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Ikoras
Minmatar Beyond Divinity Inc
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Posted - 2008.07.25 12:54:00 -
[31]
Originally by: alpha charlie goodbye mimatar
Ya, as if we weren't hurting enough prior
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MenanceWhite
Amarr Red Light Navy
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Posted - 2008.07.25 13:04:00 -
[32]
Originally by: Karunel
Originally by: MenanceWhite Oh pleaase, going close to attack because of one being damped
Thanks for clearing up that you don't have any idea about what you're talking about.
Oh I'm sorry, I don't fly those- I don't have enough SP to fly those.
did you mean that Quote: Recon Ships Skill Bonus: 20% bonus to warp disruptor range
Is the same thing as Quote: Warp scramblers (the close range ones), are due for a complete makeover. Our current idea is to have MWD's deactivate as soon as they get hit by their effect, and continue to be disabled until the effect is lifted.
Because it certainly does'nt read so and I can't check because I don't fly those. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Mr Rive
Black Omega Security Pandemic Legion
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Posted - 2008.07.25 13:05:00 -
[33]
yay they finally nerfed nanos now we can all run around in remote repping raven BS blobs and not have to worry about bieng webbed or outran!
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luminous russula
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Posted - 2008.07.25 13:09:00 -
[34]
you mean armor tanked remote repping ravens? cause that don't work so good...
a fleet of shield remote repping ravens, now that would be something id like to see...
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Wrayeth
Inexorable Retribution
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Posted - 2008.07.25 13:11:00 -
[35]
Change is uber. Could make MWDs obsolete, though, so I suggest the following: this -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |

Kery Syander
The Illuminati. Pandemic Legion
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Posted - 2008.07.25 13:13:00 -
[36]
Originally by: Mr Rive yay they finally nerfed nanos now we can all run around in remote repping raven BS blobs and not have to worry about bieng webbed or outran!
that's a much more honorable tactic.... although then people are going to complain about repping not giving aggro
-----
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Mr Rive
Black Omega Security Pandemic Legion
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Posted - 2008.07.25 13:14:00 -
[37]
Originally by: Kery Syander
Originally by: Mr Rive yay they finally nerfed nanos now we can all run around in remote repping raven BS blobs and not have to worry about bieng webbed or outran!
that's a much more honorable tactic.... although then people are going to complain about repping not giving aggro
Then itll be that MWD's give a speed boost while someone has you locked, because you know, bieng able to move at all while someones shooting you is a sin!!!
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Neth'Rae
Gallente Decorum Inc Tygris Alliance
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Posted - 2008.07.25 13:15:00 -
[38]
Originally by: MenanceWhite did you mean that Quote: Recon Ships Skill Bonus: 20% bonus to warp disruptor range
Is the same thing as Quote: Warp scramblers (the close range ones), are due for a complete makeover. Our current idea is to have MWD's deactivate as soon as they get hit by their effect, and continue to be disabled until the effect is lifted.
Because it certainly does'nt read so and I can't check because I don't fly those.
I tested with EFT (don't own a recon yet), with a Domination Scrambler and Recon Ships lvl 5 you get 22km range.. With damps it's a sick combination, I might train recon 5
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Khamal Jolstien
Caldari The Monkey Sanctuary
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Posted - 2008.07.25 13:17:00 -
[39]
About damn time! A little too much of a web nerf though.
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Jhagiti Tyran
VersaTech Interstellar Ltd. Southern Cross Alliance
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Posted - 2008.07.25 13:17:00 -
[40]
The proposed changes raise a number of questions about certain ship classes like how will interceptors be affected? If being warp scrambled deactivates a MWD in most circumstances a MWD will be useless and an interceptor is incredibly fragile so will an afterburner give enough speed after the proposed stacking of speed mods to keep the same level of survivability we have now? I am guessing even medium drones could catch a AB ceptor.
Will bubble warp scrambling affects and heavy dictor bubbles with or without script also shut down MWDs? if they do interdictors will be even more of a suicide run that it is now, with some luck and a little skill you can escape your own bubble but if you are limited to afterburners you will be pretty much screwed. And will the HICs be rebalanced? if the HICs warp field disruption generator deactivates MWDs it will be a lot more difficult to escape especially if its using the scripts and can out range most ships and warp disruptor's a HIC can use that 6km as a buffer to pulse a MWD to keep its target in range.
Then there is the balance of ship fitting trends, are the ships currently balanced around MWD usage? some ships do not seem to be but others are and if MWDs become a less viable general combat mod how will ship fittings be affected? at the basic level fittings could be less tight and more cap stable but only time will tell what effects it will have.
