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Quacka
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Posted - 2008.07.13 03:29:00 -
[1]
This was taken from the bulliten board on the EVE login page: _____________________________________
Band of Brothers has initiated an operation they call ôMaximum Damageö, or the ôMax Ageö for short. In the first of four planned deployments, Shrike has led the first team of over 350 capital ships and 600 support ships into a staging area in Saranen, Lonetrek. Once all four deployments have been completed, they will work in concert to sweep through the Northern regions laying waste to everything they can. As Shrike told us, ôThe capital age is here. We just moved 350 capitals 50 light years in 2 hours, nothing is safeà everything burns.ö
In preparation for this massive undertaking, Shrike said; ôThe last 6 months have seen a total halt on [accepting] new allies. No new allies will be added, [and] the ones that have stayed with us will remain.
We have our own home, Delve, Querious, and Period Basis. [TheyÆre] well protected, and in no danger. Jump Clone [technology] makes it easy for us to switch focus in 2 hoursà wherever we can Jump Clone, we can attack in a very short amount of time.ö
Ten Titan class ships took part in todayÆs deployment. Shrike estimates that the Band of Brothers assault force will contain at least a total of 20 Titans. The remaining deployments are expected to occur over the next twenty four hours and actual combat operations to occur shortly after." __________________________________
350 capitol ship's and 20 titian's.
I dont see the point in even trying to fight any more. How in the world are you suppose to feel important in a support fleet when you got fleet's like that roleing through?
There's really nithing that could stop something like that.
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UberNero
The Python Cartel
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Posted - 2008.07.13 03:34:00 -
[2]
/me hops in his taranis
QAPLAGH!!!!!!!!!!!!!!
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Beca Fenrir
Minmatar Sebiestor tribe
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Posted - 2008.07.13 03:35:00 -
[3]
Quote: There's really nithing that could stop something like that.
Don't bet on that..so far Iron has been able to hold off the "MAX", in fact going by the CAOD (Corporation, Alliance and Organization Discussions), the only "MAX" is the number of BoB and friends dieing.
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Ed Gein
Omega Modz
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Posted - 2008.07.13 03:36:00 -
[4]
This sort of highlights a fundamental flaw in the whole POS warfare idea. It was expected that introducing a system that requires such tedious fuel management, and time consuming effort to assemble that it would help shrink down alliances, and kill blob warfare because alliances would be smaller. CCP stated multiple times that they wanted to shrink down alliances before POS's came out, now that epic failed, you never hear CCP mention it anymore.
This was just a matter of CCP underestimating the EVE player base. Instead, there are hardcore dedicated people out there that do nothing but maintain alliance POS's and cap ship yards. This then allowed the alliances to expand out to controlling multiple regions and defeated the purpose of POS's entirely. --------------------------------------------------------------------- What do you call the person that brings a gun to a knife fight?
The Winner. |

Apoctasy
The Python Cartel
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Posted - 2008.07.13 03:36:00 -
[5]
pfft just grab a nano and spin circles around them. They will never kill you ----
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Eel Sushi
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Posted - 2008.07.13 03:37:00 -
[6]
I blame nanos
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Eel Sushi
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Posted - 2008.07.13 03:39:00 -
[7]
come back in 2 years when you'll be the one piloting the titans and the new people will moan about how hard it is to stop you.
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Cambarus
The Harbingers of Death
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Posted - 2008.07.13 03:39:00 -
[8]
Originally by: Apoctasy pfft just grab a nano and spin circles around them. They will never kill you
You've never seen a titan DD before have you? Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] ~Saint |

Tarminic
24th Imperial Crusade
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Posted - 2008.07.13 03:39:00 -
[9]
The mission-salvaging suicide capitals are the real problem here. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Apoctasy
The Python Cartel
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Posted - 2008.07.13 03:40:00 -
[10]
Originally by: Cambarus
Originally by: Apoctasy pfft just grab a nano and spin circles around them. They will never kill you
You've never seen a titan DD before have you?
speed tanking DDs ftw
/exaggeration ----
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Khrillian
Minmatar Sebiestor tribe
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Posted - 2008.07.13 03:42:00 -
[11]
Originally by: Apoctasy
Originally by: Cambarus
Originally by: Apoctasy pfft just grab a nano and spin circles around them. They will never kill you
You've never seen a titan DD before have you?
speed tanking DDs ftw
/exaggeration
Lol maybe they'll add a DD explosion velocity so then you will!
I thought part of the reason for losses is whenever you jump into a gatecamp you get the lion's share of the lag. And everything is cynojammed so you can't come in that way.
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Hellspawn666
Minmatar Master Miners Intruders.
