
Shgoratchx
Minmatar Shgoratchx Transorbital
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Posted - 2008.06.27 12:30:00 -
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Originally by: Zinras Travel time. If you think it takes long to jump 30 times now, just wait until 15 of those system have object X you have to pass through at normal speed. The bigger the ship, the longer it takes.
I think the travel time argument is looked at in the wrong way.
I personally would have loved the Eve galaxy to be abosultey gigantic, with it taking MANY HOURS to travel from from side to the other. And before anyone says WTF! let me explain a little further...
If the eve galaxy had been designed on a truly astronomical scale to start with, with travel between the most distant points taking a lot of time, how would the political world look today, 5 years later?
We'd have truly isolated pockets of humanity, holding their own space that is distinct and seperate from everyone else. Todays eve is a mis-match of intermixed empire, low sec, and alliance territory all squeezed into a very small area. There are no real boundaries. Everywhere is literally just minutes away from everywhere else (if you use a fast ship ofc).
But if the galaxy was a true galaxy, we'd have people forming their own nation states out beyond the frontiers of low-sec space, far away from the core empire worlds - and by far I mean many many hours, or even days! And if these areas were unique in the fact that they had certain resources in abundance compared to other areas that have their own unique resources, trade agreements and even trade-runs between each area of the galaxy would actually mean something, have purpose, and be an adventure in itself. Exploration would be a profession on its own with people dedicated to spending weeks out in deep space - cut off from humanity out exploring and finding new areas to exploit, new never before seen items, space anomolies, even scientific research and surveying new worlds.
A larger galaxy, with longer travel times, and even navigatable space anomolies to contend with along the way, would have brought a whole new immersion factor to the game. We'd still have clusters of people all over the place, so interaction, wars, and PvP encounters wouldn't change too much - they'd just be more localized and have less of a global impact.
Its too late now though. A change on this scale would never be welcomed by the masses. CCP missed the boat on this imho, the Eve galaxy should have been much much bigger and MORE difficult to navigate/explore than the tiny over-crowded one its evolved into 5 years down the line. I can understand them (CCP) wanting to keep everything compact at the beginning since the playerbase was only a few thousand back then and player interaction was vital for the games growth, but I can't help feeling that the game as a whole (immersion-wise) lost a chance to be something more epic in scale.
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