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Thread Statistics | Show CCP posts - 15 post(s) |

lebrata
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Posted - 2008.07.25 14:16:00 -
[1]
Already in game we have seen ppl develop styles of play to counter nano ships from nuets to RR BS gangs with webbing ships.
Nano does not need nerfing as the player base has already developed ways to combat and defeat it.
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lebrata
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Posted - 2008.07.25 15:07:00 -
[2]
Originally by: Astria Tiphareth
Originally by: Dungar Loghoth
Originally by: CCP Nozh
Death to small roaming gangs
- Small roaming gangs existed long before polycarbon engine housings and snake sets. Sure we're reducing the maximum speed achievable but you'll still be able to go a lot faster than a standard MWD fit with various speed mods.
What the **** kind of an argument is this?
Erm, a valid one? Care to actually counter it?
Why is somebody like you who obviously does not pvp so passionate about this nerf wny do you care as it obviously does not effect whatever it is you do in eve?.
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lebrata
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Posted - 2008.07.25 16:04:00 -
[3]
Originally by: August Hayek Tri and PL are whining, because CCP nerfs their almost invincible nano tactics.
You made my day 
10 kills 3 losses ever in your time in eve?..why do you even care about any pvp nerf or boost?.
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lebrata
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Posted - 2008.07.25 16:43:00 -
[4]
Originally by: Entelechia
No, people were blasting on the fact that CCP's "test" Vagabond was a Vaga with T2 rigs and a full snake set: aka something that maybe 1% of the players in the game actually can afford. They are basing this entire nerf off the fact that 1% of the players in the game will run snakes and T2 rigs. Like many of us said: Brilliant design work.
Its because the reasons they claim they are doing this nerf for are totally invalid unless you use the t2 poly + snake (4 bil setup) example.
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lebrata
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Posted - 2008.07.25 17:17:00 -
[5]
Originally by: HotSeat
CCP.... HONESTLY EXPLAIN WHAT YOU WANT PVP COMBAT IN EVE TO BE !!!
If you could just explain what it is you want, the people that play the game can tell you if the changes you suggest will work.
No slam, just tell us what you're after?
You must know large groups don't work at this point? Are you looking for BS's too have more of a chance against HAC's? Do you want PVP to be 100% dependant on numbers, so once scouts report, everyone can just go back home and reduce your server load, as the fight will be dediced before it starts? Do you want your players that spent years on HAC skill's to train something else or go play WOW?
Honestly just state what your "Vision" is here?
Cause I can tell you, we don't "get it"
THIS PRETTY MUCH COVERS IT TBH.
We are totally interested in increasing our player base and so increasing our profit, we know well that most older player will proly stay no matter what we nerf because of the time and money they have invested in the game.
But because newer players tend to get disillusioned because of the abilities of those who have spent years and lots of money to improve their game play we are nerfing anything that makes being a long term eve player worthwhile and by doing this making low sp and basic ship fits and types 100% effective.
To be succinct "screw you and the rest of the long term eve players" we make more money pandering to noobs cos most of you long termers aint gonna quit no matter what we do.
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lebrata
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Posted - 2008.07.25 17:28:00 -
[6]
Originally by: Astria Tiphareth
Originally by: lebrata THIS PRETTY MUCH COVERS IT TBH.
We are totally interested in increasing our player base and so increasing our profit, we know well that most older player will proly stay no matter what we nerf because of the time and money they have invested in the game.
But because newer players tend to get disillusioned because of the abilities of those who have spent years and lots of money to improve their game play we are nerfing anything that makes being a long term eve player worthwhile and by doing this making low sp and basic ship fits and types 100% effective.
To be succinct "screw you and the rest of the long term eve players" we make more money pandering to noobs cos most of you long termers aint gonna quit no matter what we do.
Hardly fair. This is an MMO. If you arrange matters so that older players tend to win all the time, which CCP have made a blanket statement saying they don't want that, then of course new players are put off. Simple business sense.
Of course, you're implying that all old players nano, and all new players suck at PvP and are carebears, which pretty much places you in a given camp immediately, and therefore there's not much point furthering the debate.
To quote CCP in a recent press statement 'a bunch of T1 frigs will always be able to kill that expensive T2 ship'. I don't see a problem with that, even when I am the one owning that T2 ship. This is a social game, not a personalised version of Unreal Tournament.
In every game i have ever played older more experianced and better trained/equipped players have always been able to bet newer less skilled and equipped players, eve is the only game that already breaks that rule but this new nerf is making a form of pvp and ship type almost obsolete and not worth flying.
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lebrata
Hedion University
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Posted - 2008.11.06 18:51:00 -
[7]
Originally by: Darkie82 IWH
the greatest whine thread of all time :D
thanks CCP for puting an end to all those nanolovers :D
I guess tcf will need to find summat else to blame your losses on instead of your ****e pvp skills now nano is going....
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lebrata
Hedion University
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Posted - 2008.11.09 16:46:00 -
[8]
Edited by: lebrata on 09/11/2008 16:48:46
Originally by: khufo CCP can u please let us know how many people stopped their accounts by the end of November!!!
if less than a 500, i guess you win somehow
-8k membership already.
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