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Thread Statistics | Show CCP posts - 14 post(s) |
Headerman
Quovis Shadow of xXDEATHXx
701
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Posted - 2012.03.14 09:27:00 -
[1] - Quote
knobber Jobbler wrote:Spurty wrote:Titans no longer FOTM shocker.
New FOTM, bring x 3 to x 5 the number of ships to every fight.
Can we please get hit points on ALL ships 1/2'ed or even dropped to 1/3 now (don't change anything else!)
Feel free to balance this by increasing structure hitpoints.
Happy days :-0 This is coming from the guys who blob Maels and call themselves normal players. Maels have ruined EVE for long enough, time to suck it up and do things like everyone else.
Playing devils advocate here. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
701
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Posted - 2012.03.14 10:43:00 -
[2] - Quote
CCP Soundwave, with the critical changes applied to all ships and SCs in particular in regards to log off timers and drone bay nerfs, i believe that with the new changes applying to titans should have some of those older changes revised.
I believe the push to get smaller ships Vs smaller ships only is a pretty bad move.
The sum of all of these changes happening could be thus: how can a smaller sov holding alliance hope to defend or even take new space when they are forced onto the battlefield in similar ships but are outnumbered? Are there plans to ballance out ship quantity? I could give a more fleshed out post but i am dead tired. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
702
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Posted - 2012.03.15 08:43:00 -
[3] - Quote
Leer0y Brown wrote:Here's a though,
Keep the lock timer the same, and triple the sig size of carriers and dreads + supers. What would that negatively impact?
Since all guns should be able to capitals, including super caps vs capitals, just blow up the sig size. Right now, MWD based drakes, and battleships have similar sizes to capitals ships...
This is the problem, and a simple solution. Everything else is very reasonable in this context. However, titans should not take 30 seconds to lock a carrier or a dread, it should be almost instant.
Make the changes to the caps, and we're good.
As a side note, thanks for depopulating nullsec. By taking away Sanctums and havens from low sec status systems, you have effectivly destroyed new alliances from being able to populate into crappier regions of nullsec.
Has it effected the current group of people? No, not at all. Has it caused more conflict for us? No not at all. All you succeeded in doing is to create a giant empty nullsec. At the height of dominion there were MANY MANY people in nullsec. It was getting crowded, and a crowded profitable nullsec mean lots of players to kill and drama, etc.
Instead you create incursions, able to be run in the safety of high sec... You want to know where most of your end game users went who were trying to make it into nullsec? Well, they went back to incursions making 100mil isk per pilot per hour, and collecting nicely on some concord bounties and creating a giant isk facet just like the one you shutoff in nullsec.
The only difference is its highsec, so they arn't fighting eachother or themselves.
Come on guys this ain't rocket science. +1 to the titan nerf, if you blow up the sig size of capitals and fix this mess.
(sidenote) please reduce locktime on nyx as well... 24+ fighters on 1 BS that it can lock with its faction sensor boosters... Lets bring it in balence with the titans.
Also, consider doubling the titan turret damage. It should be able to wreck capitals, since this is one of the primary roles of the titans as you stated, and with a 80bisk + pricetag, it should do a DAMN good job
+1 to this.
Especially in the drone lands you can go flying around for quite some time and not see anyone at all.
Same up in Gurrista pirate space too.
The changes in the last 1 to 2 years to Nulsec have left people think "well wtf am i doing here?". I doubt this titan nerf will change this at all simply due to the fact that seeing a blob of titans, friendly or not is actually pretty damn rare (unless you deliberately go out to bait them, goons).
At the moment CCP, you are taking more things away from Nulsec, and turning it into a desert.
Please. Stop JUST taking things away. Give us new things to make eve more interesting. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
702
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Posted - 2012.03.15 09:59:00 -
[4] - Quote
Tector wrote:I think a very important point to consider here is the massive roadblock a supercapital fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no supercapitals to seriously contest sov against an entrenched alliance and its supercapital fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for titans as they stood, save for even more titans. Supercapital pilots are for the most part no different in attitude from the grognards in BoB that felt that someone had no right to be in 0.0 unless they had at least 25m SP.
Rebalancing supercapitals, and with any luck the sov system too, will allow new blood to come into 0.0.
Evoke + Cloud ring back in 2010/2011 = ... what exactly?
Let me make this clear:
Tector wrote:I think a very important point to consider here is the massive roadblock a 1000+ fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no manpower to seriously contest sov against an entrenched alliance and its drake/Mael fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for superior numbers as they stand, save for even more people in subcaps. Subcap pilots are for the most part no different in attitude from the grognards in GSF that felt that someone had no right to be in 0.0 unless they had at least 25 SP.
Rebalancing fleet limits, and with any luck the sov system too, will allow new blood to come into 0.0.
