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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.25 11:04:00 -
[1]
Originally by: CCP Nozh
Originally by: Lt Angus Sounds good overall, but feel it might nerf blaster ships more then speed ships
On the other hand, if you fit a warp scrambler and stasis webifier, the overall speed reduction is much greater than 90%. That is, if your target is using a MWD not an afterburner.
Because getting into range isn't a problem at all.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.25 11:29:00 -
[2]
Originally by: CCP Nozh
I also want to point out that this change doesn't necessarily mean your ship will go slower when fitting a single MWD, in fact many ships are being boosted in that regard.
Just wait for the changes to hit singularity and draw your conclusions from there rather than speculation.
Also why wasn't there anything about missions, that is what eve is about. missions.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.25 11:52:00 -
[3]
Missiles are now the perfect weapon system for every situation.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.25 12:24:00 -
[4]
Originally by: iudex
shit
State Protectorate
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 00:19:00 -
[5]
Edited by: Haakelen on 26/07/2008 00:19:22
Originally by: Rhamnousia Nano isn't the ONLY method of guerrillas warfare out there atm. The other option is force recons and other cloaking ships.
If you think that this nerf wasn't the result of people crying, you're an idiot.
If you think they haven't been and won't continue to cry about cloaks just as much as they did about HACs, you're an idiot.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 00:22:00 -
[6]
But CCP apparently likes blobs, so there's nothing to worry about there.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 00:25:00 -
[7]
Originally by: Xyleya
Originally by: Haakelen But CCP apparently likes blobs, so there's nothing to worry about there.
If CCP would hate cloaks as much as you suggest, then they would'nt have removed the ability of Frozen Corpses or JetCans and Wrecks decloaking you
Give it a few months. Since the CCP way to 'fix' things is to silently implement a set of widespread, sweeping, shortsighted changes that attack the results of problems, not the problems themselves, for all you or I know, there's already a Cloak nerf in the working that just hasn't been publicized yet.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 00:34:00 -
[8]
I disagree with the dev blog, but that's not the point. I disagree even more with the way this shit always plays out.
CCP doesn't make an ordered, (relatively) manageable '<Topic>: What of it' Thread and ask for ideas and post feedback and introduce huge things a little bit at a time to see the result. They (apparently) read whine threads and hide behind the idea of this CSM bullshit and then release all of it at once to the predictable response by the community. It's treated with a complete lack of understanding, which is the problem here, not just the changes. Because they'll keep doing it, and they'll keep ****ing it up.
This is one more step towards 'You get into a ship. You fire a weapon at another ship. It takes damage.', where everything might be named differently and look different but acts the same. You already have unskilled groups (see also Caldari FW militia) deploying homogenous fleets. That is the result of things like this, not 'diversity'. But you don't care, CCP. So whatever.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 00:45:00 -
[9]
Originally by: Ituralde
If you are in a fleet with zero electronic warfare, no medium pulses or autocannons, no light missiles, no neutralizers, very few light drones, no interceptors or no means to support them, then I'd be very surprised.
He's in the Caldari Militia.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 10:20:00 -
[10]
Originally by: Mos7Wan7ed thanks for forcing all HAC pilot to think about using *Gasp* an armor tank rather then a speed tank!!
You'd have to be an idiot to fly a HAC after this. In every situation the tier 2 BC is better. From your posting you come across as pretty ****ing stupid however so I'm sure you'll do it.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 14:48:00 -
[11]
Originally by: MotherMoon
if your in scram range your in web range and THUS YOUR IN BLASTER RANGE.
With Null maybe. Faction AM/Void on Ion IIs is 3.8/9.6 (with my skills). Null cuts the DPS and tracking a bit. As it is it would be bad enough, but if your mongoloid suggestion that the tracking bonus is removed and replaced with a ****ing AFTERBURNER SPEED BONUS was entertained, it would be catastrophic.
posting, could you stop it.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 14:52:00 -
[12]
Originally by: MotherMoon
Originally by: Haakelen
Originally by: MotherMoon
if your in scram range your in web range and THUS YOUR IN BLASTER RANGE.
With Null maybe. Faction AM/Void on Ion IIs is 3.8/9.6 (with my skills). Null cuts the DPS and tracking a bit. As it is it would be bad enough, but if your mongoloid suggestion that the tracking bonus is removed and replaced with a ****ing AFTERBURNER SPEED BONUS was entertained, it would be catastrophic.
posting, could you stop it.
sorry I won't stop posting.
anyways, If it had a speed incease it would just be a big thoraxe. what's wrong with a battleship sized thoraxe? I'm being honest here I'll remove my suggestion if you give me a good answer.
There's no answer, accurate or not, that you'd 'accept', because you're a ****ing dipshit. Choosing between spending the time to write up a big :words: post or just telling you to **** off you're stupid will have the same effect: you're still a moron, I'm still right. So, I'll go with the second one.
also way not to reply to anything I said about the megathron. It's even worse on the Brutix/Astarte/Eos/Deimos (lol).
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 14:56:00 -
[13]
Originally by: MotherMoon
yes it cuts the tracking unless you can get in range
Originally by: MotherMoon
yes it cuts the tracking unless
Originally by: MotherMoon
yes it cuts the tracking
Originally by: MotherMoon
I am ****ing worthless
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 15:11:00 -
[14]
Originally by: sophisticatedlimabean
Originally by: MotherMoon
Originally by: sophisticatedlimabean
Originally by: MotherMoon
sory I still don't care enough anyways back to the game forums are boring. The respect I hold in game is more important than here anyways :P
even with over 8000 posts which give me respect here too doesn't mean I'm always right but this has nothing to do with kills or killmails. what a waste or time.
How fortunate that you do not care about the very thing that could actually help validate what you are talking about.
Still not to worry anybody with any actual knowledge about the game knows your a clueless moron anyway.
haha yes you make a great case for yourself.
Post you uber solo kms or stfu.
post a km with a mega, brutix, astarte, or eos while you're at it or shut the **** up about blasters forever
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 15:39:00 -
[15]
Originally by: Kerfira
Originally by: NoX PL Why you are nerfing high speed in every aspect? I was perfecting speed and nano ships for a long time and now i see that time spend on this would be a waste of time. I would understand little changes but this is insane.
And this'll happen everytime you train for FOTM!
You have, like so many others, trained for speed because you saw it gave you an almost unbeatable advantage to people who didn't. And you wonder why they're nerfing it???
If you train for the next FOTM I-Win button, you'll be caught out again when that is balanced down the line!
