
Sharpclaw
Precision Collision
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Posted - 2008.06.25 20:46:00 -
[1]
Originally by: Ricdic Edited by: Ricdic on 25/06/2008 16:37:55
Request #2
My second request would be to remove T1 loot drops from NPCÆs. Focus more on tags or some other form of redeemable coupon/item that is resellable. Loot drops of T1 items negatively affect multiple areas of industry:
1)They result in mission runners selling their goods well below cost price 2)This affects both sellers and producers 3)When reprocessing , and selling the minerals this negatively affects the miner industry as it devalues the price of minerals and in turn ore.
I would suggest keeping named and faction loot in the tables. Just remove the T1 loot
It's a crap idea. Okay, got that out of the way... 
1) And this is bad how? Some people manufacture with those minerals so it allows them to build cheaper. Others, like myself, reprocess and sell the minerals. More minerals on the market means prices go down and manufacturers can buy their materials cheaper. If mission runners don't know the value of their loot then the only ones they are hurting is themselves, not industry.
2) Fewer minerals on the market will affect sellers and producers. Agreed. Minerals will become a lot more expensive and it will take miners a long time to ramp up and make up the difference. The amount of minerals that would 'disappear' if there were no T1 drops would be staggering. In fact this would be a double hit to mineral prices because not only would we loose the minerals from the reprocessed mods but we would also need huge amounts of minerals to build those same T1 mods to sell on the market, build into T2, etc.
3) It does hurt the miners. However the huge mineral loss from no more T1 loot would force tons of people into doing one of the single most boring activities in this game, shooting a rock with lasers. (The single most boring is shooting ice with lasers.) It's not like there aren't already macro programs out there that plenty of miners already use to make money while they are at work or sleeping, etc.
Mineral prices would jump big time, make production logistics a lot harder, drive up costs on everything, and you would probably see a whole lot less pewpew going on because everything would be more expensive to replace. You've probably forgotten more about Eve industry then I know but I really just don't see any sense in getting rid of T1 loot other then to make miners all powerful. 
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