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Thorek Ironbrow
Caldari Ironbrow Industries Co.
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Posted - 2008.07.29 11:53:00 -
[61]
I always thought that if you really do go for the epic deadspace/faction tank, then you generally don't have any DPS. But anyway, Drake is a fleet command ship (well, a Battlecruiser, it's the Command Ships illegitamate child), therefor it deserves to tank.
Whether the pilot decides to use HMLs or sacrifice High slots for the greater good is not overpowered.
Blah But anyway, back to the point... I'm awesome :D |

Gypsio III
Dirty Filthy Perverts
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Posted - 2008.07.29 11:54:00 -
[62]
Hey guys, look at how overpowered my Drake is!
6x 425 mm AC II 3x LSE, 2x Inv II 5x SPR II 3x purgers 2x Ogres, 2x HH, 1x Hobgob
That tanks 888 DPS and deals 520 DPS! Please nerf this overpowered monstrosity of a Drake Myrmidon.
Oh wait don't because it's a stupid fitting strategy.
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Thorek Ironbrow
Caldari Ironbrow Industries Co.
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Posted - 2008.07.29 11:56:00 -
[63]
Okay you Gallente PvPs, I wouldn't get too unhappy. I'm sure you'll still be winning by miles on the K:D Ratio front in FW/Skirmish Warfare. But anyway, back to the point... I'm awesome :D |

Watyu
Minmatar Bears Inc Violent-Tendencies
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Posted - 2008.07.29 12:07:00 -
[64]
Obvious troll is obvious
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Eternum Praetorian
Tupperware Party
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Posted - 2008.07.29 12:25:00 -
[65]
Edited by: Eternum Praetorian on 29/07/2008 12:29:41 Now I am not a veteran of the game by any means . . . but . . .
As I understood it nano's were nerfed because they were going at such speeds that weapons could not touch them and webers either barely worked, or did not work at all. Thus for the most part you needed a fleet of nano's to handle another fleet of nano's which went against CCP's idea of a balanced game.
As for missiles, its seems to me that in terms of PVP a Drake would not be my first choice by any means if I was given the option. So nerfing missiles would most likely make it harder for mission runners and not make that great of a difference in PVP anyway.
EDIT: And missiles do hit every time yes, but the damage is still relative to speed and size. Not to mention they don't deal instantaneous damage, so the farther you are away, the longer it takes to hit what your shooting at. So there already is an obvious trade off when using missiles as it is . . .
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Taco Raptorian
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Posted - 2008.07.29 12:39:00 -
[66]
Originally by: Gypsio III Hey guys, look at how overpowered my Drake is!
6x 425 mm AC II 3x LSE, 2x Inv II 5x SPR II 3x purgers 2x Ogres, 2x HH, 1x Hobgob
That tanks 888 DPS and deals 520 DPS! Please nerf this overpowered monstrosity of a Drake Myrmidon.
Oh wait don't because it's a stupid fitting strategy.
Oh wait it only has 1.5 km optimal range! Wtf it can't shoot as far as a Drake!?!?!?
No worries, I will catch everyone with it's whopping ludicrous speed of 181 m/s!!!111
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Thorek Ironbrow
Caldari Ironbrow Industries Co. Soldiers of the Forgotten Abyss
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Posted - 2008.07.29 12:42:00 -
[67]
Guys, don't forget a little thing called defenders. Just have 1 or 2 defender launchers decrease DPV from a missile boat lots. ____________________________
Originally by: Elirel this thread is about serious Internet Spaceship stuff.
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Red zeon
Caldari Shades Corp The OSS
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Posted - 2008.07.29 13:12:00 -
[68]
you guys do know that drakes have been nerfed allready? and hawnt missiles been nerfed to sometime?
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Gamesguy
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.07.29 13:29:00 -
[69]
Originally by: FOBOS DUNE No speed, No EW, No DPS (300? dont make me lol), totally useless for pvp but passive tank..."The most overpowered ship in history"...
ZzZzZzZz
Properly fit drake is a great gang ship.
