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Viktor Fyretracker
Caldari Provisions
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Posted - 2008.06.21 06:20:00 -
[1]
i know some have had their sizes available via stuff from back in beta. but is signature radiusx2 an accurate method to estimate ship size?
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Gabrialle
Sunspot Requisitions Worlds End Consortium
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Posted - 2008.06.21 08:25:00 -
[2]
http://go-dl3.eve-files.com/media/corp/SFC/EVE-ships.jpg
http://www.killtenrats.com/images/eve_chart-4096.jpg
the first has more ships and statements of length the second has a to scale eiffel tower statue of liberty and damsel in distress
enjoy
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Pottsey
Enheduanni Foundation
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Posted - 2008.06.21 08:34:00 -
[3]
http://www.dissonance-corp.com/shipblueprints.php Ship size and none pod pilot crew numbers. ____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Stitcher
Duty.
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Posted - 2008.06.21 11:26:00 -
[4]
To give you another idea:
The USS Missouri is the same length from bow to stern as a Coercer, and a Nimitz-class supercarrier is about fifty meters shorter than a Caracal.
The largest ship ever built by humans is (I think) the Knock Nevis, an oil tanker that came in at 485 meters long, which is about the length (within a meter or two) of an Iteron 2, or a Hurricane-class battlecruiser.
A Boeing 747 is 77 meters long - one meter shorter than a kestrel.
EVE ships are big... -
Verin "Stitcher" Tarn-Hakatain. |
Viktor Fyretracker
Caldari Provisions
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Posted - 2008.06.21 14:09:00 -
[5]
ok so its not too far off the wall to say the Drake is 500m long then
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.21 15:56:00 -
[6]
I've heard a figure of 22km length for the Ragnarok batted around somewhere.
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Viktor Fyretracker
Caldari Provisions
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Posted - 2008.06.21 19:54:00 -
[7]
Originally by: Istvaan Shogaatsu I've heard a figure of 22km length for the Ragnarok batted around somewhere.
if I stop running the movie will be over.....
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Rhanna Khurin
Republic Military School
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Posted - 2008.06.22 06:49:00 -
[8]
Edited by: Rhanna Khurin on 22/06/2008 06:51:09
Originally by: Istvaan Shogaatsu I've heard a figure of 22km length for the Ragnarok batted around somewhere.
According to this it's 18127m long almost the same length as The Executor super star destroyer from Star Wars.
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Lieutenant Isis
Gristle Industries
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Posted - 2008.06.22 08:26:00 -
[9]
This is the exact reason that MWD are a bit ridiculous. Can you imagine something the size of an oil tanker going 5000 meters per second?
[/derailing]
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Stitcher
Duty.
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Posted - 2008.06.22 10:45:00 -
[10]
Originally by: Lieutenant Isis This is the exact reason that MWD are a bit ridiculous. Can you imagine something the size of an oil tanker going 5000 meters per second?
[/derailing]
Why not? They pull a thousand times the speed of light with ease.
A micro-warp drive is the exact same technology, just applied for comparatively smaller velocities. -
Verin "Stitcher" Tarn-Hakatain. |
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Pottsey
Enheduanni Foundation
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Posted - 2008.06.22 10:47:00 -
[11]
Edited by: Pottsey on 22/06/2008 10:48:01 ôCan you imagine something the size of an oil tanker going 5000 meters per second?ö In space without the friction from water or air yes I can imagine that with ease. In fact there shouldnt really be a top speed. The longer the engines are on the faster it goes.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Samuel Drake
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Posted - 2008.06.22 14:51:00 -
[12]
Originally by: Lieutenant Isis This is the exact reason that MWD are a bit ridiculous. Can you imagine something the size of an oil tanker going 5000 meters per second?
[/derailing]
Actually, in terms of the physics, it should be faster. Yes. Faster.
Orbital velocity around Earth is around 8000 meters per second.
Which means the single-stage to orbit problem (in real life) can be solved by microwarpdrives, overdrives, and nanofibers. WHY DIDN'T WE THINK OF THIS SOONER?
