
Promithius
Amarr Subach-Tech Warp to Desktop
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Posted - 2008.07.10 18:18:00 -
[1]
I fully support the expansion of space, i have been saying for years as the population of the game gets larger the amount of space per head has reduced to almost nothing. you can quote 20% of the population are in 0.0 but trust me compared to the old days 0.0 is full to bursting.
In my honest opinion the whole galaxy should be made at least twice if not three times larger.
As for the argument that (large alliances will just take it over) yes to and extent this is true , but there is the golden rule or alliance members/systems held they can take as much as they like but they will become overstretched.
i remember when you could travel through 0.0 and never meat another person and out of the blue you would arrive in a contested station system and it would be buseling, while im not suggesting a devolution of game mechanics , a return to 0.0 feeling dangerous and unexplored would be nice. But at the moment its so full its like empire but with no sec loss and WAY more complex politics. |

Promithius
Amarr Subach-Tech Warp to Desktop
|
Posted - 2008.07.12 12:49:00 -
[2]
Originally by: Joe Starbreaker Somebody posted an idea recently that players should be able to warp somehow to the systems between the stargate-linked, Concord-patrolled systems on the map. In the backstory, only binary star systems can have stargates, so in fact there are many, many stars in between the stars.
The proposal was that advanced exploration tools would allow players to find these stars and warp to them. Such a warp might take several hours or even several days. The poster proposed that players be allowed to build stargates in these systems and add them to the network.
My counter-proposal was that neither jump drives nor stargates should work on these systems, they should be permanently off-network. This would allow dedicated players to stake out little territories of their own. They could set up POSs, mine minerals, manufacture stuff, fight rogue drones (no other rats would make sense), and fight little localized wars without the option of easy escape via stargate. Basically you get more sandbox, but you have to work hard to keep it going.
I suggested an idea very similar to this a long time ago , and while it would require a lot of modification to exploration that could be introdused under a different guise , i think it would be cool :) |