
Macmuelli
Gallente Meltd0wn Atrum Tempestas Foedus
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Posted - 2008.07.13 22:12:00 -
[1]
Edited by: Macmuelli on 13/07/2008 22:14:37 Some minds to long term ideas:
The mining overhaul is needed. At least deep core mining in high sec would be nice. ( depended on temporary anomalys like gravimetric stroms etc...) Which increase the mining yield of the asteroid. Special equipment and logitc background should be needed to bring it to a challenge. ( npc rats in higher qualitys will try to kill u. Trying to permatank them bring more and more to u.(not farmable which dont drop wrecks inside the anomaly))
Split up Minerals into elements. With this kind of elements u should be able to seed out formulas. ( researchable by the player in combination with the researc agents) This kind of formulas increase the quality of the mineral ( pa example improved zydrine) Depended on the level it should increase the stuff u will build with it. ( new tech level or modify stuff)
Relaunch a lotterie system: Depended on the activity of the player with limited runs of tech II stuff. This Bpcs are on the same level like Bpos ( me+Pe) Lotterie should run weekly and by no sucess the researchpoints the player throw in for it will be lost. ( The player can only throw researchpoints in, if he runs mission for the agent.)
Ambultion is a base for a lot of new stuff around the player. If u ever plan adding a system where pve/ pvp will be possible on stations, there is the chance adding a lot of stuff to the industrials. "Space suits", "Weapons", Scanners .... (Split up stations into security levels like now the systems. Lower security level= pve/ pvp where u had to fight. Simliar to the pod inside ships should be something when u do this inside stations. U will ake up at the clone facilty inside.
Add a system where a player is able to support a npc corp( buildings ships, imporve station services....). Upon his activity the corp offers Special services to him, like doing transportjobs for him. Or supporting u with escorts for a safty travel if u transport worthfull stuff.
Simple minds on things i would prefer doing in high sec in future.
I would be also nice to see some long term jobs where the player will be surprised in the end. ( means after releasing a new expansion, the most stuff is sucessfull done after serveral days, and thing gots posted how to run the new stuff sucessfully with an low afford of stuff.) This should be not able to forsight withn a week or two. Rare/ unique stuff should be avaiable or producable.
breg mac
HStt de MSkelb÷rger ierst n Menschen in sin Haart inschlottn, denn kann diese Mensch sich opn Meckelb÷rger full und gonz verlatten."
evefan since 2003 |