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Posted - 2008.07.13 03:45:00 -
[12]
One thing can stop such a massive cap fleet, and thats the servers. That many carriers/motherships dropping fighters will pretty much instant burn the server. Bare in mind the Fighters cause alot of lag as to the server it counts as much as a player so lets say each carrier has 9 fighters and MS has 15. If even just 200 of that fleet are carriers and 30 are MS then thats the server having to deal with efficvly 2500 players or more just for that fleet.
But i do what your getting at although i dislike the way you have said it, as a support player in the past the support fleet made up a large portion of the fleet as it was possible to take out small cap groups with support ships, as such caps without support = very dangouras, but nowadays with such large amounts of cap blobs there is too much lag for a support fleet so whereas the cap pilot might have 2 minutes to respond before hes dead a BS pilot has only 30 seconds, not to mention fighters going around doing their own thing.
So where is the role for support ships in largescale PVP? Well i would say personally its been exemplified the last few days by the fact the bob cap fleet is unable to do very much due to most systems being cyno jammed. Support is the only way to kill a cyno jammed system so they still have a pretty hefty role, maybe not as integral as before but still important.
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Ekrid
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Posted - 2008.07.13 04:08:00 -
[13]
Originally by: Ed Gein This sort of highlights a fundamental flaw in the whole POS warfare idea. It was expected that introducing a system that requires such tedious fuel management, and time consuming effort to assemble that it would help shrink down alliances, and kill blob warfare because alliances would be smaller. CCP stated multiple times that they wanted to shrink down alliances before POS's came out, now that epic failed, you never hear CCP mention it anymore.
This was just a matter of CCP underestimating the EVE player base. Instead, there are hardcore dedicated people out there that do nothing but maintain alliance POS's and cap ship yards. This then allowed the alliances to expand out to controlling multiple regions and defeated the purpose of POS's entirely.
No, this points to the whole and total flaw in caps period.
/thread
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Nova Tiempo
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Posted - 2008.07.13 04:17:00 -
[14]
I have to say that so far, fighting on the other side of BoB's max campaign, I actually enjoy the fact that all their best pilots are tucked away inside those capitals. Means that they're limited to sending in only the lower sp players in <BS to hit cyno jammers.
Anyway, aside from that, even if it were a 100% perfectly ballenced fight with both sides neatly lined up opposite each other, the game would still come down to the quality of the people giving orders, and the most important of all pvp skills - taking orders. Sod sp totals, capital count and l33t swarms of supers, a good commander is what makes the fight. I genuinly enjoy being a cog in the machine, rather than aspiring to be the one with the biggest gun and largest killcount.
Have fun dammit! :)
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Aria Seniste
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Posted - 2008.07.13 04:28:00 -
[15]
This just in: Capital ships can't come in if the battleships don't take down the cynojammer.
Capital ships can't move without support ships.
You still need ships to tackle capitals, and ships to kill the tacklers, and blobs of battleships still field DPS which work to your advantage.
But sure, you're only important if you're in a dread or titan... 
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Vaal Erit
Science and Trade Institute
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Posted - 2008.07.13 04:35:00 -
[16]
10 Titans is a monstrous force. 20 Titans is getting into the non-sensical range. Lots of people including me warned of Titans becoming the new MS and they are looking that way. 20 Titans = 1 DD every 3 minutes or so and with a cap fleet is pretty much invincible.
Depending on how this works out, CCP may need to speed up their nerf/rebalance of capital and super capital ships as well as 0.0 sov altogether. --
http://desusig.crumplecorn.com/sigs.html |

Aria Seniste
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Posted - 2008.07.13 04:46:00 -
[17]
The problem is, Titans are too easy to get. Two things need to happen:
1) Less titans. They need to be rare.
2) They need to be more powerful. Give them more presence on the field than the doomsday, but make them stay on the field.
The problem is, making Titans harder to get would not address alliances like BoB who already have swarms of titans. Any change like that would tip the scales in their favor.. immensely.
On the other side, they can't take away titans arbitrarily, as that would ruin the whole concept of EVE. Were stuck with a huge balance issue on Titans. They're not the rare ships they were intended to be, but it's too late to change them with so many titans in existance.
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Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.07.13 04:46:00 -
[18]
I for one welcome our new overlords........ --
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White Ronin
Gallente Screenout
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Posted - 2008.07.13 04:50:00 -
[19]
Only for those not playing in an approved fashion like solo players or those not actively in Dev-Alt alliences.
As long as that aint you then it will all be ok.
