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Trojanman190
D00M. Triumvirate.
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Posted - 2008.07.29 15:08:00 -
[31]
Originally by: Khandara Seraphim
Originally by: Tarminic
Originally by: Verone
Originally by: Megan Maynard I like the rescaling of the ships. (Awesome.)
Hang on a minute... did I miss something... Rescaling in what terms?
Base speeds have been changed a bit...battleships are about 15-20% slower, cruisers, frigates, and assault frigates especially are faster. Assault frigates are much faster. 
Aww I was hoping that they finally made capitals look like something you could fit 2 battleships inside
Yea that's what I was thinking. Depressing.
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Terminus adacai
Caldari
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Posted - 2008.07.29 15:22:00 -
[32]
The one thing I'd like to point out, the dev blog starts with a comment that this was a long time in coming and was overdue.
The nano threads just brought it from the back burner to the front...
Opinions reflected on my posts are just that, my opinions. They do not reflect views held by my corp or alliance. |

mishkof
Caldari Finis Lumen Atlas Alliance
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Posted - 2008.07.29 16:40:00 -
[33]
Originally by: Megan Maynard 1. Those of you who do not use nano ships need to stop acting like you are gods of the eve universe. The nano nerf is not finalized, and people who have invested alot of time and isk into nano'ing their ship have a right to be upset.
2. The patch is not complete. Test server will under go more changes hopefully and some of the major issues such as: Ishkur being the be all king of frigates, no effective way to get close to a target with an AB. (As in trying to tackle someone and getting owned because you can't get your transversal high enough.) HAC's warping slower then bejesus. And snakes set's being entirely worthless. As well as Polycarbs.
3. If anyone expects to break into 0.0 with the current patch you are in for a rude surprise. Nano players, I would say a good majority, got into nano because of the large bubbled gate camps in 0.0. It allows for many things, but the speed seen on the test server yesterday will make 0.0 even more blobby then it is now.
For clarification: I like the rescaling of the ships. (Awesome.) I like the warp scram change. (Awesome.) I don't like the MWD changes. (Nutz cut off) I don't like the EAS changes. (Speed) I like the AB changes. (Nice boost.) I don't like the snake set changes. I don't like the polycarb changes. (Expensive should mean a good performance increase, which they are not w/the new patch.) I don't like how slow the game feels. It use to be fun undocking and zipping around the station, how it feels like I'm in a cruiser.
Ships going 17 km/s is broke I agree, but is it fair to reduce their speed by 2-3 times? The fastest un-overheated ceptor I saw was going 6400 m/s. Barely enough to avoid some missiles.
Keep in mind, much like some of you haven't nano'd before, some of use haven't put the time or isk into conventional tanking. (And some of us don't want to, ever.)
Nice post except for the whine about training time. Cry more. 1 years training for a mega for roaming was negated with the introduction of rigs and the explosion of the nano fad.
Dont act like this has never happened to anyone else, with any other mod or ship. I own a T2 BPO and Capital alt, therefor all of my views will be pro-Capital Alt/T2 BPO orientated. Please pick one of the following settings for your response. []hate me []troll me []smack me |

thisismyalt
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Posted - 2008.07.29 17:03:00 -
[34]
nano tears are delicious.
btw .. snakes and polys were only hideous expensive because of the demand, since they were the fotm iwin button.
and no, the patch is not complete, it will take some balancing but thats why its on Sisi. It will come to live server and you will adapt, or quit and give stuff.
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Cess Poole
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Posted - 2008.08.03 02:30:00 -
[35]
Originally by: Call'Da Poleece
Originally by: Cess Poole Edited by: Cess Poole on 29/07/2008 13:53:15
Originally by: Anvalor
Strange, i even can not remember when i saw the last large bubble camps you talking about. We were roaming around in the last weeks and never saw a large bubble in syndicate, cloud ring , outer ring, deklein and so on. Maybe it was coincidence but you are talkign like there are large bubbles in every 0.0 system that leads to high sec. Even PF gate to Orvolle is not that camped anymore.