Tackling gear mids+2 invuls and LSE. HAM or HML highs. 3 BCUs and a DCU in low. You can also fit some cheap shield rigs that barely cost anything to improve hp.
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Derek Sigres
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Posted - 2008.07.29 14:25:00 -
[70]
Originally by: Roy Batty68 Don't worry, they're already contemplating a nerf to missiles.
Interestingly, the Heavy Missile was nerfed long ago. If you look at the Precision Heavy Missile you'll note that it's base explosion velocity is 1250 m/s - the same as a precsision cruise missile. This occured because when nanoing first became popular (before rigs and such) the Precision Heavy Missile ripped nano boats apart with ease.
Really, the ONLY missile left to nerf in this regard is the precison light - but nerfing IT'S explosion velocity means missile using interceptors no longer have a way to hit other intys.
Unless they make the penalty for using them even more severe than -4% speed per tube loaded with precisions (not to mention -25% damage)
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Dzajic
Gallente Federal Defence Union
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Posted - 2008.07.29 14:31:00 -
[71]
Oh yes. If a ship with bonuses to armor tank is too good with passive shield tank, NERF it, Myrm needs more nerfing, NOW. Remove highslots, cut grid, change drone bandwith to 50.
Or you could reduce its shield amount and increase recharge time.
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Salvar Ar'adim
State Property
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Posted - 2008.07.29 14:33:00 -
[72]
1/10
tbqh ______
Salvar Ar'Adim [RLLUP]State Property "You better get down, or you gonna lay down!" |

Major Stallion
The Dark Horses
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Posted - 2008.07.29 14:36:00 -
[73]
Originally by: Elirel Now that Caldari whiners achieved nanonerf i propose a new campaign to EvE community. In a slow Blob vs Blob world of tomorrow Drake is CLEARLY and RIDICULOUSLY OVERPOWERED!!!1!!
I am at work right now so can not use EFT to prove my points. But i am sure that passively tanked faction fitted Drake in a gang with Leviathan (who got maxed out leadership skills with shield links) CAN TANK LIKE NO TOMORROW and can dish out some decent PDS.
Faction fitted is too expensive? So what? Isk should never be an excuse to make ships OVARPOWERRED!!!!!!!!
time to nerf your posting ability, tbh
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Derek Sigres
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Posted - 2008.07.29 14:42:00 -
[74]
I'm honestly impressed with peoples abilities to actually legitimately sit here and talk about a HML Drake being "overpowered". Have you guys even tried fighting one? You're right, you MIGHT not be able to kill it (amarrian pilots - go nuts - EM is still the weak resist) but without a point or any speed to speak of (most people don't fit ANYTHING to make it go faster) and often no damage mods it isn't exactly going to rip you apart either.
Are we concerned about the 300 DPS (kinetic) from missiles the drake can deliver at 80km when well skilled? Is the concern the range in general?
What ever happened to all the laughing at Caldari fighting at range with missiles anyway? Did that suddenly become a badass tactic when I turned my back for a moment?
Seriously, god forbid you can't become immune to a cruiser class weapon in a cruiser, but you people are acting like it's the ONE thing standing between the Drake and unstoppability.
Besides - let's set the record straight. The Drake, in it's short life in the game has ALREADY been nerfed twice (Precsion Heavy Nerf, Shield Recharge Nerf)
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Elirel
Alpha.Tech
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Posted - 2008.07.29 15:48:00 -
[75]
HERE IS THE PROFF THAT DRAKES ARE OVERPOWERED!!! TAKEN FROM JITA LOCAL!!!!!!!111
[15:44:13] Barsexual > I killed like 3 vagabonds on sisi with a drake lol [15:44:20] Barsexual > so awesome
A NOOB IN DRAKE KILLS VETS!! WHAT OTHER PROFFS DO YOU NEED!! WAKE UP CCP!!!!!!!