Smart people use things that aren't modified missionrunning setups because they work in organized gangs of skilled PvPers, lead by competent FCs. They do this to overcome numbers advantages. Your premise is that anything that skilled organizations can use to overcome larger, unskilled enemies is unbalanced. If CCP agrees with you, god help this game.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 15:52:00 -
[16]
Originally by: sophisticatedlimabean
Did you read the patch notes...we are here bud.
I give it ~6-9 months, I want to see what happens with Recons/Cloaks, and Logistics/RR. If they take a hit, then any form of asymmetric warfare is completely impossible in the game, and it isn't worth playing.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 20:30:00 -
[17]
Originally by: Aoa Lux
Originally by: Crumplecorn DO NOT WRECK BLASTER SHIPS
Well, I guess I can start training lasers...
Luckily my Vaga-flying alt also has Amarr BS 5 and T2 Megapulse
But hey I can still use my mega for big 200v200 fleets
because that's incredibly fun right
right?
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.26 22:21:00 -
[18]
itt idiot nano whiners are called idiots and prove it by posting their addresses onto an internet spaceship forum
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 04:23:00 -
[19]
Originally by: Masked Shopper Edited by: Masked Shopper on 27/07/2008 04:18:36 IRC Battle Report
What the hell? Obviously this can't be allowed to happen. This nerf has been required for a long time so these "pvpers" abusing this totally overpowered tactic are put back to the same level as everyone else
How is it that a HAC gang can fight a gang of battleships and capitals head on and take minimal losses, especially with a titan on the field. This is dispicable and needs to end now.
You're using an IRC vs. PL fight report on the assumption that IRC should've won to justify your point.
IRC would've never won, regardless of shiptypes.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 05:13:00 -
[20]
Edited by: Haakelen on 27/07/2008 05:13:09
Originally by: Uncle Mo I am for this nano nerf. For those that are against it I have two words for you.
Nano Titan.
Nuff Said.
When every use of a Titan results in 50+ caps dropping on it, and lag prevents Moms/Carriers from effectively being able to remote rep the Titan, what do you expect? People are not going to throw a 110B+ ISK ship around suicidally. They'll warp/cyno in, DD, and (try) turn back around too quick to get tackled by a HIC/dictor.
I don't particularly like Titan mechanics at all, but that's not the point. You want a linear eve where more ships always equals more success, regardless of organization and skill.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 09:35:00 -
[21]
Originally by: DeadDuck LSE Zealot
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 10:24:00 -
[22]
Originally by: DeadDuck or BS are way faster then frigates
You spout this shit every thread.
A plated Burst will go slower than a Machariel with an Afterburner. Specially fitted battleships with ridiculous amounts of money put into them can outrun frigates. So ****ing what. They are edge cases, and you know it.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 10:40:00 -
[23]
Originally by: DeadDuck
Originally by: Haakelen
Originally by: DeadDuck or BS are way faster then frigates
You spout this shit every thread.
A plated Burst will go slower than a Machariel with an Afterburner. Specially fitted battleships with ridiculous amounts of money put into them can outrun frigates. So ****ing what. They are edge cases, and you know it.
They are edge cases, yes, but a living example of how speed is unbalanced. The 17 K was a limit case, but because of the game mechanics flaws, things like this are possibile. The same flaws work for cheaper setups and for a variety of other ships.
Going by your standards (which I don't concede to, btw), removing snakes, heavily nerfing gang bonuses, modifying polys, and redoing drugs would fix shit. If anything should be done, that should be the extent of it. You, however, fall into a category of anti-nano whiners in this thread: Bitter vets who want to return to an age that is impossible with 35,000 people online during peak.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 10:46:00 -
[24]
Because CCP is obviously most forward looking and non-myopic, see also cyno jammers, remote DD, passive shield tanks, jump bridges, and etc.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 17:49:00 -
[25]
Originally by: Kieselmeister
if you want guerrilla warfare, you should be looking at stealthbombers attacking resource gathering and covert-ops spaming local residents with propoganda, and probably a black ops to get them into the system.
It's so unfair when my ratting Raven gets killed by Recons or HACs. That shit is totally uncool.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 19:00:00 -
[26]
Originally by: Lilith Velkor
Also buff bubbles already, they should disable mwd, decloak and web things as well. Besides they are way too small, needs to be 100km minimum.
You forgot the part where they should also Neut and ECM.
My views and opinions probably represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 19:11:00 -
[27]
Someone in a 163 member corp flies a HAC? STOP THE MOTHER****ING PRESSES.
My views and opinions probably represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 19:18:00 -
[28]
Edited by: Haakelen on 27/07/2008 19:20:53
Originally by: Matrix Skye and they were just vagas/ishtar/curse armor/shield tanked right
According to you those are perfectly reasonable fits which work just fine in the real world so why not
e:
Originally by: Matrix Skye when i cross-referenced their names to their losses
you must have a lot of free time
My views and opinions probably represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 19:28:00 -
[29]
Originally by: Natalia Kovac
Originally by: Tobias Sjodin Also, rapier + huginn with crap webs? Well, at the very least you're consistent with the nerfs. Now you only need to make the neut-curse go to 20m/s when using it's neuts and all recons suck equally ;)
Uhh Falcon much? That thing will be flavour of the YEAR if this patch goes through.
As if it isn't already. Soon it will be 'see who has more Falcons and can get enough Drakes to alpha the enemy's falcons so they get unjammed and can shoot the enemy's drakes'.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 19:56:00 -
[30]
Edited by: Haakelen on 27/07/2008 19:57:31 Because a weapon system with zero tracking, perfect hits every time, impossible to outrun (if this shit goes through), selectable damage type, with no gradient between ranges is not at all overpowered.
Missiles are now the perfect weapon for every single situation. ECM will continue to be the only effective Ewar. Passive shield tanks.
My views and opinions represent my corporation just fine, thanks. |
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 19:59:00 -
[31]
Originally by: Stab Wounds
If you don't have 40 Drakes and 10 Falcons you should lose in PvP, every time.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 20:03:00 -
[32]
Originally by: Stab Wounds
I'm not. You gallente *****s also get a secondary damage system (large drone bay with damage bonus to drones) for more dps.
right so the thorax is then now supposed to be a vexor with no damage bonus, no spare drones, and turrets it might get to use to slight effect if it managed to warp directly on top of its enemy? that's great
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 20:25:00 -
[33]
Originally by: Firkragg
Also a number of people in this thread need to work out the difference between hacs and nanohacs.
Particularly with Zealots. Many people use Locus-rigged Pulse zealots heavy on tracking/range mods to boost the range of Scorch.
Unrelated to that at all,
Re: MWDs, and their 'intention'. What was the point of having short range weapon systems on ships bigger than frigates if MWDs weren't to be used to get in range? Rapiers? MWD-related bonuses on ships? Vagabonds?
