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Rexthor Hammerfists
The Movement
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Posted - 2008.07.26 16:34:00 -
[1]
Id appreciate if someone could give me a run through as to how to probe missionrunners - ive done epxloration since it came out and know how to probe ppl, never tried probing missions tho. Thx in advance.
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z0de
Gallente The Bastards
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Posted - 2008.07.26 16:43:00 -
[2]
Edited by: z0de on 26/07/2008 16:44:04 Its pretty much the same. Your goal is to get them under 4au and drop a quest prob that matches the ship sensor type and then wait for a hit. If you can't get them under 4 then drop a 5au/10au or a 20au if you have too but I have yet to see anyone get a hit with one.
When you get the hit and warp to them you will mostly likely be at a mission gate which always warps you to 0 regardless of what you chose. bookmark it then go and get a ship/ships to kill the mission runner or at least hold them while you ransom. you may find them at a cosmic/gate-less mission which you can sometimes warp to at a distance but these normally have decloaking clouds :(. So always warp to 70/100 incase its not a mission gate.
When probing check drones/ships as a must and cosmics incase.
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Anaalys Fluuterby
Caldari
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Posted - 2008.07.26 16:47:00 -
[3]
Spend some time learning the system you will be hunting by probing down and finding all those lost drones. They will give you additional spots to start your searches from. -------------------------------------------------
Originally by: CCP Wrangler
Not it isn't, people should be encouraged to get out in low sec space, but never forced to do so.
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Kelron Queldine
Beyond Divinity Inc
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Posted - 2008.07.26 17:06:00 -
[4]
Originally by: Anaalys Fluuterby Spend some time learning the system you will be hunting by probing down and finding all those lost drones. They will give you additional spots to start your searches from.
Harder to do now they get deleted :(
Only think I would add to z0de's post is that if you can't get them within 4au of planet, look out for other warpable objects in the direction they are and try and make bookmarks closer. |
whisk
Mad Heroes
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Posted - 2008.07.26 17:27:00 -
[5]
Edited by: whisk on 26/07/2008 17:29:01 you can also use scan probes, hard to get any hits on targets under BS tho and got to be 5au one or it will take 4ever
unless something have changed latly
Adapt or Die
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Kelron Queldine
Beyond Divinity Inc
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Posted - 2008.07.26 17:32:00 -
[6]
Originally by: whisk Edited by: whisk on 26/07/2008 17:29:01 you can also use scan probes, hard to get any hits on targets under BS tho and got to be 5au one or it will take 4ever
unless something have changed latly
Success rates with recon probes (I assume you meant them) seem to have dropped after EA. You can spend ages dropping multiple 5AU probes and find nothing. |
whisk
Mad Heroes
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Posted - 2008.07.26 17:35:00 -
[7]
Originally by: Kelron Queldine
Originally by: whisk Edited by: whisk on 26/07/2008 17:29:01 you can also use scan probes, hard to get any hits on targets under BS tho and got to be 5au one or it will take 4ever
unless something have changed latly
Success rates with recon probes (I assume you meant them) seem to have dropped after EA. You can spend ages dropping multiple 5AU probes and find nothing.
doh ic...:(
used to be possible, even with 10 aus ( took a while if unlucky)
Adapt or Die
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Anaalys Fluuterby
Caldari
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Posted - 2008.07.26 18:01:00 -
[8]
Originally by: whisk
Success rates with recon probes (I assume you meant them) seem to have dropped after EA. You can spend ages dropping multiple 5AU probes and find nothing.
doh ic...:(
used to be possible, even with 10 aus ( took a while if unlucky)
Also depends on the mission. Things like the Blockade are not deadspace so they are easy to find. -------------------------------------------------
Originally by: CCP Wrangler
Not it isn't, people should be encouraged to get out in low sec space, but never forced to do so.
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RuleoftheBone
Minmatar Sniggerdly Pandemic Legion
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Posted - 2008.07.26 19:11:00 -
[9]
Originally by: Kelron Queldine
Originally by: whisk Edited by: whisk on 26/07/2008 17:29:01 you can also use scan probes, hard to get any hits on targets under BS tho and got to be 5au one or it will take 4ever
unless something have changed latly
Success rates with recon probes (I assume you meant them) seem to have dropped after EA. You can spend ages dropping multiple 5AU probes and find nothing.
