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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.19 13:58:00 -
          [1] - Quote 
 so i've decided that i am interested in trying out incursions a bit, and i had a few questions about them. i've done just about all other forms of PVE in the game, including wormholes and other high-level content, so i figured it's about time i check out the cash cow. after all, isk is nice, isn't it?
 
 here's my question: what should i use to start out? i don't want to fit out some absurd mach fit and then lose it on the first try because i didn't know exactly what to do the whole time.
 
 i've got logi IV with remote everything at IV (can do a basi or onieros, but can't use t2 reppers), and i've got perfect gunnery supports and t2 spec 4 larges in lasers and artillery (and t2 medium everything) with an almost perfect shield AND armor tank, command ships IV, amarr BS V and other BS IV. didn't bother trainng marauders. so i've got a lot of flexibility in terms of what i could theoretically fly. i've got good legion skills - IVs and Vs in the subs, IV for the ships - but i don't own one at the moment and would only buy one if i knew that i could definitely use it right away in incursions.
 
 do people in cheaper fits with good skills still get into fleets? i've heard that the biggest issue is just getting enough people in the fleet to leave, or that most fleets require you to use the exact fit they post which winds up being stupid expensive.
 
 if it were up to me, i'd either buy a legion and fly that for smaller sites, fly my apoc navy for bigger sites and fit it buffer and damage, and save up for a nightmare (eventually) down the line. does anyone have some good fits that would work for something like this? is this viable? or would it be more worth it to just buy an apoc or abaddon and fly those in incursions, since they're cheaper and not as big of a loss if i were to lose one?
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        |  Daniel Plain
 Science and Trade Institute
 Caldari State
 
 8
 
 
       | Posted - 2012.03.19 14:19:00 -
          [2] - Quote 
 if i were you, i'd just find a few more or less competent incursion FCs and ask them directly what ship/fit they currently need the most. then buy and fit the ship with the speed of a thousand monkeys and ask for invitation.
 
 as for the general question of viability, abaddon, apoc navy, legion, basilisk and nightmare are all good ships and should get you into a fleet eventually.
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.19 14:30:00 -
          [3] - Quote 
 is there an in-game channel that i can ask the FCs? the incursion-specific local channels are just Jita with different 'sale' ads, it seems.
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        |  Caleidascope
 Republic Military School
 Minmatar Republic
 
 90
 
 
       | Posted - 2012.03.19 15:39:00 -
          [4] - Quote 
 I have used navy slicer and thrasher to do Scout level sites of the Incursion, solo. Both were kiting sniper fits.
 Life is short and dinner time is chancy
 Eat desert first!
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        |  Lyron-Baktos
 Selective Pressure
 Rote Kapelle
 
 56
 
 
       | Posted - 2012.03.19 15:52:00 -
          [5] - Quote 
 Where does one go to find incursions? Just hop in the in-game channels and wait for one to show up then fly your ship to that system or very near it and look for an invite?
 On holiday. -áIn some other world.
 Where the music of the radio was a labyrinth of sonorous colours.
 To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á
 It was a sun
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        |  Tristen Michaels
 Offensive Logistics Inc
 -Entropy-
 
 0
 
 
       | Posted - 2012.03.19 16:04:00 -
          [6] - Quote 
 You can always go into your Captain's Quarters and look at the view screen in there- it'll show recent incursions.
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        |  Boz Wel
 Pator Tech School
 Minmatar Republic
 
 0
 
 
       | Posted - 2012.03.19 16:15:00 -
          [7] - Quote 
 If you have the cash to spare, you can make your life easier by just purchasing a Nightmare or Machariel as your incursion ship. Fit it with a good shield tank (look up an incursion fit or ask around on the popular incursion channels) and T2 pulse lasers/800mm AC's and you're good to go. You can get into fleets with lesser ships but you will oftentimes end up in worse fleets or waiting around longer for an invite. Armor can work too, but I'm less familiar with those fleets.
 