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Viktor Fyretracker
Caldari Provisions
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Posted - 2008.06.22 15:04:00 -
[13]
Originally by: Lieutenant Isis This is the exact reason that MWD are a bit ridiculous. Can you imagine something the size of an oil tanker going 5000 meters per second?
[/derailing]
infact i can. just think in the 1940s in reality the thought of putting something the height of a 30 Story building would have seemed totally illogical. but it worked.
so in scifi i cant see why the MWD wouldnt work. however EVE speeds are slow, the space shuttle when orbital travels faster then an MWD interceptor. my only theory to EVE speeds is that our speed listing is how fast over system orbital velocity we are traveling. in otherwords, station keeping in orbit of say a planet would be 0m/s even if going 27,000km/h.
that said and back to ship size, every ship in this game except for the frigate is too large to goto a surface and then lift off again as i doubt a battleship can generate the "delta V" to counter gravity. however when one pokes around the graphics files for EVE there is a "Caldari Dropship" listed so clearly we do have the ability to land and come back up without the need for rockets.
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Lieutenant Isis
Gristle Industries
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Posted - 2008.06.22 22:50:00 -
[14]
Perhaps I should clarify my argument. I'm really talking about the accelerations, not the actual speeds. Consider that the most the space shuttle accelerates by is 3g. A MWD equipped ship can push 100g. That kind of force is roughly 1000m/s^2*13.75Gg=13.75 TN*5 sec= 68.75 TJ. That's roughly a of a Hiroshima bomb every time you stop and start.
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Stitcher
Duty.
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Posted - 2008.06.22 22:57:00 -
[15]
They're called "inertial compensators", and they're a pretty much standard-across-the-board bit of unobtanium for every single sci-fi setting in the world that involves ships capable of superluminal travel. -
Verin "Stitcher" Tarn-Hakatain. |
Marine HK4861
Radical Technologies
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Posted - 2008.06.24 18:30:00 -
[16]
Originally by: Lieutenant Isis Perhaps I should clarify my argument. I'm really talking about the accelerations, not the actual speeds. Consider that the most the space shuttle accelerates by is 3g. A MWD equipped ship can push 100g. That kind of force is roughly 1000m/s^2*13.75Gg=13.75 TN*5 sec= 68.75 TJ. That's roughly a of a Hiroshima bomb every time you stop and start.
MWDS and ABs work in slightly different ways. An AB will work exactly the way you've described, you go faster by throwing stuff out the back of the ship faster, thus it will generate the g-forces you've described.
According to the module description, MWDs use the same technology as our warp drives, just on a much smaller and weaker scale. Warp drives don't generate the corresponding inertia (or at least not much) as we're in a "depleted vacuum bubble of anti-friction" [sic].
There's a thread somewhere in the EVE library forum where it's discussed how a pod pilot can survive such G-forces (but not the crew).
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Neyko Turama
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Posted - 2008.08.05 10:02:00 -
[17]
another chart
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GoldFox88
Caldari Signal Omega
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Posted - 2008.08.06 00:03:00 -
[18]
the way I think of it: one of those little "windows" on the side of a ship is the size of a person, of course, those with premium know what I'm talking about. ________________________
things that bother never you never bother me and I feel happy and fine... HA HA! |
Veron Daerth
Amarr Blood Meridian
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Posted - 2008.08.06 06:24:00 -
[19]
You know, this is only somewhat related to size, but... how exactly does a vessel massing, say 750000 tons go from "X" m/sec to zero in such a short time, without visible retro rockets or any kind of engine to exert thrust in the opposite direction of acceleration?
I mean, since the main engines are located at the back of the ship, in reality, to stop, you would have to flip the ship around and produce thrust in the opposite direction of travel. Since my Apoc doesnt do this, and probably couldnt come about fast enough to stop in time anyway, I have always postulated it to be an effect of some kind of gravity field. Maybe acting like a gravity well? Hmm, that also raises some other questions, anyway, just a thought.
