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Thread Statistics | Show CCP posts - 15 post(s) |

LordVodka
Earned In Blood
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Posted - 2008.07.26 01:55:00 -
[1]
Ok I've spent my fair share of time being a EFT *****, and here's a fact, you can achieve nearly 100km/s in a faction cruiser/hac if you use every bonus and know what your doing. REDICULOUS .
Who said HAC's were ever supposed to be nano ships from the start, inty's should retain there job as tacklers where most people have resorted to ishtars, zealots, vaga's, and curses.
Easy solve for the problem not some over complicated nerf, no one shoot me yet, but destroy od's and nano's maybe slightlly up the base speed of an inty, with snakes a claymore etc your gonna be looking at near 10km/s. other ship classes like hac's at max wouldnt get to far past 4 with all bonus's which imo is where they belong.
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LordVodka
Earned In Blood
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Posted - 2008.07.26 01:59:00 -
[2]
Originally by: ILikeTastyPie I've had an overwhelming urge to do this all day. CCP, WRANGLER, AND ESPECIALLY THIS NOZH IDIOT WHO I'VE NEVER HEARD OF, YOUR IDIOTS 
Got that out of my system. But on a serious note, many of the good pvpers in this game play nano. Why? Cos we are sick to death of getting blobbed. I swear I would fly a tanked ship over a nano any day if I knew the guy wasn't gna hotdrop 7 carriers and call in 15 falcons on me as soon as I engage. You have successfully ruined the last counter to the blob. Guerilla warfare is dead, no matter how many times u lie to us. Thanks.
Talk about being a idiot, who does the blobbing in eve... THE NANO PILOTS. I have over 800 kills in a mwd/ab free geddon, all solo/small gang. Sure I die here and there but i get ALOT more kills then deaths, I don't want to hear people say blobbing means we need high speeds.
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LordVodka
Earned In Blood
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Posted - 2008.07.26 02:12:00 -
[3]
what was i supposed to gain from post 1750, so some guy is quitting for a month cheers... Sure I agree with him on points ccp just devalued several highly expensive mods in eve by creating a panic, as were motherships at the time of the carrier nerf blogs, want my advice capitalize on that and buy yourself some faction. Overall though CCP needs to write these ideas out and get player input and testing, they can't just hide the idea then throw it at us in some patch and first read about it in patch notes.
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LordVodka
Earned In Blood
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Posted - 2008.07.26 02:20:00 -
[4]
Edited by: LordVodka on 26/07/2008 02:20:37
Originally by: Xorth Adimus
MWD are not easy to fit or run so negating them entirely with a module most people use in PVP is over the top, a reduction in speed may work or introduction of a script to either stop MWD or stop warp (the scriptless or bubble effect could be to slightly slow MWD and stop warp)?
Agreed I think they should consider a script to a warp disrupter, or the HIC's high slot warp disruption, which deactivates a MWD, or maybe a mid slot module such as a ECM type that has a chance to jam propulsion modules.
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