Don't even try to argue the Vaga isn't meant to speed tank and is only viable in that respect.
If the Vaga was truly meant to be the only HAC that could speed tank, that is a tacit admission that no other race, in your mind, deserves a good HAC.
Don't give me that 'tank it' bullshit. Tier 2 BCs are better in every single situation. Even in the mongoloid passive shield tanking Ishtars/Myrms with autocannons (please **** off). Even if they didn't tank significantly better, BCs have higher EHP. If EHP wasn't incredibly important, HP amounts wouldn't have been boosted.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.27 21:56:00 -
[34]
Originally by: Sampanion
I have read a lot of comments along the lines of æhow do a few pilots defeat many?Æ and I wonder why that should ever be so.
Because the second that 'Yes, a larger unskilled blob should always succeed' becomes officially the way PvP is 'supposed' to be in Eve, it loses all flavor and turns to shit. And then, according ot your logic, 'the best way to fit your fleet is to completely outnumber the enemy'. You think lag is bad now, just wait.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 11:06:00 -
[35]
Originally by: Ithrinim The main issue here is nano-***s don't seem to understand the definition of raiding/roaming.
It isn't flying in and out of the Enemy's capital system without rebuke. It's harassing their borders and supply routes.
You want your cake and eat it, that's your problem.
Hello Ithrinim, unknown member of probably an NPC corp with zero killboard exposure. Thank you for telling people with years of experience what roaming gangs are supposed to be. Your insight is deep and broad and certainly worth listening to.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 11:19:00 -
[36]
Edited by: Haakelen on 28/07/2008 11:20:29 You don't even need a rapier and huginn or new Arazu to kill the slower nano hacs currently (Ishtar, Sac, Zealot). I've had my Sacrilege (going 4500m/s mind you) completely ****d by a Dominix with T2 sentries in less than 30 seconds, whilst being completely unwebbed. I've had my Vaga going 5200 hit with 500 damage hits from a Sacrilege. Warrior 2s will catch and barbecue an Ishtar. That's without ECM or Neuts even. ECM + Tacklers + Heavy Neuts/Curses = dead HAC. This is not complex.
'There is no counter' is a complete ****ing myth, and the fact that CCP is trying to parrot it back at us shows they either don't care and want to do this no matter what their playerbase say, or that they're too stupid to know it.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 11:24:00 -
[37]
Edited by: Haakelen on 28/07/2008 11:25:23 I was orbiting at 21km dude, I don't have a Snakeset or rogues, any faction/deadspace gear, T2 rigs (lol ccp), what do you expect? It supposedly goes 6500 straightline, but again, STRAIGHTLINE EFT SPEED IS NOT REAL WORLD ORBIT SPEED
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 11:31:00 -
[38]
Edited by: Haakelen on 28/07/2008 11:31:11
Originally by: Natalia Kovac Well I hit 7k with gang bonus and T1 fit/polycarbons no implants. That is max skills though. I'm just sad I will never get to fly with a Claymore and/or blow all my money on Gisti and RF mods and Rogues.
Speed is fun, and I ain't ashamed to say it.
Hit me up ingame about the flying with the claymore, if you have the sec status to get into an 0.5
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 11:51:00 -
[39]
Originally by: Redback911
Originally by: Haakelen
Originally by: Ithrinim The main issue here is nano-***s don't seem to understand the definition of raiding/roaming.
It isn't flying in and out of the Enemy's capital system without rebuke. It's harassing their borders and supply routes.
You want your cake and eat it, that's your problem.
Hello Ithrinim, unknown member of probably an NPC corp with zero killboard exposure. Thank you for telling people with years of experience what roaming gangs are supposed to be. Your insight is deep and broad and certainly worth listening to.
Do your research - ie click Ithrinim - He's in a corp, matey. Here's my Main. Very successful pirate, billions in the Bank. Been playing since the start, done 0.0 and hated it, now pirating whenever I'm logged on.
Without Nano ships.
Who's the ****** now?
Oh and I'm sure you can find our killboard if you look hard enough.
Congratulations. This is my main. I don't claim to be particularly successful in anything, or an amazing oracle of any field. I'm a late 2006 player. Been in 0.0 on and off since 2007, including as late as a few weeks ago. The only thing I do claim to be is up to date on the 0.0 game mechanics.
Check battleclinic, and you'll find the only ships I've used in 0.0 in the past year have been Megathrons (Usually with rails), Thoraxes, and Ares. Because I've been in the role of a defender or didn't have the skills to do much else.
(serious) Have you tried to do asymmetric warfare in 0.0 since the introduction of cyno jammers and jump bridges?
Every form of combat in Eve (maybe not Titans) is perfectly reasonable, and there are no 'dirty tricks' or 'lesser' tactics. With that in mind,
It looks like you like using Abaddons a lot. Lowsec gatecamping?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 11:58:00 -
[40]
I reject the idea that every race has to have a <shiptype> that does everything the same as or similar to another race's <shiptype>. If everything is going to be the same, just looking different with different names, what's the point? Why allow training non-racial skills, then?
My views and opinions represent my corporation just fine, thanks. |
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 12:22:00 -
[41]
Edited by: Haakelen on 28/07/2008 12:25:55
Originally by: Redback911
Allows us to fight the blobs.
My corporation uses RR Battleship gangs a lot. I am not disputing that it works in similar ways to Nanos, allowing a numerically inferior force to challenge a larger one. It works just fine, and will continue to work. It is fine. CCP is removing an alternative, however.
Originally by: Redback911
So the fix is to make Outposts destructible (as CCP said they would evaluate in time when they first introduced them). Removal or severe nerfing of cloaks from anything but the specialist ships isn't a bad idea. Almost every FWer we kill has a protocloak fitted :-) There are now more than enough special cloak ships in game to make this change possible.
Either I'm misreading you, or you're misreading me. I'll put the blame on myself first: I read what you're saying, and take it as 'Recon gangs should replace the nano gangs to gank ratters'?
Originally by: Redback911
So what you are saying is that 0.0 is getting civilised? :-) An alliance should be able to protect it's space from roamers. It's the POS / Sov system that is utterly broken.
The problem is not that competent 0.0 Alliances are able to secure their space. The problem is that incompetent entities are whining that they should be able to have a 0.0 system 100% safe from anything except a capital onslaught because they have 15 ratters in it.
No argument that POS/Sov isn't utter shit. It isn't fun. 200v200, 75 BS vs 75 BS, isn't fun. It might be if it wasn't laggy, but still even then.
Originally by: Redback911
Why should you escape THEIR space, that YOU just raided, without loss?