 As far as good skillpoints getting you into fleets, you'd be surprised. I've seen mediocre fleets pick up shiny ships with meta 4 guns/fits/drones over T1 ships with a full T2 fit. That said, the good fleets are going to want both a shiny ship and the skillpoints to fly it properly.
 
 If you're flying logi, in my experience you will have a bit of trouble finding fleets during prime time with Logi IV but it's doable. However, once you prove yourself, you can get repeat invites from established FCs.
 
 And repeat invites, whether you fly logi or DPS, should really be your goal. Your incursion experience is going to differ dramatically if you fly with random fleets every time. I've seen some fleets that sit for over an hour trying to find members and then move at a snail's pace if they ever get started at all. I've also seen fleets that lose 5B+ worth of ships within 10 minutes due to a poor decision by an FC (he decided to send everyone into a site that had wrecks but no players... turned out an EVE University fleet wiped in there earlier and left the site half-way completed, with a shitload of spawns sitting right at the warp in point). On the other hand, I've been in fleets that cruise through the sites in 3-4 each, never lose a contest, and earn a nice amount of ISK/hour. It's that last category you want to get in repeatedly and the best way is to get to know some of the FCs/groups running incursion regularly.
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.19 16:40:00 -
          [8] - Quote 
 
 Lyron-Baktos wrote:Where does one go to find incursions? Just hop in the in-game channels and wait for one to show up then fly your ship to that system or very near it and look for an invite? i understand how to find incursions. i'm wondering about how to find the incursion CHANNELS in the chat window. i know that there's a local channel that pops up when you're in the area, but i know that there are specific channels aside from that, where things are more private and you can actually talk to people who aren't pirates
  
 
 Boz Wel wrote:If you have the cash to spare, you can make your life easier by just purchasing a Nightmare or Machariel as your incursion ship. Fit it with a good shield tank (look up an incursion fit or ask around on the popular incursion channels) and T2 pulse lasers/800mm AC's and you're good to go. You can get into fleets with lesser ships but you will oftentimes end up in worse fleets or waiting around longer for an invite. Armor can work too, but I'm less familiar with those fleets.
 As far as good skillpoints getting you into fleets, you'd be surprised. I've seen mediocre fleets pick up shiny ships with meta 4 guns/fits/drones over T1 ships with a full T2 fit. That said, the good fleets are going to want both a shiny ship and the skillpoints to fly it properly.
 
 If you're flying logi, in my experience you will have a bit of trouble finding fleets during prime time with Logi IV but it's doable. However, once you prove yourself, you can get repeat invites from established FCs.
 
 And repeat invites, whether you fly logi or DPS, should really be your goal. Your incursion experience is going to differ dramatically if you fly with random fleets every time. I've seen some fleets that sit for over an hour trying to find members and then move at a snail's pace if they ever get started at all. I've also seen fleets that lose 5B+ worth of ships within 10 minutes due to a poor decision by an FC (he decided to send everyone into a site that had wrecks but no players... turned out an EVE University fleet wiped in there earlier and left the site half-way completed, with a shitload of spawns sitting right at the warp in point). On the other hand, I've been in fleets that cruise through the sites in 3-4 each, never lose a contest, and earn a nice amount of ISK/hour. It's that last category you want to get in repeatedly and the best way is to get to know some of the FCs/groups running incursion regularly.
 
 i can technically afford a nightmare or mach, but it'll almost break the bank of my on-hand cash to do so. i think i'll start with a cheaper ship like an abaddon and upgrade from there. i can fit a 160k EHP aba with decent tracking and 850dps with pulses at reasonable ranges, so I'll likely start there and get a nightmare down the line.
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        |  Herr Ronin
 Incursion Shiny Network
 
 18
 
 
       | Posted - 2012.03.19 16:45:00 -
          [9] - Quote 
 
 Wingmate wrote:is there an in-game channel that i can ask the FCs? the incursion-specific local channels are just Jita with different 'sale' ads, it seems. 
 Feel free to join "ISN Secondary" The public channel of ISN, Ask any questions in there!
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.19 16:57:00 -
          [10] - Quote 
 thought ISN was just shield fleets, and that you had to have a 2bn ship to fly with them. they do armor and t2 fits as well?
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        |  Muestereate
 Two Geezers in Space
 