I was thinking the same...but recently got a second cycle hit on a Stabber with a Fathom with target being ~7.5AU. Odd yes...but I'll take what I can get .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Gruxella
Vale Heavy Industries Molotov Coalition
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Posted - 2008.07.26 19:38:00 -
[10]
I still use a recon launcher. Always have and always will.
Really wish they'd nerf the regular scan probe launchers so I got more targets tho ( ---- VHI - We Haul Your Cargo For Free ---- We Miss you Red 7. |
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Kane Rizzel
NovaKane Incorporated Pirate Coalition
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Posted - 2008.07.26 19:46:00 -
[11]
Originally by: z0de Edited by: z0de on 26/07/2008 16:44:04 Its pretty much the same. Your goal is to get them under 4au and drop a quest prob that matches the ship sensor type and then wait for a hit. If you can't get them under 4 then drop a 5au/10au or a 20au if you have too but I have yet to see anyone get a hit with one.
I've started getting regular hits again with Spooks, even picked up a Caracal 17AU off a Station. All missions will be within 20AU of the Star in system, most reliable hits will be on Drones. There is a lot of the luck factor involved and it pays to be able to recognise what wrecks belong to a mission so you know how much time you have. Lowsec is a lot more difficult as you are normally probing for a single ship but patience is key.
A Pirates Perspective
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Mankirks Wife
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Posted - 2008.07.26 20:23:00 -
[12]
Edited by: Mankirks Wife on 26/07/2008 20:23:31 On a related note, here's a rather ingenious trick I found someone using a couple of days ago in a certain 0.4 system I frequent.
It's a backwater system that a few hardy carebears (aka targets) like myself like to mission in, and a certain pirate type dropped a Spook probe.
Being the hardy carebear (target) types we are, we all docked up at the only station in the system.
... but... he wasn't probing us. He was herding us into the station so he could take potshots at us as we undocked. I didn't get popped that day but I was pretty impressed at the sneakiness of it. Might be something to keep in mind. ---
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Riho
Gallente Mercenary Forces
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Posted - 2008.07.27 10:25:00 -
[13]
i have no troubles whit normal drones..
my probers probe time is around 34 sec... cant remember whit the other probes (well over 100 sec)
i can fail like 4 times whit normal probe and mybe get someting in the mean time i do one scan whit quest.
well.. atleast thats how i look at it :)
ts not allways easy to get whitin 4au from someone if the closest celestial object is like 20+ au away :P ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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z0de
Gallente The Bastards
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Posted - 2008.07.27 11:41:00 -
[14]
Edited by: z0de on 27/07/2008 11:41:31
Originally by: Kane Rizzel
I've started getting regular hits again with Spooks, even picked up a Caracal 17AU off a Station. All missions will be within 20AU of the Star in system, most reliable hits will be on Drones.
I was waiting for you to post :P. I think skills could have a bigger impact on the longer range probes.
Originally by: Riho
my probers probe time is around 34 sec... cant remember whit the other probes (well over 100 sec) i can fail like 4 times whit normal probe and mybe get someting in the mean time i do one scan whit quest. ts not allways easy to get whitin 4au from someone if the closest celestial object is like 20+ au away :P
I still prefer quests, your almost guaranteed a hit with them. With lvl5 covert, lvl5 signal acquisition, 2 grav rigs and a sisters launcher you can get a scan prob time of 90 seconds(even quicker with implants). Always prob with the solar system map and get good at making safes. It does suck when the guy is 13au straight up on a flat system though.
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Dotard
Minmatar Suddenly Ninjas
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Posted - 2008.07.27 13:03:00 -
[15]
Everything you want to know can be found right HERE.
--------------- Nerf You! Buff Me!
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Nexus Kinnon
SniggWaffe
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Posted - 2008.07.27 13:27:00 -
[16]
When I probed highsec mission runners I just used to drop a spook probe and hammer the scan button until I got something. =\
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2008.07.27 14:54:00 -
[17]
Edited by: Setana Manoro on 27/07/2008 14:57:55 Edited by: Setana Manoro on 27/07/2008 14:56:55
Originally by: Rexthor Hammerfists Id appreciate if someone could give me a run through as to how to probe missionrunners - ive done epxloration since it came out and know how to probe ppl, never tried probing missions tho. Thx in advance.
