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Haakelen
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Posted - 2008.06.26 01:09:00 -
[1]
Edited by: Haakelen on 26/06/2008 01:11:47 Edited by: Haakelen on 26/06/2008 01:09:16
Originally by: Tamia Clant The ishtar does seem broken as it can just release drones and keep orbitting at MWD speed while doing maximum damage.
The Ishtar is the slowest of the lot (3.7km/s or so with AC4/Nav 5/Polycarbs vs. 4km+ for Zealots/Sacs and around 6km/s for Vagas). You can shoot the drones quite easily. These are STRAIGHTLINE speeds. Not real-world orbit/manual path speeds.
Also: most people in nano gangs don't use claymores w/mindlinks and snakesets you ******* birth defect
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Haakelen
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Posted - 2008.06.26 01:26:00 -
[2]
Edited by: Haakelen on 26/06/2008 01:28:31 Gang bonuses != mindlinnked Claymore with Skirmish Spec 5 / Command ships 5 / Warfarelink spec 5.
Zor's Hyper link and mid-level rogues != Snakes.
http://dl.eve-files.com/media/corp/haake/ishtar.jpg The real-world orbit velocity of the lower-tier nano HACs is lower than their straight-line speed. If you're going to sit here and try to tell me that inties aren't going to tackle that Ishtar and heavy missiles aren't going to hit it and make life interesting, then you're deluding yourself.
e: MWD are mandatory in 0.0 because of bubbles, don't be dense.
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Haakelen
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Posted - 2008.06.26 01:55:00 -
[3]
Originally by: *****zilla
Are you going to seriously tell me that a hac wouldn't stop orbiting when a ceptor is heading their way? Are you suggesting that we politely ask nano pilots to continue orbiting while we shoot them and web them using ceptors?
Okay, I give. You won't be able to catch a Zealot with a gankfitted Taranis. Nearly every other ceptor however, is going to catch up to everything except the highest of high end setups. On my Ishtar example, that speed is the straightline. Show me a real-world inty fitting that won't catch that. Will it die? Maybe. Inties die a lot, especially when there's not a proper gang behind them.
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Haakelen
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Posted - 2008.06.26 02:48:00 -
[4]
Gewurtztraminer, you're looking at missile velocity, not explosion velocity. That affects the damage received by the ship, and cruises are rather low in that respect. Precision lights on the other hand hit just fine on 90% of the nano HACs in the game.
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Haakelen
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Posted - 2008.06.26 05:25:00 -
[5]
Warhead Flare Catalyst, 15% bonus.
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Haakelen
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Posted - 2008.06.26 12:33:00 -
[6]
Originally by: Xparky
Originally by: Kelli Flay They just want the "I get of jail free cards" taken out of the game.
Get out of jail free card ? I don't understand. So you believe a fleet of nano ships can run at any time and it is impossible to tackle at least one or two of them ?
Of course he believes that. He's obviously never seen a 'conventional' battleship fleet get bubbled, followed by half the ships burning out of the bubble (because the support fleet primaried the huginns/inties).
Sometimes it's as if these people think that when two fleets are on the same grid, all the ships of one side must die, or it's not 'real'.
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Haakelen
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Posted - 2008.06.26 13:08:00 -
[7]
I thought you went all emo because your *** little poll didn't work out like you hoped and were going to stop posting.
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Haakelen
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Posted - 2008.06.26 14:06:00 -
[8]
Missiles don't even have that big of a problem, they just want a one-size-fits all weapon system that lets them dynamically choose between any considerations you'd have with a weapon (Range, damagetype, effectiveness vs. speed) without refitting.
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Haakelen
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Posted - 2008.06.26 15:15:00 -
[9]
To rep any drones I had left. 
All I have is Gallente Cruiser 5. Otherwise I'd use something else.
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Haakelen
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Posted - 2008.06.26 16:55:00 -
[10]
Originally by: *****zilla
There really isn't any excuse to fly anything but nanos.
POS shooting, remote rep gangs, close-range gank fitting. Three things you can do with a BS with Trimarks that you cannot do with Nano HACs, in any capacity (Unless you want to seriously split hairs and claim nano-scimitar).
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Haakelen
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Posted - 2008.06.26 17:09:00 -
[11]
Originally by: *****zilla
Let someone without the isk and sp fly battleships.
Battleship 5 - 2M SP T2 Large Turrets - About 3M SP Tanking (HU 5 / Mech 5 / RS 5) - 1M SP
Call it 6.