 16
 
 
       | Posted - 2012.03.19 18:05:00 -
          [11] - Quote 
 With your skills I would start looking at the nightmare. Use the logi to earn the isk for it. I'd work on cap skills if they aren't maxed. If you work HQ and assaults they are less picky about logi4 and you will learn about broadcasting so when you take in the big guns you won't blow your broadcast like so many people do that migrate from vanguards. You can try the baddon but it will get more fleets when there are a lot of high sec incursions up. Like 3. Thats a good ship IMO opinion with lasers or artie and has the buffer you need for HQ'
 
 What you can do is look at BTL public and read their extended MOTD stuff. Sign up for their blacklists if your concerned about the griefers. Shield list sends corps and armor list sends individuls on the same mailing list.You can use those lists to vet any fleet your in just not BTL ones. BTL has gotten elite though and vanguard oriented IMO so if you want to fly the baddon, your local incursion channel with a good blacklist in your contacts could be your starter path. I have had the worst fleets there but that's also where i got pulled into the best channels when they get desperate
 
 If your really on the ball and can stick around a few hours instead of a few sites, you will get the invites to the other channels your looking for. If your drunk, afk, dual boxing or babysitting its gonna stress whoever is relying on you for logi support. DPS is not so critical. If distractions abound stay in DPS in vanguards. They sometimes yell when you miss instructions but others probably won't die over it... often. Everybody just makes less money. Ya don't want to anger 10 or 50 people at a time if you want those other invites for long.:)
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        |  Ammzi
 Ministry of War
 Amarr Empire
 
 862
 
 
       | Posted - 2012.03.19 18:58:00 -
          [12] - Quote 
 
 Muestereate wrote:
 What you can do is look at BTL public and read their extended MOTD stuff. Sign up for their blacklists if your concerned about the griefers. Shield list sends corps and armor list sends individuals on the same mailing list.You can use those lists to vet any fleet your in just not BTL ones. BTL has gotten elite though and vanguard oriented IMO so if you want to fly the baddon, your local incursion channel with a good blacklist in your contacts could be your starter path. I have had the worst fleets there but that's also where i got pulled into the best channels when they get desperate
 
 
 
 BTL does not have a mailing list for blacklisting. BTL's "blacklist" is the in-game channel block list.
 The mailing list you are referring to is TDF's blacklist and is mostly utilized and most definitely run only by armor pilots/FCs from The ditanian fleet.
 That doesn't prevent other channels from using it though
  quote CCP Spitfire
 
 "Hello Im Blue,"
 
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        |  IINightMearII
 Meow Incarnite
 
 0
 
 
       | Posted - 2012.03.19 18:59:00 -
          [13] - Quote 
 
 Wingmate wrote:thought ISN was just shield fleets, and that you had to have a 2bn ship to fly with them. they do armor and t2 fits as well? 
 He stated, Join their public channel for some fitting advise or for general help. But yes.. Apart from that they do use 2bill ships.
 
 Elite Community imo
 ISN - Incursion Shiny Network
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        |  Boz Wel
 Pator Tech School
 Minmatar Republic
 
 0
 
 
       | Posted - 2012.03.19 19:09:00 -
          [14] - Quote 
 To be honest, Logi 4 is fine for VG's. I've never had any problem running VG's with a couple 4/2 basi's. It just makes it a bit harder to find fleets because there are a lot of Logi 5 pilots around and when people don't know you, they're going to pick the Logi 5 over the Logi 4 most of the time. The nice thing about Logi is that you don't have to invest much ISK into your ship, you don't need to worry about ammo, etc. The downside is that you have to pay more attention during the incursions, whereas DPS is pretty mindless once you know the routine.
 