Ask your piratey corpm8s, or just go to Motsu and practice it, how hard is it ? Really, coming from you, this OP is ... weird.
Originally by: z0de Edited by: z0de on 27/07/2008 11:41:31
Originally by: Kane Rizzel
I've started getting regular hits again with Spooks, even picked up a Caracal 17AU off a Station. All missions will be within 20AU of the Star in system, most reliable hits will be on Drones.
I was waiting for you to post :P. I think skills could have a bigger impact on the longer range probes.
Originally by: Riho
my probers probe time is around 34 sec... cant remember whit the other probes (well over 100 sec) i can fail like 4 times whit normal probe and mybe get someting in the mean time i do one scan whit quest. ts not allways easy to get whitin 4au from someone if the closest celestial object is like 20+ au away :P
I still prefer quests, your almost guaranteed a hit with them. With lvl5 covert, lvl5 signal acquisition, 2 grav rigs and a sisters launcher you can get a scan prob time of 90 seconds(even quicker with implants). Always prob with the solar system map and get good at making safes. It does suck when the guy is 13au straight up on a flat system though.
81s or close to that with PP hardwiring. :)
Originally by: Nexus Kinnon When I probed highsec mission runners I just used to drop a spook probe and hammer the scan button until I got something. =\
Yeah, but in a system with 200ppl in local there is a higher probability of a hit on a mission, then in a system with 1-2 mission runners in it.
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Riho
Gallente Mercenary Forces
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Posted - 2008.07.27 15:42:00 -
[18]
Originally by: Nexus Kinnon When I probed highsec mission runners I just used to drop a spook probe and hammer the scan button until I got something. =\
aye... thats quite nice sometimes
but i prefer fantoms (whatever the 10au ones are called)... if its a small sys... i use snoop ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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Major Stallion
The Dark Horses
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Posted - 2008.07.27 17:18:00 -
[19]
Edited by: Major Stallion on 27/07/2008 17:21:00 your f10 view should look something like this after a while...(3 months)
FULL OF BOOKMARKS
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Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2008.07.27 18:19:00 -
[20]
An hour ago I used a 10au probe and was trying to probe out a CNR, and about 18 mins latter, his alt in a salvaging corm comes in and I get a hit on the corm 2 mins latter. ;o. it took 20mins and he was in a nondeadspace mission (The Blockade). I wonder how long it would have taken if he was in a deadspace. :S
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Major Stallion
The Dark Horses
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Posted - 2008.07.27 18:51:00 -
[21]
Originally by: Kirex An hour ago I used a 10au probe and was trying to probe out a CNR, and about 18 mins latter, his alt in a salvaging corm comes in and I get a hit on the corm 2 mins latter. ;o. it took 20mins and he was in a nondeadspace mission (The Blockade). I wonder how long it would have taken if he was in a deadspace. :S
if you use the scan probes (not recon) youll get more accurate hits.
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Kane Rizzel
NovaKane Incorporated Pirate Coalition
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Posted - 2008.07.28 04:14:00 -
[22]
I have found any hit on a ship/drone in a mission deadspace within 1000km will land you right on the gate. Not sure how this works but I assume it's because the gate launches you 1000km into the deadspace and will take that into account and just dump you on the gate.
A Pirates Perspective
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Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2008.07.28 05:13:00 -
[23]
Originally by: Major Stallion
Originally by: Kirex An hour ago I used a 10au probe and was trying to probe out a CNR, and about 18 mins latter, his alt in a salvaging corm comes in and I get a hit on the corm 2 mins latter. ;o. it took 20mins and he was in a nondeadspace mission (The Blockade). I wonder how long it would have taken if he was in a deadspace. :S
if you use the scan probes (not recon) youll get more accurate hits.
