
Fightback
Sardaukar Merc Guild
|
Posted - 2008.07.10 18:44:00 -
[1]
As a Merc, I do believe that the current system needs to change. 3 major concerns come to mind:
1. Voting, 48 hours is some times too long for the defending corp to wait. Voting needs to be changed so that when all the shares are accounted for, the vote ends.
2. As far as the Merc bids... I think it would be a good idea... BUT how would mercs find out about a job? Maybe the contract system? All in all... I don't believe this to easy to implement or be useful. A better solution would be a CCP endorsed Mercenary channel, where mercs and contractees can find each other. The only problem with this is mercs finding out other merc jobs and maybe going for the other side and other such back door deals. But I think those can be handled on the player side.
3. Victory Conditions and Command Posts, both great ideas! Major points involved to those who suggested it. BUT... I have questions... A. Could victory conditions be added upon? For example, I have a contract to do 2 billion isk in damages to Corp A. Corp B informs me that Corp A also has a POS that they want taken down also. Would it be possible to change those victory conditions? B. Command Posts... fuel requirements... as a combat corp, I don't really have haulers and industry guys... so how would fund this? basically your telling Combat corps that they need to pay MORE to have the ability to declare war. I don't like thinking about that... Mercs are not the most well paid individuals... So either no fuel requirements OR plan C  C. I propose a different solution that could be considered fair to all sides. Corp A attacks corp B: Corp A has whatever victory condition. Corp B being a small corp, is unable to match the numbers or firepower of Corp A. Corp B camps Corp A's Headquarters and/or offices. HQ would be worth 2 points, offices 1. For every hour camped Corp B would acquire 1 or 2 points, BUT for every (figuring out what would be fair... 2, 3, 4, or 6 hour intervals?) interval they would lose a point. The objective would be... say... 24 (?) points. To be fair I think that to avoid the obvious counter of having a 0.0 HQ and no offices... the Command Post idea could come into play. Corp A has to declare a Command Post in the same region as Corp B's HQ or office. The Command Post could be found in Corp A's Corp info.
This is a VERY rough idea. I hope to think more on it over the next few days. "So... you want a war? I'll give you a war... but it will cost you..."
|