 If you're in it for the ISK, I'd avoid anything other than VG's for the time being. At least from the limited experience I have in the other sites, you're looking at a lengthy wait to form up the fleet and less ISK once you get it running. You are also looking at more risk because people don't know the sites as well.
 
 As far as a Nightmare taking up all of your available cash, that may not be a big deal once you get into incursions. If you have ample time to play, it's easy to earn well over a billion in a weekend of blitzing incursions. One way to think about it is you're losing 100 million for every hour you sit around waiting for a fleet invite, waiting on your fleet to form up, etc. and you lose a fraction of that for every hour you spend in a poor fleet that can't do sites quickly or loses all their contests. While a "shiny" ship may cost you a lot up front, it will increase your income from running incursions because it will pave the way to getting into the good fleets. Regardless of the merits of the Abaddon with high skillpoints, most people are going to treat it was just another T1 ship and pass you over for someone in a faction BS.
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.19 19:38:00 -
          [15] - Quote 
 this is all good info, everyone. i really appreciate the assist on this.
 
 boz, i know what you mean. everyone in null wants to fly shiny ships, but a normal bs can beat the pants off of them if they don't know how to fly it, or have the knowledge to stay safe the whole time. it's hard to tell which is which when you don't know the person, though.
 
 muestereate, my cap skills are one away from max, so i'm mostly set there (don't have the capacity skill at V, just IV on that one). maybe i'll pony up for spare basi and try a 4/2 fit this weekend. how much tank is needed on them?
 
 in general, i don't play for more than a few hours at a time, but when i'm playing i'm totally focused. so we'll see how they work out.
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        |  Boz Wel
 Pator Tech School
 Minmatar Republic
 
 0
 
 
       | Posted - 2012.03.19 19:47:00 -
          [16] - Quote 
 Default setup for Logi IV is something like this:
 
 
 [Basilisk, New Setup 1]
 Damage Control II
 Power Diagnostic System II
 
 10MN Afterburner II
 Large Shield Extender II
 Invulnerability Field II
 Invulnerability Field II
 Photon Scattering Field II
 
 Large Shield Transporter II
 Large Shield Transporter II
 Large Shield Transporter II
 Large Shield Transporter II
 Large 'Regard' Power Projector
 Large 'Regard' Power Projector
 
 Medium Ancillary Current Router I
 Medium Ancillary Current Router I
 
 
 Drones to taste. In the site, setup your orbit at 1km around a BS target and leave your AB on. Your cap will be stable with 2 incoming cap transfers. Once you hit Logi 5, you can move to a 5/1 setup, as you'll only need 1 incoming cap transfer.
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.19 20:07:00 -
          [17] - Quote 
 i can fit that pretty easily, actually. think i'll give it a shot later today when i get home. might spring for an emissions implant if i get the urge, since i'd be using a different clone for this anyways.
 
 got any fits for nightmares?
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        |  Caleidascope
 Republic Military School
 Minmatar Republic
 
 90
 
 
       | Posted - 2012.03.19 20:21:00 -
          [18] - Quote 
 
 Lyron-Baktos wrote:Where does one go to find incursions? Just hop in the in-game channels and wait for one to show up then fly your ship to that system or very near it and look for an invite? Journal.
 Life is short and dinner time is chancy
 Eat desert first!
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        |  Boz Wel
 Pator Tech School
 Minmatar Republic
 
 0
 
 
       | Posted - 2012.03.19 21:39:00 -
          [19] - Quote 
 
 Wingmate wrote:i can fit that pretty easily, actually. think i'll give it a shot later today when i get home. might spring for an emissions implant if i get the urge, since i'd be using a different clone for this anyways.
 got any fits for nightmares?
 
 http://eve.battleclinic.com/loadout/56129-Nightmare-Incursion-Web.html
 
 Looks okay but there are some things you can change to suit your tastes. I think the comments suggesting trying to fit a sensor booster on there are good. The 15km fed. navy webs help a lot to slow those MWD'ing rats down. You can use the cap transfer high to link with another NM if you're having cap problems. It also lets you fill in if a logi DC's or gets jammed by a Niarja (i.e., you can hit the other basi with your cap xfer to keep him going).
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        |  Mathis Athins
 Deep Core Mining Inc.
 Caldari State
 