So, Player Sov 0.0 should be safer for the defenders than Empire space?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 12:48:00 -
[42]
Edited by: Haakelen on 28/07/2008 12:48:57 The entire point of the 'Sandbox' aspect of 0.0 player sov is that you're able to make it very secure, with proper preparations, individual pilot skill, and organizational strategic knowledge (ie: on a higher level than 'put bullets and missiles into the enemy). Cynojammers and jump bridges, among other things, are vital to this discussion.
Player sov 0.0 should not be about 'rat in complete safety for a few hours. Buy a Sniper battleship. Wait 7 hours to never load grid and wake up in a faraway outpost, without seeing another ship.'
Fight in Highsec, Lowsec, NPC 0.0, Player 0.0 as a defender and attacker (in both non-sovereignty and sovereignty operations). At a certain point, when they engage, it becomes all about docking games (bumping them off) or blobbing. This is why Nanos exist as a fitting strategy.
A 20-25 player gang with 10 or so shortrange locally tanked battleships will, in this day and age more often then not get barbecued by a hot drop and motherships. People fly Nanos because it isn't fun to fit up a 250M ISK ship that can only be used suicidally if the enemy ever engages, and because their idea of fun is not getting in the cheapest piece of shit they can scrap together from their hangar for the least amount of money (Ie, FW).
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 13:28:00 -
[43]
Edited by: Haakelen on 28/07/2008 13:28:32 god this forum is great
http://www.battleclinic.com/eve_online/pk/view.php?type=alliance&name=Brutally+Clever+Empire&id=3471651&page=54&filter=losses#mail
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 13:36:00 -
[44]
Originally by: Ranger 1 I would not look to push deeply into a heavily defended area. Instead a short, strong push to do as much damage as possible to any unprepared ships within a jump or two of the entry point.
So, chokepoint camping/breaking up of camps and not too much further, with everyone in deeper constellations being mostly safe except for anti-sovereignty operations and capital stuff. That's awesome.
How about alliances that live 30 jumps in, behind a nap blanket?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 13:42:00 -
[45]
Originally by: Ranger 1
And no, the only people that will stop speed tanking are the people that never really knew how to do it well... but had enough isk to invest in equipment that they were able to get great results regardless. Those folks will simply turn to whatever the new flavor of the month is.
You seem to be going on the assumption that anything that reduces the defender advantage is 'FOTM'/an 'exploit'/etc.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.28 13:58:00 -
[46]
Originally by: Lyria Skydancer
1. You pick targets you can handle
Originally by: Andnowthenews
Reducing roaming gangs to ganking solo idiots who do not watch intel channels?.
So, the only point of roaming gangs is entry point gatecamps and 'ganking' people not paying attention? 'Real' PvP is relegated then to sniper fleets?
Originally by: Call'Da Poleece Anyone who has been in the south knows you people are the biggest nano***s going atm. For every killmail you find where you were in a battleship or capital there are likely to be 20 where you guys are doing your nano*** thing.
I was in a BRUCE vassal alliance during the end of Fountain. Before the first sovereignty/comfort-challenging maneuvers (ie: when the defender has the highest game mechanic advantage), that might've been true. The second POSes started falling, it turned to mostly battleship gangs with support fleet. The reason there's more killmails with nanos is because they move faster, and were able to get people before the inevitable 'Get back to YZ-/WY-/a POS and don't engage' order came through.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:09:00 -
[47]
Originally by: Andnowthenews
And why should pvpers be limited to BE's style of play
seriously if i have to start using orange text i will kill myself.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:31:00 -
[48]
Originally by: Redback911
I don't look at it as an alternative, as there is so very little risk with Nano it's untrue.
This is where we'll have to respectfully disagree. I've been on all sides of it, and I don't see it the way you do.
Originally by: Redback911
I think this is what CCP is inferring. Once they fix black ops.
Believe it when I see it, etc.
Originally by: Redback911
Why shouldn't they camp you in? FC's strategic failings let them camp you in.
I said nothing about being 'camped in'. I said about that the impression I get from listening to some of these muppets talk is that 15 ratting Battleships sitting in a system should be mostly immune from anything except a huge sniper fleet or capitals.
Originally by: Redback911
Agreed. Server fix and POS revamp pls.
I wish it was that easy
Originally by: Redback911
I see your point, but nanos remove too much risk from the attacker's end.
Perhaps. But the entire concept shouldn't be scrapped, and certainly not all at once, with collateral damage in the immense nature like it is here.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:34:00 -
[49]
Originally by: Archetype02
sigh.. epic fail on the ishtar now.. what makes it better than a tanked dominix ?.... domi tanks better.. domi has more cap.. domi can run heavier highs.. "neuts.. etc.." wow gee thanks for making the ishtar worthless!
The myrmidon and Dominix are superior to the Ishtar in every single respect after this. There is literally no reason to ever fly one again unless you're a ****ing inbred.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:36:00 -
[50]
Edited by: Haakelen on 28/07/2008 14:36:51
Originally by: Pushtan
You just cant see its uses, think about it...just TRY something new...like the first guy who tried a myrm with Arties or rather Auto's...people were like...WTF?! now its pretty much standard practice for anyone with half a brain.
Yes, you're right. The only way to effectively use an Ishtar or Myrmidon is to shield tank it and use non-racial weapons. This is good why?
Originally by: Redback911
Originally by: Haakelen Perhaps. But the entire concept shouldn't be scrapped, and certainly not all at once, with collateral damage in the immense nature like it is here.
We actually agree here. Some simple module changes on both the nano and counter front would have sufficed (and sort out the acceleration issue)
Yup. /\
It's too bad CCP isn't a fan of incremental, thought-out change
My views and opinions represent my corporation just fine, thanks. |
|
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:43:00 -
[51]
Edited by: Haakelen on 28/07/2008 14:42:59
Originally by: Pushtan
Originally by: Haakelen Edited by: Haakelen on 28/07/2008 14:36:51
Originally by: Pushtan
You just cant see its uses, think about it...just TRY something new...like the first guy who tried a myrm with Arties or rather Auto's...people were like...WTF?! now its pretty much standard practice for anyone with half a brain.
Yes, you're right. The only way to effectively use an Ishtar or Myrmidon is to shield tank it and use non-racial weapons. This is good why?
Well for a start a myrm can sheild tank as well as it can armour tank, and it gets no bonii to its weapons.......both WORK, thats why.
As for the ishtar, well, why not try things? all i can do atm is EFT warrior stuff - when im back home, ill test it all out. But i suspect itll STILL be able to nano, 2 x tracking disruptors? IT DOESNT MATTER what you do...just TRY...
****es me off, all these tards saying ''ill cancel my umpteen billion accounts if this goes through''....that it? you can onyl do ONE thing with a ship or pvpstyle? christ, i think you should leave the game...