Usually a large bubble camp on the Sendaya gate in Doril, Curse region. Also PEEN-Y on the way too Vale of the Silent will usually have a couple up.
So? Bring a gang and bust that camp. Its called PVP.
So, look hero I was merely telling him where too find them. But yeah you are the stuff and all that. Thump yo chest a few times for all of us okay.
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.03 02:58:00 -
[36]
All the supporters of the nerf that have not even visited sisi
Can you justify by any means why APOC is lighter than tempest? Why the RAVEN is lighter than tempest? What in hell is that game balance about?
SO please don 't even type anythign about this nerf beign good or bad if you have not gone to sisi to see how crap things are (specially for minmatar "we cannot tunr" ships) ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Xzar Fyrarr
Minmatar Tribal Liberation Force
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Posted - 2008.08.03 03:22:00 -
[37]
Boost blob. Boost blob. Boost blob. That is all
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Danjira Ryuujin
Caldari
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Posted - 2008.08.03 20:58:00 -
[38]
Originally by: Kagura Nikon All the supporters of the nerf that have not even visited sisi
Can you justify by any means why APOC is lighter than tempest? Why the RAVEN is lighter than tempest? What in hell is that game balance about?
Clearly minmatar ships are weighed down by all the tears.
Amarr - Annoying the Eve Community since 2005 |

Saint Hauler
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Posted - 2008.08.03 22:02:00 -
[39]
Originally by: Megan Maynard 1. Those of you who do not use nano ships need to stop acting like you are gods of the eve universe. The nano nerf is not finalized, and people who have invested alot of time and isk into nano'ing their ship have a right to be upset.
2. The patch is not complete. Test server will under go more changes hopefully and some of the major issues such as: Ishkur being the be all king of frigates, no effective way to get close to a target with an AB. (As in trying to tackle someone and getting owned because you can't get your transversal high enough.) HAC's warping slower then bejesus. And snakes set's being entirely worthless. As well as Polycarbs.
Yeah - you have the right to be upset and I think you can blame ccp for taking so long to fix a broken game mechanic. If ccp had fixed nanos as soon as they had become aware of how they're game-breaking, people like you wouldn't even had bothered to invest time and isk into exploiting it. CCP have stated it's unintended and broken for how long? 2 years? What the heck took them so long to fix it? It's not like it takes any recoding or anything.
This delay actually only ended up in ****ing both sides off - the ones who didn't want to nano, suffering from an exploit for a long time and now that it's fixed, it's perfectly well understandable those using it as a tactic are not aamused...
Quote:
3. If anyone expects to break into 0.0 with the current patch you are in for a rude surprise. Nano players, I would say a good majority, got into nano because of the large bubbled gate camps in 0.0. It allows for many things, but the speed seen on the test server yesterday will make 0.0 even more blobby then it is now.
Probably - but it evens out things between those not willing to nano and nanos. We wanted to get around bubble blobs in 0.0 without a nano? Just get good intel, use cov ops etc... In short words learn to adapt instead of using a copy and paste win button fitting...
Quote:
For clarification: I like the rescaling of the ships. (Awesome.) I like the warp scram change. (Awesome.) I don't like the MWD changes. (Nutz cut off) I don't like the EAS changes. (Speed) I like the AB changes. (Nice boost.) I don't like the snake set changes. I don't like the polycarb changes. (Expensive should mean a good performance increase, which they are not w/the new patch.) I don't like how slow the game feels. It use to be fun undocking and zipping around the station, how it feels like I'm in a cruiser.
Ships going 17 km/s is broke I agree, but is it fair to reduce their speed by 2-3 times? The fastest un-overheated ceptor I saw was going 6400 m/s. Barely enough to avoid some missiles.
Keep in mind, much like some of you haven't nano'd before, some of use haven't put the time or isk into conventional tanking. (And some of us don't want to, ever.)
I think an inty having trouble to avoid the fastest missiles without overheating is exactly how it should be. The AB needed some love - they were so useless that even though I did never nano, it was just mandatory to put an MWD on most ships as the AB was just inefficient.
