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Ulstan
State Protectorate
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Posted - 2008.06.16 19:59:00 -
[1]
Edited by: Ulstan on 16/06/2008 19:59:37 If there is one issue that deserves to be fixed it is this one. Very narrow very specific fixes are required - these should be implemented immediately to end the travesty of terrible heavy precision missiles :(
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Ulstan
State Protectorate
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Posted - 2008.06.18 14:12:00 -
[2]
Zaran: if you're shooting missiles at anything frigate sized and below, you're doing it wrong. Use your drones.
Quote: Actually everything is impossible to be hit when traveling very fast regardless of weapon platform be it turrets or missiles.
This is quite simply completely false. Turrets don't care how fast you are going, only your transversal. It's easy for turrets to hit someone going fast if they are at an angle or distance where the transversal isn't very good.
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Ulstan
State Protectorate
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Posted - 2008.06.18 18:12:00 -
[3]
I've pretty much made up my mind that whoever runs for CSM next time as a Caldari PvP'er who understands PvP issues is going to get my vote. The "but it's fine in PvE" defence gets old fast.
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Ulstan
State Protectorate
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Posted - 2008.06.19 18:58:00 -
[4]
Edited by: Ulstan on 19/06/2008 19:01:53 This Zaran troll fails hard in almost every possible way.
Heavy precision missiles are not 'very good' in pve, they are extremely sub-par for what you use them for in pve and you'd be much better off using drones. Fortunately for you, pve is very rewarding of terrible play and so you can get by even using atrociously bad tactics and fits.
That said, obviously pve performance has 0 impact on whether or not something is balanced for PvP so I'm not sure why you even brought it up, unless you wanted to firmly establish your noob credentials.
Now, moving onto the interceptors issue, obviously you are terrible at fitting and flying interceptors, or simply lack the skill points to do it. 6km/s should be considered a 'base speed' for interceptors and it only goes up from there when you add in more epxensive implants and rigs and gang bonuses. 12km/s is routine.
As MalVortex showed, anything moving 6km/s or greater is going to be virtually immune to heavy precision missiles (and don't forget the signature radius penalty for shooting heavies at interceptors, and remember that the game will use whichever is least good for the attacker - so even if heavy precision had an explosion velocity of INFINITY they'd still do crap damage to interceptors because of their tiny sig radius, but that wouldn't even matter because they couldn't even hit an interceptor in the first place, as an inties speed is higher than the max velocity of heavy missiles shot by a drake)
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Ulstan
State Protectorate
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Posted - 2008.06.19 19:05:00 -
[5]
Quote: How about Cerberus? Cerberus with the rate of fire bonus makes around same damage as a Drake and with velocity bonus with your upgrade will catch even ceptors travelling at 9km. Let alone that will be the ship that will pwn the nano cruisers even the average Vagabond without breaking a sweat. Why should Cerberus be so much upgraded? Because you happen to fly it?
It's supposed to be able to counter nano ships, that's the entire point of the vessel. It can't right now because precision heavies are bugged and useless (arguably all explosion velocities across the board are too low, but the heavy precision missile problem is undeniable).
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 14:52:00 -
[6]
Sadly I don't think there are any caldari PvP'ers on the CSM. If the Nighthawk issue is anything to go by, the CSM will just say "lolcaldari - go pve" and vote it down.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.16 16:52:00 -
[7]
Originally by: Jade Constantine
Originally by: Ulstan Sadly I don't think there are any caldari PvP'ers on the CSM. If the Nighthawk issue is anything to go by, the CSM will just say "lolcaldari - go pve" and vote it down.
You are very wrong Ulstan. I love my caldari ships for pvp and if I was allowed to post killboard links on the forums I'd be happy to prove it.
I voted for the Nighthawk Issue and I'm voting for this Issue too.
Support.
Good point. You and Hardin are doing good work on this issue which I very much appreciate, so it's unfair for me to say there are no people who understand about pvp'ing in caldari ships.
Amend my post to "sadly I don't think there's a majority of caldari PvP'ers..."
My faith was severely rattled by the off hand manner in which the exhaustively well researched and presented nighthawk issue was dismissed.
"It's ok in pve" "It's ok for ships to suck" "Not worthy of our time, too small an issue"
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