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Theyria
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Posted - 2008.07.07 15:58:00 -
[1]
Edited by: Theyria on 07/07/2008 16:03:04 Okay, I realise that by level two, missions start to get hard, but...
Part one of this series is insane, but still doable. You have to jump in and afterburn it down to the gate, then warp away, otherwise you can kiss goodbye to your ship and x-million of ISK.
Part two is relatively easy; make your way to the acceleration gate, people spawn, you jump out.
Part three, however..
Jesus Christ, it's insane. I'm using a Caracal and i've done this mission three times; each time i've lost my Caracal and been forced to spend around ten mill getting it back. By the time you're 15km off of the acceleration gate, you take a hit that's in excess of 3000 damage; more than my poor Caracal can handle.
Am I doing something wrong, or is that mission just ******ed?
edit: 15:58:20 Combat Toxic Cloud Environment hits you, doing 990.0 damage. x4, all at :20
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Theyria
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Posted - 2008.07.07 15:58:00 -
[2]
Sorry for double post.
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Modrak Vseth
Veto.
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Posted - 2008.07.07 16:01:00 -
[3]
Fly something faster. Try a Kestrel with the best afterburner you can put on it and an overdrive or two. Use your speed to avoid the missile blasts with a shield buffer to absorb the little bit that gets through.
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2008.07.07 16:01:00 -
[4]
Edited by: RaTTuS on 07/07/2008 16:03:13 This Forum may help Eve search helps also -- BIG Lottery, BIG Deal, InEve, USERPROFILE
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Theyria
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Posted - 2008.07.07 16:04:00 -
[5]
Sorry, i'll repost there. Didn't see it.
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Gartel Reiman
Civis Romanus Sum TRUST Coalition
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Posted - 2008.07.07 16:04:00 -
[6]
Edited by: Gartel Reiman on 07/07/2008 16:05:26 Are you using appropriate hardeners? I think the gas cloud does all types of damage, so on a Caracal I would probably fit one active hardener of each type, an invulnerability field, and your afterburner, with all PDS in the lows for the extra shield hitpoints. Alternatively - if you're not reaching the gate before the final blast anyway, you can probably drop the afterburner for the extra hitpoints of a Large Shield Extender, then slowboat to the gate with your better buffer. I'm sure that you could also go for more extenders and less resistances - I don't fly Caldari ships so I'm not sure how well this would work...
Originally by: Modrak Vseth Fly something faster. Try a Kestrel with the best afterburner you can put on it and an overdrive or two. Use your speed to avoid the missile blasts with a shield buffer to absorb the little bit that gets through.
This won't work, since the mission just deals radial damage from an environmental cloud, which AFAIK ignores signature radius and velocity. If you were really really fast you could probably get to the final gate before most of the damage blasts had fired, but I wouldn't bet on a frigate surviving that long.
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Theyria
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Posted - 2008.07.07 16:07:00 -
[7]
Originally by: Gartel Reiman Edited by: Gartel Reiman on 07/07/2008 16:05:26 Are you using appropriate hardeners? I think the gas cloud does all types of damage, so on a Caracal I would probably fit one active hardener of each type, an invulnerability field, and your afterburner, with all PDS in the lows for the extra shield hitpoints. Alternatively - if you're not reaching the gate before the final blast anyway, you can probably drop the afterburner for the extra hitpoints of a Large Shield Extender, then slowboat to the gate with your better buffer. I'm sure that you could also go for more extenders and less resistances - I don't fly Caldari ships so I'm not sure how well this would work...
Originally by: Modrak Vseth Fly something faster. Try a Kestrel with the best afterburner you can put on it and an overdrive or two. Use your speed to avoid the missile blasts with a shield buffer to absorb the little bit that gets through.
This won't work, since the mission just deals radial damage from an environmental cloud, which AFAIK ignores signature radius and velocity. If you were really really fast you could probably get to the final gate before most of the damage blasts had fired, but I wouldn't bet on a frigate surviving that long.
Thanks for the reply, I almost completely forgot about hardeners. I guess I couldn't see why a pollution-cloud'd do Thermal/Kinetic/Explosive/EM damage! Next time I get this mission i'll be sure to kit my Caracal out with hardeners and shield extender. Although, considering the mission gives about 130k reward, not 100% sure it's worth it =P
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Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2008.07.07 16:08:00 -
[8]
With Recon 3/3, you need to massively overtank and/or be really really fast at getting to the gate. Come to think of it, when doing missions, overtanking the ship usually comes out about right....
Oh, one more thing... The L4 version of the Recon series can be quite nasty. I did mention having a really beefy tank, didn't I?
Here's a little hintbook for ya... EVE-Survival.org Don't undock without doing a little research. (Unless you're buying your new ships from me, that is ) _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |

Tierie
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Posted - 2008.07.07 16:26:00 -
[9]
Ooh, thanks for the link.
(i'm op!)
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Rodanine
Caldari School of Applied Knowledge
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Posted - 2008.07.07 17:07:00 -
[10]
i have done this mission several times with different setups
i have used a thorax with an afterburner and semi shield tank and threw overdrives in the lows hit over 600 m/s always got to the gate with at least 1/4 to 1/2 shield left
also tested my drake's shield tank with it having 14k shields and no ab i slowboated it at 175 m/s and was about 3 mins travel time from the gate and dmg stops never went below 10k shield hp doing that never turned on my hardeners either as its pointless to do so.
yes this is an alt get over it |
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Joe Starbreaker
AnTi. Atrocitas
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Posted - 2008.07.07 19:24:00 -
[11]
Dude, the first and second parts of the series are easy... you can do them in a shuttle! The reason you thought they were "difficult" is because you were using a big slow ship and slowboating to the acceleration gate while the NPCs pounded on you. A shuttle even works for the L4 version of Recon 1/3 and 2/3.