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Stitcher
Caldari Duty.
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Posted - 2008.08.06 14:32:00 -
[20]
because it looks pretty. ^_^
There's also the point that these ships have a maximum speed. I reckon what it is is that the warp engines, while online, create a "drag" effect that serves to constantly try and hold the ship still relative to the local gravity well. If that's the case, then coming to a stop would be as simple as just turning the engine off and letting this "superfriction" with the fabric of the universe be your brake. -
Lt. Verin "Stitcher" Tarn-Hakatain. |
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Veron Daerth
Amarr Blood Meridian
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Posted - 2008.08.07 00:39:00 -
[21]
Absolutely, and really, I was a bit .. hmm ... inebriated when i posted that question. Thank god for spellchecker. Anyway, i really didnt formulate that question well. It was a bit rhetorical i guess.
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Che Biko
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Posted - 2008.08.09 14:25:00 -
[22]
You can also set your overview scanner to display size.
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Victoria Ehr
State Protectorate
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Posted - 2008.08.10 04:11:00 -
[23]
I wish thee was one of those charts that didnt have the Titans, they make the frigates so hard to see in detail.
There is one chart that shows the eiffel tower, that tower is as tall as a modern nimitz class aircraft carrier is long. So at about 1000m you get the idea of the size of these ships.
I wish one of these charts had the carrier and tower on it to help people compare.
Anyways, great charts, its fun to see how big these ships are in this virtual world. -------------------------------------------- The path to power is up!
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Qwert0
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Posted - 2008.08.13 00:53:00 -
[24]
Iirc, the Rifter is almost exactly the same dimensions as a 747 jumbo jet. Alternatively, pod yourself, fly up to the corps in whatever ship you please, and marvel at how tiny that 5-6 foot (1.5-1.8m) object looks in comparison
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Reven Cordelle
Caldari School of Applied Knowledge
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Posted - 2008.08.14 10:04:00 -
[25]
EVE Ships are mucking fassive, its a shame space is so much bigger that a Battleship only feels like a very slow, 12 foot long boat.
Hopefully Ambulation will let us get close to our ships, realise how big they are, and how 300,000 ISK is actually a bargain for a 747 sized spaceship!
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Savage Roar
Minmatar
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Posted - 2008.08.18 11:56:00 -
[26]
Originally by: Pottsey In fact there shouldnt really be a top speed. The longer the engines are on the faster it goes.
Spacedust causes friction.
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ExLe
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Posted - 2008.08.28 18:02:00 -
[27]
I'm a little late to this thread. But yeah, the issue isn't speed.
The horror of getting something the size of a battleship up to 1000m/s is how fast it happens in EVE.
Accel is the killer. Tritanium (which all our ships are apparently made of) must be capable of standing up to the relative collision forces of every part of the vessel not directly coupled to a thrust unit. Don't think of the engines pushing your precious Raven. Think of every piece of metal on your battleship simultaneously falling on your poor engine mounts from a great height.
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Stitcher
Caldari Duty.
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Posted - 2008.08.29 00:22:00 -
[28]
I said it before, I'll say it again: Inertial compensators.
Seriously, pretty much any sci-fi setting that hinges upon superluminal travel absolutely require these things, otherwise the instant any ship accelerated to FTL speeds, the crew would become an evenly-spread film of organic molecules on the rear bulkhead... which would near-simultaneously become part of a rapidly expanding cloud of crushed and mangled debris. -
Captain Verin "Stitcher" Tarn-Hakatain. |
Count Draculi
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Posted - 2008.08.29 01:53:00 -
[29]
Originally by: Stitcher because it looks pretty. ^_^
There's also the point that these ships have a maximum speed. I reckon what it is is that the warp engines, while online, create a "drag" effect that serves to constantly try and hold the ship still relative to the local gravity well. If that's the case, then coming to a stop would be as simple as just turning the engine off and letting this "superfriction" with the fabric of the universe be your brake.
owned |
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