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Pteranodon
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Posted - 2008.06.27 09:32:00 -
[1]
Edited by: Pteranodon on 27/06/2008 09:33:39 Edited by: Pteranodon on 27/06/2008 09:32:42 This is how I use my 2 characters to complete AE really fast.
I warp in a tec2 armor tanked domini with warden 2's & Hammerheads & Ogres. The Domi grabs all the agro & the wardens are released but set to guard my other character in a Raven. This means initially they shoot at nothing.
The Raven starts spamming cruise at the selected targets being careful to avoid the triggers. When the trigger goes down this spawns a fleet of battleships at lets say 80K out typically & the Raven targets them. This shifts agro from the domi to the Raven which then gets attacked-the Wardens then target the new spawn as they are assigned to guard & the Rats are dead before they even get into proper gank range on the Raven.
This technique works very well- your agro is virtually nothing for the Raven & you just rinse & repeat on each the gates. If you are careful there is never enough agro to touch the dual rep domi & the wardens from what I see never got attacked as nothing gets in range from the respawn and there is no agression other than protecting the Raven with the Wardens.
The only time I used the medium booster on the Navy Raven was to top the shields backup to full-there was no pressure-tec2 Wardens are amazing use them if you can.
Edited for spelling mistakes
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Qui Shon
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Posted - 2008.06.27 09:54:00 -
[2]
Hammerheads and Ogres are no good against Angels. Bouncers, Berserkers and Valkyries would serve you much better. Tactics seem fine, a little different then what I use though. Do your Wardens just sit there for the initial wave?
I take it your Domi tanks the Bonus room? As a medium booster won't cut it there.
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Pteranodon
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Posted - 2008.06.27 10:04:00 -
[3]
Edited by: Pteranodon on 27/06/2008 10:08:33
Originally by: Qui Shon Hammerheads and Ogres are no good against Angels. Bouncers, Berserkers and Valkyries would serve you much better. Tactics seem fine, a little different then what I use though. Do your Wardens just sit there for the initial wave?
I take it your Domi tanks the Bonus room? As a medium booster won't cut it there.
It is an interesting point about drones. I notice little difference between the kill times of Hammerheads & Berserkers. It is probably because my Drone damage skills are very nearly maxed but I agree on specs they should be better. I just load up with Gallente Drones for convenience but favour infiltrators & Berserkers if I'm going for specifics.
I've not done the level 4 bonus room yet using the technique as described but have previously done the level 3 mission bonus room. I only use the medium booster on the Raven as it gives a bit more cap stability. If I was going to tank the AE bonus room then I'd use a passive Drake as I will have BC5 for that in a few days and have a full set of shield implants with excellent passive armor skills. I will let you know how the Drake holds up in the bonus room next time I get the mission. I'm just farming this one for easy ISK.
The Wardens are only used to guard the Raven. They sit there throughout the entire kill cycle per gate. They never get targetted as they are never agressive-they only defend the Raven which as it is already agressed so they never get targeted.
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2008.06.27 10:34:00 -
[4]
My tactics are a bit different. I bring in a Domi and a CNR and immediately kill the triggers. This gets all the NPCs in the mission as fast as possible. Then I unleash my Valkyrie IIs and kill everything. I like to let everything get nice and close so that salvaging doesn't take as long. I can complete AE (including salvaging) in around 45 minutes. ------------
Improvize. Adapt. Overcome. |

Fuazzole
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Posted - 2008.06.27 10:35:00 -
[5]
Originally by: Pteranodon
Takes me 40-60 minutes per gate including bringing in a kronos to salvage everything per level. The secret to this mission I think is a good caldari tank.
Originally by: Pteranodon
This is how I use my 2 characters to complete AE really fast.
I warp in a tec2 armor tanked domini....
Wardens vs AE4 is not fast "in general"
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Pteranodon
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Posted - 2008.06.27 10:41:00 -
[6]
Edited by: Pteranodon on 27/06/2008 10:42:25
Originally by: Fuazzole
Originally by: Pteranodon
Takes me 40-60 minutes per gate including bringing in a kronos to salvage everything per level. The secret to this mission I think is a good caldari tank.
Originally by: Pteranodon
This is how I use my 2 characters to complete AE really fast.
I warp in a tec2 armor tanked domini....
Wardens vs AE4 is not fast "in general"
The post you have quoted is completely out of context. THe previous post which you refer to was the walk in the park version. The reason it took 40 minutes per gate was that on each occasion I was going back to base to get a Kronos to salvage after each level then changing the ship back. This takes a long time and as I told you I was in no hurry as I'm not training for the olympics.
Wardens do not kill slow- theay are deadly- particulary with damage rigs & drone interfacing 5 on a domi with BS5. Do not pretend you have superior knowledge because whilst I always listen I don't like **** takers. This combination with a Navy Raven will clean up as fast as any other way & I ask you to prove that you can do it faster with any other method.