 4
 
 
       | Posted - 2012.03.19 22:39:00 -
          [20] - Quote 
 As others have said it is really worth going for the pirate BS even if it breaks your bank. I dropped my entire wallet on a Nightmare a couple weeks ago and in three nights of blitzing Vanguards made it back. You would be surprised how many FC just look for the fact that you are flying a pirate BS that is not fail fit. My fit is entirely T2 unpimped and I have never had to wait more than 5 minutes to get into a fleet. Not to mention you are more likely to get into better fleets.
 
 What you are looking for in a fit is >70% resists all around and >100k EHP (for BSs anyway). This is close to what I fly changed up a bit because you have better skills than I do:
 
 [Nightmare, Pimped]
 Damage Control II
 Heat Sink II
 Heat Sink II
 Heat Sink II
 Tracking Enhancer II
 
 Sensor Booster II, Scan Resolution
 Tracking Computer II, Tracking Speed
 Tracking Computer II, Tracking Speed
 Invulnerability Field II
 Invulnerability Field II
 Photon Scattering Field II
 Heat Dissipation Field II
 
 Mega Pulse Laser II, Scorch L
 Mega Pulse Laser II, Scorch L
 Mega Pulse Laser II, Scorch L
 Mega Pulse Laser II, Scorch L
 Large Energy Transfer Array II
 Large Energy Transfer Array II
 
 Large Anti-Kinetic Screen Reinforcer I
 Large Core Defence Field Extender I
 Large Core Defence Field Extender I
 
 
 Hobgoblin II x5
 Hammerhead II x5
 
 
 I would also carry IN Multifrequency to switch to when ships get closer. This gives you the ability to hit the first two Deltols (SP?) in OTAs who spawn about 65 KM off while allowing you to wreck the last one who spawns about 35KM off and closes. Sebo helps lock the little guys in NMCs who you want to smack as quickly as possible as you will have a harder time tracking them once they get into orbit. You can drop one of the CDFEs for an Energy Discharge Elutriation rig if you find you are having Cap issues. I have less cap in my fit and find I am fine 95% of the time if I turn off all mods as soon as the site is finished and don't turn them back on until I am landing on grid in the next site. If you get a cap buddy you are fine. The two cap transfers also give you the utility to buddy with a Logi 4 4/2 Basi.
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        |  Substantia Nigra
 NFI industrial
 
 645
 
 
       | Posted - 2012.03.19 22:41:00 -
          [21] - Quote 
 
 Wingmate wrote:got any fits for .... ? 
 The BTL 'Incursions 101' site (http://incursionguide.wordpress.com/2011/03/19/incursions-101/) is a very good source for incursion knowledge and decent, sensible, incursion ship fittings. It's also very easy to google when you lose the link, 'eve online incursions 101' always seems to pop it to the top of the list
 
 http://incursionguide.wordpress.com/2011/03/19/incursions-101/
 We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread
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        |  Tobiaz
 Spacerats
 
 24
 
 
       | Posted - 2012.03.20 05:26:00 -
          [22] - Quote 
 [quote=Boz Wel] To be honest, Logi 4 is fine for VG's. I've never had any problem running VG's with a couple 4/2 basi's. It just makes it a bit harder to find fleets because there are a lot of Logi 5 pilots around and when people don't know you, they're going to pick the Logi 5 over the Logi 4 most of the time. The nice thing about Logi is that you don't have to invest much ISK into your ship, you don't need to worry about ammo, etc. The downside is that you have to pay more attention during the incursions, whereas DPS is pretty mindless once you know the routine
 
 If you're in it for the ISK, I'd avoid anything other than VG's for the time being. At least from the limited experience I have in the other sites, you're looking at a lengthy wait to form up the fleet and less ISK once you get it running. You are also looking at more risk because people don't know the sites as well
 
