
KayO
Rionnag Alba Triumvirate.
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Posted - 2008.07.29 16:58:00 -
[2]
okies iv been on sisi and tbh i dont realy like it, i think the ammount of changes your doing to solve a small 'problem' is a bit ott.
The web change is horrible, even tho most if not all ships are slower, keeping cruiser sized and below ships in web range with a bs/bc is quite hard to do if u catch them close to the max range of your web even with overlaod, and hitting them is realy gimped, bc's not as much because they can get away with fitting a warp scram and web but a hype that can only go 900m/s with a mwd now needs even more so a 24km point.
MWD reactivation is probably the worst change in this patch (tho only because i dont have a snake set i feel sorry for the guys who do) there are a lot of ships even without nanos that rely heavly on a mwd for either dictating range or getting to range, in fights you may have to do this many times in quick secsesion and now your forced to either fit to perma run your mwd which is impossible with a usable bc/bs fit or fit an ab, and on the suject of the afterburner change they were bad befor the patch, now you have lowerd thier speed increase they are worse, a hype with an afterburner goes a wooping 120m/s so an unnano'd cruiser with no mwd/ab can kite and laugh at you, cruisers and bc's dont get the speed boost from them to get any kind of transersal unless right next to a target and will be sitting ducks, interceptors are the only class that 'mite' find a use for an ab, but seeing as how intys are now ment to be the speed machines i dont think anybody who dosnt just engage at gates/stations will fit 1.
On the whole and if you could please ignor my alliance name when i say this this is quite a bad change, if you had simply added a stacking penalty across all speed mods od's/nano/i-stab + thier respective rigs, brought poly rig bonus' in line with other rigs and maybe changed x-ins boosters so a hac for example could only be fitted with 2 polys and a couple of ods befor stacking made any futher mods irrelevent you could have halfed the speed of most ships and not have to waste time rebalancing a quater of the game which i feel is unneeded as there are a lot of areas and mods that realy realy do need a going over.
so what now? the end of roaming gangs? no i dont think so, but the dynamics will change, hacs are to become what assault frigs are now, look good on paper but in practice they are to slow and fragile to be worth using. Why take a 100m hac out that cant be insured when a bc will be a tad, and i mean only a little bit slower, but can fit a better tank, deal more dps, is a third of the price, and is fully insurable.
rethink this, do a simple change to 'balance' becasue the time taken to mega nerf the whole lot, then balance the gimp mods that come from it could be spent fixing the stuff allready in game thats broken or usless, stuff like sensor damps, cyno jammers, black ops, tube tanking, smartbombs, almost all micro variations of modules im sure theres more but you get what im getting at im sure.
im sure theres lots of spelling mistakes in that wall of text sorry 
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