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Pteranodon
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Posted - 2008.06.27 10:54:00 -
[7]
Edited by: Pteranodon on 27/06/2008 10:55:01
Originally by: FT Diomedes My tactics are a bit different. I bring in a Domi and a CNR and immediately kill the triggers. This gets all the NPCs in the mission as fast as possible. Then I unleash my Valkyrie IIs and kill everything. I like to let everything get nice and close so that salvaging doesn't take as long. I can complete AE (including salvaging) in around 45 minutes.
Does this ever put your tank under pressure? I am right in thinking the domi tanks and the Raven kills until you unleash the drones? Would you have 10 drones in flight at this time- 5 from each ship?
My Raven pilot does not have tec2 medium drones yet- maybe in a few weeks but my Domi pilot is a bit of a drone freak so he can field nearly the full works.
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Fuazzole
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Posted - 2008.06.27 10:57:00 -
[8]
Edited by: Fuazzole on 27/06/2008 10:58:08 Assuming max skill 5x Warden II + rig is 371dps? Kinetic, not ideal for Angels, Bouncers are higher dps + more ideal vs Angels and of similar range.
This thread is really just relative to your own skill set up. Aggro juggeling to help your tank, what ever gets the job done but in the end it's never ideal as some day you will just end up going in gank tanked and doing the whole mission twice as fast with 1 ship.
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Qui Shon
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Posted - 2008.06.27 11:07:00 -
[9]
Edited by: Qui Shon on 27/06/2008 11:12:28 I use a plain Jane Raven with T2 Torps (will switch to Golem in a few days) + a sentry domi just like you.
Domi has 1 LAR + 1 Exp hardener, rest is cap relays. 2x Omnidirectionals + 1x Drone nav comp. 2x CR II. 2x Drone links, 2x large shield transfers, 1 civvie gun, 1x whatever, rem rep is what I use. Bouncers, Berserkers, Valkyries.
Raven has a 4 slot XL boosted tank, heavy cap booster, painter. 6x T2 Torp launchers, 3x BCU, RCU, Co-Proc. 3x Range rigs. Valkyries.
I go for the triggers asap as well, because I'd rather be shooting T1 torps then javelins so spawning everything fast lets them get into range sooner.
DPS in stages 1-5 is not heavy enough to cause any problems, regardless of aggro. Have to recall valkyries every once in a while, the Bouncers the Domi can just remoterepair/transfer shields to. Bouncers always target the ship furthest out, i.e. the last ship that will get into range of T1 torps (40ish km), prioritizing triggers.
Bonus stage I warp in Raven first, with Domi a bit behind, so Raven gets all the aggro. Raven shoots at battleships, Domi transfers shields to Raven. Raven shouldn't even need to boost after the domi gets the transfers going.
I target the towers with the Domi, the civvie gun lets me make a target list for the bouncers that way, so it will take care of the towers I have locked almost on it's own. When towers are gone, it switches to berserkers to take on the pesky HACs.
Raven just shoots at battleships and BCs.
I have launchers set to manual reload, so it doesn't reload javelin torps when I actually want T1 torps.
Domi is 439dps with Bouncers, 354 with Berserkers. Raven is some 950 with T1 torps, just under 800 with Javelins. AE is my slowest mission, and I get it every goddamn day (that I mission). Don't like it at all. Hopefully the Golem will improve things.
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Pteranodon
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Posted - 2008.06.27 11:38:00 -
[10]
Originally by: Fuazzole Edited by: Fuazzole on 27/06/2008 10:58:08 Assuming max skill 5x Warden II + rig is 371dps? Kinetic, not ideal for Angels, Bouncers are higher dps + more ideal vs Angels and of similar range.
This thread is really just relative to your own skill set up. Aggro juggeling to help your tank, what ever gets the job done but in the end it's never ideal as some day you will just end up going in gank tanked and doing the whole mission twice as fast with 1 ship.
Wrong on the damage. The Domi carries three Neutron blaster-ideal for this mission as the angels get in relly close & Caldari Navy Thorium ammo cuts them to pieces-if they ever get in really close.
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MWEI
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Posted - 2008.06.27 16:57:00 -
[11]
I can solo AE in 45min with cruise at only lv4 in a CNR and I only had use shield booster in 3rd and 5th room three or four times, angels do explosive damage which is extremly easy to tank, if you need two accounts you'd have better luck using two gank ravens.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.06.27 17:58:00 -
[12]
Most experienced CNR/Golem pilots do AE in around 35-40mins or so(gates 1-5). With just 1 char. --
Billion Isk Mission |

Qui Shon
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Posted - 2008.06.27 18:16:00 -
[13]
Edited by: Qui Shon on 27/06/2008 18:17:14
Originally by: MWEI I can solo AE in 45min with cruise at only lv4 in a CNR and I only had use shield booster in 3rd and 5th room three or four times, angels do explosive damage which is extremly easy to tank, if you need two accounts you'd have better luck using two gank ravens.
As so often, it's not about need, but want.
The beauty of the Domi as second ship, is the minimal attention it needs, as well as possibility of doubling as logistics duty.
Or you can gank fit it for ~850-1000dps @ 45km, but then you have to manually activate guns for each target and other such things.
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