There is loads of other stuff to, these changes fundamentally change the current pvp mechanics and whether that's a good thing or bad thing idk I have never disliked nano ships but I am not a vocal supporter either I just hope everything works out ok and we do not end up with a whole bunch of imbalance after the changes.
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Neth'Rae
Gallente Decorum Inc Tygris Alliance
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Posted - 2008.07.25 13:21:00 -
[41]
Originally by: Jhagiti Tyran If being warp scrambled deactivates a MWD...
Only warp scramblers (10km range) has this effect.. and 10km is webrange anyways.. except if you're facing a gallente recon or another ceptor with warp scram/disrupt range bonus..
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Stab Wounds
Caldari
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Posted - 2008.07.25 13:28:00 -
[42]
lollolololololol bye bye bye nanoweenies leave your polys at the door on your way out f*gs
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ApaKaka
Lone Starr Corporation
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Posted - 2008.07.25 13:31:00 -
[43]
Well at least lachesis is useful again. Dual Domination Scramblers which also ewars MWD, mmm. Maybe you can boost damps at the same time? Make it the only ship except falcons anyone will ever want to use.
It's obvious that the nano-age is coming to an end. Unfortunately, nano's were exactly the guerilla warfare CCP likes, where smaller gangs can choose their engagements and not have to bring equal or larger gangs than every other gang they happen to meet to even be able to travel around space.
What we'll see now is the standard russian fleet of lots of crap + 5 to 10 falcons, blackbirds, curses and other assorted ewar meeting to have a quickdraw of falcons to see who gets the most CHANCE BASED jams off. GG. Everyone knows how fun the game gets being permajammed.
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NeoTheo
Dark Materials
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Posted - 2008.07.25 13:31:00 -
[44]
Edited by: NeoTheo on 25/07/2008 13:32:52
Originally by: Neth'Rae
Originally by: Felix Dzerzhinsky The Arazu is going to become a good choise now. ..
20% bonus to warp disruptor range per level, that's just for disruptors right? 
hmm is this when i start eating huge amounts of humble pie? ;)
ill test tonight, i think its bad wording and 2 points get the bonus also.
Neotheo Dark Materials
Linkage
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Ikoras
Minmatar Beyond Divinity Inc
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Posted - 2008.07.25 13:37:00 -
[45]
It's time to shelve the rapier, reprocess the vaga, and start flying lachs
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NeoTheo
Dark Materials
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Posted - 2008.07.25 13:39:00 -
[46]
Originally by: Neth'Rae
Originally by: Felix Dzerzhinsky The Arazu is going to become a good choise now. ..
20% bonus to warp disruptor range per level, that's just for disruptors right? 
i dont think so, but i will check.
Neotheo Dark Materials
Linkage
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Sorted
Low Sec Liberators
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Posted - 2008.07.25 13:40:00 -
[47]
sick of the nerf bat swings tbfh.
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Maceross
Federal Defence Union
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Posted - 2008.07.25 13:41:00 -
[48]
Ah interesting times ahead :) I guess I never really discovered the nano passion despite trying it a few times.
I can totally understand why CCP wish to do somthing about this if its really breaking the physics engine like they suggest, I'l be interested to see what feedback comes out of Sisi.
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.07.25 13:41:00 -
[49]
Edited by: Meiyang Lee on 25/07/2008 13:41:43
Originally by: Jhagiti Tyran The proposed changes raise a number of questions about certain ship classes like how will interceptors be affected? If being warp scrambled deactivates a MWD in most circumstances a MWD will be useless and an interceptor is incredibly fragile so will an afterburner give enough speed after the proposed stacking of speed mods to keep the same level of survivability we have now? I am guessing even medium drones could catch a AB ceptor.
A malediction, fitted with just an ABII does 1.5kps (assuming Nav skills 5) With 3 ODs that becomes 1.93kps (assuming 12% speed boost per module) With LG Snakes added it becomes 2.24kps. Add Gang Bonusses and you come out at 2.82kps. that's before rigs and with a miniscule sig-radius since you're not being bloated by the MWD.
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Happster
Polaris Project
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Posted - 2008.07.25 13:46:00 -
[50]
Not long ago the Amarr race got a good boost. In many ways this speed / web nerf is yet another boost for Amarr.
I dont fly the speed minnie ships myself, but can understand why they yell so load atm. Speed were the only reason for many ppl to train Minmatars, as the BS class and up are under par.
If anything this is a nerf to gallente and minmatar. Hail will be totally useless, as your webs cant keep your target still enough for your guns to hit.
I guess same goes for Gallente and their Void...
Somehow i dont think ccp has thought through this idea and sorted out all its consequenses....
In many ways i can agree with the dude say "Good by Minmatars..."