--------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |

Jennai
The Greater Goon
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Posted - 2008.07.13 05:00:00 -
[20]
Edited by: Jennai on 13/07/2008 05:01:09
Originally by: Hellspawn666 One thing can stop such a massive cap fleet, and thats the servers. That many carriers/motherships dropping fighters will pretty much instant burn the server. Bare in mind the Fighters cause alot of lag as to the server it counts as much as a player so lets say each carrier has 9 fighters and MS has 15. If even just 200 of that fleet are carriers and 30 are MS then thats the server having to deal with efficvly 2500 players or more just for that fleet.
350 caps don't even have to launch fighters to cause huge lag. it took them two hours to move 50ly; I moved my carrier 67ly the other day in 11 minutes, including docking to buy more fuel at one of the midpoints. if they did launch fighters, it would cause half-hour module lag and gridloads like we saw during QY6 defense, or crash the node entirely like the titan attack in 49-.
Quote: Well i would say personally its been exemplified the last few days by the fact the bob cap fleet is unable to do very much due to most systems being cyno jammed. Support is the only way to kill a cyno jammed system so they still have a pretty hefty role, maybe not as integral as before but still important.
they've made 3 attempts on the jammer and have lost something like 300 bs so far.
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Straight Chillen
Gallente Solar Wind Ministry Of Amarrian Secret Service
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Posted - 2008.07.13 05:10:00 -
[21]
Have any of you ever even been in a serious 0.0 battle? so far looking at the posts above me i don't see corp tag or alliance tag that i can really associate to any kind of space holding alliance, and if thats the case your all really talking out of your ass. You do realize that majority of the time, caps are not in the system until their support is already there and engaged..
In order to feasibly field a cap fleet, you need a support fleet at least doubled its size. So with 350 caps your talking about having 1k+ people in a system, It wont happen, the node will crash way before they all even get jumped in.
Seems like chicken little thinks the sky is falling
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Aria Seniste
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Posted - 2008.07.13 05:13:00 -
[22]
You won't need a 1000 man support fleet with a 350 man cap fleet. You don't magically need more support to hold the field based on fielding more capital ships...
If anything, it's what your enemy fields that determines your support fleet.
I'd say four titans and a couple hundred carriers/moms should be more than enough to handle the hostile support fleet.... 
Or have you never seen a smaller battleship fleet with carrier support beat a fleet with larger numbers?
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Straight Chillen
Gallente Solar Wind Ministry Of Amarrian Secret Service
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Posted - 2008.07.13 05:17:00 -
[23]
Edited by: Straight Chillen on 13/07/2008 05:18:16 no actually on the contrary, i've seen many hot shot carrier pilots get roasted because they thought they would be the ones to save the day.
{edit} also it seems you dont want to read the above posts and see that they are attacking a cyno jammed system, so how ever many caps they can field is irrelevant
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Aria Seniste
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Posted - 2008.07.13 05:21:00 -
[24]
Originally by: Straight Chillen Edited by: Straight Chillen on 13/07/2008 05:18:16 no actually on the contrary, i've seen many hot shot carrier pilots get roasted because they thought they would be the ones to save the day.
{edit} also it seems you dont want to read the above posts and see that they are attacking a cyno jammed system, so how ever many caps they can field is irrelevant
Originally by: Aria Seniste This just in: Capital ships can't come in if the battleships don't take down the cynojammer.
Capital ships can't move without support ships.
You still need ships to tackle capitals, and ships to kill the tacklers, and blobs of battleships still field DPS which work to your advantage.
But sure, you're only important if you're in a dread or titan...
Reading comprehension: Take daily to prevent foot in mouth.
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Straight Chillen
Gallente Solar Wind Ministry Of Amarrian Secret Service
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Posted - 2008.07.13 05:31:00 -
[25]
my beer consumption 5 says your still wrong
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PewPewLePewPew
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Posted - 2008.07.13 05:34:00 -
[26]
anyone know which system is the one they are attacking with the jammer?
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Jennai
The Greater Goon
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Posted - 2008.07.13 05:43:00 -
[27]
Originally by: PewPewLePewPew anyone know which system is the one they are attacking with the jammer?
IRON kb says most of the kills were in JU-OWQ.
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Franga
NQX Innovations
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Posted - 2008.07.13 05:53:00 -
[28]
Originally by: Tarminic The mission-salvaging suicide capitals are the real problem here.
Unfortunately, he's right. They come in, DD the room and salvage it up. It all points to one thing: reward with no risk.
Originally by: Rachel Vend ... with 100% reliability in most cases ...
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Jim McGregor
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Posted - 2008.07.13 08:12:00 -
[29]
Would be pretty cool to see BoB annihilate everything I must admit.  --- Its dead, Jim.
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Roguehalo
Caldari State Protectorate
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Posted - 2008.07.13 09:51:00 -
[30]
Can you nano Titans?
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