And you, as usual, keep missing the point entirely.
Suppose you accept the fact that a GALLENTE ship should be passive shield tanking and using autocannons. In that situation the Myrmidon is still better than the Ishtar, and there's no reason to fly an Ishtar.
Suppose you don't accept that ******ed shit up there and try to use racial weapons and tank (lol gallente) on them. The Myrmidon is still better than the Ishtar, and there's no reason to fly an Ishtar.
Hooray HACs being pointless.
Originally by: Redback911 Actually, this is like the SWG CU upgrade ain't it :-)
-runs-
Eve Online: NGEmpyrean Age
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:46:00 -
[52]
Originally by: Haniblecter Teg People will fly them after.
People fly Cyclones right now. What's your point?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 14:53:00 -
[53]
Edited by: Haakelen on 28/07/2008 14:53:34
Originally by: Haniblecter Teg along with the ECM in the mids and the excellent 4 slot tank in the lows.
Originally by: Haniblecter Teg ECM in the mids
Originally by: Haniblecter Teg excellent 4 slot tank in the lows.
Originally by: Haniblecter Teg ECM
Originally by: Haniblecter Teg 4 slot tank
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 15:01:00 -
[54]
Originally by: Haniblecter Teg
Good! You can finally defend your frickin region! Roaming gangs have always been a problem because they're hard to pin down! This'll help protect everyone!
No commentary is required.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 15:06:00 -
[55]
Oh boy, I'd certainly like to be able to test this garbage (Because how dare we criticize your horseshit viewpoints without 'direct experience with the new mechanics'), but since your test server is such complete garbage, I can't even log in.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 15:14:00 -
[56]
Originally by: Haniblecter Teg
Im sorry, didnt realize we're talking about making a solopwn mobile.
The Ishtar is the slowest HAC and turns the worst. Its weapon system is the only one that can be shot at and destroyed. It is heavily reliant on cap boosters. How the **** is that a solo ship?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 15:17:00 -
[57]
Your points aren't worth my time. Coming from the guy who said 'Finally! No more of those goddamn roaming gangs!', why should I bother?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 15:39:00 -
[58]
Edited by: Haakelen on 28/07/2008 15:39:00 Countdown until CCP gives in fully to the ****ing whiners and nerfs Recons and Remote Rep, and the remaining skilled members leave.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 15:46:00 -
[59]
Originally by: Exlegion
Wait, this statement of yours can go both ways. If I were to confront a gang of nanos on my Raven should I also have a chance to win against them? Because at the moment that is definitely not the case.
Hydra member
crying about his raven
dis is me lollin
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 16:01:00 -
[60]
Originally by: Aya
By nerfing nano hacs you will eliminate the fear of people to undock in heavily tanked battleships and station camp with them. Station camping will become the new eve pvp along with massive blobs and little consequence for people who want to undock and fire missiles at a their target til they need to deagress and dock.
Even if the server could handle the kind of ridiculous blobs you're going to need to kill heavily tanked ships before they can deagress, how is that fun?
And don't say 'increase the aggression timer' either, that's the same ****ing 'fix the symptom not the cause' shit that CCP keeps doing and ruining the game.
My views and opinions represent my corporation just fine, thanks. |
|
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 16:21:00 -
[61]
Originally by: Exlegion Every time I confront a gang of nanos I lose my ship.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 16:45:00 -
[62]
Originally by: Barsexual Edited by: Barsexual on 28/07/2008 16:43:23 ran some tests with a stopwatch... with complete removal of mass reduction bonus from mods and 1,590,000 mass increase on the Vagabond:
6-7 seconds to reach 5800m/s on Tranq 16-17 seconds to reach 3200m/sec on Sisi
Add 10 second mwd reactivation delay for taste
But guys, the Vaga will still be useful!
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 17:12:00 -
[63]
Originally by: Sathrai Generally speaking, the 3 - 4km/sec HACs & recons are not a serious issue. Any medium gun with a bit of range can track them with relative ease, and their engagement band is usually within the range of heavy neutralizers. There you go, any cruiser gunship or battleship with a spare high slot or two can make those particualr ships miserable. The real problems arise when you have guys going around with a ganglinked Claymore in tow with a head full of Snake implants. That is where countermeasures begin to break down hard.
This. Edge cases and incredibly high-end setups that are exceedingly rare are being used in justification. CCP has admitted it (my Vagabond is fitted with the following), and don't seem to care.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 17:21:00 -
[64]
I used to tell people who asked about Eve that all the negativity was wrong. More SP didn't matter as much, I would say, because you could specialize. You could find a nice ship that you like, get to within 2-5% of a multiyear vet, and work from there. Specialization was the key. The way to success was to NOT crosstrain all to hell. I feel really guilty for giving people that impression, and leading them into a game that will, overnight, do a complete 180 in terms of small-scale PvP. Into a direction that is nothing but negative.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 17:29:00 -
[65]
Edited by: Haakelen on 28/07/2008 17:30:28
Originally by: Haniblecter Teg
Originally by: Haakelen I used to tell people who asked about Eve that all the negativity was wrong. More SP didn't matter as much, I would say, because you could specialize. You could find a nice ship that you like, get to within 2-5% of a multiyear vet, and work from there. Specialization was the key. The way to success was to NOT crosstrain all to hell. I feel really guilty for giving people that impression, and leading them into a game that will, overnight, do a complete 180 in terms of small-scale PvP. Into a direction that is nothing but negative.
Spare me the dramatics. All a newb has to do now is train up a tank, and not max out navigation AND gunnery/missles.
And spare me your horseshit. I don't know a single person who finds huge, laggy fleet fights where you die without loading grid or die without activating a gun fun. I participated in fleet fights when I was in 0.0 alliances because that's what was required. There was no element of 'fun' in it.
Homogeneous 30v30 fleets full of either all gank or all tank, or heavy on ECM, aren't fun for anyone I know. That is why I and many others quit FW soon into it.
All a newb can to do now is train for a Drake, and have a high tolerance for boredom.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 17:51:00 -
[66]
hydra lol
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 17:54:00 -
[67]
Originally by: Andnowthenews
Originally by: Motaka
Originally by: Andnowthenews
Originally by: Motaka
Funnily enough yo,not all pvp takes place in 0.0,seeing as on 15% of the playing population live is 0.0.
Most of nano does as they do not tank gate guns to well tbh.
Wtf ths **** has the got to do with anything?
If only 15% of the player population lives in 0.0 and nano is virtually a 0.0 entity then the pvpers that work in low sec or empire should not give a toss as it does not effect them. But most 0.0 pvpers do not want the nerf as it is removing a very enjoyable form of pvp.
