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Marzuki
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Posted - 2008.07.14 19:22:00 -
[1]
Hello all, new to the game and I have a quick question:
I'm interested in enforcing security i.e. bounty hunting and pirate killing. Currently I am flying a Merlin class frigate. My question is what should my next ship be? Destroyer? Carrier? Cruiser?
Thanks for your patience with my ignorance 
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Wally Humpkins
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Posted - 2008.07.14 19:31:00 -
[2]
Its going to be a little hard for you to get in a carrier from a frigate. A cruiser is a good step up from a frigate, and you can make a decent pvp set up in it if thats your thing. You go to a destroyer if you don't want a cruiser yet, they don't have as much power, but have their advantages.
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DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.14 19:32:00 -
[3]
Edited by: DubanFP on 14/07/2008 19:33:07
Originally by: Marzuki Hello all, new to the game and I have a quick question:
I'm interested in enforcing security i.e. bounty hunting and pirate killing. Currently I am flying a Merlin class frigate. My question is what should my next ship be? Destroyer? Carrier? Cruiser?
Thanks for your patience with my ignorance 
For PVP purposes screw destroyers. They're only good for a handful of very limited roles. Try a cruiser. Blackbirds are nice support for a gang. You'll always be the first thing any hostiles try to kill but with any luck they won't be able to hit you anyways. Don't really bother trying to PVP solo in a Caldari Vessel bigger then a frigate though. _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Ashen Angel
Minmatar AA Mining
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Posted - 2008.07.14 19:35:00 -
[4]
Originally by: Marzuki Hello all, new to the game and I have a quick question:
I'm interested in enforcing security i.e. bounty hunting and pirate killing. Currently I am flying a Merlin class frigate. My question is what should my next ship be? Destroyer? Carrier? Cruiser?
Thanks for your patience with my ignorance 
Cruiser then into battle cruisers or battleships
I would say go into the battle cruisers and train up till you can use them well. it'll server you well if you go into battleships
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Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.07.14 19:35:00 -
[5]
First, don't call asking a question 'ignorance'. The sheer fact that you're here, asking an intelligent question, is a big thing.
Now, I'm not certain who is going to come in here next, telling you to get into the [insert ship class here] as quickly as you can, because "without it, you won't enjoy the game, and you'll quit, and then you'll be all angry and you'll start kicking puppies and stuff"... ...but don't listen to them.
You can, surprisingly, do a lot with a frigate. If you have a few friends, you can do a whole lot with a lot of frigates. Picture this...
You have a bunch of friends, all in frigates. You 'specialize' each group. Some focus on damage, some focus on EWAR (jamming a target, making him lose his target lock, etc.) and some focus on drone skills. Imagine the irritation when you attack a target as a well-organized Team, and he a) cannot keep a target lock on any of you, b) cannot target you well, because your ships are so much smaller than he is, and c) is so inundated with his overview full of drones that it's difficult to even select one of you.
I'm generalizing here, but I'm just looking at where you're at now, and the possibilities of doing more with what you have. If you're looking to get into the 'next' ship, I recommend going with Cruisers, because Destroyers are not as suited to PvP as Cruisers are.
I'll jump out here, as I'm sure someone else is going to come in with a differing opinion.
We're Recruiting! |

Marzuki
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Posted - 2008.07.14 19:54:00 -
[6]
Hey thanks everyone for the kind and quick responses! From what I've gathered from my research, a gang of properly configured frigates is a force to be reckoned with. Unfortunately I'm in a very small corp right now and am usually flying solo. I suppose I'll look to the Moa for now, or maybe go hunting for a good corp to fly with.
Thanks again!
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Ashen Angel
Minmatar AA Mining
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Posted - 2008.07.14 21:02:00 -
[7]
Originally by: Marzuki Hey thanks everyone for the kind and quick responses! From what I've gathered from my research, a gang of properly configured frigates is a force to be reckoned with. Unfortunately I'm in a very small corp right now and am usually flying solo. I suppose I'll look to the Moa for now, or maybe go hunting for a good corp to fly with.
Thanks again!
Depending on your combat skills, the caracel is an excellent cruiser (if you trained up missile skills for it)
If you are training into medium hybrids then the Mos is the ship to go with.