 As far as a Nightmare taking up all of your available cash, that may not be a big deal once you get into incursions. If you have ample time to play, it's easy to earn well over a billion in a weekend of blitzing incursions. One way to think about it is you're losing 100 million for every hour you sit around waiting for a fleet invite, waiting on your fleet to form up, etc. and you lose a fraction of that for every hour you spend in a poor fleet that can't do sites quickly or loses all their contests. While a "shiny" ship may cost you a lot up front, it will increase your income from running incursions because it will pave the way to getting into the good fleets.[/quote
 
 As a logi, those DPS and snipers yapping away at comms sometimes really get on my nerves. [:lol:
 
 I wouldn't get a Nightmare right of the bat to be honest. Rule #1 in EVE: don't fly what you can't afford to lose. Even if your lose 100M isk/hour if you're not getting into fleets, by getting a T1 ship. It's not inconceivable you'll at least once run in a preloaded site or someone shoots a trigger, while you still haven't earned enough for a replacement (which would be a good 10 hours of running incursions, if you can't cash in the LP)
 
 A good compromise would be getting a Navy ship. Those are quite affordable and will get you into fleets easily enough.
 http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
 
 How about fixing image-linking on the forums, CCP? I want to see signatures!
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        |  MrWacko
 Squirrel Horde
 Habitat Against Humanity
 
 0
 
 
       | Posted - 2012.03.20 10:35:00 -
          [23] - Quote 
 
 Tobiaz wrote:I wouldn't get a Nightmare right of the bat to be honest. Rule #1 in EVE: don't fly what you can't afford to lose. Even if your lose 100M isk/hour if you're not getting into fleets, by getting a T1 ship. It's not inconceivable you'll at least once run in a preloaded site or someone shoots a trigger, while you still haven't earned enough for a replacement (which would be a good 10 hours of running incursions, if you can't cash in the LP)
 A good compromise would be getting a Navy ship. Those are quite affordable and will get you into fleets easily enough.
 
 Seconding him. Don't get super shiny stuff, simply stick to T2 on a navy ship. You'll be able to buy one should **** hit the fan on your first run.
 
 If you're interested in simply VG's, it's a tossup what's faster, Legion fleets or Vindi/Mach/NM shield fleets. All are rather expensive, though. Assaults/HQ's (the large sites) are occasionally run by armor, but they don't run consistently. Shields run these daily out of Valhalla (see below).
 
 Channels for shield fleets:
 BTL Pub - Easily the largest incursion channel. Moderated and stuff, so less garbage. Also has useful info.
 The Valhalla Project - HQ/Assault (channel. I find large fleets to be far more fun, but then again I'm biased, as I FC them. I leave that up to you.
 ISN Secondary - ISN's public channel.
 
 There are a fair number of other channels that I've probably forgotten/can't remember/whatev. Those are the biggest, and cover all you'd be doing for incursions, if you shield tank.
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        |  Death Killer21
 whips chains and ballgags
 Care Factor
 
 7
 
 
       | Posted - 2012.03.20 10:49:00 -
          [24] - Quote 
 
 Wingmate wrote:is there an in-game channel that i can ask the FCs? the incursion-specific local channels are just Jita with different 'sale' ads, it seems. 
 Try my channel, i am an experianced fc and are willing to get you into incursions.
 
 Join my channel Deaths Hell Pub
 Death killer21
 
 Caldari and amarr Mission service.-á
 Contact me for more info
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.20 13:46:00 -
          [25] - Quote 
 
 Quote:nightmare fits and fitting advice 
 good stuff, thanks =)
 
 
 Tobiaz wrote:I wouldn't get a Nightmare right of the bat to be honest. Rule #1 in EVE: don't fly what you can't afford to lose. Even if your lose 100M isk/hour if you're not getting into fleets, by getting a T1 ship. It's not inconceivable you'll at least once run in a preloaded site or someone shoots a trigger, while you still haven't earned enough for a replacement (which would be a good 10 hours of running incursions, if you can't cash in the LP)
 A good compromise would be getting a Navy ship. Those are quite affordable and will get you into fleets easily enough.
 this is what i wasn't sure about. i've already got an apoc navy, and i could spring for a navy issue shield ship if i had to. i am super leery of spending 75% of my wallet on one ship, and would rather earn up a bit first. only problem is that there are no shield navy BSes that are for guns - the tempest is an armor tank, as is the phoon navy, and the scorp navy and cnr are missile boats.
 
