| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Talsarius
|
Posted - 2004.05.14 11:49:00 -
[1]
I don't know if this has already been suggested before but I among the majorities of the players I know would be overjoyed if we were given the ability to split our personal hangers into divisions.
1. It would help any player manage their own assets MUCH better (no more storing items in Giant cans thank god).
2. It would make it MUCH easier for corps to adminstrate items amongst players as Directors would have more room to deal with the limitations brought by the maximum of 7 corp hanger divisions.
If it's ok to expand hanger divisions, it would also be nice to have a few more hanger divisions for corps. I think any directors of 100+ player corporation would appreciate the space for organisational purposes.
What say you CCP? Can we get some help here?
Moved to Idea Lab - Orestes
Ouchies |

Mandros Aslay
|
Posted - 2004.05.14 11:58:00 -
[2]
This idea is worthy . Most would agree.
I only opened a corp to get the hangers.
There were too many small corps , so they up the bill of start-up. Maybe people open corps for the same reason as me ...hangers.
Give hangers divisions to players in personal hangers, please.
And yes maybe more corp hangers would be nice..always want more 
|

Nightfang
|
Posted - 2004.05.14 12:35:00 -
[3]
I concur on every point. I used to start my own corps too when freelancing just to get those hangars
|

Jim Bond
|
Posted - 2004.05.14 12:37:00 -
[4]
Corps could do with more hangers too in my opinion. BP hanger could do with splitting up, trying to find a specific BP in 1 hanger in 10 containers is a nightmare.
|

RagnarH
|
Posted - 2004.05.14 12:39:00 -
[5]
I have meant to make a post about this for long time...
this idea is great one, just because I hate when I get stuff from other players and they merge with mine 
C'mon ccp, u have the code (corp hangar) throw it in with next Patch  This char is perm banned on forums :S |

Randuin MaraL
|
Posted - 2004.05.14 12:41:00 -
[6]
Good idea. Might be moved to the Idea Lab forums  ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Deadflip2
|
Posted - 2004.05.14 12:47:00 -
[7]
actually the easy solution would be bloody giant secure container bpos. seriously itdd take 2 much time to make folders etc, and its been mentioned for nearly a year now that ccp might want to add this sort of thing. but this sorta thing would prolly couse quite a few bugs at first, and trust me if 15.000 ppl start whiming to gms about missing stuff, someones gonna be paying a bill. and its not gonna be any more then 13 euro a month from my side  --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Znaei
|
Posted - 2004.05.14 16:02:00 -
[8]
YES YES YES
Personal hangars need to have a 'Add hangar division' option. Think Max 5 diviaions would be enough. And more divisions are needed for corp hangars aswell.
Excelent idea
clagnuts> im drunk just come back from pirates night in spain , wtf i thought it was some eve guys getting together for a drink , turned out to be a feken real pirates show , doh |

McBryan
|
Posted - 2004.05.14 16:09:00 -
[9]
Yes, we need more hangers. Please?
|

Dyring
|
Posted - 2004.05.14 19:16:00 -
[10]
Edited by: Dyring on 14/05/2004 19:17:38 I would looove getting more personal hangars. Who knows, since so many ppl starts corps for em, it might free up some hangars in the high polpulated areas too. And corps hangars! PLEASE! More folders! 7 just isnt enough! To give a member access to stuff he needs, most often you need to give him access to 5 things he doesent need at the same time. With new members this is something you might not be that eager to do :)
|

Zhuge Liang
|
Posted - 2004.05.14 19:20:00 -
[11]
Thats a very good idea Talsarius, its the sort of thing which will help many of the larger corporations manage themselves better than being restricted to only 7 hangers. 
ZhuuÀ gheyÀleeÀyan (Kongming) |

Dimitriv Gadarin
|
Posted - 2004.05.15 11:57:00 -
[12]
Yes it is a good idea. it gets real mess in the hangars. **PROUD MEMBER OF NAFA** In Nominee Partris, Et Filii, Et Spiritus Sancti Note to self: That self-destruct feature was maybe not such a cool idea after all. |

Haratu
|
Posted - 2004.05.15 13:21:00 -
[13]
Edited by: Haratu on 15/05/2004 13:25:59 2 points that may sound rude (sorry):
a) this issue has come up before in the idea lab and little has been done about it... probably because less people read the idea lab.
b) make a corporation and get divisions of your own... thats what i did. (if you are in another corp then the corporation should adjust things so that you can use a division or two which are shared... my corp works along those lines, of course you have to be able to trust eachother)
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Amin
|
Posted - 2004.05.15 13:23:00 -
[14]
Having searchable assests would be more important i think. After a year those bits and bobs do pile up! 
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
|

