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Laderium
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Posted - 2008.07.13 13:49:00 -
[1]
What can I do to increase my capacitor recharge rate? A number of people have told me that they can get a maelstrom to perma-rep with an XL shield booster. I have Energy Management 5, Energy Systems Operation 5 and Shield Compensation 5, and I'm getting a couple of implants to help. I also have ccc rigs and capacitor flux coils. Other players tell me that it permareps under these conditions (cap recharges faster than I expend it), but not for me. What am I missing?
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DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.13 13:56:00 -
[2]
Originally by: Laderium capacitor flux coils
There's your problem. Those things are mostly useless. _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Wild Rho
Amarr GoonFleet
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Posted - 2008.07.13 14:09:00 -
[3]
Edited by: Wild Rho on 13/07/2008 14:09:58 Are you using t2 flux coils? Tech 1 give you a 21% boost while tech 2 will give 26%.
Also what type of X-L boosters are they using? Some will repair less shield per cycle but also use almost half the cap per cycle too (Gisti A-Type, Gisti X-Type, Tobias are some examples that use a lot less cap). The loss in shield hp regen per cycle can be somewhat compensated for by using shield boost amplifiers and implants (crystal and some hard wirings).
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Tammarr
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Posted - 2008.07.13 14:44:00 -
[4]
Goes something like this: 3xCCC rigs, 2-3xCap power relay II in lows, XLII booster, 1 or 2 shield boost amps, 1xCap recharger II. Leaves 2-3 slots for hardeners. and 2-3slots for gyros.
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Elhina Novae
Amarr Destruction Reborn CORPVS DELICTI
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Posted - 2008.07.13 15:29:00 -
[5]
Capacitor Power Relays and a X-L booster works fine? Use a Shield Boost Amplifier or 2 now you have the permatank you want. ------------ Somebody set up us the bomb |

Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.07.13 17:01:00 -
[6]
Edited by: Meiyang Lee on 13/07/2008 17:02:29 Edited by: Meiyang Lee on 13/07/2008 17:02:05 Capacitor Power Relays, while they do decrease the amount regenerated by the Shield Booster have to much of an advantage over Flux Coils to ignore, the boost in capacitor recharge is very high, so balancing the use of CPRs with the benefit of the Shield Booster is what you need to do, 2 or 3 CPRs shouldn't have to much of a negative effect on your tank, especially if you also use Shield Boost Amplifiers. Combine that with the right hardeners for the job and I doubt you'll have trouble completing the missions.
EFT Example, All skills 5 character with 3x CCCs and 3x CPRIIs fitted on a Maelstrom, with a 3% Cap Capacity and 3% Cap Recharge implant can permarun a T2 XL Booster (with 2 T2 Boost Amps) with enough cap to spare to also run 2 active hardeners. Tanks 325 DPS before taking hardeners into account, which should be more than enough for most missions especially with the right hardeners and resistance amplifiers fitted. For this fit it is important to remember that Shield Compensation is also at 5, that reduces the amount of cap required by the shield booster, which makes quite a difference.
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Dendo Ordoss
Brutor tribe
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Posted - 2008.07.13 17:09:00 -
[7]
the bigger question is why even bother with a perma run setup on the maelstrom, the tank is so great on it that you should only need to run it in bursts anyhow
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Terianna Eri
Amarr Terianna Eri Corp
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Posted - 2008.07.13 18:38:00 -
[8]
Note that the shield boost amount penalty on the CPRs is stacking nerfed with itself, whereas the capacitor recharge bonus is not.
Therefore each CPR you fit hurts your shield boost a little bit less than the one before it, while they all give the same modification to cap recharge time (decrease by 26% or something).
So yes, they do hurt your shield boosting, but not as much as you'd think. Also the cap regen is really useful. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Canaloney Soup
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Posted - 2008.07.13 23:11:00 -
[9]
[Max Perma Tank] Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Gyrostabilizer II
X-Large Shield Booster II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Shield Boost Amplifier II Cap Recharger II
1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I 1400mm 'Scout' Artillery I
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Using EFT it perma -78.4/+89.1 & 821/821 defence |