 also, mr wacko, thanks for the list of channels.
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        |  Herr Ronin
 Incursion Shiny Network
 
 20
 
 
       | Posted - 2012.03.20 14:54:00 -
          [26] - Quote 
 
 Mathis Athins wrote:As others have said it is really worth going for the pirate BS even if it breaks your bank. I dropped my entire wallet on a Nightmare a couple weeks ago and in three nights of blitzing Vanguards made it back. You would be surprised how many FC just look for the fact that you are flying a pirate BS that is not fail fit. My fit is entirely T2 unpimped and I have never had to wait more than 5 minutes to get into a fleet. Not to mention you are more likely to get into better fleets.
 What you are looking for in a fit is >70% resists all around and >100k EHP (for BSs anyway). This is close to what I fly changed up a bit because you have better skills than I do:
 
 [Nightmare, Pimped]
 Damage Control II
 Heat Sink II
 Heat Sink II
 Heat Sink II
 Tracking Enhancer II
 
 Sensor Booster II, Scan Resolution
 Tracking Computer II, Tracking Speed
 Tracking Computer II, Tracking Speed
 Invulnerability Field II
 Invulnerability Field II
 Photon Scattering Field II
 Heat Dissipation Field II
 
 Mega Pulse Laser II, Scorch L
 Mega Pulse Laser II, Scorch L
 Mega Pulse Laser II, Scorch L
 Mega Pulse Laser II, Scorch L
 Large Energy Transfer Array II
 Large Energy Transfer Array II
 
 Large Anti-Kinetic Screen Reinforcer I
 Large Core Defence Field Extender I
 Large Core Defence Field Extender I
 
 
 Hobgoblin II x5
 Hammerhead II x5
 
 
 I would also carry IN Multifrequency to switch to when ships get closer. This gives you the ability to hit the first two Deltols (SP?) in OTAs who spawn about 65 KM off while allowing you to wreck the last one who spawns about 35KM off and closes. Sebo helps lock the little guys in NMCs who you want to smack as quickly as possible as you will have a harder time tracking them once they get into orbit. You can drop one of the CDFEs for an Energy Discharge Elutriation rig if you find you are having Cap issues. I have less cap in my fit and find I am fine 95% of the time if I turn off all mods as soon as the site is finished and don't turn them back on until I am landing on grid in the next site. If you get a cap buddy you are fine. The two cap transfers also give you the utility to buddy with a Logi 4 4/2 Basi.
 
 
 Explain to me, How that is Pimp?
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        |  Wingmate
 Raven's Flight
 Vanguard.
 
 2
 
 
       | Posted - 2012.03.20 15:23:00 -
          [27] - Quote 
 i think he meant for it to say "unpimp" =)
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        |  Herr Ronin
 Incursion Shiny Network
 
 20
 
 
       | Posted - 2012.03.20 15:25:00 -
          [28] - Quote 
 
 Wingmate wrote:i think he meant for it to say "unpimp" =) 
 haha i think so! ;p
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        |  Mathis Athins
 Deep Core Mining Inc.
 Caldari State
 
 4
 
 
       | Posted - 2012.03.20 18:41:00 -
          [29] - Quote 
 
 Mathis Athins wrote: My fit is entirely T2 unpimped 
 I did say unpimped.
 
 
 Herr Ronin wrote:
 Problems I see with that fitting.
 