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Dosgar
Caldari Rude Boys Pirate Coalition
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Posted - 2008.07.14 22:08:00 -
[8]
Train for T2 stuff on a frigate (for example T2 tuurets/launchers, and a T2 tank). You've then got the stuff to fit an assault frigate properly.
Personally I'd go for a cruiser though, as you'll lose more from a T2 frigate with T2 modules as you can't ensure them for a decent payout. Plus by being able to use T2 small modules, you're half way to being able to use T2 medium modules (T2 medium weapons will probably take you the longest to train for).
Caldari ships are mainly aimed at support roles, so as suggested you can;
a) train for a Blackbird and train up your jamming abilities (a great help in PvP battles and a Falcon can pretty much turn a battle) b) train for a Caracal and spew missiles from kilometres away. The beauty of this is yo won't need a tank as much if you're attacking long-range so you can fit some gang-helpful modules such as target painters (these'll help your missiles hit harder too) c) train for a Moa and have a similar role as the Caracal but mainly with railguns instead of missiles. Training your turret support skills will help in future if you decide to cross train for another race (Gallente for example, as their ships get bonuses to hybrid turrets, as do Caldari).
After that, probably Battlecruisers (but don't use one too early of or you'll lose it straight away).
If you go the missile route then Caracal > Drake
If you decide on turrets, Moa > Ferox
All in all, avoid the temptation to jump into bigge rships too early. A pilot with good skills in a small ship will be a bigger asset to a gang than a pilot in a Battlecruiser/Battleship with 'just enough skills to fly it'. Plus it'll sting more when you lose it :(
---
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Kohiko Sun
Caldari Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.07.14 22:46:00 -
[9]
Originally by: Dosgar All in all, avoid the temptation to jump into bigger ships too early. A pilot with good skills in a small ship will be a bigger asset to a gang than a pilot in a Battlecruiser/Battleship with 'just enough skills to fly it'. Plus it'll sting more when you lose it :(
This cannot be repeated enough.
The "RAWR BATTLESHIP NOW!" mentality is fully understandable in new pilots; they're called battleships, after all. But, without the skills to do anything more than undock one and fly it around, many quickly discover they've become just a big, expensive target. Without the needed skills, they can't dictate range, have spitballs for weapons, and have thin defenses.
Your ships will be lost, especially if you take on other pilots. T1 frigates and cruisers will keep the ISK costs manageable while you learn the tricks of PVP. Remember the axiom, "Never fly what you cannot afford to lose," and make your judgements of how to proceed from there.
This is where I found my sig. |

DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.14 23:06:00 -
[10]
Originally by: Ashen Angel
Depending on your combat skills, the caracel is an excellent cruiser (if you trained up missile skills for it)
If you are training into medium hybrids then the Mos is the ship to go with.
First off the Caracal is not a good PVP ship. Second it's caraCAL not CEL. Oh and it's Moa, not Mos _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Ashen Angel
Minmatar AA Mining
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Posted - 2008.07.14 23:16:00 -
[11]
Edited by: Ashen Angel on 14/07/2008 23:17:26
Originally by: DubanFP
Originally by: Ashen Angel
Depending on your combat skills, the caracel is an excellent cruiser (if you trained up missile skills for it)
If you are training into medium hybrids then the Mos is the ship to go with.
First off the Caracal is not a good PVP ship. Second it's caraCAL not CEL. Oh and it's Moa, not Mos
Neither of which spellings are in my spell checker, so go get a beer (root beer if you're not yet old enough). And the replacement of an a with an s is a common typo when speed typing. (look a the keyboard)
Caracals make nice mission runner ships till you get into a drake with the right skills. They are viable in PvP is you know what you are doing with them, just takes knowledge and experience.
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DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.14 23:39:00 -
[12]
Edited by: DubanFP on 14/07/2008 23:42:46
Originally by: Ashen Angel They are viable in PvP is you know what you are doing with them, just takes knowledge and experience.
You can PVP in just about any ship. A very experienced caracal pilot can kill an inexperienced thorax, stabber, vexor, or rupture pilot. Doesn't mean the ship is any good for it as a whole. Especially considering the inexperience of the OP.