Caldari FW Militia noobs, that's what you're forgetting.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 18:41:00 -
[68]
Originally by: Oniko Sengir (This is before Drone nav skills, not sure if they affect fighters)
Thank heaven for small mircales, they don't.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 18:46:00 -
[69]
is dat sum hydra in dis thread
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 19:25:00 -
[70]
Whoa there could you pyramid quote some more useless shit maybe
My views and opinions represent my corporation just fine, thanks. |
|
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 19:34:00 -
[71]
NGEmpyrean Age amirite
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 19:46:00 -
[72]
Haniblecter, if you're seriously not trolling, if you honestly have no clue about the many multitudes of ways to kill nanoships, you're even more pointless than I first assumed.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 21:03:00 -
[73]
Edited by: Haakelen on 28/07/2008 21:05:59 No matter what happens with HACs and Nanos, the whole 'Scram kills MWD' and ridiculously weak webs need to be gone.
BTW, it's obvious CCP and every one of you pro-nerf whining mother****ers have no interest at all in keeping Guerilla and asymmetric warfare alive in Eve.
'Sure, we're removing the only effective way to do it, but Guerilla warfare must still be viable!'.
Get out.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 22:09:00 -
[74]
Originally by: Tzrailasa
Originally by: Malachon Draco Any gang who wants to disengage fast can do so, it does not require nanos.
The point, which you're conveniently forgetting, is that nano's can get out WITHOUT being aligned. A small press of that MWD button and you're out of warp scrambling range before your enemies can get you locked. You can then align and warp out.....
What nanos are you flying? My Ishtar and Sacrilege (All T2, T1 rigs, no implants, accel 4) were never fast enough for that trick, and they certainly won't be even CLOSE now.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 22:12:00 -
[75]
Originally by: Tzrailasa
Originally by: Malachon Draco A non-nano gang who makes mistakes loses a pittance in isk. A nanogang who makes mistakes loses hundreds of millions per ship. Maybe it tolerates a few more mistakes, but any mistakes that cost a nanogang a ship, is vastly more expensive. Is that not a form of balance?
A properly fitted non-nano HAC also costs at least 150m.... not really a valid argument......
Why would you fly a non-nano HAC when you could use a Tier 2 BC?
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 22:41:00 -
[76]
Originally by: John Quicksilver Sacrilige still pwns.
No, the sacrilege still does moderate DPS for a missile boat (if fitted with T2 HAM launchers), and can tank gate guns. Otherwise a Harby is better, unless you have no laser skills.
Originally by: John Quicksilver Munin is a great atry boat from what i've seen
If your 'fun' is popping pods and frigs from 125km. Arty still has awful tracking.
Originally by: John Quicksilver Ishtar is still pwn raep
No, it's not. The Myrmidon will tank better (either passive shield oh jesus or armor), will have more EHP (either), and is insurable.
Originally by: John Quicksilver Cerb is immense aswell
If you like sniping with missiles. Read what I said up there about EHP, tank, and insurance.
Originally by: John Quicksilver Zealot is fine aswell, great dps and range
The Zealot, until they fix the Locus rig exploit, will have use. Hooray for Amarr Cruiser 5 on me alt.
Originally by: John Quicksilver Deimos, not encountered one yet
The Deimos is the quintessential example of what HACs will be after the nerf. That is why you don't see them very much, they're ****ing pointless.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 22:50:00 -
[77]
Originally by: Neutrino Sunset I can't help wondering whether if the proposed changes result in fewer nano gangs, (comprised largely of expensive pimped HACs), and if some of that spare isk ends up getting spent on pimped cruisers, BCs or BS for roaming gangs instead, might we not actually end up seeing more, and more interesting, small gang combat than we currently do?
Yeah, because people certainly won't just spam ever more drakes, confident in knowing that any smaller force will pop before their passive tanks start getting threatened, because missiles have no tracking and won't ever miss now.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 23:40:00 -
[78]
Originally by: manasi This changes one factor that they ( CCP, the owners, designers, caretakers of the game) asked US our responses for...in advance...up front.
[ 2008.07.28 21:58:34 ] CCP Atropos > sigh [ 2008.07.28 21:58:45 ] CCP Atropos > it's simple really [ 2008.07.28 21:58:52 ] CCP Atropos > when it becomes the de facto method for fighting [ 2008.07.28 21:58:55 ] CCP Atropos > it needs ot be nerfed [ 2008.07.28 21:59:02 ] CCP Atropos > simple as really
Yeah, it certainly sounds like they're eager for our input and opinions, not like they've already decided and just expect us to take it like little *****es, regardless of how amazingly gamebreaking these dipshit changes are.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.28 23:45:00 -
[79]
Do I have to find that post of that Vagabond fitting? Do I really?
They are doing what they've been known for, shortsighted myopic nerfs.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 00:09:00 -
[80]
I swear to god, it's as if you nerf whiners have talking points.
Originally by: Haniblecter Teg variety in pvp
Because homogeneous blobs are 'variety in PvP'.
Originally by: Haniblecter Teg web specialized ships
Curse + Neuts. Heavy neuts. Warhead Flare Catalyst Cerberuses. Sentries + Neuts on Drone ships. ECM + Interceptors.
Originally by: Haniblecter Teg breaking the physics engine.
Fix your worthless physics engine, then.
Originally by: Haniblecter Teg I think most everyone can say that the prevelance of nano's
I think most everyone can say that the prevalence of blobs is...
Originally by: Haniblecter Teg whether Jump Bridges have really changed teh dynamic of 00
'Roaming gangs have always been a problem!'
Originally by: Haniblecter Teg That's my conclusive post.
Your conclusive post is shit.
My views and opinions represent my corporation just fine, thanks. |
|
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 00:17:00 -
[81]
You have as much as said in this very thread that:
Roaming gangs, at the core, are incorrect. Numbers should always win. Blobbing is good, and fun. Guerilla Warfare exists only as ganking ratters and industrialists, and does not involve countering larger enemies (see also #2).
So, when you say, 'You'll find ways to avoid the blob', you're telling me that the collective community of people who know what they're doing will find more ways that you will whine and cry about that 'must be changed because they're FOTMsploitunbalancedjesuschristwhywon'tyounerfit'.
You'll excuse me for not taking you seriously when you talk about roaming gangs and asymmetric warfare.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 00:25:00 -
[82]
Edited by: Haakelen on 29/07/2008 00:27:06 What Haniblecter Teg wants us to believe is that once a defender's fleet reaches a point of equilibrium, a non-sovereignty assault by an invader should not matter. It is an exploit, or at the best, 'unbalanced', that they could challenge such a fleet, maybe not even killing all of it (hell, some of it), but that they could be in the same system as it and not die. That Player sov 0.0 should be perfectly safe unless there's a direct attack on the sovereignty of it.
