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Artean
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Posted - 2004.05.17 13:10:00 -
[31]
Don't support
Sounds very "un-EVEish", and definitely brings up games like SWG, EQ etc to thought. Nothing else than unworthy for EVE. ........ There is a fine line between gate camping and just standing by a gate, looking like an idiot... |

Synapse Archae
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Posted - 2004.05.17 21:30:00 -
[32]
Edited by: Synapse Archae on 17/05/2004 21:32:22 So far out of 30 replies (and one post originator, minus my posts, we have
1 Support 27 Dont support 1 "Immunity for me only"
ermmm... ^^ not an option.
--------------------------------------------- [/IMG]http://millerfam.org/eve/synapse_logo.jpg[/IMG] Everyone deserves a chance to live. My job is to make sure they get it. |

RUNYOUFOOLS
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Posted - 2004.05.17 21:54:00 -
[33]
Dont support. Damn silly idea, ccp pls dont do this, npcs with 100% resits is silly, players with it is even more silly
Everyone crying for a change of rule confesses: I trained the wrong thing, now change the rules because i'm a dumbass.Thats true |

ShadowHawk
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Posted - 2004.05.18 14:13:00 -
[34]
Don't support
I fully agree with all the others in this thread, VERY bad idea, immunities was the worst feature in Diablo II and there is not reason why it should work any better in Eve especially if the same immunity is used on both shields AND armor... it just doesn't makes ANY sense at all.
Your 280mm 'Scout' Artillery I perfectly strikes Sansha's Scavenger, wrecking for 264.3 damage.
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Franz Ferdinand
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Posted - 2004.05.18 14:33:00 -
[35]
Don't Support.
CCP originally said they would make the NPC's follow the strengths and weaknesses of the ships they flew, i.e. Guristas would have great shields but poor amour and Sanshas vice versa. That sounds like a good idea, but invulnerability is very odd, unless I get to loot an Invulnerability Field II that does what it says on the tin :)
-----
Never eat anything bigger than your head |

Earthan
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Posted - 2004.05.18 16:43:00 -
[36]
yea invulerablilty to certain form of damage seems a very odd idea mybe make it 80 % resisstance but no 100 %
Stars, stars like dust, all around me.... |

Gats
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Posted - 2004.05.18 18:16:00 -
[37]
Dont support
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DarkStar251
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Posted - 2004.05.18 20:44:00 -
[38]
Dont Support, but know CCP will ignore us so we may as well bend over and take it...
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Redwolf
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Posted - 2004.05.18 21:47:00 -
[39]
DONT SUPPORT
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Thomdril Merrilin
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Posted - 2004.05.18 22:40:00 -
[40]
DONT SUPPORT.
IMMUNITY, lol wtf?!?! 
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Sun Sliver
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Posted - 2004.05.19 03:54:00 -
[41]
dont support it
increased dmg resistance would be 1 thing but total immunity = bad idea.
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Worlocke
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Posted - 2004.05.19 06:10:00 -
[42]
Don't support it, don't care for it and somehow seems illogical that an NPC can somehow attain 100% immunity, yet it is impossible for a player to do the same in game and still run on infinite cap, missles, MWD , ammo and whatever else CCP is deciding to arm NPC's with this time around.
Just a plain old dumb idea no matter how you look at it. "No beast so fierce knows but some touch of pity. But I know none and therefore am no beast." |

Scorpyn
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Posted - 2004.05.19 08:29:00 -
[43]
Edited by: Scorpyn on 19/05/2004 09:52:09 I support it and don't support it at the same time. No, that's not impossible. Keep reading :
I don't support it because it's silly. EVE is not some fantasy mmog, it's a scifi mmog. There is no such thing as 100% resistance unless you're warping (or using a mirror to reflect laser or something).
I partially support it if it's only on special spawns at NPC headquarters and similar, ie NOT in belts/gates. The reason why I support it in those places is because you know what you're up against in those occations. Also, it should be a time-limited 100% resistance so that there isn't 100% resistance all the time. The 100% resistance should also use cap a lot - something the NPC:s have an unlimited amount of thus the time limit proposal.
I hate to get offtopic, but I also don't like the fact that the mobile warp disruptors are impossible to defeat, no matter how many warp core stabs you use. This is basically the same thing.
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Taumenka
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Posted - 2004.05.20 11:20:00 -
[44]
Edited by: Taumenka on 21/05/2004 18:36:17 Support.
Strangly enough i think it's just egoistical thinking that just the escort frigats will be the ones with 100% immunity ever tried taking on a 95% EM res tanked BS? Why should this be any diffrent?
Isn't it just as with everything ? Just adapt ?
Drink StarsiÖ Are you Caldari enough?
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ClawHammer III
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Posted - 2004.05.20 11:33:00 -
[45]
Originally by: Taumenka Support.
Strangly enough i think it's just egoistical thinking that just the escort frigats will be the ones with 100% immunity ever tried taking on a 95% EM res tanked BS? Why should this be any diffrent?
There is a big difference between high resistance and outright immunity. The NPC elite frigs also have insanly high shield recharge. They can practicaly regenerate it in like 10 sec so I don't think they need damage immunitys as well. 
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Jade Constantine
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Posted - 2004.05.20 13:38:00 -
[46]
Don't Support.
I think damage immunity is a terrible idea that is out of kilter with the game dynamics at the moment. % damage reduction for particular defenses is hard written into the system, and breaking that with flat immunities is awful, its god/divine level magic in AD&D or something.
Eve is a psuedo realistic space combat game, lets keep it that way.
JF Public Forum |

wamingo
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Posted - 2004.05.20 15:01:00 -
[47]
Don't Support. reasons already mention several times.
-- I won't not promise to avoid refraining from harming you! .... What? |

london
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Posted - 2004.05.21 04:14:00 -
[48]
TERRIBLE idea CCP. 
And ive always been a fan...
london:jericho |

Bobby Wilson
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Posted - 2004.05.21 19:04:00 -
[49]
Don't support it.
I would support VARIED shield and armour resistances between ships, or even between races though. That would make loadouts ever more intersting and would avoid "one ship ganks all" uuber situations.
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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