Also I don't know about you but whenever I make a typo I can feel my hands hit the wrong key even if I'm not looking at what i'm doing. Oh and there's "ignore" and "add to dictionary" buttons for spell check for a reason. Use them . _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Ka Jolo
Ministry of Destruction Southern Cross Alliance
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Posted - 2008.07.15 21:08:00 -
[13]
Originally by: Marzuki Unfortunately I'm in a very small corp right now and am usually flying solo.
My advice to you would be to cross-train for Minmatar or Gallente ships, if you're interested in solo PvP. Start with either the Rifter or Incursus, respectively.
For solo PvP purposes, if you want to stay within the Caldari family of ships, then I absolutely recommend you train for the Crow-class interceptor. This is safer and more effective for solo PvP in more scenarios than any Caldari destroyer or cruiser. The Crow is one Caldari ship that excels in its role (as an interceptor) and in solo PvP.
Your Money or Your Life: the journal of a space pirate
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MarleWH
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Posted - 2008.07.15 21:56:00 -
[14]
YES SHOW THOSE DIRTY PIRATES NO MERCY AS YOU UNLEASH VOLLEY AFTER VOLLEY OF LIGHT MISSILES INTO THEIR ARMOR.
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Marion Rendois
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Posted - 2008.07.16 00:57:00 -
[15]
Edited by: Marion Rendois on 16/07/2008 00:58:52 Caracal is a kitty cat :)
Which is a bit odd, considering the rest of the Caldari range of ships are named after birds...
From what I've seen and read, the "upgrade to the next bigger hull now" plan is what you do for PvE, "stay in this hull and train support skills" is what you do for PvP. When you get no more benefit from training skills in this hull, move to the next one to open up more training opportunities (eg: small -> medium weaponry).
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Mendolus
Gallente Aurelius Federation
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Posted - 2008.07.16 03:00:00 -
[16]
Edited by: Mendolus on 16/07/2008 03:03:16
The above advice from multiple posters concerning not jumping into a ship before you can afford to fly it is very sound advice. However, I would like to add that if you are a veteran gamer, or you have a comfortable rapport with the game already, you should definitely take some calculated risks in order to kick start your ISKies ingame. If you patiently and sensibly wait to jump from smaller to larger ship, you will never lose a dime, but neither will you accelerate your income. Do not be afraid to take calculated risks. Someone in this thread said that you should probably get into a BC as soon as the skil for it dings. I did this, and although it was a rough start in L2s in a BC I could barely pilot, it accelerated quickly thereafter into what a week or two old character would consider decent wealth. Fast forward a few weeks later and I was soloing L3s in a BS with a four or five week old character with ease. So take some risks, wager some of your time and money into slightly more risky endeavors that may or may not go well. After all, fortune favors the bold.
{...and they will respect a line drawn in the sand more than forgiveness} |

Patient 2428190
Eleckrostatik
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Posted - 2008.07.16 07:22:00 -
[17]
For Caldari, the Caracal is passable, at best. Better than nothing, but generally outclassed by other races ships.
The Moa is passable, it shines in gang work as you can free up mids and put some sort of shield barrier in there. Again, not the greatest cruiser, but it can work alright.
Blackbird is a powerful support ship, the ability to break locks for so cheaply will be much loved by your gang.
As said, I'd skip Destroyers, as they have the firepower and tank of a frigate in a much slower and bigger package. Good if you plan on shooting only frigates, very bad if you run into anything else. Lalala. |

Adaera
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Posted - 2008.07.16 11:28:00 -
[18]
I'd also like to reiterate the "don't jump into big stuff right away" point. On this character I hopped into a cruiser as fast as I could, and the result was... bad. Really bad.
The Caracal is one hell of a nice mission ship, but seems to have a terrible pvp reputation.
The Moa... well, I'm not even sure about this. Saw a thread the other day asking about it and just about every post was "it's a waste of money", but others seem to think it's not bad, so I really have no idea.
The Blackbird is often called as the first ship to be fired on for very good reason, great and cheap jammer and probably the best way you can contribute in a pvp gang.
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