My main has seen the whole nano-age, and allthough I was often tempted to go with the flow, I never did because I thought it was a lame tactic - those of you who went for speed will still be that fastest ships outthere - just not at that ridiculous win-button levels...
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Captain Porter
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Posted - 2008.08.03 22:22:00 -
[40]
Edited by: Captain Porter on 03/08/2008 22:22:40
Originally by: Megan Maynard 1.The nano nerf is not finalized, and people who have invested alot of time and isk into nano'ing their ship have a right to be upset.
Keep in mind, much like some of you haven't nano'd before, some of use haven't put the time or isk into conventional tanking. (And some of us don't want to, ever.)
I'm sorry but this first point of yours is not valid and really separates you from some of the player base. Thanks to a lot of nerfs people have lost tons of isk and time invested for what I would call a FOTM setup.
After the nerfs, they learned to adapt and overcome and now play with a different style.
As for the last paragraph, it is your own fault for not diversiving yourself.
This is one of the biggest issues I see in Eve. People refuse or are not willing to learn other play styles or learn to adapt to counteract different play styles. If you only know one style you fail to learn how to play the game and how to be an effective member for the profession you choose.
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Deepdragon
Fogbound
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Posted - 2008.08.04 07:23:00 -
[41]
Originally by: Saint Hauler
Originally by: Megan Maynard CCP have stated it's unintended and broken for how long? 2 years? What the heck took them so long to fix it? It's not like it takes any recoding or anything.
This delay actually only ended up in ****ing both sides off - the ones who didn't want to nano, suffering from an exploit for a long time and now that it's fixed, it's perfectly well understandable those using it as a tactic are not aamused...
yep... wanna have a bet on how long it takes until titan flame starts again....and how much years until a fix comes up ;D?
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Myrhial Arkenath
Ghost Festival
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Posted - 2008.08.04 07:47:00 -
[42]
Originally by: thisismyalt nano tears are delicious.
btw .. snakes and polys were only hideous expensive because of the demand, since they were the fotm iwin button.
and no, the patch is not complete, it will take some balancing but thats why its on Sisi. It will come to live server and you will adapt, or quit and give stuff.
I agree with this alt. Not that I understand the alt post choice, because the post makes sense.
Diary of a pod pilot |

Del Narveux
Dukes of Hazard
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Posted - 2008.08.04 07:59:00 -
[43]
IMO they could have had the same effect with a longer-range webifier. Its not that ludicrous speed is the problem, its that unlike other specials like EW and nos, there isn't any counter. Maybe the scrambler fix will change this, I'm just saying it sounds like CCP is using a shotgun where a scalpel would suffice. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.08.04 08:00:00 -
[44]
Originally by: Kagura Nikon Why the RAVEN is lighter than tempest?
It is probably more advanced in design. And not weighed down by rusty car parts.
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Khardullis
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Posted - 2008.08.04 08:05:00 -
[45]
Mmmmm... nano denial
Your the cream on top of my nice warm nano tears
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Micheal Dietrich
Caldari Terradyne Networks
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Posted - 2008.08.04 08:07:00 -
[46]
Originally by: Tarminic
Base speeds have been changed a bit...battleships are about 15-20% slower, cruisers, frigates, and assault frigates especially are faster. Assault frigates are much faster. 
Just when I thought my slow boats couldn't get any slower.....
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Khardullis
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Posted - 2008.08.04 08:09:00 -
[47]
Originally by: Del Narveux IMO they could have had the same effect with a longer-range webifier. Its not that ludicrous speed is the problem, its that unlike other specials like EW and nos, there isn't any counter. Maybe the scrambler fix will change this, I'm just saying it sounds like CCP is using a shotgun where a scalpel would suffice.
I take it you havent played eve for long or have you just never been on the recieving end of a real nerf?