Cruiser 5 - 1.2M SP (Vaga/Zealot) T2 Medium Turrets - About 1M SP (Ishtar) T2 Heavy Drones - 1.2M SP (Sacrilege or Cerb, you could argue Vaga) T2 HAM - About 1M SP Nav (EM 5 / Accel 4 / HSM 4 / Nav 5 / SC 5) - About 1.8M SP
Call it 4.5, I guess. Probably more. Not counting gunnery/drone/missile/cap support skills, because that could be considered universal. I'm sure I'm missing something somewhere too, so vOv. It is not that different. As for ISK, yeah, you're probably right. Depending on the rigs, a rigged/insured/well fitted BS will most likely be cheaper than a Polycarboned HAC. Are you upset that battleships aren't as popular in roaming gangs now, or what?
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Haakelen
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Posted - 2008.06.26 17:40:00 -
[12]
Edited by: Haakelen on 26/06/2008 17:40:54
Originally by: O Thief [But that doesnt stop me being blind to the fact that when you literally have to nano EVERYTHING that things have gone too far and there is a need for some re-balancing.
I've asked this before, and I'll ask it again: If you can't nano a HAC, what good is it to fly one over a tier 2 battlecruiser e: except the sniperhacs?
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Haakelen
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Posted - 2008.06.26 17:45:00 -
[13]
Change to what? Cheapen the build reqs for HACs to make them cost not that much more than T2 BCs? Nerf blobbing (har har)?
Of course no one bothers flying them for the most part, they're a waste of time and money when battleships do the job better in almost all situations.
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Haakelen
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Posted - 2008.06.26 17:55:00 -
[14]
Originally by: *****zilla
Originally by: Haakelen Change to what? Cheapen the build reqs for HACs to make them cost not that much more than T2 BCs? Nerf blobbing (har har)?
T2 has always cost *lots* more than t1. If a nerf happened there would still be reasons to fly nanos. Not just a reason for everyone to fly nanos.
Yeah, pubbies with more money than sense. You meant 'HACs' not 'Nanos', right?
For someone who rails about how 'you shouldn't need to train <not my racial shiptype 5> to do anything', you WOULD need to train for a Vaga and all that goes along with it to use an even slightly fast HAC if you got your way.
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Haakelen
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Posted - 2008.06.26 18:07:00 -
[15]
Edited by: Haakelen on 26/06/2008 18:08:46 And why is it such a horrible thing that people feel 'forced' into training 'the only counter' to a single shiptype (nanos), and it's tough **** that you have to train Caldari for ECM (which works on everything, far too well), or Amrr to use a cruiser-sized cap warfare boat?
e: I thought the whole point of T2 was that it does one or two things very well and has small niches, and there should be a reason to train for it. Why must there be a T1 equivalent for every race for every single thing? Why don't you just make all weapons the same, all tanking the same, but just have them use different names, so it's all fair?
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Haakelen
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Posted - 2008.06.26 18:18:00 -
[16]
Edited by: Haakelen on 26/06/2008 18:17:58
Originally by: *****zilla
Originally by: Haakelen And why is it such a horrible thing that people feel 'forced' into training 'the only counter' to a single shiptype (nanos),
Because these counters are fairly sp intensive (huginn/rapier). They work to exclude new players.
I have much less SP than other people, and I can't do things they can. Should things get nerfed for my benefit, too? You're advocating removing the real differences between races, and eliminating by and large the usefulness of T2 ships, T2 cruisers in particular.
Originally by: Haakelen it's tough **** that you have to train Caldari for ECM (which works on everything, far too well),
You didn't address this from the realm of 'ECM is overpowered' (I'M NOT SAYING ECM IS OVERPOWERED CALM DOWN), as you're doing with nanos.
Originally by: Haakelen
or Amrr to use a cruiser-sized cap warfare boat?
Because cap warfare isn't a must have like webs. However if there were a t1 Amarr cruiser with a range bonus to nos/neuts then this would be very reasonable.
So basically you want to obsolete HACs (I don't care what you say, you are wrong, there are about two reasons to fly a non-nano HAC), AND Recons?
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Haakelen
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Posted - 2008.06.26 18:38:00 -
[17]
Originally by: *****zilla
Originally by: Haakelen I have much less SP than other people, and I can't do things they can. Should things get nerfed for my benefit, too? You're advocating removing the real differences between races,
While you can't do what they can you should be able to have some of the capabilities using purely t1.
