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Thread Statistics | Show CCP posts - 15 post(s) |

Nemesor
Gallente Stimulus
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Posted - 2008.07.25 22:52:00 -
[1]
Originally by: RDevz Adapt or die. Cry some more. Would you like a tissue? [Insert demeaning catchphrase that was used when torps/drones/nos/ECM was nerfed here].
The tears. Keep them coming. It's so wonderful to watch.
Blobbers love the nano-nerf. Small gang people hate it. Case and point in the quoted post above.
CCP, please don't make all these changes. It will effect Matari ships like your last BIG nerf hit the Lachesis. Seriously, it is that bad.
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Nemesor
Gallente Stimulus
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Posted - 2008.07.25 23:07:00 -
[2]
With the upcoming nerf Eve combat will now consist of the following: Assemble as many missile ships as you can and stand toe to toe with your opponent and exchange punches to the face. When you win, because you have more people than the other guy, you can shout "LOLSTFUNOOB!" and pretend you are the best pilot ever. All because you can fly a mission-fitted drake.
Good Job CCP. You are ruining Blasters AND speedtanking in one shot.
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Nemesor
Gallente Stimulus
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Posted - 2008.07.25 23:14:00 -
[3]
Originally by: Kyoko Sakoda
Originally by: Nemesor You are ruining Blasters AND speedtanking in one shot.
I actually think they are boosting blasters and the low CPU capacity of Gallente ships, making scramblers more important, but whatever.
Giving any opponent the ability to shut off a Deimos's MWD is a HUGE boost. Yeah.
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Nemesor
Gallente Stimulus
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Posted - 2008.07.25 23:21:00 -
[4]
Originally by: Kyoko Sakoda
Originally by: Nemesor Giving any opponent the ability to shut off a Deimos's MWD is a HUGE boost. Yeah.
Put a warp scrambler on your Deimos and shut their's off too? :\
Great, you scram the T1 frigate, while your primary is 20km away and your gang is suffering from lack of DPS on target. Oh... you might have an activation delay on your MWD too!
Please, take your douchebaggery elsewhere.
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Nemesor
Gallente Stimulus
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Posted - 2008.07.25 23:38:00 -
[5]
Originally by: Kyoko Sakoda
Originally by: Ituralde Since 7.5km is a deimos' sweet spot...
7.5km is not great but it isn't bad, plus you seem to be forgetting there will be inertia carrying the Deimos into optimal. Just don't plan to take on anything that's naturally faster than you unless it's multiple-webbed. You shouldn't be able to, anyway.
You are assuming that it is your target that is scramming you. Fact is, your target can be flying with a Noob ship along side of him. A noob ship capable of shutting off your MWD... then webbing you. Yes... you can kill the frigate after you LOCK HIM... but now you have to wait for your reactivation time on your MWD to reset... THEN you have to motor toward your target again. All the while taking fire from your opponent... so even when you DO get into range, you have already been pounded on for enough time to render the fight effectively over.
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Nemesor
Gallente Stimulus
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Posted - 2008.07.25 23:45:00 -
[6]
Originally by: Malena Panic
LOL! So this isn't a nano-nerf, it's a newb ship buff. Thanks for clearing that up.
I used the Newb ship as an example of how ANY ship with two mids can remove one of the best close range combat ships in the game from a fight. Nice of you to notice.
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