This IS ccp performing surgery, this is so gentle to nanos compared to their last nerf, this makes lots more ships functional whcih is a good thing, not like lol, look at gallente; ccp pushed them down the stairs and then stoned the arazu, lachesis and eos to death.
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Po3tank
Amarr Basgerin Pirate
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Posted - 2008.08.04 08:25:00 -
[48]
Ishkur is not the king of the frigate i will crush any ishkur in my vengance hell a wolf could kill a ishkur they suck compared to other AF's.
Quote: I don't like the polycarb changes. (Expensive should mean a good performance increase, which they are not w/the new patch.)
umm they cost so much becuse there are so many people using copy paste nano setups/large damand means the sellers get to set the price of them expensive should NOT mean beter if you are able to run when you are in a lossing battle
let me give you some simulations pt1. tanked ship jumps into system. there is a large hostile gate camp. ship dies. pt2. nano ship jumps into system. there is a large hostile gate camp. nano ship has no fear besides specific counters. nano ship runs and survives if the said specific counters are not there at the gate camp. why was the tanked ship not able to excape from the gatecamp? (Answer. becuse the piolet dident join the copy paste nano***s) then why did the nano ship survive the gatecamp and the tanked ship dident?(Answer. becuse the piolet joined the nano***s in raping the physics engine in witch missiles are unable to go faster then the ships that fire them)

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.04 08:27:00 -
[49]
Edited by: Furb Killer on 04/08/2008 08:27:12 For the tempest to heavy example: I dont think anyone here wants to say the changes are right now perfect and we will all live happily in eve. There needs to be adjustments, and not just for the minmatar battleships. However right now all the nano fanboys are doing is making as many whine topics with as many alts as possible. What you should do:
1. Accept that your fotm ship wont continue to exist in its current form. Nanos will be nerfed if you like it or not. And just decreasing effect of snakes/polycarbs a bit wont do it, especially since we also want usefull abs, AFs, etc. 2. Now that you have accepted that changes will come, how about giving constructive feedback? Small changes that would prevent in ships becoming useless. Like faster tempest, bit lighter vagabond, i suppose also stabber could use some love, maybe give minnie recons bonus to webbie strength, etc.
Quote: Ishkur being the be all king of frigates, no effective way to get close to a target with an AB.
Lol wtf, nano'ers now allready whining at AFs? Getting that desperate? Guess btw what my ishkur uses and will keep using, right an AB with blasters...
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.04 08:34:00 -
[50]
Originally by: Furb Killer
Quote: Ishkur being the be all king of frigates, no effective way to get close to a target with an AB.
Lol wtf, nano'ers now allready whining at AFs? Getting that desperate? Guess btw what my ishkur uses and will keep using, right an AB with blasters...
…also, I have a distinct feeling that Ishkurs don't react well to smartbombs. Or, well, their DPS won't.
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Graman
W33D Corp. Elitist Cowards
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Posted - 2008.08.04 08:34:00 -
[51]
no nano's no fun , after the patch u can dump your vagabond to the garbage , my char for example like oders ho have full skill points in navigation will mean very much time lost my english is bad |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.04 08:40:00 -
[52]
Originally by: Graman no nano's no fun
So you think the speed nerf is a good thing, I take it? I mean, if nanos aren't fun for you.
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Graman
W33D Corp. Elitist Cowards
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Posted - 2008.08.04 08:49:00 -
[53]
Originally by: Tippia
Originally by: Graman no nano's no fun
So you think the speed nerf is a good thing, I take it? I mean, if nanos aren't fun for you.
if you know you are a ****** you don't need to show it to world you know ? my english is bad |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.04 08:56:00 -
[54]
Originally by: Graman if you know you are a ****** you don't need to show it to world you know ?
You mean like confusing the contraction of "nano is" with the plural "nanos", thereby completely changing the meaning of what you're trying to say?
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Taradis
Amarr The Imperial Assassins Ethereal Dawn
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Posted - 2008.08.04 08:57:00 -
[55]
Originally by: Danjira Ryuujin
Originally by: Kagura Nikon All the supporters of the nerf that have not even visited sisi
Can you justify by any means why APOC is lighter than tempest? Why the RAVEN is lighter than tempest? What in hell is that game balance about?
