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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2008.07.29 19:04:00 -
[1]
I was just looking at the names of the people in this thread with a thumbs-up, and I thought I had accidentally fallen in to a macro mining boost thread.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.07.29 19:36:00 -
[2]
Originally by: Joe Widowmaker People play like this because it's fun...Take the fun away and people won't play anymore.
So people who can't, for whatever reason, play like that aren't entitled to fun?
Nice.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.07.30 10:38:00 -
[3]
Originally by: DREAMWORKS Who ever came up with this nerf-has never played this game.
I very much doubt the people voting against it have actually tried it.
It isn't the drastic nerf they are making it out to be. In fact, it is pretty darn good.
I would have nerfed it harder tbh.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.07.31 09:04:00 -
[4]
Can we have all the posts in this thread not linked to accounts which have logged in to sisi this week removed?
Tried it all again tonight, and it is still good. There were some extensive engagement tests, and the nano ships still managed to engage and disengage just fine, they just had more reason to disengage at times.
The tests included a bubble-camp .. and it did not end up with a bunch of dead nano-ships, they pretty much all got out.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.07.31 09:16:00 -
[5]
Originally by: Essque
Originally by: Avon
I very much doubt the people voting against it have actually tried it.
It isn't the drastic nerf they are making it out to be. In fact, it is pretty darn good.
I would have nerfed it harder tbh.
Just out of interest, is this merely another example of your usual trolling, or indeed your honest opinion?
No, it really is my honest opinion.
The only thing I don't really like is the MWD cycle time thing because I don't realy see the point - but even that I can live with.
Seriously, get in on some of the Sisi testing, the whole balance is much better than those in this thread would have you believe.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.07.31 11:30:00 -
[6]
Originally by: Prez21 snip well thought out reply
We tried blaster ships *a lot*, and if anything they are better than before, so I am not sure where you are comming from on that. I was shooting drones no problem either .. but if your set-up makes that hard, use your drones on their drones.
I don't understand your claim that some ships can't tank at all either. There are some awesome tank fits for some of those ships, but people are trying to use them how they used to, and then moaning it doesn't work.
Missiles need adjusting a bit (not much though, a small tweak on explosion velocity should do it), I agree. However, that does not make the changes bad in general.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.07.31 23:01:00 -
[7]
Originally by: Ephemeron Even if this nerf made game balance better (which I don't think), the cost of customer dissatisfaction is too high.
This nerf does more to change the style of EVE PvP than to adjust balance in EVE PvP. We don't want to play a different space game, we want to play THIS space game, that's why we are here.
The speed balance can be adjusted without creating a New Game Experience for EVE
There have been many much bigger changes than this in the past. Eve survived, and thrived.
Eve-Online: The Text Adventure |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.08.02 23:56:00 -
[8]
Originally by: Jade Constantine
This issue counts as the most popular public issue for the coming August 3rd meeting so we will be discussing it. I've certainly done some testing myself on SISI and I'd advise as many people as possible to do that too. Go there, form up nano gangs and anti nano gangs and see if its possible now for speed to escape 0.0 bubble gamps. Make sure the BH's and devs get to see for themselves what happens. Basically - having a huge ass thread like this is good for highlighting the issue and now thats certainly been done - but its now time to get testing on SISI and coming up with some specific proposals for how to improve the changes suggested in the devblog.
Interested to hear your experience on this?
In the tests I have been invloved with the nano-gangs could still pretty much disengage with impunity if they so wished, but had less of an advantage if they decided to engage.
I think there is still some room for tweaking things, but actually things seem to mesh together better than you would think from reading the devblog.
Eve-Online: The Text Adventure |
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