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supr3m3justic3
Caldari ACE'S OVER 8'S
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Posted - 2008.07.29 15:58:00 -
[76]
O no not the drake:( the dps is crap on the drake.....the only one's you would hurt in doin this are mission runners......who gives a shit!!!!!! __________________________________________________
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DaJokr
As Soon As Possible
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Posted - 2008.07.29 16:14:00 -
[77]
With all the whining (I don't care whether the drake is nerfed again or not and I used to fly them), you realize then that you can use a BS to break the drake, right? And if you find a solo drake that has fit tackle, he's gonna be easy to destroy anyways.
I'll never forget when a nano gang of ceptors from the Atomic Battle Penguins attacked me while I was in my onyx...there reply because there little interceptors (which my missles couldn't hit buy the way) couldn't break the tank was OMGWTF 0v3rP0w3rd! nerfBAT111!!11!1 All HICs have great tanks...but pathetic DPS, there designed specifically to field tanks from hell.(I suppose the next rant that will show up is people wanting HICS nerfed because of there tanks :\ )
Like I said though, they can nerf the drake again if they want, I never found it useful for anything but missions, ratting, or baiting.
Onward and upward.
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.07.29 16:23:00 -
[78]
Edited by: Cpt Branko on 29/07/2008 16:25:42
Originally by: DaJokr With all the whining (I don't care whether the drake is nerfed again or not and I used to fly them), you realize then that you can use a BS to break the drake, right? And if you find a solo drake that has fit tackle, he's gonna be easy to destroy anyways.
Tbh, I fear the day I meet a HAM gank drake with full tackle and MWD in my plated Hurricane, because I simply cannot match its effective HP which is considerably bigger then my DPS advantage, even if I'm in optimal.
It's hardly easy to destroy. A gank Hurricane has about 48K effective HP (non-trimarked, 58K trimarked) and about 710 DPS tops with RF EMP M (more with hail, but then you're firing a very unattractive damage type at a drake). A gank Drake has about 67K (cheap, and can be overloaded for extra 10K) to 82K (more expensive, overloads to over 90K) effective HP and 610-ish DPS, and DPS is constant in webrange. There is simply no possible way to gank the extended drake, even with trimarking.
The fact you don't know how to fit a Drake doesn't make it any less fearsome. 610 DPS is a lot of gank for a ship which has tons of effective HP and full tackle, and happens to deliver said DPS very reliably up to 17-18km.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Sj01
No Slack
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Posted - 2008.07.29 16:30:00 -
[79]
I thought everyone hated the caldari? That's all I ever hear around here.
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Max CAOD
Caldari MAX INTEL Corporation
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Posted - 2008.07.29 19:09:00 -
[80]
Originally by: Pottsey Passive tanking need rebalancing from the ground up for all ships. Shield rechargers need a boost as well. I would like to see shield extenders lower shield recharge by x% amount.
Pottsey is they guy to learn from. On Sisi his super-duper navy mega (passive shield tank) got some killmails(!). All ships should be passive shieldtanked clearly. Especially ships with only 1-4 midslots. If you do this you make the world brighter for the rest of us (literally by emitting a large blueish explosion after a short while). Your reporter of the BOB's progress in the MAX campaign and of the |

LoneFox3
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Posted - 2008.07.29 19:20:00 -
[81]
Edited by: LoneFox3 on 29/07/2008 19:20:32 my only problem with the drake is that it can tank even more then a damnination. try it on eft if you fully tank both ships the drake always has the better tank
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.07.29 19:23:00 -
[82]
Edited by: Cpt Branko on 29/07/2008 19:23:31
Originally by: LoneFox3 Edited by: LoneFox3 on 29/07/2008 19:20:32 my only problem with the drake is that it can tank even more then a damnination. try it on eft if you fully tank both ships the drake always has the better tank
Repeat after me: Nobody cares what the Drake can tank. The only fearsome Drake is a buffer-tanked Drake with a gank fit. The only relevant Drake setups fit for balance discussions are these.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

LoneFox3
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Posted - 2008.07.29 19:27:00 -
[83]
i care, and I believe I am some buddy
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.07.29 19:36:00 -
[84]
Edited by: Cpt Branko on 29/07/2008 19:36:54
Originally by: LoneFox3 i care, and I believe I am some buddy
Why care about a utterly useless ship? Call me stupid, but I really don't understand it. A tanked Drake is 100% useless, except as bait, and when you get more then you bargained for, it explodes extremely fast, faster then a plated thingy.