Clearly minmatar ships are weighed down by all the tears.
And don't forget the duct tape and superglue that also adds weight
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techzer0
Minmatar Mafia
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Posted - 2008.08.04 08:57:00 -
[56]
Originally by: Anvalor "If one then takes a look at the max velocity on missiles and drones, it is readily apparent that our combat system was never designed for such speeds. Even when we did some basic tests on our internal servers, with special high-speed missiles, we quickly noticed Destiny (our physics engine) behaving very strangely."
from the latest Dev blog: http://myeve.eve-online.com/devblog.asp?a=blog&bid=574
Originally by: Megan Maynard
3. If anyone expects to break into 0.0 with the current patch you are in for a rude surprise. Nano players, I would say a good majority, got into nano because of the large bubbled gate camps in 0.0. It allows for many things, but the speed seen on the test server yesterday will make 0.0 even more blobby then it is now.
Strange, i even can not remember when i saw the last large bubble camps you talking about. We were roaming around in the last weeks and never saw a large bubble in syndicate, cloud ring , outer ring, deklein and so on. Maybe it was coincidence but you are talkign like there are large bubbles in every 0.0 system that leads to high sec. Even PF gate to Orvolle is not that camped anymore.
In the last months nearly every intel you get in 0.0 about incoming gangs is about nanogangs, we even make jokes when we see a bc in gang or something that is not nano because it became rare these days.
Originally by: Megan Maynard
Keep in mind, much like some of you haven't nano'd before, some of use haven't put the time or isk into conventional tanking. (And some of us don't want to, ever.)
We also had to adapt to the nanogangs and had to change many of our ship setups just to counter them. Now its your turn to adapt. And when i say "we" i do mean my alliance and our allys. It is really funny how the nano***s said that the people with no nanoed ships should adapt but now they can not or dont want to do the same.
Adapt or die and if you choose to die contract your stuff to me before please. 
You know why nobody gatecamps with large bubbles anymore? It's because it's not effective at keeping a nano-gang from passing through.
Nerf speed > boost bubble camps. You will be seeing a lot more of them in the coming months if the changes in the patch go live.
GL and HF roaming 
WTB Clue. ------------ CCP > Let's play the nerf a race game! Next up minmatar! |

Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.04 09:24:00 -
[57]
Meanwhile bubble size will be decreased and people are allready whining it will be impossible to stop fast ships with ABs from getting back to gate.
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FarScape III
Journey On Squad
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Posted - 2008.08.04 09:29:00 -
[58]
When I 1st saw MWD's I figured they were for Convenience not to become unhittable with no risk in PvP.
EVE is becoming a fight you win or loose for sure and nothing in between, how is that fun?
go ahead and fly so fast and no one will bother to fight you, fun right? well I guess some miner few and borringly far between will be there sitting for you in low sec.
Isn't it awesome you can actualy get into the fight now with the expected changes? like fight in close? ***My Favorite podcasts of EVE*** |

Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.04 10:25:00 -
[59]
Little update: I have seen the first people whining that with changes hacs will become pwnmobiles because turret ships wont be able to hit them with web changes.
Cant people make up their mind if hacs will be useless or overpowered?
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ShadowMaiden
Amarr Metal Machine
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Posted - 2008.08.04 10:34:00 -
[60]
Originally by: Megan Maynard 1. The nano nerf is not finalized, and people who have invested alot of time and isk into nano'ing their ship have a right to be upset.
You don't have a right to be upset. It's CCP's game not yours and they reserve the right to implement what they damn well please. "Their ship?", it ain't their ship, all "stuff" belongs to CCP but obviously your EULA is different to mine.
Simply put, adapt to the changes, use teamwork and lose this ridiculous solo-pwn-mobile mindest. Failing that you can always gb2/wow or counterstrike.
I wish I was a 3ft Doll with a watering can and heterochromatic eyes |
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