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Thread Statistics | Show CCP posts - 15 post(s) |
alterist
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Posted - 2008.07.25 19:25:00 -
[1]
Originally by: Avon The fact that nano setups are unbalanced is kinda proved by the number of posts from people worried about losing their I-WIN button.
The more they post, the more clear it is that rebalancing is required.
So the more the experienced small gang pvpers point out that no nerf is needed or wanted and the fact that the examples ccp have given are all ridiculous you think means totally the opposite.
You are and always have been an idiot.
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alterist
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Posted - 2008.07.25 19:50:00 -
[2]
Originally by: Dungar Loghoth
Originally by: GO MaZ
Originally by: Selindra Lavaris CCP: Nerf MWD's more please, In my opinion MWD's are meant to get you to and from a battle fast, you aren't supposed to be fighting at MWD speeds
There are only a couple of nano ships that can engage effectively on mwd, since they dont suffer from tracking: crow, ishtar, curse, cerberus, sacrilege, flycatcher.
All the other ships have to drop speed to put any damage on a target
stop answering the alts gomez
Dungar Loghoth july 2004 to july 2008 - 331 kills 88 losses
Do you really consider yourself qualified to judge others opinions about pvp?.
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alterist
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Posted - 2008.07.25 21:06:00 -
[3]
Originally by: Yaay
Originally by: Tempest Kane
In fairness atleast they used their titan (-:
Actually, we had some nano FCs from the north running the circus that day :-)
Yup they had remote control over the titan pilots finger that made him not fit any rigs and forced him to jump to a cyno 200km off the pos while there was 60? hostile caps in the system.....
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alterist
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Posted - 2008.07.25 21:19:00 -
[4]
Edited by: alterist on 25/07/2008 21:21:31
Originally by: Bobby Atlas
You are assuming hit and run within the wrong context, hit and run is actually you attack a target that is either isolated or alone - kill it then leave the field of engagement before backup arrives. The changes in the mentioned dev blog will make it so that 'speed tanking fleet battles' can not happen where you just swoop in at obscene speeds into groups of hostiles - do damage to target x and run away at obscene speeds. It will actually require some tactical thinking now which is perhaps just a bit too much work for some people.
If you think that nano flying against a blob is as easy as you claim you have no clue tbh. Nano flying against blobs is all about separating ships from the group by pulling them out of position or even risking a bump in some casses, done correctly it is a highly skilled and tactical form of pvp and eve will be the worse if it is removed.
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