R.I.P. Minnies 
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Dungar Loghoth
Caldari The Illuminati. Pandemic Legion
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Posted - 2008.07.25 13:47:00 -
[51]
When they said, "the dev giveth and the dev taketh", does anyone know what they were referring to when they mentioned giving us something? ---
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Lui Kai
Perkone
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Posted - 2008.07.25 13:48:00 -
[52]
Originally by: Dungar Loghoth When they said, "the dev giveth and the dev taketh", does anyone know what they were referring to when they mentioned giving us something?
Inty boost. Scram boost. Forums got a hell of a lot funnier. ---------------- Ambulation Answers
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ApaKaka
Lone Starr Corporation
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Posted - 2008.07.25 13:49:00 -
[53]
Originally by: Happster Not long ago the Amarr race got a good boost. In many ways this speed / web nerf is yet another boost for Amarr.
I dont fly the speed minnie ships myself, but can understand why they yell so load atm. Speed were the only reason for many ppl to train Minmatars, as the BS class and up are under par.
If anything this is a nerf to gallente and minmatar. Hail will be totally useless, as your webs cant keep your target still enough for your guns to hit.
I guess same goes for Gallente and their Void...
Somehow i dont think ccp has thought through this idea and sorted out all its consequenses....
In many ways i can agree with the dude say "Good by Minmatars..."
R.I.P. Minnies 
QFT, I'm just glad I recently crosstrained Gallente. The lachesis might actually turn out to be a nifty tool now. Too bad exactly all minmatar ships are shit post-changes, instead of only half now.
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Yukisa
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Posted - 2008.07.25 13:50:00 -
[54]
What exactly is the point of Scrams being anti-MWD?
Webs did the job fine now. Guess what? Nano pilots do not enter sub 10km range unless they screwed up. So this changes nothing.
You devs need to ask yourself a few vital question and come to understand the game before you try to balance it...
1. What was the intention of the MWD as a module when it was designed and implemented?
Was it intended to be a module to quickly close the gap for short range ships, a quick short burst to escape or rather a constant super high speed as it turned to be?
Looking back at the implementation and changes over the years suggested that the MWD was designed primarily for short burst of high speed as it was never meant to be sustainable. However, it didn't work out this way..
When it became sustainable it obsoleted AB. Thats when game balance went downhill and you guys failed to see it coming, especially when snake implants, command ship mods that boost speed, and even boosters were added in patches.
Now let us go back to the original design concept of MWD. Instead of changing all the multitude of factors that now make it stupidly out of balance, simply go back and make MWD work in short bursts of speed, not sustained. i.e. Low duration, long reactivation. Then buff afterburners. They were always too slow.
However this will cause small ships to be extremely weak vs light/heavy missiles and scout drones, as the AB isn't fast enough to evade these weapon systems. Light missiles rarely occur on big targets so it isn't a big concern, but almost all big ships have room for light drones. This makes them too effective as an anti-light platform when their role is to be anti-heavy.
These are the reasons why players who fly smaller ships have always pushed to go extremely fast to evade light missile/drones, because they are simply too effective and too abundant in Eve.
Anyhow, more discussions to come. But these changes are heading in a good direction, keep it up.
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Neth'Rae
Gallente Decorum Inc Tygris Alliance
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Posted - 2008.07.25 13:51:00 -
[55]
Lachesis will be too good, it will get nerfed..
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amoros
Dark Materials
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Posted - 2008.07.25 13:56:00 -
[56]
Originally by: Neth'Rae Lachesis will be too good, it will get nerfed..
Can anyone see Jita atm, wonder if they have hit 70 mill yet, cause they are gonna rocket in price!
WTB Lachesis BPO lol
A.
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Mr Rive
Black Omega Security Pandemic Legion
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Posted - 2008.07.25 13:56:00 -
[57]
Originally by: Neth'Rae Lachesis will be too good, it will get nerfed..
nerf ceptors too tbh, theyre too good with afterburners, actually nerf afterburners, and the sig radius of afterburners, and then add an activation delay on afterburners
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Ghoest
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Posted - 2008.07.25 14:00:00 -
[58]
The big concern I see is that interceptors will be even worse because it will be fairly easy to knock out the MW>
Wherever you went - here you are.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.25 14:04:00 -
[59]
Well, its not like anyone didnt try and warn the nanotards that they would be "adjusted". There were posts on it almost daily.
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Lui Kai
Perkone
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Posted - 2008.07.25 14:05:00 -
[60]
Originally by: Ghoest The big concern I see is that interceptors will be even worse because it will be fairly easy to knock out the MW>
If an inty gets into scram range, it deserves to die. ---------------- Ambulation Answers
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