the moons run out and change position just like the mining roids.
lets bring some life back into the game to much politics we can't attack a because b and c are to big for us and they will kill us ...hmmm
just a little rant not much ..
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MotherMoon
Huang Yinglong
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Posted - 2008.06.16 09:53:00 -
[2]
Edited by: MotherMoon on 16/06/2008 09:53:07 whats wrong with FW giving nothing to oler players?
with the updates to 0.0 warfare found in the right forum you'll find the devs are going to move alliance warfare to a similar timer based system but with stargates and will be removing POS (or altering it) as far as SOV goes.
FW gives one thing to new pilots a place to learn PvP and how to fight in 0.0 space.
Thus what it gives you ultimately is new players that know who to set up ships, how the mechanics of how the game work, and how to follow the FCs orders.
It is a portway to 0.0 nothing more or less than adversited... as far as you should be concerned.
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Vaal Erit
Science and Trade Institute
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Posted - 2008.06.16 10:09:00 -
[3]
0.0 is entirely, 100% player controlled. If 0.0 is boring for you then it is YOUR fault and only YOUR fault. Lots of people in 0.0 have ****tons of fun.
Let me ask you this, is your alliance one of those 0.0 entities that "NAPs" every other alliance around? --
http://desusig.crumplecorn.com/sigs.html |

Strak Yogorn
Mind Warpers
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Posted - 2008.06.16 10:13:00 -
[4]
who said every update has to cater to 00 dwellers anyway, personally i think its about time everyone else gets something to play with. good thing is, it seems to have brought some new life (and blood) into lowsec, how can that be bad for anyone.
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Andrue
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Posted - 2008.06.16 10:20:00 -
[5]
I'm an older player (41 years old in RL and 4.5 years old in game). FW has given me a great deal of fun and introduced me to some great people. Of course there's a lot of asshattery around (why do so many nubs think that 'align to' means 'warp to' and that warping to a gate means you should jump through it?) but that's part of the charm.
I haven't made any money with it (in fact my alt threw away a 'cane for laughs and giggles on Sunday) but that hardly matters. As an older player I have 10 bil in Isk and about the same in ships and stuff scattered around. At this rate I can play for a year before I have to care about money. I don't even bother to insure my ships.
As for the 0.0 crowd - they've had 'factional warfare' right from the get-go. They've also had capitals, POSes and sovereignty added over the years. This time around it was mostly us Empire carebears that got the lovin' and kudos to CCP for that. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Jaketh Ivanes
24th Imperial Crusade
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Posted - 2008.06.16 10:22:00 -
[6]
Why are 0.0 dwellers considered the "elders"??
I'm an old player, been in 0.0 a couple of times but I truly like FW.
What did 0.0 gain that the "rest" of us hasn't gotten? Well, Titans, Motherships, POS and Carriers. Jump bridges. Sovereigty. Conqurable stations.
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Des Garcons
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Posted - 2008.06.16 10:29:00 -
[7]
Edited by: Des Garcons on 16/06/2008 10:30:21 Its less about the long term player and more of a training tool to teach newer players about pvp. It really is a stepping stone to 0.0 tbh. I see alot of newer players having alot of fun since they have never pvped before. But myself ive lived in 0.0 and done alliance pvp for a while now and FW feels like a step down to me, but still i had to try it out :)
Hopefully FW will end the cycle of having ppl join 0.0 alliances and being completely clueless about pvp, and getting owned thier first few weeks of 0.0 which generally turns ppl off and they either go back to highsec or quit eve.
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Armoured C
Federal Defence Union
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Posted - 2008.06.16 10:39:00 -
[8]
yes FW is the stepping stone for the younger player but i am a 2 year old player and there are many more players like me in FW and it is the most fun i have had in ages
you dont have to worry about POS's or NAP's and such you can literly join and be in a fleet with in minutes to mindlessly shoot things
when i first joined FW i counted 2:12 seconds before someone was saying we need X's for fleet
it the PVP with out worrying about who to shoot and more im****taly finding someone to shoot
i might not have 6 bill or what ever but everytime i run out of isk i just run a single level 4 and bamm 2 cruiser ready =)

FWN :action news from the battle - not near it
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

