| Author |
Thread Statistics | Show CCP posts - 14 post(s) |

Xython
Merch Industrial Goonswarm Federation
285
|
Posted - 2012.03.13 15:19:00 -
[1] - Quote
Man, you weren't paying attention, were you? Re-read the op, this is not over. There are still nerfs inbound.
Complete, he says. Hah. Adorable pubbie. |

Xython
Merch Industrial Goonswarm Federation
286
|
Posted - 2012.03.13 16:14:00 -
[2] - Quote
BooooooBeeeeeer wrote:Any large fleet of Titans, in any case, even if it has ships equipped with both types of module. Incur losses if their opponent is not afraid to use their capital and subcapital ships together.
Do you actually see a lot of Titans in the newbie corp? |

Xython
Merch Industrial Goonswarm Federation
289
|
Posted - 2012.03.14 22:28:00 -
[3] - Quote
Bashe Zor wrote:FeLiZk wrote:
Risk / Reward anyone ever heard this concept, thought it was what this game was suppose to be based on.
And what risk do these titan pilots take exactly? They're nigh-invincible when fielded in flocks.
Perhaps he was attempting to be ironic. Titans were never meant to be fielded in blobs. It's a testament to the economy crashing (mudflation, mature Nullsec, etc) that they can be. |

Xython
Merch Industrial Goonswarm Federation
289
|
Posted - 2012.03.14 22:30:00 -
[4] - Quote
Alavaria Fera wrote:Marlona Sky wrote:Dear NCdot, Raiden and PL, Please do not use rockets against the CFC. I just unlocked tech 2 rockets and would like to have some fun hunting people in my Vengeance. I have several ideas on how to maximize specific aspects of it, but please don't use rockets. Last thing rockets need is a nerf.  Can we put rockets on our rifters for a bigger bang?
I would pay good hard PLEX for a weapon for subcaps that causes said ship to explode upon firing. A terrorist suicide bombing ship, as it were.
Could you imagine the abloobloobloooo if the Anti-blob alliances' Titan blobs were being killed by 500-1000 Goons in rifters just flying up to them and exploding? |

Xython
Merch Industrial Goonswarm Federation
289
|
Posted - 2012.03.14 22:37:00 -
[5] - Quote
The next obvious nerf is to kill Titan Blobbing. Make it so you can't have more than X number of Titans on grid at any given time. Justify it as "warp instability due to the massive engines" or what not -- the engines just emergency warp the titans away (then shut down for a few minutes for good measure). Like old Asheron's Call Portal Storms. |

Xython
Merch Industrial Goonswarm Federation
292
|
Posted - 2012.03.15 18:31:00 -
[6] - Quote
Le Cardinal wrote:So goon mains claim we used them too much as iWin buttons and goonalts say we are afraid of using them. Better make up your mind.
I personally made up my mind a long time ago about RaidenDOT:
You're all complete and utter morons. |

Xython
Merch Industrial Goonswarm Federation
293
|
Posted - 2012.03.16 16:39:00 -
[7] - Quote
That's a damned fine point -- why isn't there a capship tier jammer? Like a Capital Ship ECM ship. Or a variant of the T3 Cruisers only with really overcharged jammers that can nail the bigger ships.
Capships would need a subcap escort to deal with this kind of counter (and this escort would require it's own counter, which would require it's own counter, which would in general, make for more balanced fleets).
That would definitely shake up the Capital ship endgame. Of course, it would also **** off people who were using the Titan blob crap since hey, what good is an invincible iWin button if there are actual counters to it? |
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