Larno
|
Posted - 2004.05.15 13:51:00 -
[15]
Hmm... would lessen server load too? Only a small amount of data needs to be sent as you are not looking at all your items at once. I know what I'd have:
1. Minerals and Ores 2. BPs and Components 3. Ship Upgrades/Fittings 4. Ammo and Weaponry 5. Miscellaneous
Would be VERY VERY useful. I second this idea.

|

Swift
|
Posted - 2004.05.15 14:16:00 -
[16]
A simple request I think but it makes a world of difference. Hell that one hanger where I can store all these blueprints my agents give me that simple 'will not' stack if though they are all originals and one and the same causes a huge blue spam everytime I look through my items. In fact Ive had to create a print dumping station now becayse of this :)
Please bring on the divisions! -----
--- 'The truth about low sec space is that it reveals humanity - the 'essence' of all the races, in its purest form. A place where Concord no longer polices or protects, 'human nature' thrives in all its distilled destructive self-serving glory. Welcome to hell ladies and gentlemen, welcome to what it really is to be human.'
-Swiftare 'Swift' Sarum. |

Jera
|
Posted - 2004.05.15 14:24:00 -
[17]
( What about a 'personal hangar management' skill, that grants +1 hangar tab per trained level.
And what about posting game improvement propositions in the dedicated forum : Eve idea lab ? )
Discuss loyalty to the State issues on the 'Caldari' channel
|

voogru
|
Posted - 2004.05.15 14:48:00 -
[18]
Edited by: voogru on 15/05/2004 14:49:19
Originally by: Jera ( What about a 'personal hangar management' skill, that grants +1 hangar tab per trained level.
And what about posting game improvement propositions in the dedicated forum : Eve idea lab ? )
Is it me or do you always want things that should supposed to be a normal game mechanic to be tied to some skill or module? (No offense of course, but im noticing a pattern)
Please for the love of god CCP, add personal hangars.
------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Mandros Aslay
|
Posted - 2004.05.15 22:33:00 -
[19]
Imagine the : Hanger Skill
Level 1 : 1 days training Opening Doors : : 1 hanger Level 2 : 3 days training Erecting walls : : 3 hangers Level 3 : 7 days training Repartitioning : : 8 hangers Level 4 : 12days training Extreme Packing : : 12 hangers Level 5 : 28days training Get the builders in: : 20 hangers
Oh and a new conservatory too.... 
|

NightLight
|
Posted - 2004.05.15 23:42:00 -
[20]
Yes. This is one of the first flaws I noticed about the game when I joined. OMG, at least you have BACKPACKS in other MMORPG's. In EVE you have to dump all your stuff into one hangar, and create ONE BIG BLOODY MESS. FIXXX!
|

Jera
|
Posted - 2004.05.16 00:26:00 -
[21]
Originally by: voogru
Is it me or do you always want things that should supposed to be a normal game mechanic to be tied to some skill or module? (No offense of course, but im noticing a pattern)
( Well i will not say always, yet i will often propose to have to train a skill and/or to use a module in order to be able to handle a new service/ability in the game, indeed.
In my opinion, it is as the 'normal' game works already : you have to train for the ship you want to fly, you have to train for the modules you want to use on it, and so on.
So i consider that it is fair to have access to the new services requested by the playerbase this way : you may have it, but a little effort from your side is required also. )
Discuss loyalty to the State issues on the 'Caldari' channel
|

Cuisinart
|
Posted - 2004.05.16 03:09:00 -
[22]
This idea has been mentioned countless times in Several topics, yet it is still ignored...
Vision without action is a daydream
Action without vision is a nightmare |

Infection
|
Posted - 2004.05.16 03:58:00 -
[23]
Originally by: Cuisinart This idea has been mentioned countless times in Several topics, yet it is still ignored...
Yes, yes it has. Being one of the people that has sugested it or posted comment when someone else sugested it, I notice the lack of implementation. Yet when its in the wrong place (EVE General Discussion) people think it's new and so great, yet I hav'nt seen this "idea" moved yet to Idea Labs as many have been before.
|

Kojee
|
Posted - 2004.05.16 04:07:00 -
[24]
Oi!
Give everyone 15 hangars from the get go. Why 15? Because when I made a corp for the 7, I had a hard time coming up with names and a purpose for all of them.
:)
All in all, this is one of those "unspoken wants" about 99.9% of the EVE community have.
|