 1. Overtanked - All you need for a tank in VG's is "A-Type Inv"
 
 2. Lows - 4x Sansha Heatsinks " You have tracking computers with Optimal Scripts, So you do not need the Tracking Enhancer"
 
 3. Rig's - Were is you're T2 Damage rig? "It increase's You're dps by 70-90"
 
 4. If you use t1 crystals... Ermm - " Conflag or if that is incorrect then the close ranger t2 ammo, You do not need MF"
 
 5. Cap chaining - "This should ONLY be done if a logi D/C's, If you are a detecated cap buddy it can go wrong fi you click yes. Take off the other cap transfer and put a Large Shield Transporter, If the basi is 4/2 with 1 cap xfer on him, This gives him a 40-60 second time window for the fleet to finish the site"
 
 That fitting is T2, Not pimp, Fly with ISN or SSN if you wish to know what pimp is.
 
 
 Hope that helps. Regards.
 
 ISN.
 
 1. Agreed. OP was afraid of losing his ship so I overtanked it a bit. The CDFEs aren't needed. Going for cheap T2 fit so the A-Type Invuln doesn't apply.
 
 2. Faction heatsinks should be the first upgrade. I had 4 heatsinks originally but had issues with Tamas in NMCs so I swapped one for the TE. My gunnery skills do need a bit of work.
 
 3. Never noticed how cheap those were, you are right there should be one.
 
 4. I use IN Multi to help with the tracking issues I mentioned above. If you have no issues with Conflag on Tamas then by all means use it, it is more DPS.
 
 5. Preference. I have had the 2x cap transfers come in handy a few times, logi d/c, only one basi in fleet, ect... I would much prefer the stability it provides for safety reasons than giving the logi a "window." I just can't see a Shield Transfer having more utility than the second transfer on an already cap hungry dps ship.
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        |  Herr Ronin
 Incursion Shiny Network
 
 21
 
 
       | Posted - 2012.03.20 21:54:00 -
          [30] - Quote 
 
 Mathis Athins wrote:Mathis Athins wrote: My fit is entirely T2 unpimped I did say unpimped. Herr Ronin wrote:
 Problems I see with that fitting.
 
 1. Overtanked - All you need for a tank in VG's is "A-Type Inv"
 
 2. Lows - 4x Sansha Heatsinks " You have tracking computers with Optimal Scripts, So you do not need the Tracking Enhancer"
 
 3. Rig's - Were is you're T2 Damage rig? "It increase's You're dps by 70-90"
 
 4. If you use t1 crystals... Ermm - " Conflag or if that is incorrect then the close ranger t2 ammo, You do not need MF"
 
 5. Cap chaining - "This should ONLY be done if a logi D/C's, If you are a detecated cap buddy it can go wrong fi you click yes. Take off the other cap transfer and put a Large Shield Transporter, If the basi is 4/2 with 1 cap xfer on him, This gives him a 40-60 second time window for the fleet to finish the site"
 
 That fitting is T2, Not pimp, Fly with ISN or SSN if you wish to know what pimp is.
 
 
 Hope that helps. Regards.
 
 ISN.
 1. Agreed. OP was afraid of losing his ship so I overtanked it a bit. The CDFEs aren't needed. Going for cheap T2 fit so the A-Type Invuln doesn't apply. 2. Faction heatsinks should be the first upgrade. I had 4 heatsinks originally but had issues with Tamas in NMCs so I swapped one for the TE. My gunnery skills do need a bit of work. 3. Never noticed how cheap those were, you are right there should be one. 4. I use IN Multi to help with the tracking issues I mentioned above. If you have no issues with Conflag on Tamas then by all means use it, it is more DPS. 5. Preference. I have had the 2x cap transfers come in handy a few times, logi d/c, only one basi in fleet, ect... I would much prefer the stability it provides for safety reasons than giving the logi a "window." I just can't see a Shield Transfer having more utility than the second transfer on an already cap hungry dps ship. 
 
 
 Regarding 4. You are a NM, You have two Tracking computers plus a tracking buff with the Nightmare itself.. :P
 
 Reagrding 5. It is personal preference but imo and how ISN runs a large shield transporter is more use than 2x xfer's make sure you have some logi drones also!
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