MrChook
Tribal Liberation Force
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Posted - 2008.06.16 11:32:00 -
[9]
Originally by: MotherMoon
FW gives one thing to new pilots a place to learn PvP and how to fight in 0.0 space.
I'd disagree with this bit. There is no bubbles in low sec and that has a huge impact on how a gang moves around. What it does teach is how to work in a gang and do what the FC says. Every time we have a mostly frigate blob doing a gang warp to a gate I'm thinking "wouldn't it be funny if there was a sling bubble on this gate and a disco BS sitting at the warp in point".
These gangs are enormous fun though and I must tip my hat to some of the FCs that have stepped up to lead, they have the patience of saints. The term that is often bandied about is herding cats.
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Andrue
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Posted - 2008.06.16 12:09:00 -
[10]
Originally by: MrChook
Originally by: MotherMoon
FW gives one thing to new pilots a place to learn PvP and how to fight in 0.0 space.
I'd disagree with this bit. There is no bubbles in low sec and that has a huge impact on how a gang moves around. What it does teach is how to work in a gang and do what the FC says. Every time we have a mostly frigate blob doing a gang warp to a gate I'm thinking "wouldn't it be funny if there was a sling bubble on this gate and a disco BS sitting at the warp in point".
These gangs are enormous fun though and I must tip my hat to some of the FCs that have stepped up to lead, they have the patience of saints. The term that is often bandied about is herding cats.
I reckon the most annoying must be the people that seem to need their ears cleaning and their eyes wiping. On Friday there was some dweeb kept querying destination gates every time we jumped.
FC:"Warp to xyz" Dweeb:"ghj?" FC:"No, xyz" Dweeb:"I'm at the abc gate and no-one is here."
The only thing I'm a little surprised about is the way the gates are being called. I use the 'standard' BM nomenclature "Go to the 'Nourv' to 'Tama'" gate or "Nourv>Tama" in chat. That tells you all you need to know. After all there's only one gate that goes from 'Nourvakaiken' to 'Tama'. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Jaisan
Alcatraz Inc.
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Posted - 2008.06.16 12:31:00 -
[11]
Originally by: MrChook There is no bubbles in low sec and that has a huge impact on how a gang moves around.
Never heard of heavy interdictors and their infinate warp bubbles of doom ?
Just too orangey for crows. |

Akilum
Gr0und Zer0
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Posted - 2008.06.16 12:40:00 -
[12]
Edited by: Akilum on 16/06/2008 12:41:41 There are no bubbles in low-sec. A heavy interdictor can't place a bubble in low-sec. He was talking about the interdictor bubbles, the kind that are huge, mostly around an entire gate and disable warp for everybody who is in the bubble. Heavy interdictors have an infinite warp point. That means it works like a normal warp scrambler/disruptor but the target who is being warp scrammed won't save his ship by putting WCS on his ship, no matter how many he puts on.
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Dingi223
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Posted - 2008.06.16 12:58:00 -
[13]
Originally by: Jaisan
Originally by: MrChook There is no bubbles in low sec and that has a huge impact on how a gang moves around.
Never heard of heavy interdictors and their infinate warp bubbles of doom ?
OP statement confirmed. 
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MrChook
Tribal Liberation Force
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Posted - 2008.06.17 05:33:00 -
[14]
Originally by: Jaisan
Originally by: MrChook There is no bubbles in low sec and that has a huge impact on how a gang moves around.
Never heard of heavy interdictors and their infinate warp bubbles of doom ?
The only thing incorrect in my statement is the grammar... it should be "There ARE no bubbles".
HIC with focus script does NOT produce a bubble (although I believe there was a graphics error that made it look like it was, never saw it myself)
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Atomos Darksun
Infortunatus Eventus
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Posted - 2008.06.17 05:39:00 -
[15]
What does it give?
PvP.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

Cerzia
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Posted - 2008.06.17 05:45:00 -
[16]
The main attraction is that FW is faster paced. With trade hubs only a few jumps away from the front lines it's easy to get back into the fight after dying, which in turn makes people take more risks.
It's definitely the heaviest on the instant gratification pvp in eve, but it's still far from trivial.
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