The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
702
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Posted - 2012.03.15 10:36:00 -
[5] - Quote
GallowsCalibrator wrote:Headerman wrote:Tector wrote:I think a very important point to consider here is the massive roadblock a supercapital fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no supercapitals to seriously contest sov against an entrenched alliance and its supercapital fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for titans as they stood, save for even more titans. Supercapital pilots are for the most part no different in attitude from the grognards in BoB that felt that someone had no right to be in 0.0 unless they had at least 25m SP.
Rebalancing supercapitals, and with any luck the sov system too, will allow new blood to come into 0.0. Evoke + Cloud ring back in 2010/2011 = ... what exactly? Let me make this clear: Tector wrote:I think a very important point to consider here is the massive roadblock a 1000+ fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no manpower to seriously contest sov against an entrenched alliance and its drake/Mael fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for superior numbers as they stand, save for even more people in subcaps. Subcap pilots are for the most part no different in attitude from the grognards in GSF that felt that someone had no right to be in 0.0 unless they had at least 25 SP.
Rebalancing fleet limits, and with any luck the sov system too, will allow new blood to come into 0.0. I like the part where you leave the solution to numbers in your 'fixed' version regarding numbers (EG: That they have a counter that isn't 'bring more'), so actually proving the point.
And that point was "but there is virtually no counter for superior numbers as they stand".
And for Andski, i think i would much rather (in an ideal world) see a 50-100 man gang Vs similar numbers, or a handful of carriers for the fun of it.
Having been in a RR carrier gang of 6, we nearly lost to a 50 man gang or so. They are pretty exciting battles :)
But back on topic though, Has a Mael/drake blob won battles where a titan blob was involved? The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
705
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Posted - 2012.03.15 11:09:00 -
[6] - Quote
GallowsCalibrator wrote:Yeah, more opportunities for small fights would be great, especially with mixed fleets! Unfortunately the current Sov system doesn't work that way. Also, a Titan fleet is the exact opposite of a mixed fleet.
Where will it stop though? with carriers?
If somehow titans were deemed too risky to send in to battle, what ship class will be next in line to send in?
Super carriers.
What counter is there to a RR super carrier fleet? One whos HP count is higher than a titans? Will we see calls for another HP/ability nerf for SCs before long?
There are ways to put incentives in place for people to be effective with their titans without them being on the battlefield, and those incentives go beyond a simple nerf.
I think CCP has taken leave of creative thinking. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
718
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Posted - 2012.03.16 04:29:00 -
[7] - Quote
^^^^^^^^^^^^^ The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
718
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Posted - 2012.03.17 05:25:00 -
[8] - Quote
A counter to titan blobs:
http://eve-kill.net/?a=kill_detail&kll_id=12761765
works better than drakes. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
718
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Posted - 2012.03.17 07:24:00 -
[9] - Quote
Scatim Helicon wrote:Tell me more about how the death of an comedy titan fit with smartbombs and no tank has any relevance to the tracking abilities of massed XL guns.
More tracking = less tank maybe?
More tracking = easier to gank maybe?
More tracking = greater risk of losing the ship to a half thought out fleet composition that, surprisingly, is cap heavy?
And did you miss the rest of the titans in that battle report? They could have been there from anytime tho The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
718
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Posted - 2012.03.17 08:05:00 -
[10] - Quote
Yep, a lot of dreads died alright... but you would have to assume they were insured (well, they would be if smart people were in them..) The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
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Headerman
Quovis Shadow of xXDEATHXx
718
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Posted - 2012.03.17 12:00:00 -
[11] - Quote
Andski wrote:good god you're all retar ded aren't you one shitfit titan dying to dreads in lowsec (no DDs) is irrelevant
Oh well, you just keep sending them drakes, i am sure they will kill something... one day The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
718
|
Posted - 2012.03.18 07:25:00 -
[12] - Quote
Pesadel0 wrote:Sorry bros been away working , any news from the devs on the changes more nerfs?
Yep, Devs came back and admitted it was all an April fools joke.
in actual fact trackings being buffed. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
719
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Posted - 2012.03.20 09:04:00 -
[13] - Quote
Aurora B wrote:HELIC0N ONE wrote:Yeep wrote:Alternatively pretty much every anti-nerf argument has been shot down earlier in the thread so its safe to assume everyone who keeps whining about them is goon or jew. Yeah this thread is dead since we had essentially nothing to offer except "the most drakes should always win, drake pilots are like level 8 WoW characters, if you have played Eve for 6 weeks you should be able to kill everything with drakes", "if you don't nerf my enemies precious spaceships I am whining and taking my 7000 fellow whiners with me". fab5s all round Fixed...
The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Headerman
Quovis Shadow of xXDEATHXx
719
|
Posted - 2012.03.21 00:58:00 -
[14] - Quote
DaiTengu wrote:supr3m3justic3 wrote:LOL.....764 ships, Are you kidding? That like what, 2 fleet fights. Better nerf that **** quick, cause i can see that easily hitting 800. 20-30 dudes killed 764 sub-caps with no risk when CCP has said they should be an anti-capital platform. 92% of the ships killed by Titans - which CCP has NOW said should be for shooting capitals and structures - were sub-capitals.
fyp The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
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