The problem is that that is ****ing boring as hell and only carebears want that.
Originally by: Neutrino Sunset I'm fairly firm in my conviction that the whole HACs flying faster than max boosted light drones and missiles is an unintended and unhelpful mechanic that doesn't do the game any good at all. Whether the proposed changes are the best solution to the problem I'm not so sure.
Warhead Flare Catalyst. Drone Speed Augmentor. The counters exist, not involving cap warfare or webs. You must be willing to look out of the box and specialize, just as nano pilots do.
My Ishtar goes 3.8km/s, my Ares goes 6.8km/s (unrigged). My Alt's Vaga (no implants, accel 4), goes 5.6km/s. HACs do not go faster than inties.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 00:45:00 -
[83]
Originally by: Markas Crais It sure beats the wacky warp scram turning off your MWD and -60% web nonsense.
This part of the nerf is what gets me the most. It's what gives me the biggest impression that CCP threw this shit out, not caring what it did.
It breaks many, many ships. Some unrelated to this entire idea of 'nanos' at all. Some of which were already painfully lagging behind in usefulness. And why? As if the speed changes weren't enough. Boosting Gallente recons? ahahaha. Gallente is the one most hit by it.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 01:33:00 -
[84]
Edited by: Haakelen on 29/07/2008 01:33:02
Originally by: Internet Knight What is wrong with speedtanks that makes them broken? Simple: it is far easier to make your ship fast than it is to kill that fast ship. And that is what CCP is trying to fix... though perhaps they are being a bit heavy-handed with their fix.
If a 'fix' (or 'balance') creates more problems and breaks more things than it 'fixes', it is not a 'fix', it is a myopic nerf.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 02:41:00 -
[85]
Originally by: Battlecheese
Originally by: Arcane Carnage ok rifter started off popping drones, then managed to get an overloaded web on during slow 14k orbit (so i could actually hit it with guns) followed by a overloaded scram. It then proceeded for the next 12 minutes to orbit me while i couldnt actually hit it with anything but a hml which was hitting for around 30 damage and being easily passive tanked unable to mwd or well do anything except watch myself die.
2 mil rifter > 6 bil vaga...
Clearly you have never flown a moa or Ferox? This is actualy what usually happens to a turret ship without shortrange guns.
I can't tell you how many times I've been flyin' around with my alt's Vaga, thinking, 'god DAMN would i love this ship if it were more like a ferox.'
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 10:51:00 -
[86]
Originally by: Rawr Cristina
Originally by: Cutesmile Test on Sisi. A half skilled Drake blowing up a Vaga very fast. LOL 35millio isk 10m sp vs 200m isk and 30m sp Very logic. Fck up CCP
Drake is an anti-cruiser platform
You were in a cruiser
go figure.
No, see, after this patch, the Drake is the anti-everything platform.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 11:50:00 -
[87]
Originally by: Deviana Sevidon Blasterships might be in a better shape then before
You've obviously not tried things on Sisi, at all.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 11:58:00 -
[88]
Originally by: Doctor Mabuse
Originally by: Cutesmile
Anticruiser what ? LOL use ur brain, see it the differences 35m isk vs 200m, 10m sp vs 30+m Anti support cruiser lol. BS tank is reality for Drake ?
Good news for all then, because as soon as combat is won purely based on SP amounts and the value of the ship then we will really be playing WoW in space.
You brought the wrong ship to the fight. Tricky now, isn't it? Having to use your brain to come up with different options.
'Adapt or die', I think the phrase goes, either that or 'learn to play the game nublet'
'Adapt or die', in this case, being 'Train for a Drake (or a Falcon, or Torp Raven), or be gimped'.
The 'wrong ship to the fight' is now anything non-Caldari.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 12:02:00 -
[89]
Originally by: Forced Evil shield tanking myrm
It's not like the Myrmidon gets an armor repper bonus and Gallente traditionally has no shield tanking, or anything.
Also, ^^^^ what an amazing use for an Ishtar, if I just happen to find a Myrmidon somewhere with absolutely no backup, it might be worth it. That's a great use of 200M ISK.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 12:20:00 -
[90]
Edited by: Haakelen on 29/07/2008 12:21:49
Originally by: Pushtan
Originally by: Haakelen
Also, ^^^^ what an amazing use for an Ishtar, if I just happen to find a Myrmidon somewhere with absolutely no backup, it might be worth it. That's a great use of 200M ISK.
yeah....cus that never happens... 1 2
both were alone in a belt at the time, and both ended up calling in backup, which promptly died - and i could have easily done that with my ishtar in the same way, solo. just a shame i was in a bomber.
Fair enough, I'll concede those . (I found a Cyclone in a belt once, loaded with Deadspace shit, piloted by a 4 month old. We got it with two AFs and a rifter, that was p. fun)
As I've said before, nanos being rebalanced (balance != ineffective) is good. I just think the way it's being done is ham-handed and ridiculous, and things like the MWD reactivation penalty and Webs need to be considered, lest Blasters get even worse.
I don't see why a poly/snake/ganglink nerf + precision missile boost wouldn't be fine for everyone. I'd love it.
My views and opinions represent my corporation just fine, thanks. |
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.29 14:35:00 -
[91]
Originally by: The Economist I'd say the only one still worth using is the cerberus (caldari missile-spammer, what a suprise).
The Zealot with the broken Energy Locus rigs is still useful. The Eagle and Muninn might be, if your idea of fun is popping frigs and pods from 150km. The sacrilege will still tank lowsec gate guns, which might be fun for... some people. It's still useful as a heavy tackler when used in concert with Guardians.
But yes, HACs are getting reamed.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.29 14:44:00 -
[92]
Edited by: Haakelen on 29/07/2008 14:44:46
Originally by: The Economist
Originally by: Haakelen
The Zealot with the broken Energy Locus rigs is still useful. The Eagle and Muninn might be, if your idea of fun is popping frigs and pods from 150km. The sacrilege will still tank lowsec gate guns, which might be fun for... some people. It's still useful as a heavy tackler when used in concert with Guardians.
But yes, HACs are getting reamed.
Agreed, but I wouldn't say that those ships and setups have any significant advantage over their cheaper and tougher BC counterparts.
The Zealot does. With Sharpshooter 5 / HAC 5 / Two Locus rigs you can get some crazy ranges with Scorch M and do 4-500 DPS with p. good tracking. There are no Amarr missile BCs (T1), so the Sac is neat in that respect.
The Muninn, yeah. The Hurricane is better in every situation. The Ferox is better than the Eagle.
So it's pretty much... the Cerb and the Zealot.
