
techzer0
Minmatar Mafia
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Posted - 2008.08.18 05:01:00 -
[1]
Originally by: Jim Raynor
Originally by: CCP Whisper
Originally by: Bruce Deorum And i dont think is something extremely undoable. The mechanisms and routines are there, only some minor inteface changes.
It is not quite as easy as you think. Many of us at CCP have played other sci-fi themed games where you had first-person views and joystick control and know that this is a nice control mechanism. However implementing it in EVE is a lot more complicated than making some minor interface changes and tweaking our graphics and physics engines. It would mean rewriting large chunks of the core functionality of the game, and that is very, very unlikely to happen. Believe me, one out of three new employees asks about it (including me) and is presented with the long, technical answer about why implementing it runs an unacceptably high risk of breaking the core functionality of the game for all players. Then the person who asked gets emo, and then they get over it and continue to enjoy playing the game as it is.
Fact is that the mechanisms and routines for joystick control are not there, and cobbling a quick and dirty workaround like simulating mouseclicks based on joystick input would be really clunky and inelegant. So yeah, it is not a bad idea but right now it's unfortunately one that is unlikely to make it into the game.
Out of curiosity would adding something like "attack maneuvers" be possible? One thing I don't like about EVE is the way ships tend to turn and maneuver it doesn't seem 'natural'. Adding some kind of attack pattern of other types of movement other than the default 'orbit' would be kinda nice also I think the way ships turn could be looked at as well, I think ships should turn on a wider arc not try to 'spin on a dime' as they tend to currently.
Anyways, just wondering..
It's space. You fire a thruster at the front of the ship at a 90 degree angle and it is going to spin on a dime. EVE doesn't generate graphics for those maneuvering thrusters but they are there in theory. Turning on a wider arc would require resistance, and in reality ships would also need to turn a full 180 degrees and fire the main thrusters just to slow down, that or have some big damn retro rockets in front that you only use to slow down... how fun would that be coming into every gate 
My ship already flies like a submarine due to the game being based off a submarine sim. Please don't make it worse 
Also when losing thrust, ships would not automatically slow down at the rate they do in eve, there is some kind of magical invisible resistance in EVE space that makes them do so. ------------ CCP > Let's play the nerf a race game! Next up minmatar! |