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Shanur
Minmatar Republic Military School
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Posted - 2008.07.01 07:27:00 -
[1]
Originally by: Ard UnjiiGo Edited by: Ard UnjiiGo on 01/07/2008 01:51:39 The Bottomline:
Once you give EVE PvP a fair chance you'll likely never go back to either of these two mindnumbing grindfests except for isk. And if you are good enough at PvP or even trade you never have to dread doing these two things ever again...
... unless you are one of those folks that plays only to see a relatively pointless number in a videogame get larger so you can buy "named" or "faction" pixels. 
Disclaimer: Some do indeed love the mindnumbing, semi-afk nature of the two dull activities mentioned, and if you are one of these kind of folks, more power to you and no offense meant. Just don't be offended if some of us can't stomach the idea of a "choice" between missioning or mining. I'd rather just go to my job and make RL dollars for my time.
The leopard keeping cattle from drinking at the pond from where he hunts? Interesting  |

Shanur
Minmatar Republic Military School
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Posted - 2008.07.02 14:25:00 -
[2]
Originally by: Guillight BLue What those PVP nubs seem to forget is that if no one mines, then no one creates stuff either.
No miners = No builders = No ships and Equipment = No PVP and PewPew
Altho it would make PVP more interesting if everyone flies around in their T1 noob ships and equipment!
I rest my case ;)
Except that just as solo PvP in combat is unfeasible for anything other than hauler and miner ganking, the manufacturing side of market PvP is pretty much impossible to compete with solo as well. That means you got a whole corp able to back up your mining operations, giving plenty of ways to protect your vulnerable miners.
But of course, one of the reasons mining is such a poor way to earn a living is because many of the markets are saturated. So having people stop manufacturing or mining and instead working on the item sink end of things should help dwindle supply, thereby making it more profitable 
Got to love real economics 
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Shanur
Minmatar Republic Military School
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Posted - 2008.07.03 07:53:00 -
[3]
Originally by: Ard UnjiiGo The beauty of EVE and why it's economy works is that every profession contributes in some way to it. There are far more dedicated miners I'd bet then dedicated PvPers. Encouraging a few more miners/missioners to shuck their shackles and try PvP is hardly going to break the system. If anything it would mean less available ore meaning that prices might go up which would be good for miners.
That and CCP finally making all remaining NPC seeded modules NOT REPROCESSABLE, removing any artificial caps on mineral prices.
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Shanur
Minmatar Republic Military School
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Posted - 2008.07.03 11:50:00 -
[4]
Originally by: Inmuxis
+1
I have a miner alter, and I got more money doing missions lvl 2 and REPROCESING that mining with a Retriever.
Saludos!!
Just to make it clear, i was talking about the seeded NPC sell orders for basic modules. Modules dropping by NPC's are ok because you have to hunt for them and they are not set at a fixed price. It's the ability to buy compressed minerals for a set price that caps mineral prices. Anything else would quickly enough be corrected trough teh laws of supply and demand.
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