Yes I know. I used 10 au probes because he was over 5 au but under 10 au. :P
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Riho
Gallente Mercenary Forces
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Posted - 2008.07.28 07:35:00 -
[24]
Originally by: Kirex An hour ago I used a 10au probe and was trying to probe out a CNR, and about 18 mins latter, his alt in a salvaging corm comes in and I get a hit on the corm 2 mins latter. ;o. it took 20mins and he was in a nondeadspace mission (The Blockade). I wonder how long it would have taken if he was in a deadspace. :S
if i know someone is doing blockade.... i get them whit 10au probes on first or second hit... strange you didnt get him :( ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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Kano Sekor
Amarr The Movement
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Posted - 2008.07.28 09:58:00 -
[25]
poasting in "The movement"-thread ----------------------------------------------------------------------
Desu Sigs |
flashfresh
BLACK-FLAG
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Posted - 2008.07.28 11:04:00 -
[26]
Kane and Zode (and RoninData) are excellent probers and their posts and comments are invaluable.
I have been with these pirates of ill-repute and they're success rates are pretty damn good.
Skills and equipment do help certainly but so does experience and knowing your system well. Some mission runners are very off-plane and are very difficult to get a decent hit. Other systems are so spread out that even two or three probes don't cover the system.
Also, PATIENCE. You need the patience of an ice miner. I have seen a high number of would-be pirates give up, in frustration, after their first unsuccessful hit. You need to stick at it, move around and drop probes and if you're unsuccessful, consider destroying the existing probe and re-deploying. Don't drop a ferret and hit 'analyse' and expect a hit. That would be too easy.
You're hunting someone who does NOT want to be found. It's not meant to be easy.
Finally, exploration or recon probes? Ideally, you will have a team of two: both in covert-ops with one equipping a exploration launcher and the second in the recon probe launcher. Add to this duo, a hat-ful of bookmarks and friends on each side of the gate and your chances are pretty good.
Flashfresh ôMe, I'm dishonest, and you can always trust a dishonest man to be dishonest. Honestly, it's the honest ones you have to watch out for.'ö http://i-pirate.blogspot.com
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Major Stallion
The Dark Horses
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Posted - 2008.07.28 13:03:00 -
[27]
Originally by: Kirex
Originally by: Major Stallion
Originally by: Kirex An hour ago I used a 10au probe and was trying to probe out a CNR, and about 18 mins latter, his alt in a salvaging corm comes in and I get a hit on the corm 2 mins latter. ;o. it took 20mins and he was in a nondeadspace mission (The Blockade). I wonder how long it would have taken if he was in a deadspace. :S
if you use the scan probes (not recon) youll get more accurate hits.
Yes I know. I used 10 au probes because he was over 5 au but under 10 au. :P
only reason i mentioned it is because you were saying that it took a bit longer to narrow the taerget down. But if you cant get within 4 AU of them, then yeah you rly have no choice but to drop a recon probe =/
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Malande
Suddenly Ninjas
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Posted - 2008.07.28 13:12:00 -
[28]
Probing seems to be a very subjective topic when it comes to "which is the best way" and it all depends on why your probing.
If its for ninja salvaging fun ive always prefered blanketing a system with quests, takes a little more time to scan but i get way more hits per cycle so ive got plenty of missions to make my money.
If your hunting a specific person however ive found its best to use recons, as theres a chance you'll catch em outside deadspace and the scan time is alot quicker.
As for where the missions occur ive found that its more based around planets rather than the system star though, as in some of the very large systems you can get missions poping up around some of the planets further out ^^
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Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.07.28 13:26:00 -
[29]
Since I usually work in a busy Mission Hub, I like using a Recon Launcher with Fathom Probes. I can usually get 5-6 hits, 2-3 which are usually good/great, on every scan. Once I've BM'd each one, I go back and do the work.
Regardless, don't underestimate the proper training, and the benefits of using Rigs and Implants.
Astrometrics, Astrometrics Pinpointing, Astrometrics Triangulation and Signal Acquisition should all be trained to Level IV, to get the most hits, and the best quality hits.
Equipping your scan ship with a couple of Gravity Capacitor Upgrade I rigs also improves the scan time, which is invaluable for getting the information you want, quickly.
Using the "Hardwiring - Poteque Pharmaceuticals 'Prospector'" series of implants also helps out, by improving scan strength, reducing deviation, and increasing speed of your scans.
I just checked the "EvE Items Database", and it also seems that they're missing a couple of these, which actually improve your Salvage Speed as well. Good to look into.
We're Recruiting! |
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