GUYS GUYS GUYS PEOPLE ONLY USE 5 TYPES OF HACS IN GANGS WE NEED VARIETY AND DIVERSITY
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 15:39:00 -
[93]
Originally by: Sakura Nihil will it still be "hard" for them defending their space in 0.0?
Get Sov 3 in a constellation with limited access (Less than three entrypoints), and in a system within JB range (preferably in an outpost system or very near to one)
Put 6-12 large T2 bubbles on either side of the gates into said constellation.
Put Jump Bridges in the prime carebearing systems, linking to the entrypoint and the non-constellation sov 3 system.
Laugh as roaming gangs have absolutely zero effect on any activity at all. For extra laughs, whenever there's hostiles, JB a blob of missile spammers and warp to the edge of the bubbles to kill the hostiles. The only worry you have as an alliance is a concerted effort against your sov.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.29 16:05:00 -
[94]
Originally by: Call'Da Poleece Christ, if you were a strategy planner or FC for a 0.0 alliance your alliance would last about a week (if everyone had not already quit due to boredom of sitting waiting for that gang to get stuck in your bubbles)
Technically it would have to last three weeks, for Sov 3 to flick on
You also missed the point entirely. Currently, to mitigate all risk for carebear activities in 0.0, people either operate in POS/Outpost systems or cloak. By reducing the ability to move through space quickly, you allow barricadable constellations to be secured to an even greater extent.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
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Posted - 2008.07.29 16:22:00 -
[95]
Originally by: Demus DaVet As for the 10km Vagas and Sacs, you do understand that they cost somewhere around 4bil right ? Don't you think they should have a little edge over you ?
Of course not, ISK should never be a factor in game balance
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.30 12:15:00 -
[96]
Originally by: Lily Cole
Originally by: Melegaunt Tanthul Blasters are officially dead.
Maybe. Maybe not. They're only dead under current proposals because of the 7.5km scram change proposed.
The 7.5km scram change has nothing to do with nanoboats. It should not be too difficult to explain this to CCP.
And the weak webs, but yes. Deathscram must never be on TQ, no matter what other dumb shit ends up in this patch.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.30 17:21:00 -
[97]
Originally by: Sakura Nihil
Originally by: Pithecanthropus Excellent work CCP. Speed is still a viable option. Change is good, and this is great for Eve.
You haven't been to the test server, have you?
That guy's the biggest dipshit ever, don't bother.
Also, I give it two weeks or less until he gets on his next nerf warpath.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising
|
Posted - 2008.07.31 18:37:00 -
[98]
People fly nanos because it's fun. When you spend weeks or months doing fleet stuff with battleships and capitals, it is an incredibly rush. It's also nice to not have to wait 3 hours to get 15 minutes of lag, followed by manually reloading each of your guns.
You can scream FOTM all you want. It's not. It is a response to the blob tactics that the powerbloc style of alliance 0.0 have turned to.
When all that happens in 0.0 are races to see who can make the biggest homogeneous support blob or 200v200 Battleship slugfests or lagtastic capital fights where you lose 3B ISK without loading grid, people find an alternative that's fun. And now CCP's destroying it. It's as if CCP is punishing us for making 0.0 fun.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising Brotherhood of Nod.
|
Posted - 2008.07.31 18:37:00 -
[99]
People fly nanos because it's fun. When you spend weeks or months doing fleet stuff with battleships and capitals, it is an incredibly rush. It's also nice to not have to wait 3 hours to get 15 minutes of lag, followed by manually reloading each of your guns.
You can scream FOTM all you want. It's not. It is a response to the blob tactics that the powerbloc style of alliance 0.0 have turned to.
When all that happens in 0.0 are races to see who can make the biggest homogeneous support blob or 200v200 Battleship slugfests or lagtastic capital fights where you lose 3B ISK without loading grid, people find an alternative that's fun. And now CCP's destroying it. It's as if CCP is punishing us for making 0.0 fun.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.31 22:05:00 -
[100]
Edited by: Haakelen on 31/07/2008 22:08:52 I am not opposed to the concept that 'HACs and Recons and Battleships with polys and Snakes and ganglinks are too fast'. Fine. Okay.
Role Bonus to all HACs and Recons and the Machariel: -45% Effective speed boost to MWDs.
That would be more reasonable than the changes on Sisi. The stuff currently breaks countless other mechanics that were completely unrelated to HACs and Polycarbons.
PS: No, you can't have my stuff. The new guerilla combat is range and cloaks. It will never be safe for you carebears. You will be crying to nerf things in less than three weeks after the patch if they keep the current changes.
My views and opinions represent my corporation just fine, thanks. |
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Haakelen
Gallente Genesis Rising Brotherhood of Nod.
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Posted - 2008.07.31 22:05:00 -
[101]
Edited by: Haakelen on 31/07/2008 22:08:52 I am not opposed to the concept that 'HACs and Recons and Battleships with polys and Snakes and ganglinks are too fast'. Fine. Okay.
Role Bonus to all HACs and Recons and the Machariel: -45% Effective speed boost to MWDs.
That would be more reasonable than the changes on Sisi. The stuff currently breaks countless other mechanics that were completely unrelated to HACs and Polycarbons.
PS: No, you can't have my stuff. The new guerilla combat is range and cloaks. It will never be safe for you carebears. You will be crying to nerf things in less than three weeks after the patch if they keep the current changes.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.08.01 03:11:00 -
[102]
Edited by: Haakelen on 01/08/2008 03:12:27
Originally by: Stab Wounds You ever heard of committing to a fight?
Station Hugging. POS hugging. Jump-and-log. Fix those and we'll talk. As well, any ship can stay aligned and warp out the second enemies find it.
Not that you'd know anything about POSes or docking games or jump bridges, or anything else that happens in 0.0, because you are yet another of the Caldari Militia legion of whiners.
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising Brotherhood of Nod.
|
Posted - 2008.08.01 03:11:00 -
[103]
Edited by: Haakelen on 01/08/2008 03:12:27
Originally by: Stab Wounds You ever heard of committing to a fight?
Station Hugging. POS hugging. Jump-and-log. Fix those and we'll talk. As well, any ship can stay aligned and warp out the second enemies find it.
Not that you'd know anything about POSes or docking games or jump bridges, or anything else that happens in 0.0, because you are yet another of the Caldari Militia legion of whiners.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.08.04 15:44:00 -
[104]
My Ishtar is equipped with the following,
ps stabwounds is terrible
My views and opinions represent my corporation just fine, thanks. |
Haakelen
Gallente Genesis Rising Brotherhood of Nod.
|
Posted - 2008.08.04 15:44:00 -
[105]
My Ishtar is equipped with the following,
ps stabwounds is terrible
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