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ChangWufei
State Protectorate
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Posted - 2008.06.24 17:36:00 -
[1]
Not trying to get at the devs here because I can't really fault the initial release of FW. It's not exactly how I thought it would be though and this is down to the players I believe.
I have been trying to find pvp I enjoy in EVE for a long time. I have found pirating to involve a lot of camping which I find a bit boring, not to mention the aggression timers :). In empire wars it can be much the same and a lot of time can be wasted with war targets just hiding in stations etc. I went to 0.0 space and spent a lot of time either camping gates, again boring, or roaming around in smaller groups which can be fun. However you always end up flying around for a long time looking for action, running from big fleets and hitting ones you outnumber by a lot.
I was hoping that factional warfare would bring some mechanism which could be used to get almost instant action. I figured it would be all about capturing the systems so there would basically be a front line and the fighting would always be there. This would mean you could log in, fly to the front line and get stuck in. However it has ended up just like 0.0 space with people camping gates or flying around all over the place in fleets trying to find eachother or running away until they can get more people etc.
I'm not sure if I want something that nowone else does or if others wanted it to be like this and so maybe it needs changing somehow to bring it more to this way of working. So let me know what you think.
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ChangWufei
State Protectorate
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Posted - 2008.06.24 17:52:00 -
[2]
I just want some way I can sign on, go fight some people for a bit and sign off again. Not sit around waiting or fly around for ages with nothing happening except ganks :(.
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ChangWufei
State Protectorate
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Posted - 2008.06.24 19:10:00 -
[3]
Edited by: ChangWufei on 24/06/2008 19:13:43
Originally by: Rells
Originally by: Havohej
Originally by: Napro I still don't understand why they just can't put a Jita 2 right next to Jita and move some traffic over
Jita isn't the market hub. Jita 4 - Moon 4 station (That Caldari Navy one) is the market hub.
You could make a system called Jita 2 and put it one jump out of Jita, and Jita 4 - Moon 4 would STILL be the market hub. It's not CCP that made it a market hub, it's the players and the player-driven economy that made Jita a market hub. Like the desusig says: Jita doesn't lag because the server is inadequate, it lags because people keep going until it lags.
There are feasible solutions to Jita but thats a topic for another thread. Lets keep this one on topic.
Was the topic factional warfare or recruitment for your alliance? ;)
..seriously though, I like a lot of the ideas Khazeel mentions. Some sort of front line seems to be the key.
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