goodby4u
Logistic Technologies Incorporated
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Posted - 2008.07.13 23:27:00 -
[10]
Edited by: goodby4u on 13/07/2008 23:26:58 nvm
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Laderium
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Posted - 2008.07.16 02:32:00 -
[11]
Ok, I guess I'm not quibbling over the setup. I have 3 cruise lauchers and 5 1200mm autocannons, 1 XL booster, 1 T2 amp, and 4 T2 hardeners (take your pick for damage type) 5 Cap Flux Coils (T1) and 3 CCC rigs. Other people who I know set the same setup and it permareps for them, but not for me. So I guess what I am asking is, aside from the fittings, aside from Energy Management, Energy Systems Operations, and Shield Compensation, and aside from CC* and CCR implants, what else can I do to improve my cap recharge rate?
I also use EFT, and for a large booster in the same setup, EFT says it perma-reps. But in game, it does not. So, am I using EFT wrong? Is there some other skill I should have that I am missing?
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Tamoko
Damage Unlimited Inc INTERDICTION
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Posted - 2008.07.16 02:42:00 -
[12]
Originally by: DubanFP Edited by: DubanFP on 13/07/2008 13:56:18
Originally by: Laderium capacitor flux coils
There's your problem. Those things are mostly useless. Also those people who are claming to perma run an XL shield boost probebly are using Capacitor Power Relays which will kill their boost amount.
Someone tar and feather this guy.
Flux coils are excellent for perma run shield tank setups. However, you have to be absolutely certain that you're perma run, including any nos/neuting that you're likely to receive. The bottom line is, does it really matter if you have 2900 cap or 7500 cap if your setup runs forever?
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Tamoko
Damage Unlimited Inc INTERDICTION
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Posted - 2008.07.16 02:45:00 -
[13]
Originally by: Laderium I also use EFT, and for a large booster in the same setup, EFT says it perma-reps. But in game, it does not. So, am I using EFT wrong? Is there some other skill I should have that I am missing?
To understand why this occurs, you need to understand the cap recharge rate. It is not constant. At near 100% Cap, your cap recharges very, very slowly. at near 35% cap, your cap recharges fastest, and below that, your cap recharges slower and slower.
Now, if you have enough modules running to alpha strike your cap below the magic 30-35% range, you will lose some recharge rate. Then the next cycle will alpha strike you down even more, further reducing your recharge rate.
This can be remedied in two ways. First, add more shield recharge. Second, stagger your modules so that they don't all activate at once.
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KillerKelly
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Posted - 2008.07.16 03:02:00 -
[14]
Edited by: KillerKelly on 16/07/2008 03:02:29
Originally by: DubanFP Edited by: DubanFP on 13/07/2008 13:56:18
Originally by: Laderium capacitor flux coils
There's your problem. Those things are mostly useless. Also those people who are claming to perma run an XL shield boost probebly are using Capacitor Power Relays which will kill their boost amount.
Nooo, I'm definitely using Cap Flux Coils
Not on a Maelstrom though.
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DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.16 03:05:00 -
[15]
Originally by: KillerKelly Nooo, I'm definitely using Cap Flux Coils.
You know tht by decreasing your maximum cap you're also killing your recharge rate right? Not to mention the length your cap lasts. _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Byzan Zwyth
Dark Centuri Inc. Firmus Ixion
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Posted - 2008.07.16 03:31:00 -
[16]
Cap Flux Coils are not bad
You really need to get the Tech II ones, they do have the cap amount penalty but still give you better overall recharge rate than PDU II's
Cap power relays are the best for your cap but have the boost penalty. depending on how many you are using you can be better off using power relays and boost amps than flux coils and cap rechargers.
For example if you are using 3x flux coil II's and a cap recharger your better off using faction power relays and a faction boost amp
the boost penalty on relays is stack nerfed so a single faction boost amp more than makes up the penalty for any number of relays. Sig removed. Lacks EVE related content. For more information feel free to contact [email protected]. ~Saint |

Killer Kelly
Allied Tactical Unit Scalar Federation
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Posted - 2008.07.16 03:45:00 -
[17]
Originally by: DubanFP
Originally by: KillerKelly Nooo, I'm definitely using Cap Flux Coils.
You know tht by decreasing your maximum cap you're also killing your recharge rate right? Not to mention the length your cap lasts.
My overall recharge rate increases. ___________ I Get Money in the Scalar Federation |

P'uck
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Posted - 2008.07.16 07:49:00 -
[18]
Edited by: P''uck on 16/07/2008 07:55:01
Originally by: DubanFP Edited by: DubanFP on 13/07/2008 13:56:18
Originally by: Laderium capacitor flux coils
There's your problem. Those things are mostly useless. Also those people who are claming to perma run an XL shield boost probebly are using Capacitor Power Relays which will kill their boost amount.
in theory, if you're willing to use the slots, you can permarun an XL booster with t2 cap flux coils on a domi, for instance.
The peak recharge with cfcII is much higher than with pduII, its just, IF you break your cap, you break it hard.
edit: if you use TECH ONE cap fluxes, youre screwing yourself over, bigtime.
and, with everything at lvlV (and a LOT of patience when running a mission;
[Maelstrom, In theory, cap stable] Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II
X-Large Shield Booster II Invulnerability Field II Invulnerability Field II Invulnerability Field II [empty med slot] [empty med slot]
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
use medslots for cap recharger(s) and plug in some implants(cr8 & cc8) and maybe you can even get some gyros on. but in the end its still a maelstrom...
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Snow Banshee
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Posted - 2008.07.16 07:52:00 -
[19]
Maybe who claim to permarun XL boosters are using faction boosters that use less cap?
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Kazuma Saruwatari
Caldari
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Posted - 2008.07.16 08:05:00 -
[20]
TBH, you shouldnt be lazy if you intend to active-tank shields. Active tanking shields work best when used in bursts. PvP on the other hand... -
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MynChu NicAtoch
Eternity INC. Project Alice.
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Posted - 2008.07.16 08:16:00 -
[21]
Originally by: Kazuma Saruwatari TBH, you shouldnt be lazy if you intend to active-tank shields. Active tanking shields work best when used in bursts. PvP on the other hand...
Of course .. and if you don't fly them, that sounds perfectly reasonable. However, if you are flying a pimped PvE ship constant tank is more important than burst. Its not about tanking v the rats - its about tanking v CCP. You need to KNOW that your ship will survive long enough for you to log back on after a disconnect or lagout.
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Maeltstome
Minmatar Suicidal Office Clerks
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Posted - 2008.07.16 08:19:00 -
[22]
Originally by: Kazuma Saruwatari TBH, you shouldnt be lazy if you intend to active-tank shields. Active tanking shields work best when used in bursts. PvP on the other hand...
Being able to afk 500+dps of a tank makes PVE a breeze, on a raven for exmaple - it takes a while longer to do missions, but you are barely even there other than to change targets, meaning you can do other stuff and earn money.
For pvp - the chimera can permarun a cap booster (thanks sokratez) for around 5000dps, which on a capital ship is what it's all about... repping huge ammounts for a LONG time until backup arrives/target changes/your opponents die. -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |
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