I'm going to go ahead and guess this isn't the idea CCP had in mind, considering it isn't like this at all in the game.
Originally by: *****zilla I'm advocating encouraging ceptors.
Because nobody uses interceptors amirite
Originally by: *****zilla
Originally by: Haakelen there are about two reasons to fly a non-nano HAC), AND Recons?
Falcons seem to do ok. The rest are either ignored or nano'd (huginn/rapier).
The rest are ignored because they've been nerfed into oblivion. This is what will happen to all Recons (except the Caldari ones) if you get your way. If cruisers can't go fast, and you have this magical T1 variant that has the same abilities (only not as well), and Recons are still 10 times as expensive, why would anyone fly the Recon? 'The Curse is a nice neut boat?' Yeah, so's an Abaddon.
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Haakelen
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Posted - 2008.06.26 19:26:00 -
[18]
Originally by: *****zilla
That explains the t2 battleship the blackops?
itt we compare ships to black ops with black ops being the gold standard of ship balance and proper role definition
Quote: T2 ships are generally fairly specialized with a more limited role than t1 stuff.[/qote] No, T2 ships generally take a useful attribute of their t1 hull and improve upon it significantly to make it worth using.
Quote: Hics that can't nano.
Because they're... designed to sit on gates and camp/tackle supercaps/tank DDs, as opposed to regular dictors which are designed for roaming?
Quote: Easy to jam mauraders.
Missionrunning boats, you would be here yelling how overpowered marauders were if they weren't easy to jam.
Quote: The t1 stuff should be usable. It shouldn't require t2 stuff to counter t2 stuff.
So, T2 should be the realm of rich idiots to waste money?
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Haakelen
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Posted - 2008.06.26 19:39:00 -
[19]
Thank you for admitting that you want to completely obsolete HACs and Recons. Now we can stop paying attention to you.
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Haakelen
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Posted - 2008.06.26 19:56:00 -
[20]
Nanos are a specialization. How can you not see that?
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Haakelen
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Posted - 2008.06.26 20:17:00 -
[21]
Originally by: *****zilla
Originally by: Haakelen Nanos are a specialization. How can you not see that?
I would agree that the vaga was designed for speed. That could be considered the only specialized nano.
And we come right back to Minmatar Cruiser 5.
Quote: Take the ishtar. If it had the speed of a cerebus I doubt it would be as commonly used.
Of course not, because it'd be worthless, and we'd be forced into using Myrmidons. You know this. Or at least you should.
Seriously, how can you even justify the existence of HACs if they can't go fast? They are completely outclassed for any other use. If your brilliant plan of 'All the bonuses Recons get should be applied to Tech 1 cruisers', then Recons would be completely outclassed, too. What about this do you not understand?
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Haakelen
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Posted - 2008.06.26 20:34:00 -
[22]
What you fail to realize, guy from SMASH, is that the Hyena WAS CCP's answer to nanos. If you CBA to do two weeks of training to achieve a new goal, you aren't cut out for this game. The entire point of the skill system is to prevent people from being able to do every single thing very easily without any dedication in skill time.
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Haakelen
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Posted - 2008.06.26 21:02:00 -
[23]
Originally by: Tenuo
Originally by: Tippia
Originally by: Tenuo
Originally by: Foocurr
Originally by: Chainsaw Plankton hai guys! lets to pos shooting with our nanos!!!!!
ofc, theres no reason to fly anything else!!!
nop, tanks ddds too, killed a titan in this last night lolol.
Silly nubs! They should have nano:ed that Titan û then it would have been unkillable!
yes, you can get a ******* titan to go 1000m/s! NERF! Only the minmatar one so you'll have to train minmatar just like with recons.
WHAT ABOUT CALDARI
CITADEL TORPS DO NOT HAVE A HIGH ENOUGH EXPLOSION VELOCITY
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Haakelen
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Posted - 2008.06.26 21:12:00 -
[24]
Originally by: Pithecanthropus
just kidding... nanos need to be nerfed!
Actually, this message is an apology. To all the people out there.... I'm sorry I posted so many of my nano opinions. Even though I may be right, and you are all greatly mistaken and naive. I should of known better and not voice my opinion more than once.