Tenacha Khan
|
Posted - 2004.05.16 04:25:00 -
[25]
Originally by: RagnarH I have meant to make a post about this for long time...
this idea is great one, just because I hate when I get stuff from other players and they merge with mine 
C'mon ccp, u have the code (corp hangar) throw it in with next Patch 
while I read his post, I thought the same
|

voogru
|
Posted - 2004.05.16 04:32:00 -
[26]
Edited by: voogru on 16/05/2004 04:33:27
Originally by: Jera
Originally by: voogru
Is it me or do you always want things that should supposed to be a normal game mechanic to be tied to some skill or module? (No offense of course, but im noticing a pattern)
( Well i will not say always, yet i will often propose to have to train a skill and/or to use a module in order to be able to handle a new service/ability in the game, indeed.
In my opinion, it is as the 'normal' game works already : you have to train for the ship you want to fly, you have to train for the modules you want to use on it, and so on.
So i consider that it is fair to have access to the new services requested by the playerbase this way : you may have it, but a little effort from your side is required also. )
Yeah, but personal hangars should be a standard feature of the game, theres thousands of items in EVE, but few ways to organize the items, having the amount of 'personal' hangars tied to a skill would be utterly pointless. Imagine the number if items your allowed to have in the game being tied to a skill. Pointless.
------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Haratu
|
Posted - 2004.05.16 04:55:00 -
[27]
I am still suprised this hasn't been moved to the ideas thread
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Shauna
|
Posted - 2004.05.16 05:53:00 -
[28]
This has been brought up a few times before. I believe I saw once (a long time back) a dev reply saying something to the tune of doing this would cause problems in their database because they'd have to add multiple hangars for each player in each station... The tables would explode in size...
I think CCP could approximate this by just giving us a BPO of giant containers. That'd be pretty good. Or even a BPO of a container that is massive (ie 50,000 m3) something that would not be transportable... just for organizing hangars basically.
Just my 02 isk. |

Dufas
|
Posted - 2004.05.16 07:27:00 -
[29]
Edited by: Dufas on 16/05/2004 07:29:09 agreed...its a nightmare trying to find stuff in a blue prints hanger not to mention if your looking in a hanger thats open to all members and filled with all kinds of loot...and we should have atlease 3 divisions of our personal hanger..more if possible.. ..also when opening up corp assets in space and trying to look thu a corp hanger...its a total nightmare with everything bunched up..it should be arranged by hangers to make it a bit more sorted
|

Mandros Aslay
|
Posted - 2004.05.16 10:19:00 -
[30]
Dont move to ideas threads...
It will die like all the others ...unread and unloved.
They get to ideas thread and then no one posts ....cos no one reads.  
|

voogru
|
Posted - 2004.05.16 10:23:00 -
[31]
Originally by: Shauna This has been brought up a few times before. I believe I saw once (a long time back) a dev reply saying something to the tune of doing this would cause problems in their database because they'd have to add multiple hangars for each player in each station... The tables would explode in size...
I think CCP could approximate this by just giving us a BPO of giant containers. That'd be pretty good. Or even a BPO of a container that is massive (ie 50,000 m3) something that would not be transportable... just for organizing hangars basically.
Just my 02 isk.
All they need to do is make an item like the courier mission package, it can have unlimited items in it. It takes up as much space as the items inside of it.
Of course, you would be allowed to transfer items back and forth thru the package. ------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Nessaden
|
Posted - 2004.05.16 16:28:00 -
[32]
Making this a skill would be EVIL! (lol) There should be no limit on the ammount of hangar divisions.
"Honor and Serve" |

V2GBR
|
Posted - 2004.05.16 17:48:00 -
[33]
/me nods head
:) ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

Shakaar
|
Posted - 2004.05.16 17:55:00 -
[34]
Yes it has been mentioned numerous time and it appears the DEV has ignored us :(
|

Tallan
|
Posted - 2004.05.16 19:32:00 -
[35]
Originally by: Shauna This has been brought up a few times before. I believe I saw once (a long time back) a dev reply saying something to the tune of doing this would cause problems in their database because they'd have to add multiple hangars for each player in each station... The tables would explode in size...
If database management was a problem, couldn't a client-side only solution be developed? Just like in the People&Places window the folders there are client-side only, so couldn't this be emulated in personal hangars as well? Then there would be no difference to the server side database, and everyone could make as many 'folders' as they care to.
Or is this too easy? 
|

s4mp3r0r
|
Posted - 2004.05.16 20:03:00 -
[36]
More hangars would be extremely helpfull. IF this topic isnt moved by tommorow, please repost and post the link here to inform everyone. I, for one, will sign it. Bjorn Borg : Underwear is futile ! |