Recon 3/3 is simple: tank lots, and move fast. In the level two version, I usually use a destroyer with a cruiser-sized (10MN) afterburner, and whatever tanking modules I can fit in all the remaining slots (both shield and armor tank). The level 4 version is nasty but any battleship with a thick tank and an afterburner should be fine. You don't have to fit any weapons, so you can free up some PG/CPU for more tank.
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Elaine Celeste
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Posted - 2008.07.07 22:51:00 -
[12]
Originally by: Joe Starbreaker Dude, the first and second parts of the series are easy... you can do them in a shuttle! The reason you thought they were "difficult" is because you were using a big slow ship and slowboating to the acceleration gate while the NPCs pounded on you. A shuttle even works for the L4 version of Recon 1/3 and 2/3.
Recon 3/3 is simple: tank lots, and move fast. In the level two version, I usually use a destroyer with a cruiser-sized (10MN) afterburner, and whatever tanking modules I can fit in all the remaining slots (both shield and armor tank). The level 4 version is nasty but any battleship with a thick tank and an afterburner should be fine. You don't have to fit any weapons, so you can free up some PG/CPU for more tank.
That works with the lvl 4 version, but it's different for lower lvls. Frigates and cruisers have no trouble hitting a shuttle.
A friend of mine once got insta-popped by the gas cloud in the lvl 2 recon in a vexor with an EANM and hardeners. Play the Celeste Lottery! |

Joe Starbreaker
AnTi. Atrocitas
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Posted - 2008.07.07 23:03:00 -
[13]
Originally by: Elaine Celeste That works with the lvl 4 version, but it's different for lower lvls. Frigates and cruisers have no trouble hitting a shuttle.
There are only two versions, the level 2 and the level 4. In both versions, a shuttle can do the first two parts with no difficulty. Obviously, you have to start moving toward the acceleration gate as soon as you arrive in the first room, you can't just sit there sucking your thumb or whatever.
Originally by: Elaine Celeste A friend of mine once got insta-popped by the gas cloud in the lvl 2 recon in a vexor with an EANM and hardeners.
insta-popped or just popped? Maybe he was going 50m/s and the cloud wore down his tank. Try a destroyer with a cruiser-sized afterburner.
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Elaine Celeste
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Posted - 2008.07.07 23:25:00 -
[14]
Originally by: Joe Starbreaker
Originally by: Elaine Celeste That works with the lvl 4 version, but it's different for lower lvls. Frigates and cruisers have no trouble hitting a shuttle.
There are only two versions, the level 2 and the level 4. In both versions, a shuttle can do the first two parts with no difficulty. Obviously, you have to start moving toward the acceleration gate as soon as you arrive in the first room, you can't just sit there sucking your thumb or whatever.
Originally by: Elaine Celeste A friend of mine once got insta-popped by the gas cloud in the lvl 2 recon in a vexor with an EANM and hardeners.
insta-popped or just popped? Maybe he was going 50m/s and the cloud wore down his tank. Try a destroyer with a cruiser-sized afterburner.
Never did the lvl 2 myself, but she had trouble getting there in time with a shuttle. Might've just been slow though:)
As far as I know, there aren't unlimited toxic clouds, so your speed has nothing to do with it. And yes, insta-popped with full armor. Play the Celeste Lottery! |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.07.08 01:08:00 -
[15]
caracal
fit 2 power diagnostics, better shield hp, better shield recharge, more powergrid, all good things  and then as many large shield extenders as you can fit, an afterburner, and fill the rest with invuln fields
unrigged I get 12k shield hit points and a 541 m/s speed, hell if you take your launchers off it looks like you can fit shield power relays in the lows giving a better tank.
and I want to say I remember the level 2 and 4 part 3 of 3 as being the same, running it in my abaddon ages ago I believe it put me to 90% armor without turning my rep on at all
and 1 and 2 can be done in a shuttle, level 2 or 4
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voetius
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Posted - 2008.07.08 05:44:00 -
[16]
Edited by: voetius on 08/07/2008 05:45:43 bizarre - I replied to this topic yesterday, checked the post was there and then logged out - disappeared completely!
I did this misssion 3 times in a Caracal two days ago. My inexpensive setup is:
LOW: 2 x Power Diagnostic System MID: 1 x Large Shield Extender II ---- 2 x Invulnerability Field ---- 1 x Ballistic ---- 1 x Afterburner HIGH: 5 x Heavy Missile Launcher I
I could do part 3 and get out the room with over 80% shields.
I shot the rats in the next room, killed all the frigs but the others, I could knock their shields down but their armour regenerated as fast as I could shoot so I just warped out.
Edit : couldn't fit 3 x Invuln and an AB so I used the above as the AB is important - doubles my speed to 400 m/s
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Gartel Reiman
Civis Romanus Sum TRUST Coalition
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Posted - 2008.07.08 11:46:00 -
[17]
Originally by: voetius bizarre - I replied to this topic yesterday, checked the post was there and then logged out - disappeared completely!
It's because there are two of them, and the OP didn't edit one of the titles to "double post, please ignore" or something like that. Which, in future, would be a good idea by the way.
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Connner
JUDGE DREAD Inc.
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Posted - 2008.07.08 11:47:00 -
[18]
If you plan on doing a lot of missions I would suggest bookmarking this website in your in game browser (its set to my homepage)
http://eve-survival.org/wikka.php?wakka=MissionReports
Great info on all missions.
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