As my vote poll shows... HERE the 'NO' to a nano nerf are winning. Of course, there is a +/- 5% error and human tampering factor you have to take into account. So, basically its a 50/50 and until CCP does their own vote, and until they realize how right I am and nerf the BIG nano's, people will continue to complain. Until CCP realizes that the direction of Eve has gone several ways throughout the years, and its once again time for a new direction. A nano nerf to big ships will not end this game, nor ruin it, it will only make it better, more exciting, and more risking. It won't change the gankers, cuz they will always find ways to grief, but it will change the pure balance of pvp... and for that, I'd be thankful.
For those wondering why the nano threads have increased, it is because of FW... and yes, the nao complaints where there before. So this only goes to show that even when MORE pvp, they see a huge unbalance with nanos. We have more people pvping now more than ever... the problem is on the front page news. That is why nano threads increased. Put your selfish egos away, and do what is best for this game... and zippy-dee-do-daa ships are NOT what should be the major element of Eve.
... and THAT is all folks.
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Haakelen
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Posted - 2008.06.26 21:47:00 -
[25]
Originally by: Foocurr
Originally by: Haakelen
Originally by: Tenuo
Originally by: Tippia
Originally by: Tenuo
Originally by: Foocurr
Originally by: Chainsaw Plankton hai guys! lets to pos shooting with our nanos!!!!!
ofc, theres no reason to fly anything else!!!
nop, tanks ddds too, killed a titan in this last night lolol.
Silly nubs! They should have nano:ed that Titan û then it would have been unkillable!
yes, you can get a ******* titan to go 1000m/s! NERF! Only the minmatar one so you'll have to train minmatar just like with recons.
WHAT ABOUT CALDARI
CITADEL TORPS DO NOT HAVE A HIGH ENOUGH EXPLOSION VELOCITY
no noob, any good phoenix pilot puts flare catalysts on their ships. LERN TO PVP!!!!!!!!!11111
**** i got owned
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Haakelen
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Posted - 2008.06.26 22:00:00 -
[26]
Originally by: Foocurr
Originally by: Pithecanthropus
Originally by: Kery Syander
Here's your cluepon to the op and the misc. idiots who climb out of their holes to make arguements that look more like cavemen humping rocks in an attempt to procreate then anything remotely like a well-reasoned opinion: YOU ARE TOO DUMB TO PVP IN EVE.
THAT coming for a corp who decs wars to gank haulers. 
Have you seen their killboard?
pft didn't you know killboards don't have honour
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Haakelen
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Posted - 2008.06.26 22:47:00 -
[27]
Originally by: Pithecanthropus I say, if you are going to nano, you should have some negative effect to another aspect.
Your guns don't track worth **** You must work in falloff (ie: lower damage) or use long range (ie: lower lower damage) ammo You have zero tank
Yeah, let me tell you nanos have no negative aspects at all.
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Haakelen
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Posted - 2008.06.26 22:55:00 -
[28]
Originally by: Pithecanthropus
That's not the point, you can counter anything with the right ships and elements
Originally by: Pithecanthropus
That's not the point, you can counter anything with the right ships and elements
Originally by: Pithecanthropus
That's not the point, you can counter anything with the right ships and elements
Originally by: Pithecanthropus
That's not the point, you can counter anything with the right ships and elements
Originally by: Pithecanthropus
That's not the point, you can counter anything with the right ships and elements
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Haakelen
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Posted - 2008.06.26 22:56:00 -
[29]
Originally by: Pithecanthropus
Originally by: Haakelen
Your guns don't track worth **** You must work in falloff (ie: lower damage) or use long range (ie: lower lower damage) ammo You have zero tank
Yeah, let me tell you nanos have no negative aspects at all.
missiles work, drones work.
Drones can get shot.
Originally by: Pithecanthropus
That's not the point, you can counter anything with the right ships and elements
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Haakelen
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Posted - 2008.06.27 00:14:00 -
[30]
anyone else think that this is a terrible thread
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Haakelen
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Posted - 2008.06.27 16:07:00 -
[31]
Originally by: *****zilla
This could actually give a role to the sniper hacs as they might have a bonus to hitting small stuff. In this way they would be unique from sniper battleships as they would be better suited to snipe frigs.
You or someone else like you would be back within five hours of downtime crying about 249km Eagles w/Scimitar backup instapopping frigs on gates in lowsec.
Is the new point of the nano crying lot now that Tech 1 frigates aren't useful enough? Is that what you've moved to for a compelling argument?
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Haakelen
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Posted - 2008.06.27 17:31:00 -
[32]
Originally by: FORD ESC0RT griefer
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