Basically, it goes like this when you meet a full passive drake: -tackle drake -laugh at its loldps -if other hostiles arrive, get out -if neccesary, wait 5 minutes till friend(s) arrive while laughing at its loldps -gank drake
Yay, extremely useful.
Or, in case if it's bait: -scout reports drake. everyone knows its bait, too. -gangs forms up if it can gank the other gang -gang warps in on drake -Drake explodes before friendlies land on grid because alpha and massive DPS > recharge/rep tanks
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Gypsio III
Dirty Filthy Perverts
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Posted - 2008.07.29 19:36:00 -
[85]
Let me clarify. No-one with a clue cares what the Drake can tank. Hope that helps. 
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LoneFox3
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Posted - 2008.07.29 19:45:00 -
[86]
all im saying when maxed tanked, it still only does 20 dms less the a damnation to me that personally says alot.. and sense when does everyone have to be ass to someones oppintion
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.07.29 19:52:00 -
[87]
Originally by: LoneFox3 all im saying when maxed tanked, it still only does 20 dms less the a damnation to me that personally says alot.. and sense when does everyone have to be ass to someones oppintion
But: (a) Damnation focusing on tank alone isn't too good; a 1600mm RT is what makes it really nice. Anyway, the Damnation has a reason to tank. It gives out gang bonuses, providing important utility outside of DPS.
(b) The Drake, if it wants to give out gang bonuses too, has to drop a considerable amount of its tank for command processors. Else, bringing a Drake to a fight, tanked, to do lolDPS is harming your own gang. Tank only is 100% useless.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Derek Sigres
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Posted - 2008.07.29 20:45:00 -
[88]
Originally by: LoneFox3 all im saying when maxed tanked, it still only does 20 dms less the a damnation to me that personally says alot.. and sense when does everyone have to be ass to someones oppintion
The opinion that "ship x in configuration y is good" is a valid opinion statement. The opinon that "ship x in configuration y is good and therefore needs to be nerfed" is not a valid argument.
You take an opinion, package it as fact and tack on an assertion that it should be changed.
Here's the Facts on MY Drake fit for a "tanky" configuraton. I have 21 million SP - and can actually toe the line on those "All Level V" stats EFT spits out:
428 DPS 505 DPS "omni tank" Cap last 14 minutes. 175m/s top speed.
Yep - that's with faction kinetic missiles, 2 BCS, HML Operation V, HML Spec IV, BC V, Warhead Upgrades IV, Rapid Launch V.
So, what can I do with the fitting? Well, I can insta pop drones. If an interceptor is nice enough to stop I could alpha it to death in one volley. Aything else? No point, no speed means how will I keep them from leaving when they get bored?
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Opertone
Caldari SIEGE. The Border Patrol
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Posted - 2008.07.29 21:57:00 -
[89]
drakes aren't overpowered, it takes 4 BS to bring down a drake, carriers are very helpful against big and clumsy tanks; a drake can tank, but it can't tackle and deliver DPS too well.
a drake's tank is easy to break, without cap the omni tank shuts down, a single falcon can keep a drake jammed, so even FoF missiles won't help.
a drake is as scary as a brick wall, you can still hurt yourself if you aren't careful.
i don't see how drakes are overpowered when it takes 2 blaster megathrones to finish one drake
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.29 22:23:00 -
[90]
Edited by: Atsuko Ratu on 29/07/2008 22:24:42
Originally by: FOBOS DUNE No speed, No EW, No DPS (300? dont make me lol), totally useless for pvp but passive tank..."The most overpowered ship in history"...
ZzZzZzZz
Learn to fit your drakes 
Heavy launcher drake does 500~ dps
Originally by: Opertone drakes aren't overpowered, it takes 4 BS to bring down a drake, carriers are very helpful against big and clumsy tanks; a drake can tank, but it can't tackle and deliver DPS too well.
One torp raven can solo any drake tank.
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