Rakoon
|
Posted - 2004.05.16 21:46:00 -
[37]
Just for the record....
HANGERS = wooden thingies where you hang your trousers and shirts HANGARS = structures used to store airplanes and spaceships.
|

Cuisinart
|
Posted - 2004.05.16 21:47:00 -
[38]
Originally by: Haratu I am still suprised this hasn't been moved to the ideas thread
Well I'm suprised it has not been implemented, we've been asking for it for AGES. 
Vision without action is a daydream
Action without vision is a nightmare |

Mysti Knight
|
Posted - 2004.05.16 22:58:00 -
[39]
No question, by means of folders or tabs, everyone needs more hanger divisions, and Corporations need many more.
|

Pakalolo
|
Posted - 2004.05.17 00:25:00 -
[40]
and a 'recycle all' button for each hangar pleez 
You can discover what your enemy fears most by observing the means he uses to frighten you. --Eric Hoffer
|

Kojee
|
Posted - 2004.05.17 02:07:00 -
[41]
Originally by: Pakalolo and a 'recycle all' button for each hangar pleez 
Oi, good idea. I'm sick of reprocessing 100+ items one at a time. O.o
|

Zyanid
|
Posted - 2004.05.17 07:13:00 -
[42]
Thats a great idea talsarius. I agree totally. Division hangars in general would ROCK!
//Zyanid
|

VortiK
|
Posted - 2004.05.17 08:30:00 -
[43]
It has been allready posted many times on the Idea Labs 
What is a life, devoid of strife ?  Glorious Furture |

Orestes
|
Posted - 2004.05.17 08:55:00 -
[44]
Moving this to the Idea Lab
Join the IC! |

iNFERNi
|
Posted - 2004.05.17 12:38:00 -
[45]
I also had this idea for a long time now. Hope they put it in some day 
A recycle button would also be great 
___________________
|

Talsarius
|
Posted - 2004.05.17 16:41:00 -
[46]
Edited by: Talsarius on 17/05/2004 16:43:07 Hurray!... we made it to the ideas lab :P
(I was not personally aware that this idea had been suggested before but I did suspect it - it's an OBVIOUS requirement).
With such an outstanding amount of support you would think that CCP would have done something about this by now.
By moving the topic here, can we safely assume that this idea has been killed (again)?
Ouchies |

OPTIMUSPRIME
|
Posted - 2004.05.19 09:58:00 -
[47]
my corp and many others would benfit with more hangers tabs for there corp to move items about. i would like to see may 10 main tabs with then hangers inside them

|

Finitos
|
Posted - 2004.05.19 11:13:00 -
[48]
Signed... A few hangar division would be sweet and it shouldnt be too hard to implement.
Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated. |

Vrandril
|
Posted - 2004.05.22 16:42:00 -
[49]
Agree entirely. Even wouldn't mind having to pay for additional hangars. Don't see why it should be linked to a skill but we I've nothing against us paying rent for additional hangars...
|

Hargard
|
Posted - 2004.05.26 21:25:00 -
[50]
Good Idea
|

Horza Malaki
|
Posted - 2004.05.30 00:58:00 -
[51]
Signed
I need meat.
Life Lesson: Never trust veggies |

Odin Tahmorrex
|
Posted - 2004.05.30 08:22:00 -
[52]
Just adding support to the idea. CCP WE NEED HANGAR DIVISIONS. there.
|

Odaroff
|
Posted - 2004.05.31 13:47:00 -
[53]
yes, yes, yes, yes, yes and YES!
Surely an advanced civilization that can build Battleships and Stargates can build a freaking FILE CABINET

|

D3vastator
|
Posted - 2004.06.01 03:18:00 -
[54]
I'm no DB programmer, but how would hangar divisions overload the database?....how 'bout we all quit our corps & everyone start a new Corporation to get 7 hangars....would that also overload the database? Or how about we all place our crap into thousands of containers in our hangars....would that overload it? What kind of broke-*** K-Mart database is CCP running here? They can't add a few columns? Sounds like it's about as flexible as Christopher Reeves... If you don't know how to get it right the first time, then you'd better make it flexible so you can fix it later...or you'll die like Earth & Beyond.
-D3 |

Alberto
|
Posted - 2004.06.01 03:30:00 -
[55]
yes a very much need option but maybe they are already working on it maybe in the Shiva up date  ****ing off society one dumba$$ at a time |
| |
|
| Pages: 1 2 :: [one page] |